S4 Amazing Volt Tackle

Japanese release date: 18th September 2020

Seedot - Grass - 60 HP

Pokemon - Basic

G Ram 10

Weakness: Fire
Resistance: None
Retreat: 1

S4 #1

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Nuzleaf - Grass - 80 HP

Pokemon - Stage 1

G Razor Leaf 40

Weakness: Fire
Resistance: None
Retreat: 1

S4 #2

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Shiftry - Grass - 150 HP

Pokemon - Stage 2

Ability: Tengu Substitute

While this Pokemon is in your Active Spot, all effects of the Supporter cards in your opponent's hand become 'draw 3 cards'.

GC Fan Tornado 110

You may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fire
Resistance: None
Retreat: 3

S4 #3

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Nincada - Grass - 40 HP

Pokemon - Basic

G Absorb 10

Heal 10 damage from this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S4 #4

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Ninjask - Grass - 60 HP

Pokemon - Stage 1

Ability: Cast-off Shell

Once during your turn, when you play this card from your hand to evolve 1 of your Pokemon, you may search your deck for a Shedinja and put it onto your bench. Then, shuffle your deck.

G Absorb 30

Heal 30 damage from this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 0

S4 #5

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Skiddo - Grass - 70 HP

Pokemon - Basic

G Synthesis

Search your deck for a [G] Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.

GGC Razor Leaf 50

Weakness: Fire
Resistance: None
Retreat: 1

S4 #6

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Gogoat - Grass - 130 HP

Pokemon - Stage 1

GC Razor Leaf 50

GGC Take Down 160

This Pokemon does 30 damage to itself.

Weakness: Fire
Resistance: None
Retreat: 2

S4 #7

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Orbeetle V - Grass - 180 HP

Pokemon - Basic

G Strafe 20

You may switch this Pokemon with 1 of your Benched Pokemon.

GC Mystery Wave 50+

This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S4 #8

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Orbeetle VMAX - Grass - 310 HP

Pokemon - VMAX

Ability: World Beam

Once during your turn, when this is your active Pokemon, you may put 1 damage counter on each of your opponent's Pokemon.

GC G-Max Wave 50+

This attack does 50 more damage times the amount of Energy attached to your opponent's Active Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S4 #9

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Charmander - Fire - 70 HP

Pokemon - Basic

R Collect

Draw a card.

RR Flare 30

Weakness: Water
Resistance: None
Retreat: 1

S4 #10

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Charmeleon - Fire - 90 HP

Pokemon - Stage 1

R Slash 20

RR Wildfire 60

Discard the top 3 cards of your deck.

Weakness: Water
Resistance: None
Retreat: 2

S4 #11

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Charizard - Fire - 170 HP

Pokemon - Stage 2

Ability: Battle Sense

Once during your turn, you may look at the top 3 cards of your deck, choose a card your find there and put it into your hand. Discard the other cards.

RR King Blaze 100+

This attack does 50 damage times the number of Leon cards in your discard pile.

Weakness: Water
Resistance: None
Retreat: 3

S4 #12

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Flareon - Fire - 110 HP

Pokemon - Stage 1

Ability: Burining Awakening

If this Pokemon has Memory Capsule attached to it, both player's [G] Pokemon have no abilities.

RRC Fire Mane 100

Weakness: Water
Resistance: None
Retreat: 2

S4 #13

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Slugma - Fire - 70 HP

Pokemon - Basic

C Yawn

Your opponent's Active Pokemon is now Asleep.

RCC Flare 30

Weakness: Water
Resistance: None
Retreat: 2

S4 #14

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Magcargo - Fire - 130 HP

Pokemon - Stage 1

RCC Heat Blast 60

RRCC Bright Flame 180

Discard 2 Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 3

S4 #15

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Talonflame V - Fire - 190 HP

Pokemon - Basic

C Fast Flight

You can use this attack durin your first turn too. Discard your hand and draw 6 cards.

RRC Bright Wing 160

Discard an Energy attached to this Pokemon.

Weakness: Lightning
Resistance: Fighting
Retreat: 0

S4 #16

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Vaporeon - Water - 110 HP

Pokemon - Stage 1

Ability: Torrent Awakening

If this Pokemon has Memory Capsule attached to it, both player's [R] Pokemon have no abilities.

WC Aurora Beam 70

Weakness: Lightning
Resistance: None
Retreat: 2

S4 #17

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Wailmer - Water - 100 HP

Pokemon - Basic

CCC Hydro Pump 10+

This attack does 20 more damage times the amount of [W] Energy attached to this Pokemon.

Weakness: Lightning
Resistance: None
Retreat: 3

S4 #18

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Wailord - Water - 200 HP

Pokemon - Stage 1

Ability: Water Veil

When you attach an enrgy from your hand to this Pokemon, heal all Special Conditions from it.

CCCC Hydro Pump 10+

This attack does 40 more damage times the amount of [W] Energy attached to this Pokemon.

