Team Rocket's Mewtwo ex - Psychic - 280 HP
Pokémon - Basic
Ability: Power Saver
This Pokémon can't attack unless you have 4 or more Team Rocket's Pokémon in play.
PPC Erasure Ball 160+
You may discard up to 2 Energy from your Benched Pokémon. This attack does 60 more damage for each card you discarded in this way.
Weakness: Darkness
Resistance: Fighting
Retreat: 3
Mewtwo - Psychic - 130 HP
Pokémon - Basic
PPC Super Psy Bolt 100
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Mewtwo ex - Lightning - 230 HP
Pokémon - Basic
Tera
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).
P Transfer Charge
Attach up to 2 Basic [P] Energy cards from your discard pile to your Pokémon in any way you like.
PP Photon Kinesis 10+
This attack does 30 more damage for each [P] Energy attached to all of your Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2
Mewtwo - Psychic - 130 HP
Pokémon - Basic
CC Reflective Barrier 20
During your opponent's next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.
PPC Psyslash 130
Discard 2 Energy from this Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Mewtwo - Psychic - 130 HP
Pokémon - Basic
C Psypump
Attach up to 2 [P] Energy cards from your discard pile to 1 of your Pokémon.
PPC Limit Break 90+
If your opponent has 3 or fewer Prize cards remaining, this attack does 90 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Mewtwo VSTAR - Psychic - 280 HP
Pokémon - VSTAR - Evolves from Mewtwo V
PC Psy Purge 90×
Discard up to 3 [P] Energy from your Pokémon. This attack does 90 damage for each card you discarded in this way.
PC Star Raid
This attack does 120 damage to each of your opponent's Pokémon V. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 VSTAR Power in a game.)
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Mewtwo V - Psychic - 220 HP
Pokémon - Basic
PC Super Psy Bolt 50
PPC Transfer Break 160
Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Mewtwo - Psychic - 130 HP
Pokémon - Basic
P Life Sucker 20
Heal 20 damage from this Pokémon.
PPC Psyburn 110
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Mewtwo-EX - Psychic - 170 HP
Pokémon - Basic
CC X Ball 20×
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
PPC Psydrive 120
Discard an Energy attached to this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo-GX - Psychic - 180 HP
Pokémon - Basic
PPC Super Psy Bolt 110
PPC Psycrush-GX 120
Discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo-GX - Psychic - 190 HP
Pokémon - Basic
P Full Burst 30×
This attack does 30 damage times the amount of Energy attached to this Pokémon.
PC Super Absorption 60
Heal 30 damage from this Pokémon.
PPP Psystrike-GX 200
This attack's damage isn't affected by any effects on your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 120 HP
Pokémon - Basic
Ability: Mind Report
When you play this Pokémon from your hand onto your Bench during your turn, you may put a Supporter card from your discard pile on top of your deck.
PCC Psyshock 70
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 130 HP
Pokémon - Basic
PC Psyjack 30
Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
PPC Break Burn 130
Discard 2 P Energy from this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 120 HP
Pokémon - Basic
Ability: Pressure
As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).
PPP Super Psy Bolt 100
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtu-GX - Psychic - 190 HP
Pokémon - Basic
PC Attack 1
PPCC Attack 2 120
PPCC Attack 3 180
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 130 HP
Pokémon - Basic
CC Psychic 20+
This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.
PP Barrier
During your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon. If 1 of your Pokémon used Barrier during your last turn, this attack can't be used.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo-EX - Psychic - 180 HP
Pokémon - Basic
C Energy Absorption
Attach an Energy card from your discard pile to this Pokémon.
P Regeneration
Heal 60 damage from this Pokémon.
PCCC Psyburn 110
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo-EX - Psychic - 170 HP
Pokémon - Basic
CC Photon Wave 30
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 30 (before applying Weakness and Resistance).
PPCC Psyburn 120
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo-EX - Psychic - 170 HP
Pokémon - Basic
P Shatter Shot 30×
This attack does 30 damage times the amount of [P] Energy attached to this Pokémon.
PPC Damage Change
Switch all damage counters on this Pokémon with those on your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 120 HP
Pokémon - Basic
PC Psy Bolt 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
PPCC Attack 2 100
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 120 HP
Pokémon - Basic
CC Power Edge 30
PPCC Psyslash 120
Discard 2 Energy attached to this Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 100 HP
Pokémon - Basic
PPC Super Psy Bolt 70
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 80 HP
Pokémon - Basic
C Hypnoblast 10
The Defending Pokémon is now Asleep.
