

Bellsprout - Grass - 50 HP
Pokémon - Basic
C Venoshock 10+
If your opponent's Active Pokémon is Poisoned, this attack does 40 more damage.
Weakness: Fire
Resistance: none
Retreat: 1

Weepinbell - Grass - 80 HP
Pokémon - Stage 1 - Evolves from Bellsprout
Ability: Dangerous Mucus
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may make your opponent's Active Pokémon Burned and Poisoned.
GCC Vine Whip 40
Weakness: Fire
Resistance: none
Retreat: 2

Victreebel - Grass - 150 HP
Pokémon - Stage 2 - Evolves from Weepinbell
G Panic Vine 40
Your opponent's Active Pokémon is now Confused. During your opponent's next turn, that Pokémon can't retreat.
GCC Solar Beam 120
Weakness: Fire
Resistance: none
Retreat: 3

Cacnea - Grass - 70 HP
Pokémon - Basic
C Zzzt 10
GC Beat 20
Weakness: Fire
Resistance: none
Retreat: 2


Kricketune V - Grass - 180 HP
Pokémon - Basic
Ability: Exciting Stage
Once during your turn, you may draw cards until you have 3 cards in your hand. If this Pokémon is in the Active Spot, you may draw cards until you have 4 cards in your hand instead. You can't use more than 1 Exciting Stage Ability each turn.
GCC X-Scissor 80+
Flip a coin. If heads, this attack does 80 more damage.
Weakness: Fire
Resistance: none
Retreat: 1


Ability: Spring Bloom
As often as you like during your turn, you may attach a [G] Energy card from your hand to 1 of your Pokémon that doesn't have a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes).
GCC Seed Bomb 70
Weakness: Fire
Resistance: none
Retreat: 2

Carnivine - Grass - 110 HP
Pokémon - Basic
CC Big Bite 30
During your opponent's next turn, the Defending Pokémon can't retreat.
GCC Triple Whip 60×
Flip 3 coins. This attack does 60 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 2

Durant - Grass - 90 HP
Pokémon - Basic
G Vise Grip 20
CC Devour
For each of your Durant in play, discard the top card of your opponent's deck.
Weakness: Fire
Resistance: none
Retreat: 1

Scatterbug - Grass - 40 HP
Pokémon - Basic
C Surprise Attack 30
Flip a coin. If tails, this attack does nothing.
Weakness: Fire
Resistance: none
Retreat: 1

Spewpa - Grass - 80 HP
Pokémon - Stage 1 - Evolves from Scatterbug
C Grass Cocooning
Heal 40 damage from this Pokémon.
GCC Bug Bite 40
Weakness: Fire
Resistance: none
Retreat: 3


Fomantis - Grass - 60 HP
Pokémon - Basic
G Continuous Slash 20×
Flip a coin until you get tails. This attack does 20 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1


Tapu Bulu - Grass - 130 HP
Pokémon - Basic
G Push Down 20
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
GGC Nature's Judgment 80+
You may discard all Energy from this Pokémon. If you do, this attack does 80 more damage.
Weakness: Fire
Resistance: none
Retreat: 2


Flapple V - Grass - 190 HP
Pokémon - Basic
G Sour Spit 20
During your opponent's next turn, the Defending Pokémon's attacks cost [C][C] more.
GCC Wing Attack 120
Weakness: Fire
Resistance: none
Retreat: 1

Flapple VMAX - Grass - 320 HP
Pokémon - VMAX - Evolves from Flapple V
GCC G-Max Rolling 250-
This attack does 10 less damage for each damage counter on this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 3

Entei - Fire - 130 HP
Pokémon - Basic
R Heat Dash 30
You may attach a [R] Energy card from your hand to this Pokémon.
RRC Fire Fang 90
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2

Victini V - Fire - 190 HP
Pokémon - Basic
R V Bullet 10+
If your opponent's Active Pokémon is a Pokémon V, this attack does 50 more damage.
RC Flare Shot 120
Discard all Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 1

Victini VMAX - Fire - 310 HP
Pokémon - VMAX - Evolves from Victini V
C Spreading Flames
Attach up to 3 [R] Energy cards from your discard pile to your Pokémon in any way you like.
RC Max Victory 100+
If your opponent's Active Pokémon is a Pokémon V, this attack does 120 more damage.
Weakness: Water
Resistance: none
Retreat: 2