Weakness: Lightning
Resistance: None
Retreat: 4

S4 #19

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Oshawott - Water - 70 HP

Pokemon - Basic

W Water Gun 10

WC Seashell Attack 20

Weakness: Lightning
Resistance: None
Retreat: 1

S4 #20

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Dewott - Water - 90 HP

Pokemon - Stage 1

W Water Gun 20

WCC Aqua Washer 50

You may return 1 energy from your opponent's active Pokemon to their hand.

Weakness: Lightning
Resistance: None
Retreat: 2

S4 #21

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Samurott - Water - 160 HP

Pokemon - Stage 2

Ability: Shell Armor

This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

WCC Aqua Washer 120

You may return 1 energy from your opponent's active Pokemon to their hand.

Weakness: Lightning
Resistance: None
Retreat: 2

S4 #22

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Galarian Darmanitan V - Water - 220 HP

Pokemon - Basic

WC Icy Headbutt 50

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

WWC Frozen Slice 190

This Pokemon does 30 damage to itself.

Weakness: Metal
Resistance: None
Retreat: 2

S4 #23

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Galarian Darmanitan VMAX - Water - 320 HP

Pokemon - VMAX

WWWW Max Snow Fall 200

This attack does 30 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Metal
Resistance: None
Retreat: 3

S4 #24

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Chewtle - Water - 80 HP

Pokemon - Basic

WC Dark Clamp 40

The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: Lightning
Resistance: None
Retreat: 2

S4 #25

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Drednaw - Water - 140 HP

Pokemon - Stage 1

WCC Full Strength Wave 80

If you played Nessa from your hand this turn, your opponent's active Pokemon is now Paralyzed.

WWCC Surf 140

Weakness: Lightning
Resistance: None
Retreat: 4

S4 #26

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Cramorant - Water - 110 HP

Pokemon - Basic

CC Continuous Gulp Missile 60x

Discard as man Arrokuda from your bench as you like. This attack does 60 damage times the number of Arrokuda discarded that way.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #27

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Arrokuda - Water - 60 HP

Pokemon - Basic

C Flock

Search your deck for 2 Arrokuda and put them onto your bench. Then, shuffle your deck.

WC Peck 20

Weakness: Lightning
Resistance: None
Retreat: 1

S4 #28

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Barraskewda - Water - 120 HP

Pokemon - Stage 1

W Eyeing Skewered

This attack does 20 damage to 1 of your opponent's benched Pokemon, times the number of damage counters on that Pokemon. (Don't apply Weakness and Resistance for benched Pokemon.)

WC Jet Headbutt 60

Weakness: Lightning
Resistance: None
Retreat: 1

S4 #29

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Pikachu V - Lightning - 190 HP

Pokemon - Basic

L Charge

Search your deck for up to 2 [L] energy and attach them to this Pokemon. Then, shuffle your deck.

LLC Thunderbolt 200

Discard all Energy from this Pokemon.

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #30

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Pikachu VMAX - Lightning - 310 HP

Pokemon - VMAX

LLL G-Max Volt Tackle 120+

You may discard all Energy from this Pokemon. If you do, this attack does 150 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

S4 #31

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Voltorb - Lightning - 60 HP

Pokemon - Basic

LL Electro Ball 40

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #32

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Electrode - Lightning - 90 HP

Pokemon - Stage 1

Ability: Energy Generator

Once during your turn, you may knock this Pokemon out and search your deck for up to 2 [L] energy and attach them to your [L] Pokemon in any way you like. Then, shuffle your deck.

LLC Electric Ball 100

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #33

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Jolteon - Lightning - 100 HP

Pokemon - Stage 1

Ability: Thunderclap Awakening

If this Pokemon has Memory Capsule attached to it, both player's [L] Pokemon have no abilities.

LCC Electric Ball 90

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #34

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Zapdos - Lightning - 110 HP

Pokemon - Basic

C Drill Peck 20

LLC Snipe Thunder

Discard all energy from this Pokemon. This attack does 160 to 1 of your opponent's Pokemon V or Pokemon-GX. (Don't apply Weakness and Resistance for benched Pokemon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #35

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Blitzle - Lightning - 60 HP

Pokemon - Basic

L Zap Kick 20

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #36

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Zebstrika - Lightning - 110 HP

Pokemon - Stage 1

L Low Kick 30

LC Zap Kick 70

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #37

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Tynamo - Lightning - 40 HP

Pokemon - Basic

Ability: Levitate

If this Pokemon has any Energy attached to it, it has no Retreat Cost.

L Petit Electricity 10

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #38

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Eelektrik - Lightning - 90 HP

Pokemon - Stage 1

L Numbness Crash

Flip a coin. If heads, discard an Energy attached to 1 of your opponent's Pokemon.