PCC Psychic 40+
Does 40 damage plus 10 more damage for each Energy attached to the Defending Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo LV.X - Psychic - 120 HP
Pokémon - Level Up - Evolves from Mewtwo
Ability: Psybarrier
Prevent all effects of attacks, including damage, done to Mewtwo by your opponent's Pokémon that isn't an Evolved Pokémon.
PPC Giga Burn 120
Discard all Energy attached to Mewtwo.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 90 HP
Pokémon - Basic
0 Energy Absorption
Search your discard pile for up to 2 Energy cards and attach them to Mewtwo.
P Recover
Discard a [P] Energy attached to Mewtwo and remove 6 damage counters from Mewtwo.
PPC Psyburn 60
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Lightning - 70 HP
Pokémon - Basic
C Psychic Erase
Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
LLC Swift 40
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Mewtwo Star - Psychic - 80 HP
Pokémon - Basic
C Energy Absorption
Search your discard pile for an Energy card and attached it to Mewtwo Star.
RLP Psychic Star 50+
If the Defending Pokémon is an Evolved Pokémon, discard all Energy attached to Mewtwo Star and this attack does 50 damage plus 50 more damage.
Weakness: Psychic
Resistance: none
Retreat: 1
Mewtwo - Fire/Metal - 70 HP
Pokémon - Basic
Ability: Delta Switch
Once during your turn, when you put Mewtwo from your hand onto your Bench, you may move any number of basic Energy cards attached to your Pokémon to your other Pokémon (excluding Mewtwo) in any way you like.
RM Energy Burst 10×
Does 10 damage times the total amount of Energy attached to Mewtwo and the Defending Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1
Rocket's Mewtwo ex - Darkness - 100 HP
Pokémon - Basic
P Darkness Switch
Discard an Energy card attached to Rocket's Mewtwo ex, and then switch all damage counters on Rocket's Mewtwo ex with those on the Defending Pokémon. (If an effect of this attack is prevented, this attack does nothing.)
PCC Hypnoblast 40
Flip a coin. If heads, the Defending Pokémon is now Asleep.
PCCC Psyburn 70
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo ex - Psychic - 100 HP
Pokémon - Basic
P Energy Absorption
Attach up to 2 Energy cards from your discard pile to Mewtwo ex.
PPC Psyburn 60
Weakness: Psychic
Resistance: none
Retreat: 3
Rocket's Mewtwo - Psychic - 70 HP
Pokémon - Basic
P Juxtapose
Flip a coin. If heads, switch the number of damage counters on Rocket's Mewtwo with the number of damage counters on the Defending Pokémon (even if it would Knock Out either Pokémon). (It's okay if 1 of the Pokémon has no damage counters on it.)
PP Hypnoblast 20
Flip a coin. If heads, the Defending Pokémon is now Asleep.
PPPC Psyburn 60
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 70 HP
Pokémon - Basic
C Hypnosis
Flip a coin. If heads, the Defending Pokémon is now Asleep.
PPC Psychic 20+
This attack does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 60 HP
Pokémon - Basic
P Energy Control
Flip a coin. If heads, choose a basic Energy card attached to 1 of your opponent's Pokémon and attach it to another of your opponent's Pokémon of your choice.
PPP Telekinesis
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Weakness: Psychic
Resistance: none
Retreat: 2
Shining Mewtwo - Psychic - 70 HP
Pokémon - Basic
PL Reflect Shield
If an attack does damage to Shining Mewtwo during your opponent's next turn (even if Shining Mewtwo is Knocked Out), flip a coin. If heads, prevent all damage done to Shining Mewtwo from that attack (any other effects of attacks still happen) and do 20 damage to the attacking Pokémon.
PPR Psyburst 40+
Discard a [R] Energy card attached to Shining Mewtwo or this attack does nothing. This attack does 40 damage plus 10 damage for each Energy attached to the Defending Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 2
Mewtwo - Psychic - 60 HP
Pokémon - Basic
PC Psychic 10+
Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.
PP Barrier
Discard 1 [P] Energy card attached to Mewtwo in order to prevent all effects of attacks, including damage, done to Mewtwo during your opponent's next turn.
Weakness: Psychic
Resistance: none
Retreat: 3
Mewtwo - Psychic - 70 HP
Pokémon - Basic
P Energy Absorption
Choose up to 2 Energy cards from your discard pile and attach them to Mewtwo.
PPC Psyburn 40
Weakness: Psychic
Resistance: none
Retreat: 2
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