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83 cards found where set is "m4", and card is unreleased, and language is English (translation).

Weedle - Grass - 50 HP

Pokémon - Basic

G Surprise Attack 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fire
Resistance: none
Retreat: 1

M4 #1

Kakuna - Grass - 80 HP

Pokémon - Stage 1 - Evolves from

Ability: Exoskeleton

This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

G Hang Down 20

Weakness: Fire
Resistance: none
Retreat: 3

M4 #2

Beedrill ex - Grass - 310 HP

Pokémon - Stage 2 - Evolves from

G Rumble Bee 110×

This attack does 110 damage for each of your Beedrill and Beedrill ex in play.

Weakness: Fire
Resistance: none
Retreat: 1

M4 #3

Carnivine - Grass - 110 HP

Pokémon - Basic

CCC Voracious Bite 80+

If your opponent's Active Pokemon has no Retreat Cost, this attack does 80 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

M4 #4

Chespin - Grass - 70 HP

Pokémon - Basic

G Beat 10

GG Spike Sting 30

Weakness: Fire
Resistance: none
Retreat: 2

M4 #5

Quilladin - Grass - 100 HP

Pokémon - Stage 1 - Evolves from

G Leaf Charge 20

Search your deck for a Basic [G] Energy card and attach it to this Pokémon. Then, shuffle your deck.

GGC Vine Whip 80

Weakness: Fire
Resistance: none
Retreat: 3

M4 #6

Chesnaught - Grass - 180 HP

Pokémon - Stage 2 - Evolves from

Ability: Needle Armor

If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), place 3 damage counters on the Attacking Pokémon for each [G] Energy attached to this Pokémon.

GGC Impound 160

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fire
Resistance: none
Retreat: 4

M4 #7

Vulpix - Fire - 70 HP

Pokémon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 1

M4 #8

Ninetales - Fire - 120 HP

Pokémon - Stage 1 - Evolves from

R Nine-Tailed Reflection

Move all damage counters from 1 of your Benched Pokémon to your opponent's Active Pokémon.

RR Will-O-Wisp 70

Weakness: Water
Resistance: none
Retreat: 1

M4 #9

Ho-Oh - Fire - 130 HP

Pokémon - Basic

R Sacred Flame

Put up to 3 Basic Pokémon from your discard pile onto your Bench.

RRR Bright Wing 130

Discard a [R] Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

M4 #10

Fennekin - Fire - 70 HP

Pokémon - Basic

C Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

R Steady Firebreathing 10

Weakness: Water
Resistance: none
Retreat: 1

M4 #11

Braixen - Fire - 100 HP

Pokémon - Stage 1 - Evolves from

RR Flamethrower 80

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

M4 #12

Delphox - Fire - 160 HP

Pokémon - Stage 2 - Evolves from

Ability: Flame Magic

Once during your turn, you may discard a Basic [R] Energy card from your hand in order to use this Ability. Draw cards until you have 7 cards in your hand.

RR Energy Storm 30×

This attack does 30 damage for each Energy attached to all Pokémon in play (both yours and your opponent's).

Weakness: Water
Resistance: none
Retreat: 2

M4 #13

Litleo - Fire - 70 HP

Pokémon - Basic

C Tackle 10

Weakness: Water
Resistance: none
Retreat: 1

M4 #14

Mega Pyroar ex - Fire - 340 HP

Pokémon - Stage 1 - Evolves from

RC Ferocious Bellow 80

During your opponent's next turn, attacks used by the Defending Pokémon do 50 less damage.

RRC Big Bang Fire 290-

This attack does 10 less damage for each damage counter on this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

M4 #15

Remoraid - Water - 70 HP

Pokémon - Basic

W Sharp Fin 20

Weakness: Lightning
Resistance: none
Retreat: 1

M4 #16

Octillery - Water - 110 HP

Pokémon - Stage 1 - Evolves from

W Ink Cannon 30

During your opponent's next turn, if the Defending Pokémon tries to use an attack, your opponent flips 2 coins. If either of them is tails, that attack doesn't happen.

WC Tantrum 120

This Pokémon is now Confused.

Weakness: Lightning
Resistance: none
Retreat: 2

M4 #17

Delibird - Water - 90 HP

Pokémon - Basic

C Happy Present

Each player may attach up to 3 Basic Energy cards from their hand to their Pokémon in any way they like (your opponent attaches first).

CC Flap 40

Weakness: Metal
Resistance: none
Retreat: 1

M4 #18

Keldeo - Water - 110 HP

Pokémon - Basic

W Shoot Through 20

This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WW Reflect Energy 70

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 1

M4 #19

Froakie - Water - 70 HP

Pokémon - Basic

C Collect

Draw a card.

