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90 cards found where set is "sv5a", and card is unreleased, and language is English (translation).

Tangela - Grass - 80 HP

Pokémon - Basic

C Gentle Slap 10

GC Vine Slap 30

Weakness: Fire
Resistance: none
Retreat: 2

SV5a #1

Tangrowth - Grass - 150 HP

Pokémon - Stage 1 - Evolves from Tangela

Ability: Honey Body

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

GCC Loom Over 150-

This attack does 10 less damage for each damage counter on this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 4

SV5a #2

Pinsir - Grass - 110 HP

Pokémon - Basic

GC Slow Crunch

Discard all Energy from this Pokémon. At the end of your opponent's next turn, the Defending Pokémon will be Knocked Out.

GCC Superpowered Horns 100

Weakness: Fire
Resistance: none
Retreat: 2

SV5a #3

Spinarak - Grass - 60 HP

Pokémon - Basic

G Bug Bite 20

Weakness: Fire
Resistance: none
Retreat: 1

SV5a #4

Ariados - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Spinarak

Ability: Big Net

If your opponent’s Active Pokémon is an Evolution Pokémon, its Retreat Cost is [C] more.

G String Bind 10+

This attack does 30 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.

Weakness: Fire
Resistance: none
Retreat: 1

SV5a #5

Leafeon - Grass - 120 HP

Pokémon - Stage 1 - Evolves from Eevee

C Blessing of Fresh Leaves

Attach 1 Basic [G] Energy card from your hand to 1 of your Benched Pokémon. Then, heal all damage from that Pokémon.

GC Solar Beam 70

Weakness: Fire
Resistance: none
Retreat: 1

SV5a #6

Iron Leaves - Grass - 120 HP

Pokémon - Basic

G Recovery Net

Put up to 2 Pokémon from your discard pile into your hand.

GCC Avenging Edge 100+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 60 more damage.

Weakness: Fire
Resistance: none
Retreat: 1

SV5a #7

Poltchageist - Grass - 30 HP

Pokémon - Basic

Ability: Disappearance

While this Pokémon is on your Bench, prevent all damage from and effects of attacks from your opponent's Pokémon done to this Pokémon.

G Hook 10

Weakness: Fire
Resistance: none
Retreat: 1

SV5a #8

Sinistcha ex - Grass - 240 HP

Pokémon - Stage 1 - Evolves from Poltchageist

C Infusion Retribution

Choose 1 of your opponent's Pokémon, and put 2 damage counters on that Pokémon for each Basic [G] Energy in your discard pile. Then, shuffle all of those Energy cards back into your deck.

GC Matcha Splash 120

Heal 30 damage from each of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SV5a #9

Vulpix - Fire - 70 HP

Pokémon - Basic

RR Live Coal 40

Weakness: Water
Resistance: none
Retreat: 1

SV5a #10

Ninetales - Fire - 120 HP

Pokémon - Stage 1 - Evolves from Vulpix

RR Eerie Glow 90

Your opponent's Active Pokémon is now Burned and Confused.

Weakness: Water
Resistance: none
Retreat: 2

SV5a #11

Slugma - Fire - 80 HP

Pokémon - Basic

RC Hot Magma 20

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 3

SV5a #12

Magcargo ex - Fire - 270 HP

Pokémon - Stage 1 - Evolves from Slugma

RC Hot Magma 70

Your opponent's Active Pokémon is now Burned.

RRC Ground Burn 140+

Each player discards the top card of their deck. This attack does 140 more damage for each Energy card discarded this way.

Weakness: Water
Resistance: none
Retreat: 3

SV5a #13

Torkoal - Fire - 130 HP

Pokémon - Basic

RC Ramming Shell 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

RCC Fire Spin 110

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 3

SV5a #14

Chimchar - Fire - 60 HP

Pokémon - Basic

RC Firebreathing 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Water
Resistance: none
Retreat: 1

SV5a #15

Monferno - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Chimchar

RC Chop 40

RRC Heat Blow 80

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

SV5a #16

Infernape - Fire - 140 HP

Pokémon - Stage 2 - Evolves from Monferno

Ability: Martial Fire

Once during your turn, you may attach up 1 Basic [R] Energy card and up to 1 Basic [F] Energy card from your hand to your Pokémon in any way you like.

RRC Scorching Fire 200

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

SV5a #17

Chi-Yu - Fire - 110 HP

Pokémon - Basic

C Allure

Draw 2 cards.

RC Ground Melt 60+

If there is a Stadium in play, this attack does 60 more damage. Then, discard that Stadium.

Weakness: Water
Resistance: none
Retreat: 1

SV5a #18

Corphish - Water - 80 HP

Pokémon - Basic

WWC Vise Grip 60

Weakness: Lightning
Resistance: none
Retreat: 2

SV5a #19

Crawdaunt - Water - 130 HP

Pokémon - Stage 1 - Evolves from Corphish

WC Snap Snap 40

Flip 2 coins. For each heads, discard the top card of your opponent's deck.

WWC Rampaging Hammer 180

During your next turn, this Pokémon can't attack.

