Steven's Beldum - Metal - 70 HP
Pokémon - Basic
MC Ram 30
Weakness: Fire
Resistance: Grass
Retreat: 1
Beldum - Psychic - 60 HP
Pokémon - Basic
P Spinning Attack 10
PP Beam 30
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Beldum - Metal - 70 HP
Pokémon - Basic
M Dig Claws 10
MCC Iron Tackle 50
This Pokémon also does 10 damage to itself.
Weakness: Fire
Resistance: Grass
Retreat: 1
Beldum - Metal - 60 HP
Pokémon - Basic
C Magnetic Lift
Search your deck for a card. Shuffle your deck, then put that card on top of it.
MC Tackle 20
Weakness: Fire
Resistance: Grass
Retreat: 1
Beldum - Metal - 70 HP
Pokémon - Basic
M Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
MC Ram 20
Weakness: Fire
Resistance: Grass
Retreat: 2
Beldum - Metal - 60 HP
Pokémon - Basic
M Core Beam 20
Discard a [M] Energy from this Pokémon.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Beldum - Metal - 60 HP
Pokémon - Basic
Ability: Conductive Body
As long as this Pokémon is your Active Pokémon, its Retreat Cost is [C] less for each Beldum on your Bench.
M Ram 10
Weakness: Fire
Resistance: Psychic
Retreat: 2
Beldum - Metal - 70 HP
Pokémon - Basic
CC Single Smash 50
Flip a coin. If tails, this attack does nothing.
Weakness: Fire
Resistance: Psychic
Retreat: 3
Beldum - Metal - 60 HP
Pokémon - Basic
M Ram 10
MCC Spinning Attack 30
Weakness: Fire
Resistance: Psychic
Retreat: 2
Beldum - Psychic - 60 HP
Pokémon - Basic
C Calculate
Look at the top 4 cards of your deck and put them back on top of your deck in any order.
PC Psypunch 20
Weakness: Psychic
Resistance: none
Retreat: 1
Beldum - Metal - 50 HP
Pokémon - Basic
M Lunge Out 10
MMC Single Smash 50
Flip a coin. If tails, this attack does nothing.
Weakness: Fire
Resistance: Psychic
Retreat: 1
Beldum - Psychic - 60 HP
Pokémon - Basic
P Reaction 10
You may switch Beldum with 1 of your Benched Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Beldum - Metal - 50 HP
Pokémon - Basic
C Pit Search
Search your deck for a Stadium card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
M Ram 10
Weakness: Fire
Resistance: Psychic
Retreat: 2
Beldum - Metal - 50 HP
Pokémon - Basic
Ability: Metal Chain
Once during your turn (before your attack), when you attach a [M] Energy card from your hand to Beldum (excluding effects of attacks or Poké-Powers), you may search your deck for Beldum and put it onto your Bench. Shuffle your deck afterward. This power can't be used if Beldum is affected by a Special Condition.
MC Take Down 30
Beldum does 10 damage to itself.
Weakness: Fire
Resistance: Psychic
Retreat: 2
Beldum - Metal - 50 HP
Pokémon - Basic
C Allure
Draw a card.
MC Tackle 20
Weakness: Fire
Resistance: Psychic
Retreat: 1
Beldum - Metal - 50 HP
Pokémon - Basic
M Magnetic Lines 10
Flip a coin. If heads, move a basic Energy card from the Defending Pokémon to another of your opponent's Pokémon. (Ignore this effect if your opponent has only 1 Pokémon.)
Weakness: Fire
Resistance: Grass
Retreat: 2
Beldum - Lightning - 50 HP
Pokémon - Basic
Ability: Conductive Body
As long as Beldum is your Active Pokémon, you pay [C] less to retreat Beldum for each Beldum on your Bench.
LC Take Down 30
Beldum does 10 damage to itself.
Weakness: Fire
Resistance: Grass
Retreat: 1
Beldum - Psychic - 50 HP
Pokémon - Basic
CC Flip Over 30
Beldum does 10 damage to itself, and don't apply Weakness and Resistance to this damage.
Weakness: Psychic
Resistance: none
Retreat: 1
Beldum - Metal - 50 HP
Pokémon - Basic
Ability: Levitate
If Beldum has any Energy attached to it, Beldum's Retreat Cost is 0.
C Tackle 10
Weakness: Fire
Resistance: Grass
Retreat: 2
Beldum - Metal - 50 HP
Pokémon - Basic
Ability: Magnetic Call
Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a [M] Basic Pokémon and put it onto your Bench. Shuffle your deck afterward. This power can't be used if Beldum is affected by a Special Condition.
MC Metal Charge 30
Put 1 damage counter on Beldum.
Weakness: Fire
Resistance: Grass
Retreat: 2
Beldum - Psychic - 50 HP
Pokémon - Basic
C Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.
P Metal Ball
Put 1 damage counter on the Defending Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
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