Tepig - Fire - 80 HP
Pokémon - Basic
CC Ram 20
RRC Combustion 50
Weakness: Water
Resistance: none
Retreat: 2



Heatmor - Fire - 120 HP
Pokémon - Basic
R Flare 20
CCC Burning Licks 70
Flip 2 coins. For each heads, discard an Energy from your opponent's Active Pokémon.
Weakness: Water
Resistance: none
Retreat: 2

Salandit - Fire - 70 HP
Pokémon - Basic
R Call Sign
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Weakness: Water
Resistance: none
Retreat: 1


Sizzlipede - Fire - 70 HP
Pokémon - Basic
RC Searing Flame 20
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 1

Centiskorch - Fire - 130 HP
Pokémon - Stage 1 - Evolves from Sizzlipede
Ability: Overheater
Whenever your opponent flips a coin for their Burned Pokémon during Pokémon Checkup, it doesn't recover from that Special Condition even if the result is heads.
RRRC Bursting Inferno 130
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2

Horsea - Water - 60 HP
Pokémon - Basic
W Smokescreen 10
During your opponent's next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn't happen.
Weakness: Lightning
Resistance: none
Retreat: 1


Ability: Deep Sea King
When your Active Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, you may move any amount of [W] Energy from that Pokémon to this Pokémon.
W Aqua Burst 40×
This attack does 40 damage for each [W] Energy attached to this Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 1

Galarian Mr. Mime - Water - 80 HP
Pokémon - Basic
W Pound 10
CC Find It
Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.
Weakness: Metal
Resistance: none
Retreat: 1

Galarian Mr. Rime - Water - 110 HP
Pokémon - Stage 1 - Evolves from Galarian Mr. Mime
CC Ball Juggling 10+
Discard any number of Item cards that have the word “Ball” in their name from your hand. This attack does 40 more damage for each card you discarded in this way.
WCC Frost Smash 80
Weakness: Metal
Resistance: none
Retreat: 2

Remoraid - Water - 60 HP
Pokémon - Basic
W Water Gun 10
CC Sharp Fin 20
Weakness: Lightning
Resistance: none
Retreat: 1

Ability: Rapid Strike Search
Once during your turn, you may search your deck for a Rapid Strike card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Rapid Strike Search Ability each turn.
WCC Waterfall 50
Weakness: Lightning
Resistance: none
Retreat: 2

Corphish - Water - 70 HP
Pokémon - Basic
WCC Bubble Beam 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Lightning
Resistance: none
Retreat: 2


Empoleon V - Water - 210 HP
Pokémon - Basic
Ability: Emperor's Eyes
As long as this Pokémon is in the Active Spot, your opponent's Basic Pokémon in play have no Abilities, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes).
WCC Swirling Slice 130
Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 2

Frillish - Water - 80 HP
Pokémon - Basic
C Recover
Discard an Energy from this Pokémon and heal all damage from it.
W Rain Splash 10
Weakness: Lightning
Resistance: none
Retreat: 2


Bruxish - Water - 110 HP
Pokémon - Basic
C Bite 20
WWC Surf 110
Weakness: Lightning
Resistance: none
Retreat: 1

Electabuzz - Lightning - 80 HP
Pokémon - Basic
L Haymaker 30
During your next turn, this Pokémon can't use Haymaker.
Weakness: Fighting
Resistance: none
Retreat: 2

Electivire - Lightning - 140 HP
Pokémon - Stage 1 - Evolves from Electabuzz
CCC Tumbling Attack 60+
Flip a coin. If heads, this attack does 30 more damage.
LLLC Lightning Slam 180
During your next turn, this Pokémon can't use [L] Slam.
Weakness: Fighting
Resistance: none
Retreat: 3

Shinx - Lightning - 60 HP
Pokémon - Basic
L Rear Kick 20
Weakness: Fighting
Resistance: none
Retreat: 1


L Electrostep
This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Switch this Pokémon with 1 of your Benched Pokémon.
LC Scar Strikes 100+
If your opponent's Active Pokémon already has any damage counters on it, this attack does 100 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1