Weakness: Lightning
Resistance: none
Retreat: 3

SV5a #20

Glaceon - Water - 120 HP

Pokémon - Stage 1 - Evolves from Eevee

W Glittering Chill 30

At the end of your opponent's next turn, put 9 damage counters on the Defending Pokémon.

WC Icicle Missile 70

Weakness: Metal
Resistance: none
Retreat: 1

SV5a #21

Phione - Water - 70 HP

Pokémon - Basic

C Beckon

Put a Supporter card from your discard pile into your hand.

W Energy Press 20x

This attack does 20 damage for each Energy attached to the opponent's Active Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 1

SV5a #22

Froakie - Water - 60 HP

Pokémon - Basic

W Flock

Search your deck for up to 2 Froakie and put them onto your Bench. Then, shuffle your deck.

W Flop 10

Weakness: Lightning
Resistance: none
Retreat: 1

SV5a #23

Frogadier - Water - 90 HP

Pokémon - Stage 1 - Evolves from Froakie

W Numbing Water 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Lightning
Resistance: none
Retreat: 1

SV5a #24

Cramorant - Water - 110 HP

Pokémon - Basic

W Water Gun 20

CCC Spit Shot

Discard all Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: none
Retreat: 1

SV5a #25

Walking Wake - Water - 130 HP

Pokémon - Basic

W Aurora Gain 20

Heal 20 damage from this Pokémon.

WWC Cleaving Wave 20x

Put up to 9 damage counters on this Pokémon. This attack does 20 damage for each damage counter you put this way.

Weakness: Lightning
Resistance: none
Retreat: 1

SV5a #26

Zapdos - Lightning - 120 HP

Pokémon - Basic

L Thunder Wave

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LLC Thunderbolt 190

Discard all Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SV5a #27

Helioptile - Lightning - 60 HP

Pokémon - Basic

C Collect

Draw a card.

L Static Shock 10

Weakness: Fighting
Resistance: none
Retreat: 1

SV5a #28

Heliolisk - Lightning - 100 HP

Pokémon - Stage 1 - Evolves from Helioptile

L Wild Charge 70

This Pokémon also does 20 damage to itself.

Weakness: Fighting
Resistance: none
Retreat: 1

SV5a #29

Morpeko - Lightning - 70 HP

Pokémon - Basic

Ability: Looking For A Snack

Once during your turn (before your attack), you may look at the top card of your deck. You may discard that card.

L Collect and Apply

Attach up to 2 Basic Energy cards from your discard pile to your Pokémon in any way you like.

Weakness: Fighting
Resistance: none
Retreat: 1

SV5a #30

Tadbulb - Lightning - 50 HP

Pokémon - Basic

C Tackle 10

LC Electro Ball 20

Weakness: Fighting
Resistance: none
Retreat: 1

SV5a #31

Bellibolt - Lightning - 140 HP

Pokémon - Stage 1 - Evolves from Tadbulb

LC Thunder Shock 50

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LLC Electric Ball 130

Weakness: Fighting
Resistance: none
Retreat: 3

SV5a #32

Iron Thorns ex - Lightning - 230 HP

Pokémon - Basic

Ability: Initialize

While this Pokémon is in the Active Spot, Pokémon with a Rule Box in play (except any Future Pokémon) don't have any Abilities.

LCC Bolt Cyclone 140

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 4

SV5a #33

Girafarig - Psychic - 100 HP

Pokémon - Basic

C Both Heads 30

This attack also does 10 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SV5a #34

Farigiraf - Psychic - 140 HP

Pokémon - Stage 1 - Evolves from Girafarig

CC Mid Rumble 40x

This attack does 40 damage for each of your Stage 1 Pokémon in play.

PCC Eerie Wave 80

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SV5a #35

Flabébé - Psychic - 40 HP

Pokémon - Basic

C Bind Wound

Heal 30 damage from 1 of your Pokémon.

P Fairy Wind 10

Weakness: Metal
Resistance: none
Retreat: 1

SV5a #36

Floette - Psychic - 70 HP

Pokémon - Stage 1 - Evolves from Flabebe

C Minor Errand-Running

Search your deck for up to 3 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

PC Spinning Attack 40

Weakness: Metal
Resistance: none
Retreat: 1

SV5a #37

Florges - Psychic - 140 HP

Pokémon - Stage 2 - Evolves from Floette

Ability: Enticement

Once during your turn, you may flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with their Active Pokémon, and the new Active Pokémon is now Confused.

PC Magical Shot 120

Weakness: Metal
Resistance: none
Retreat: 2

SV5a #38

Enamorus - Psychic - 120 HP

Pokémon - Basic

C Heart Sign 30

PCC Love Resonance 80+

If any of your Pokémon in play is the same type as any of your opponent's Pokémon in play, this attack does 120 more damage.

Weakness: Metal
Resistance: none
Retreat: 1

SV5a #39

Scream Tail ex - Psychic - 190 HP

Pokémon - Basic

C Sudden Shriek

You can use this attack only if you go second, and only during your first turn. During your opponent's next turn, they can't play any Supporter cards from their hand.

PCC Crunch 120

Discard an Energy from your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SV5a #40
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