W Water Gun 10

Weakness: Lightning
Resistance: none
Retreat: 1

M4 #20

Frogadier - Water - 100 HP

Pokémon - Stage 1 - Evolves from

W Summoning Jutsu

Search your deck for up to 3 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

WW Aqua Edge 50

Weakness: Lightning
Resistance: none
Retreat: 1

M4 #21

Mega Greninja ex - Water - 350 HP

Pokémon - Stage 2 - Evolves from

Ability: Deadly Shuriken

Once during your turn, if this Pokémon is in the Active Spot, you may discard a Basic [W] Energy card from your hand in order to use this Ability. Place 6 damage counters on 1 of your opponent's Pokémon.

WW Ninja Spinner 120+

You may return a [W] Energy attached to this Pokémon to your hand. If you do, this attack does 80 more damage.

Weakness: Lightning
Resistance: none
Retreat: 1

M4 #22

Bergmite - Water - 80 HP

Pokémon - Basic

W Chilly 10

WCC Frost Breath 50

Weakness: Metal
Resistance: none
Retreat: 2

M4 #23

Avalugg - Water - 160 HP

Pokémon - Stage 1 - Evolves from

W Iceberg Destruction 60×

Discard the top 6 cards of your deck. This attack does 60 damage for each Basic [W] Energy card discarded in this way.

WWCC Frost Stamp 160

Weakness: Metal
Resistance: none
Retreat: 4

M4 #24

Wimpod - Water - 70 HP

Pokémon - Basic

W Gnaw 10

CC Corkscrew Punch 20

Weakness: Lightning
Resistance: none
Retreat: 2

M4 #25

Golisopod - Water - 140 HP

Pokémon - Stage 1 - Evolves from

W Vital Cut 30

If your opponent's Pokémon is Knocked Out by damage from this attack, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

CCC Boundless Power 150

During your next turn, this Pokémon can't use attacks.

Weakness: Lightning
Resistance: none
Retreat: 2

M4 #26

Mareep - Lightning - 70 HP

Pokémon - Basic

LC Thunder Wave 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 2

M4 #27

Flaaffy - Lightning - 90 HP

Pokémon - Stage 1 - Evolves from

LC Disconnect 40

During your opponent's next turn, they can't play any Item cards from their hand.

Weakness: Fighting
Resistance: none
Retreat: 2

M4 #28

Ampharos - Lightning - 160 HP

Pokémon - Stage 2 - Evolves from

Ability: Synchro Pulse

If you have the same number of cards in your hand as your opponent, this Pokemon's attacks do 80 more damage to your opponent's Active Pokémon.

LC Flashing Bolt 140

During your next turn, this Pokémon can't use Flashing Bolt.

Weakness: Fighting
Resistance: none
Retreat: 2

M4 #29

Emolga - Lightning - 70 HP

Pokémon - Basic

C Minor Errand-Running

Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

L Sky Return 30

Put this Pokémon and all attached cards into your hand.

Weakness: Fighting
Resistance: none
Retreat: 1

M4 #30

Deoxys - Psychic - 110 HP

Pokémon - Basic

C Genome Charge

Search your deck for up to 2 Basic [P] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

PPC Psychic 80+

This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

M4 #31

Deoxys - Psychic - 120 HP

Pokémon - Basic

PPP Psycho Spear 120

If this Pokémon has at least 2 extra Energy attached in addition to this attack's cost, this attack also does 120 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

M4 #32

Deoxys - Psychic - 130 HP

Pokémon - Basic

PPC Psycho Protect 80

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon that have an Ability.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

M4 #33

Deoxys - Psychic - 100 HP

Pokémon - Basic

P Psycho Speed 30

You may draw cards until you have 5 cards in your hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 0

M4 #34

Mega Florges ex - Psychic - 250 HP

Pokémon - Basic

P Gentle Light

Heal 30 damage from each Pokémon (both yours and your opponent's).

PPP Eternity Bloom 200

Search your deck for up to 4 Basic [P] Energy cards and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.

Weakness: Metal
Resistance: none
Retreat: 1

M4 #35

Espurr - Psychic - 60 HP

Pokémon - Basic

P Buddy Attack 10+

If you played Emma from your hand this turn, this attack does 60 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

M4 #36

Meowstic - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from

PC Tricky Steps 80

You may move an Energy from your opponent's Active Pokémon to 1 of their Benched Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

M4 #37

Phantump - Psychic - 70 HP

Pokémon - Basic

Ability: Resentful Evolution

Once during your turn (except on your first turn), you may put a Pokémon that evolves from this Pokémon from your hand onto this Pokémon to evolve it. If you do, put 2 damage counters on the newly evolved Pokémon.

P Mumble 10

Weakness: Darkness
Resistance: Fighting
Retreat: 2

M4 #38

Trevenant - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from

P Cursed Roots 30

During your opponent's next turn, they can't attach Energy from their hand to the Defending Pokémon.

PP Overflowing Pain 60+

This attack does 10 more damage for each damage counter on all of your opponent's Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

M4 #39

Pumpkaboo - Psychic - 60 HP

Pokémon - Basic

P Stampede 20

Weakness: Darkness
Resistance: Fighting
Retreat: 2

M4 #40
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