Pachirisu - Lightning - 70 HP
Pokémon - Basic
C Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
CC Gnaw 30
Weakness: Fighting
Resistance: none
Retreat: 1

Tapu Koko V - Lightning - 210 HP
Pokémon - Basic
L Electro Ball 40
LLC Spiral Thunder 20+
This attack does 40 more damage for each Energy attached to all of your opponent's Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Tapu Koko VMAX - Lightning - 320 HP
Pokémon - VMAX - Evolves from Tapu Koko V
LLC Max Shock 180
If you have more Prize cards remaining than your opponent, their Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1

Yamper - Lightning - 60 HP
Pokémon - Basic
Ability: Ball Search
When you play this Pokémon from your hand onto your Bench during your turn, you may put a Poké Ball card, a Great Ball card, or 1 of each from your discard pile into your hand.
CC Flop 20
Weakness: Fighting
Resistance: none
Retreat: 1

L Corner 30
During your opponent's next turn, the Defending Pokémon can't retreat.
LLC Defiant Spark 130
If this Pokémon has any damage counters on it, this attack can be used for [L].
Weakness: Fighting
Resistance: none
Retreat: 1

Galarian Slowpoke - Psychic - 70 HP
Pokémon - Basic
C Tantailizing
Flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Spoink - Psychic - 60 HP
Pokémon - Basic
P Headbutt Bounce 10
PC Power Gem 30
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Baltoy - Psychic - 60 HP
Pokémon - Basic
PC Self-Destruct 60
This Pokémon also does 60 damage to itself.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

C Power Split
Attach [P] Energy cards from your discard pile to your Pokémon in any way you like until your Pokémon and your opponent's Pokémon have the same total amount of Energy attached.
PPC Psyshot 100
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Chimecho - Psychic - 70 HP
Pokémon - Basic
C Minor Errand-Running
Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
C Pleasant Tone 20
Your opponent's Active Pokémon is now Asleep.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Espurr - Psychic - 60 HP
Pokémon - Basic
PC Focused Wish 20+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Mimikyu V - Psychic - 160 HP
Pokémon - Basic
Ability: Dummy Doll
When you play this Pokémon from your hand onto your Bench during your turn, you may prevent all damage done to this Mimikyu V by attacks from your opponent's Pokémon until the end of your opponent's next turn.
P Jealous Eyes
Put 3 damage counters on your opponent's Active Pokémon for each Prize card your opponent has taken.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Necrozma V - Psychic - 220 HP
Pokémon - Basic
P Prismatic Ray 20
This attack also does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
PPC Special Laser 100+
If this Pokémon has any Special Energy attached, this attack does 120 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 3


C Evomancy
For each Energy attached to this Pokémon, search your deck for a Stage 2 Pokémon, except Orbeetle, and put it onto your Bench. Then, shuffle your deck.
PCC Zen Headbutt 120
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Mankey - Fighting - 60 HP
Pokémon - Basic
FC Focus Fist 50
Flip a coin. If tails, this attack does nothing.
Weakness: Psychic
Resistance: none
Retreat: 1

C Field Crush 20
If your opponent has a Stadium in play, discard it.
FF Steamin' Mad Strike 50×
This attack does 50 damage for each of your Benched Pokémon that has any damage counters on it.
Weakness: Psychic
Resistance: none
Retreat: 2

Onix - Fighting - 110 HP
Pokémon - Basic
CCC Rock Throw 60
FCCCC Rocky Tackle 170
This Pokémon also does 60 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 4

Cubone - Fighting - 70 HP
Pokémon - Basic
F Beat 10
FC Headbutt 30
Weakness: Grass
Resistance: none
Retreat: 1

Ability: Battle Armor
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
FC Bonemerang 90×
Flip 2 coins. This attack does 90 damage for each heads.
Weakness: Grass
Resistance: none
Retreat: 2



Timburr - Fighting - 80 HP
Pokémon - Basic
CC Pound 20
Weakness: Psychic
Resistance: none
Retreat: 2


Conkeldurr - Fighting - 160 HP
Pokémon - Stage 2 - Evolves from Gurdurr
FCC Hammer Pressure 90
If the Defending Pokémon is an Evolution Pokémon, it can't attack during your opponent's next turn.
FFCC Mega Punch 150
Weakness: Psychic
Resistance: none
Retreat: 3

