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71 cards found where set is "sv2d", and card is unreleased, and language is English (translation).

Hoppip - Grass - 50 HP

Pokémon - Basic

G Splashing Dodge 10

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

Illustrated by Yukiko Baba
SV2D #1

Skiploom - Grass - 70 HP

Pokémon - Stage 1 - Evolves from Hoppip

Ability: Softly Dodge

If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.

G Flower Breeze 30

This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 1

Illustrated by Yoriyuki Ikegami
SV2D #2

Jumpluff - Grass - 90 HP

Pokémon - Stage 2 - Evolves from Skiploom

Ability: Softly Dodge

If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.

G Cotton Wind 60

This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fire
Resistance: none
Retreat: 1

Illustrated by Naoyo Kimura
SV2D #3

Pineco - Grass - 70 HP

Pokémon - Basic

GG Rollout 30

Weakness: Fire
Resistance: none
Retreat: 2

Illustrated by Kouki Saitou
SV2D #4

Foretress ex - Grass - 270 HP

Pokémon - Stage 1 - Evolves from Pineco

Terastal

While this Pokémon is on the Bench, prevent all damage done to it by attacks.

Ability: Explosive Energy

You may use this Ability during your turn, and if you do, this Pokémon is now Knocked Out. Search your deck for up to 5 Basic [G] Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

GG Guard Press 120

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire
Resistance: none
Retreat: 3

Illustrated by 5ban Graphics
SV2D #5

Heracross - Grass - 130 HP

Pokémon - Basic

GG Tackle 50

GGG Smash Horn 110

This attack's damage isn’t affected by Resistance.

Weakness: Fire
Resistance: none
Retreat: 3

Illustrated by GOSSAN
SV2D #6

Tarountula - Grass - 50 HP

Pokémon - Basic

G Bind Down 10

During your opponent's next turn, the Defending Pokémon can’t retreat.

Weakness: Fire
Resistance: none
Retreat: 1

Illustrated by Kyoko Umemoto
SV2D #7

Tarountula - Grass - 60 HP

Pokémon - Basic

GG Hook 40

Weakness: Fire
Resistance: none
Retreat: 2

Illustrated by Mina Nakai
SV2D #8

Spidops - Grass - 110 HP

Pokémon - Stage 1 - Evolves from Tarountula

GG Rolling Trap

Both players shuffle their Active Pokémon and all cards attached to it into their deck. (You promote a new Pokémon first.)

GGG Hammer In 130

Weakness: Fire
Resistance: none
Retreat: 2

Illustrated by Oswaldo KATO
SV2D #9

Numel - Fire - 90 HP

Pokémon - Basic

RC Hot Magma 20

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 3

Illustrated by Mizue
SV2D #10

Camerupt - Fire - 140 HP

Pokémon - Stage 1 - Evolves from Numel

RC Eruption 50+

Both players discard the top card of their deck. This attack does 100 more damage for each Energy card discarded this way.

RRC Steaming Stomp 120

Weakness: Water
Resistance: none
Retreat: 3

Illustrated by Shiburingaru
SV2D #11

Fletchinder - Fire - 80 HP

Pokémon - Stage 1 - Evolves from Fletchling

R Heat Dive 50

This Pokémon also does 10 damage to itself.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

Illustrated by kurumitsu
SV2D #12

Talonflame - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Fletchinder

R Clutch 50

During your opponent's next turn, the Defending Pokémon can’t retreat.

R Scarlet Wind 70+

If this Pokémon has any damage counters in it, this attack does 90 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

Illustrated by Nisota Niso
SV2D #13

Charcadet - Fire - 60 HP

Pokémon - Basic

CC Kick 30

Weakness: Water
Resistance: none
Retreat: 1

Illustrated by takuyoa
SV2D #14

Charcadet - Fire - 80 HP

Pokémon - Basic

C Live Coal 10

CCC Magnum Punch 50

Weakness: Water
Resistance: none
Retreat: 2

Illustrated by KEIICHIRO ITO
SV2D #15

Chi-Yu ex - Fire - 190 HP

Pokémon - Basic

R Envious Rampage

Discard the top 2 cards of your opponent's deck.

RR Flame Surge 100

Attach 1 Basic [R] Energy card from your deck to up to 3 of your Benched Pokémon. Then, shuffle your deck.

Weakness: Water
Resistance: none
Retreat: 1

Illustrated by 5ban Graphics
SV2D #16

Pikachu - Lightning - 70 HP

Pokémon - Basic

C Growl

During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

LC Pika Bolt 30

Weakness: Fighting
Resistance: none
Retreat: 1

Illustrated by OKACHEKE
SV2D #17

Raichu - Lightning - 140 HP

Pokémon - Stage 1 - Evolves from Pikachu

C Electric Charge

Search your deck for up to 2 Basic [L] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

LLC Ten Thousand Volts 200

Discard all Energy from this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

Illustrated by Teeziro
SV2D #18

Shinx - Lightning - 70 HP

Pokémon - Basic

L Wild Kick 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 1

Illustrated by Oswaldo KATO
SV2D #19

Luxio - Lightning - 90 HP

Pokémon - Stage 1 - Evolves from Shinx

L Zap Kick 30

LCC Head Bolt 60

Weakness: Fighting
Resistance: none
Retreat: 1

Illustrated by Narumi Sato
SV2D #20

Luxray - Lightning - 150 HP

Pokémon - Stage 2 - Evolves from Luxio

Ability: Overflowing Fighting Spirit

You may use this Ability during your turn, if you have more Prize cards remaining than your opponent. Put this Pokémon onto your Bench.

