

G Miracle Powder 30
Flip a coin. If heads, choose a Special Condition. Your opponent's Active Pokémon is now affected by that Special Condition.
GC Gust 70
Weakness: Fire
Resistance: none
Retreat: 0

Sunkern - Grass - 40 HP
Pokémon - Basic
CC Seed Bomb 20
Weakness: Fire
Resistance: none
Retreat: 1


Seedot - Grass - 50 HP
Pokémon - Basic
G Absorb 10
Heal 10 damage from this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1


G Fan Tornado 50
You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
G Sudden Blast 210
Put this Pokémon and all cards attached to it in the Lost Zone.
Weakness: Fire
Resistance: none
Retreat: 2

Foongus - Grass - 50 HP
Pokémon - Basic
C Ram 10
Weakness: Fire
Resistance: none
Retreat: 1

Ability: Alarm Bell
During your opponent's turn, if this card is discarded from your hand by the effect of an opponent's Attack, Ability, Item or Supporter, discard all cards in your opponent's hand.
GC Hypno Hammer 50
Your opponent's Active Pokémon is now Asleep.
Weakness: Fire
Resistance: none
Retreat: 3


Phantump - Grass - 70 HP
Pokémon - Basic
C Hook 10
Weakness: Fire
Resistance: none
Retreat: 2

Ability: Old Tree Barrier
If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon V, your opponent does not take a prize card.
GGC Giga Impact 150
During your next turn, this Pokémon can’t attack.
Weakness: Fire
Resistance: none
Retreat: 3

Vulpix - Fire - 70 HP
Pokémon - Basic
R Jump On 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Water
Resistance: none
Retreat: 1

C Hypnotic Gaze
Your opponent's Active Pokémon is now Asleep.
RC Scorching Breath 120
During your next turn, this Pokémon can’t attack.
Weakness: Water
Resistance: none
Retreat: 1


R Flare 30
RRC Lost Volcanoes 220
Put all Energy attached to this Pokémon into the Lost Zone.
Weakness: Water
Resistance: none
Retreat: 3

Delphox V - Fire - 210 HP
Pokémon - Basic
R Eerie Glow
Your opponent's Active Pokémon is now Burned and Confused.
RRC Magical Fire 120
Put 2 Energy attached to this Pokémon into the Lost Zone. This attack also does 120 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Water
Resistance: none
Retreat: 2

Fletchinder - Fire - 80 HP
Pokémon - Stage 1 - Evolves from Fletchling
R Steady Firebreathing 30
Weakness: Water
Resistance: none
Retreat: 1

Talonflame - Fire - 140 HP
Pokémon - Stage 2 - Evolves from Fletchinder
R Quick Dive
This attack does 50 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
R Merciless Strike 80+
If your opponent's Active Pokémon already has any damage counters on it, this attack does 80 more damage.
Weakness: Water
Resistance: none
Retreat: 1


W Carefree Swim 10
Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
CC Ice Return 40x
Return any number of [W] attached to your Pokémon in play to your deck. This attack does 40 damage for each card returned this way. Then, shuffle your deck.
Weakness: Lightning
Resistance: none
Retreat: 2

Horsea - Water - 50 HP
Pokémon - Basic
W Reverse Thrust 10
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 1

W Carefree Swim 10
Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
W Hydro Shot
This attack does 20 damage to 1 of your opponent's Poémon for each [W] Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 1

Ability: Surging Ocean Current
Once during your turn, you may choose you or your opponent. The choosen players shuffles their hand and puts it on the bottom of their deck. Then, they draw 4 cards.
WC Hydro Splash 130
Weakness: Lightning
Resistance: none
Retreat: 1

Wailmer - Water - 110 HP
Pokémon - Basic
WC Gulp Down 30
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.
WWC Wave Splash 60
Weakness: Lightning
Resistance: none
Retreat: 4

Ability: Jumbo-Size
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
WWWC Special Wave 120+
If this Pokémon has any Special Energy attached, this attack does 120 more damage.
Weakness: Lightning
Resistance: none
Retreat: 4

Finneon - Water - 50 HP
Pokémon - Basic
Ability: Ocean's Yoyage
As often as you like during your turn, you may attach a [W] Energy card from your hand to 1 of your Pokémon with the Carefree Swim (きままにおよぐ) attack.
W Water Gun 10
Weakness: Lightning
Resistance: none
Retreat: 1

W Carefree Swim 10
Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
WWC Waterfall 120
Weakness: Lightning
Resistance: none
Retreat: 1


Kyurem VMAX - Water - 330 HP
Pokémon - VMAX - Evolves from Kyurem V
Ability: Snow World
Once during your turn, you may discard the top card of your deck. If it is a [W] Energy, attach it to 1 of your Pokémon.
WWW Max Frost 120+
Discard any number of [W] Energy from this Pokémon. This attack does 50 more damage for each card dicarded in this way.
Weakness: Metal
Resistance: none
Retreat: 3

Dewpider - Water - 60 HP
Pokémon - Basic
WC Hook 30
Weakness: Lightning
Resistance: none
Retreat: 1

W Stray Bullet 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed and discard an Energy attached to that Pokémon.
WC Headbutt Bounce 60
Weakness: Lightning
Resistance: none
Retreat: 2

Cramorant - Water - 110 HP
Pokémon - Basic
Ability: Lost Province
If there are four or more cards in your Lost Zone, this Pokémon can use its attacks for no Energy.
WWC Goofy Spit 110
This attack's damage isn't affected by Weakness.
Weakness: Lightning
Resistance: none
Retreat: 1

Glastrier - Water - 130 HP
Pokémon - Basic
WC Freeze Down 40
If the Defending Pokémon is a Basic Pokémon, it can’t attack during your opponent’s next turn.
WWC Wild Tackle 130
This Pokémon also does 30 damage to itself.
Weakness: Metal
Resistance: none
Retreat: 2

Chinchou - Lightning - 60 HP
Pokémon - Basic
L Lightning Ball 10
LL Gentle Slap 20
Weakness: Fighting
Resistance: none
Retreat: 1


Rotom V - Lightning - 190 HP
Pokémon - Basic
Ability: Instant Electrical Power
You may use this Ability during your turn, and if you do, your turn ends. Draw 3 cards.
LL Scrap Short 40+
Put any number of Tool cards from your discard pile into the Lost Zone. This attach does 40 more damage for each card put into the Lost Zone this way.
Weakness: Fighting
Resistance: none
Retreat: 1


Tynamo - Lightning - 30 HP
Pokémon - Basic
C Call Sign
Search your deck for a [L] Pokémon and put it into your hand. Then, shuffle your deck.
L Tiny Charge 10
Weakness: Fighting
Resistance: none
Retreat: 1

Ability: Random Shock
You may use this Ability during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon. Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
L Static Shock 30
Weakness: Fighting
Resistance: none
Retreat: 2