Mienfoo - Fighting - 60 HP
Pokémon - Basic
FC Double Stab 30×
Flip 2 coins. This attack does 30 damage for each heads.
Weakness: Psychic
Resistance: none
Retreat: 1


Rolycoly - Fighting - 70 HP
Pokémon - Basic
F Reckless Charge 30
This Pokémon also does 10 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2


C Coal Cannon 90×
Flip a coin for each Energy attached to this Pokémon. This attack does 90 damage for each heads.
FCCC Wild Tackle 200
This Pokémon also does 50 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 4

Silicobra - Fighting - 80 HP
Pokémon - Basic
F Tail Whap 10
FFC Mud Shot 60
Weakness: Grass
Resistance: none
Retreat: 2

Sandaconda - Fighting - 130 HP
Pokémon - Stage 1 - Evolves from Silicobra
F Big Sand Cannon 60×
Discard the top 6 cards of your deck. This attack does 60 damage for each [F] Energy card you discarded in this way.
FFC Skull Bash 120
Weakness: Grass
Resistance: none
Retreat: 3

Falinks - Fighting - 110 HP
Pokémon - Basic
FC Rapid Strike Squad 20×
This attack does 20 damage for each of your Rapid Strike Pokémon in play.
Weakness: Psychic
Resistance: none
Retreat: 2

Stonjourner - Fighting - 130 HP
Pokémon - Basic
FC Land's Pulse 30+
If a Stadium is in play, this attack does 30 more damage.
FFC Giga Hammer 120
During your next turn, this Pokémon can't use Giga Hammer.
Weakness: Grass
Resistance: none
Retreat: 3

Single Strike Urshifu V - Fighting - 220 HP
Pokémon - Basic
F Laser Focus
Search your deck for up to 2 [F] Energy cards and attach them to this Pokémon. Then, shuffle your deck.
FFC Impact Blow 180
During your next turn, this Pokémon can't use Impact Blow.
Weakness: Psychic
Resistance: none
Retreat: 2

Single Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Single Strike Urshifu V
CCC Beatdown 100
FFFC G-Max One Blow 270
Discard all Energy from this Pokémon. This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 3

Rapid Strike Urshifu V - Fighting - 220 HP
Pokémon - Basic
F Strafe 30
You may switch this Pokémon with 1 of your Benched Pokémon.
FFC Hundred Furious Blows 150
Weakness: Psychic
Resistance: none
Retreat: 2

Rapid Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Rapid Strike Urshifu V
F Gale Thrust 30+
If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.
FFC G-Max Rapid Flow
Discard all Energy from this Pokémon. This attack does 120 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 2

Zubat - Darkness - 50 HP
Pokémon - Basic
C Hide in Shadows
Switch this Pokémon with 1 of your Benched Pokémon.
CC Speed Dive 20
Weakness: Fighting
Resistance: none
Retreat: 1

Ability: Discreet Draw
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 2 cards.
CC Air Slash 50
Discard an Energy from this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1


Galarian Slowbro - Darkness - 130 HP
Pokémon - Stage 1 - Evolves from Galarian Slowpoke
D Splattering Poison
Both Active Pokémon are now Poisoned.
DCC Unhinged Hammer 100+
If this Pokémon is affected by a Special Condition, this attack does 120 more damage.
Weakness: Fighting
Resistance: none
Retreat: 3

Murkrow - Darkness - 70 HP
Pokémon - Basic
C Scout
Your opponent reveals their hand.
DC Peck 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1



Ability: Single Strike Roar
Once during your turn, you may search your deck for a Single Strike Energy card and attach it to 1 of your Single Strike Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon.
DC Darkness Fang 50
Weakness: Grass
Resistance: none
Retreat: 2

Tyranitar V - Darkness - 230 HP
Pokémon - Basic
DCC Cragalanche 60
Discard the top 2 cards of your opponent's deck.
DDCC Single Strike Crush 240
Discard the top 4 cards of your deck.
Weakness: Grass
Resistance: none
Retreat: 3

Morpeko - Darkness - 80 HP
Pokémon - Basic
C Gather Food
Put an Item card from your discard pile into your hand.
D Hangry Tackle 20+
If you have no cards in your hand, this attack does 90 more damage.
Weakness: Grass
Resistance: none
Retreat: 1