LCC Wild Charge 180

This Pokémon also does 20 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 1

Illustrated by aoki
SV2D #21

Pincurchin - Lightning - 90 HP

Pokémon - Basic

L Stun Needle 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

L Assault Barrage 100

You may only use this attack if this Pokémon used Stun Needle on your previous turn.

Weakness: Fighting
Resistance: none
Retreat: 3

Illustrated by miki kudo
SV2D #22

Tadbulb - Lightning - 50 HP

Pokémon - Basic

L Thunder Wave 10

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

Illustrated by Pani Kobayashi
SV2D #23

Tadbulb - Lightning - 60 HP

Pokémon - Basic

C Stampede 10

LL Static Shock 30

Weakness: Fighting
Resistance: none
Retreat: 1

Illustrated by Tika Matsuno
SV2D #24

Bellibolt ex - Lightning - 280 HP

Pokémon - Stage 1 - Evolves from Tadbulb

CC Jump Press

This attack does 50 damage to 1 of your opponent's Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

LLC Paralyze Ball 160

You may discard 2 [L] Energy from this Pokémon. If you do, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 3

Illustrated by PLANETA Yamashita
SV2D #25

Jigglypuff - Psychic - 70 HP

Pokémon - Basic

C Sing

Your opponent's Active Pokémon is now Asleep.

PC Slap 20

Weakness: Metal
Resistance: none
Retreat: 1

Illustrated by Yuu Nishida
SV2D #26

Wigglytuff - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Jigglypuff

Ability: Balloon Therapy

You may use this Ability once during your turn. Attach a Therapy Energy card from your hand to 1 of your Pokémon.

PCC Magical Shot 100

Weakness: Metal
Resistance: none
Retreat: 2

Illustrated by Hitoshi Ariga
SV2D #27

Spiritomb - Psychic - 60 HP

Pokémon - Basic

Ability: Dark Calamity

Basic Pokémon V in play have no Abilities.

C Fade Out 10

Put this Pokémon and all attached cards into your hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

Illustrated by Aya Kusube
SV2D #28

Sandygast - Psychic - 90 HP

Pokémon - Basic

CC Mumble 20

PCC Mud Shot 40

Weakness: Darkness
Resistance: Fighting
Retreat: 3

Illustrated by Shin Nagasawa
SV2D #29

Palossand - Psychic - 150 HP

Pokémon - Stage 1 - Evolves from Sandygast

PC Spooky Shot 40

PCC Earthen Power 80+

If you have a Stadium in play, this attack does 80 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 4

Illustrated by HYOGONOSUKE
SV2D #30

Ceruledge - Psychic - 140 HP

Pokémon - Stage 1 - Evolves from Armarouge

CC Life Sucker 50

Heal 30 damage from this Pokémon.

PCC Dueling Sword 100+

If the opponent's Active Pokémon is a Pokémon ex or Pokémon V, this attack does 100 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

Illustrated by Ryota Murayama
SV2D #31

Tinkatink - Psychic - 60 HP

Pokémon - Basic

C Iron Scrap Collection

Put an Item card from your discard pile into your hand.

PCC Fairy Wind 30

Weakness: Metal
Resistance: none
Retreat: 1

Illustrated by Shibuzoh.
SV2D #32

Tinkatink - Psychic - 70 HP

Pokémon - Basic

P Smithereen Smash 10

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Metal
Resistance: none
Retreat: 2

Illustrated by Kouki Saitou
SV2D #33

Tinkatuff - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Tinkatink

CC Play Rough 30+

Flip a coin. If heads, this attack does 30 more damage.

PCC Fluttering Press 60

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: Metal
Resistance: none
Retreat: 2

Illustrated by sowsow
SV2D #34

Tinkaton ex - Psychic - 300 HP

Pokémon - Stage 2 - Evolves from Tinkatuff

CC Big Hammer 30x

This attack does 30 damage for each card in your hand.

PCC Fluttering Press 140

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: Metal
Resistance: none
Retreat: 2

Illustrated by takuyoa
SV2D #35

Larvitar - Fighting - 70 HP

Pokémon - Basic

C Double Stab 10x

Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Grass
Resistance: none
Retreat: 2

Illustrated by Haru Akasaka
SV2D #36

Pupitar - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from Larvitar

CC Headbutt Bounce 50

Weakness: Grass
Resistance: none
Retreat: 1

Illustrated by Shigenori Negishi
SV2D #37

Barboach - Fighting - 70 HP

Pokémon - Basic

F Hide

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

FC Mud-Slap 20

Weakness: Grass
Resistance: none
Retreat: 2

Illustrated by Scav
SV2D #38

Whiscash - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Barboach

F Thrash and Flail

Discard a card from the top of your opponent's deck for each [F] Energy attached to this Pokémon.

FFCC Land Crush 140

Weakness: Grass
Resistance: none
Retreat: 3

Illustrated by 0313
SV2D #39

Croagunk - Fighting - 70 HP

Pokémon - Basic

F Poison Sting 10

Your opponent's Active Pokémon is now Poisoned.

Weakness: Psychic
Resistance: none
Retreat: 1

Illustrated by kawayoo
SV2D #40
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