Mawile - Metal - 90 HP
Pokémon - Basic
M Powerful Vise 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
CCC Piercing Strike 100
This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.
Weakness: Fire
Resistance: Grass
Retreat: 1



Pawniard - Metal - 60 HP
Pokémon - Basic
C Swords Dance
During your next turn, this Pokémon's Slash attack does 70 more damage (before applying Weakness and Resistance).
M Slash 10
Weakness: Fire
Resistance: Grass
Retreat: 1


Honedge - Metal - 60 HP
Pokémon - Basic
M Ambush 10+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fire
Resistance: Grass
Retreat: 2


Ability: Stance Change
Once during your turn, you may switch this Pokémon with an Aegislash in your hand. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.
MMC Full Metal Blade 210
Discard 2 [M] Energy from this Pokémon.
Weakness: Fire
Resistance: Grass
Retreat: 3

Ability: Stance Change
Once during your turn, you may switch this Pokémon with an Aegislash in your hand. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.
MC Gigaton Bash 70
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.
Weakness: Fire
Resistance: Grass
Retreat: 3

Corviknight V - Metal - 210 HP
Pokémon - Basic
M Clutch 30
During your opponent's next turn, the Defending Pokémon can't retreat.
MMC Sky Hurricane 190
During your next turn, this Pokémon can't use Sky Hurricane.
Weakness: Fire
Resistance: Grass
Retreat: 1

Corviknight VMAX - Metal - 320 HP
Pokémon - VMAX - Evolves from Corviknight V
Ability: Lustrous Body
Prevent all effects of your opponent's Pokémon's Abilities done to this Pokémon.
MMC G-Max Hurricane 240
During your next turn, this Pokémon can't use G-Max Hurricane.
Weakness: Fire
Resistance: Grass
Retreat: 0

Spearow - Colorless - 50 HP
Pokémon - Basic
C Peck 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1


Lickitung - Colorless - 110 HP
Pokémon - Basic
CCC Tongue Slap 50
CCCC Hammer In 80
Weakness: Fighting
Resistance: none
Retreat: 4

Lickilicky - Colorless - 140 HP
Pokémon - Stage 1 - Evolves from Lickitung
CCC Selickt
Your opponent chooses to discard the top 3 cards of their deck or to discard 3 cards from their hand.
CCCC Pitch 100
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 4

Glameow - Colorless - 60 HP
Pokémon - Basic
C Cat Kick 10
CCC Claw Slash 40
Weakness: Fighting
Resistance: none
Retreat: 1


Stoutland V - Colorless - 210 HP
Pokémon - Basic
CCC Double Dip Fangs 40
If your opponent's Basic Pokémon is Knocked Out by damage from this attack, take 1 more Prize card.
CCCC Wild Tackle 200
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 3

Bouffalant - Colorless - 120 HP
Pokémon - Basic
Ability: Sap Sipper
This Pokémon's attacks do 60 more damage to your opponent's [G] Pokémon (before applying Weakness and Resistance).
CCC Head Charge 120
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2

Drampa - Colorless - 120 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
CC Spiral Rush 30+
Flip a coin until you get tails. This attack does 30 more damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 2

Indeedee - Colorless - 90 HP
Pokémon - Basic
C Collect
Draw 2 cards.
CC Hand Kinesis 10×
This attack does 10 damage for each card in your hand.
Weakness: Fighting
Resistance: none
Retreat: 2

Trainer - Supporter

Trainer - Item

Trainer - Supporter

Trainer - Item

Trainer - Item

Trainer - Tool

Trainer - Item

Trainer - Supporter

Trainer - Item

Trainer - Supporter

Trainer - Tool
[F][C][C] Matchless Maelstrom
This attack does 30 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Trainer - Supporter
Put a Rapid Strike Pokémon from your discard pile onto your Bench. If you do, draw 5 cards.

Trainer - Tool
[F] Furious Anger 10+
This attack does 10 more damage for each damage counter on this Pokémon.

Trainer - Supporter
Search your deck for a Single Strike Pokémon and put it onto your Bench. Then, shuffle your deck. If you searched your deck in this way, draw 5 cards.

Trainer - Supporter

Trainer - Tool

Trainer - Stadium

Trainer - Stadium

Trainer - Item

Energy - Special Energy
As long as this card is attached to a Pokémon, it provides 2 in any combination of [W] Energy and [F] Energy.

Energy - Special Energy
As long as this card is attached to a Pokémon, it provides [F] and [D] Energy but provides only 1 Energy at a time, and the attacks of the Pokémon this card is attached to do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

Kricketune V - Grass - 180 HP
Pokémon - Basic
Ability: Exciting Stage
Once during your turn, you may draw cards until you have 3 cards in your hand. If this Pokémon is in the Active Spot, you may draw cards until you have 4 cards in your hand instead. You can't use more than 1 Exciting Stage Ability each turn.
GCC X-Scissor 80+
Flip a coin. If heads, this attack does 80 more damage.
Weakness: Fire
Resistance: none
Retreat: 1

Flapple V - Grass - 190 HP
Pokémon - Basic
G Sour Spit 20
During your opponent's next turn, the Defending Pokémon's attacks cost [C][C] more.
GCC Wing Attack 120
Weakness: Fire
Resistance: none
Retreat: 1

Victini V - Fire - 190 HP
Pokémon - Basic
R V Bullet 10+
If your opponent's Active Pokémon is a Pokémon V, this attack does 50 more damage.
RC Flare Shot 120
Discard all Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 1

Empoleon V - Water - 210 HP
Pokémon - Basic
Ability: Emperor's Eyes
As long as this Pokémon is in the Active Spot, your opponent's Basic Pokémon in play have no Abilities, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes).
WCC Swirling Slice 130
Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 2

Empoleon V - Water - 210 HP
Pokémon - Basic
Ability: Emperor's Eyes
As long as this Pokémon is in the Active Spot, your opponent's Basic Pokémon in play have no Abilities, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes).
WCC Swirling Slice 130
Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 2

Tapu Koko V - Lightning - 210 HP
Pokémon - Basic
L Electro Ball 40
LLC Spiral Thunder 20+
This attack does 40 more damage for each Energy attached to all of your opponent's Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1

Mimikyu V - Psychic - 160 HP
Pokémon - Basic
Ability: Dummy Doll
When you play this Pokémon from your hand onto your Bench during your turn, you may prevent all damage done to this Mimikyu V by attacks from your opponent's Pokémon until the end of your opponent's next turn.
P Jealous Eyes
Put 3 damage counters on your opponent's Active Pokémon for each Prize card your opponent has taken.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Necrozma V - Psychic - 220 HP
Pokémon - Basic
P Prismatic Ray 20
This attack also does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
PPC Special Laser 100+
If this Pokémon has any Special Energy attached, this attack does 120 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 3

Single Strike Urshifu V - Fighting - 220 HP
Pokémon - Basic
F Laser Focus
Search your deck for up to 2 [F] Energy cards and attach them to this Pokémon. Then, shuffle your deck.
FFC Impact Blow 180
During your next turn, this Pokémon can't use Impact Blow.
Weakness: Psychic
Resistance: none
Retreat: 2

Single Strike Urshifu V - Fighting - 220 HP
Pokémon - Basic
F Laser Focus
Search your deck for up to 2 [F] Energy cards and attach them to this Pokémon. Then, shuffle your deck.
FFC Impact Blow 180
During your next turn, this Pokémon can't use Impact Blow.
Weakness: Psychic
Resistance: none
Retreat: 2

Rapid Strike Urshifu V - Fighting - 220 HP
Pokémon - Basic
F Strafe 30
You may switch this Pokémon with 1 of your Benched Pokémon.
FFC Hundred Furious Blows 150
Weakness: Psychic
Resistance: none
Retreat: 2

Rapid Strike Urshifu V - Fighting - 220 HP
Pokémon - Basic
F Strafe 30
You may switch this Pokémon with 1 of your Benched Pokémon.
FFC Hundred Furious Blows 150
Weakness: Psychic
Resistance: none
Retreat: 2

Tyranitar V - Darkness - 230 HP
Pokémon - Basic
DCC Cragalanche 60
Discard the top 2 cards of your opponent's deck.
DDCC Single Strike Crush 240
Discard the top 4 cards of your deck.
Weakness: Grass
Resistance: none
Retreat: 3

Tyranitar V - Darkness - 230 HP
Pokémon - Basic
DCC Cragalanche 60
Discard the top 2 cards of your opponent's deck.
DDCC Single Strike Crush 240
Discard the top 4 cards of your deck.
Weakness: Grass
Resistance: none
Retreat: 3

Corviknight V - Metal - 210 HP
Pokémon - Basic
M Clutch 30
During your opponent's next turn, the Defending Pokémon can't retreat.
MMC Sky Hurricane 190
During your next turn, this Pokémon can't use Sky Hurricane.
Weakness: Fire
Resistance: Grass
Retreat: 1

Stoutland V - Colorless - 210 HP
Pokémon - Basic
CCC Double Dip Fangs 40
If your opponent's Basic Pokémon is Knocked Out by damage from this attack, take 1 more Prize card.
CCCC Wild Tackle 200
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 3

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter
Put a Rapid Strike Pokémon from your discard pile onto your Bench. If you do, draw 5 cards.

Trainer - Supporter
Search your deck for a Single Strike Pokémon and put it onto your Bench. Then, shuffle your deck. If you searched your deck in this way, draw 5 cards.

Flapple VMAX - Grass - 320 HP
Pokémon - VMAX - Evolves from Flapple V
GCC G-Max Rolling 250-
This attack does 10 less damage for each damage counter on this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 3

Victini VMAX - Fire - 310 HP
Pokémon - VMAX - Evolves from Victini V
C Spreading Flames
Attach up to 3 [R] Energy cards from your discard pile to your Pokémon in any way you like.
RC Max Victory 100+
If your opponent's Active Pokémon is a Pokémon V, this attack does 120 more damage.
Weakness: Water
Resistance: none
Retreat: 2

Tapu Koko VMAX - Lightning - 320 HP
Pokémon - VMAX - Evolves from Tapu Koko V
LLC Max Shock 180
If you have more Prize cards remaining than your opponent, their Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1

Single Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Single Strike Urshifu V
CCC Beatdown 100
FFFC G-Max One Blow 270
Discard all Energy from this Pokémon. This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 3

Single Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Single Strike Urshifu V
CCC Beatdown 100
FFFC G-Max One Blow 270
Discard all Energy from this Pokémon. This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 3

Rapid Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Rapid Strike Urshifu V
F Gale Thrust 30+
If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.
FFC G-Max Rapid Flow
Discard all Energy from this Pokémon. This attack does 120 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 2

Rapid Strike Urshifu VMAX - Fighting - 330 HP
Pokémon - VMAX - Evolves from Rapid Strike Urshifu V
F Gale Thrust 30+
If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.
FFC G-Max Rapid Flow
Discard all Energy from this Pokémon. This attack does 120 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: none
Retreat: 2

Corviknight VMAX - Metal - 320 HP
Pokémon - VMAX - Evolves from Corviknight V
Ability: Lustrous Body
Prevent all effects of your opponent's Pokémon's Abilities done to this Pokémon.
MMC G-Max Hurricane 240
During your next turn, this Pokémon can't use G-Max Hurricane.
Weakness: Fire
Resistance: Grass
Retreat: 0

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter
Put a Rapid Strike Pokémon from your discard pile onto your Bench. If you do, draw 5 cards.

Trainer - Supporter
Search your deck for a Single Strike Pokémon and put it onto your Bench. Then, shuffle your deck. If you searched your deck in this way, draw 5 cards.

Ability: Rapid Strike Search
Once during your turn, you may search your deck for a Rapid Strike card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Rapid Strike Search Ability each turn.
WCC Waterfall 50
Weakness: Lightning
Resistance: none
Retreat: 2

Ability: Single Strike Roar
Once during your turn, you may search your deck for a Single Strike Energy card and attach it to 1 of your Single Strike Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon.
DC Darkness Fang 50
Weakness: Grass
Resistance: none
Retreat: 2

Trainer - Tool

Trainer - Item

Energy - Special Energy
As long as this card is attached to a Pokémon, it provides 2 in any combination of [W] Energy and [F] Energy.

Energy - Special Energy
As long as this card is attached to a Pokémon, it provides [F] and [D] Energy but provides only 1 Energy at a time, and the attacks of the Pokémon this card is attached to do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).