LCC Head Bolt 60

Weakness: Fighting
Resistance: None
Retreat: 2

S4 #39

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Eelektross - Lightning - 160 HP

Pokemon - Stage 2

L Shivering Tooth 60

If your opponent attaches an energy form their hand to the defending Pokemon during their next turn, put 6 damage counters on that Pokemon.

LCC Electric Sprinkler 120

This attack does 30 damage to 1 of your benched Pokemon and to 1 of your opponent's benched Pokemon. (Don't apply Weakness and Resistance for benched Pokemon.)

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #40

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Alakazam V - Psychic - 190 HP

Pokemon - Basic

P Mind Spoon

Put 3 damage counters on your opponent's Pokemon in any way you like.

PP Mind Ruler 30x

Does 30 damage times the number of cards in your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S4 #41

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Shedinja - Psychic - 30 HP

Pokemon - Basic

Ability: Shed Binding

This card can only be put into play by Cast-off Shell from Ninjask. (This cannot be put into play during set-up.)

CCC Squeezing The Life

Put damage counters on your opponent's Active Pokemon until its remaining HP is 10.

Weakness: None
Resistance: None
Retreat: 1

S4 #42

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Duskull - Psychic - 60 HP

Pokemon - Basic

C Future Sight

Look at the top 4 cards of either player's deck and put them back in any order.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S4 #43

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Dusclops - Psychic - 90 HP

Pokemon - Stage 1

C Confuse Ray

Your opponent's Active Pokemon is now Confused.

PCC Psypunch 60

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S4 #44

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Dusknoir - Psychic - 150 HP

Pokemon - Stage 2

Ability: Ghost Bleach

All special energies attached to any Pokemon in play have no effect and just provide [C].

PCC Spooky Shot 120

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S4 #45

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Chimecho - Psychic - 70 HP

Pokemon - Basic

C Tone Flutter

Search your deck for a Pokemon and a Supporter card, reveal them and put them into your hand. Then, shuffle your deck.

PC Hypnoblast 30

Your opponent's Active Pokemon is now Asleep.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S4 #46

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Woobat - Psychic - 60 HP

Pokemon - Basic

P Unarmed Waves

This attack does 30 damage to each of your opponent's Pokemon. If you have any hand cards, this attack does nothing. (Don't apply Weakness and Resistance to benched Pokemon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #47

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Swoobat - Psychic - 100 HP

Pokemon - Stage 1

Ability: Unaware

Prevent all effects of your opponent's attacks, except damage, done to this Pokemon.

PC Heart Stamp 70

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #48

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Cottonee - Psychic - 60 HP

Pokemon - Basic

P Rolling Tackle 10

Weakness: Metal
Resistance: None
Retreat: 1

S4 #49

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Whimsicott - Psychic - 90 HP

Pokemon - Stage 1

C Triple Draw

Draw 3 cards.

P Flying Rush 10+

Discard as many Tools attached to your Pokemon as you like. This attack does 40 damage for each card discarded that way.

Weakness: Metal
Resistance: None
Retreat: 0

S4 #50

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Milcery - Psychic - 50 HP

Pokemon - Basic

P Sweet Scent

Heal 20 damage from 1 of your Pokemon.

C Tackle 10

Weakness: Metal
Resistance: None
Retreat: 1

S4 #51

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Alcremie - Psychic - 90 HP

Pokemon - Stage 1

Ability: Sweet Share

When you play this card from your hand to evolve 1 of your Pokemon, you may use this ability. Both players draw 1 card.

PCC Wonder Shine 60

Your opponent's Active Pokemon is now Confused.

Weakness: Metal
Resistance: None
Retreat: 1

S4 #52

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Machop - Fighting - 70 HP

Pokemon - Basic

F Low Kick 10

FC Steady Punch 20+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Psychic
Resistance: None
Retreat: 2

S4 #53

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Machoke - Fighting - 110 HP

Pokemon - Stage 1

F Low Kick 30

FFC Pummel 50+

Flip a coin. If heads, this attack does 70 more damage.

Weakness: Psychic
Resistance: None
Retreat: 3

S4 #54

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Machamp - Fighting - 170 HP

Pokemon - Stage 2

FC Macho Revenge 20x

This attack does 20 damage for each [F] Pokemon in your discard pile.

FFC Dynamite Punch 200

This Pokemon does 50 damage to itself.

Weakness: Psychic
Resistance: None
Retreat: 3

S4 #55

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Phanpy - Fighting - 70 HP

Pokemon - Basic

F Stampede 10

FC Strike Back 30x

Does 30 damage times the number of damage counters on this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 2

S4 #56

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Donphan - Fighting - 150 HP

Pokemon - Stage 1

F Earthquake 120

This attack does 20 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

FCC Heavy Impact 90

Weakness: Grass
Resistance: None
Retreat: 4

S4 #57

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Hitmontop - Fighting - 90 HP

Pokemon - Basic

C Cycle Draw

Discard a card from your hand. Then, draw 3 cards.

FCC Tornado Kick 50+

If you played Bea form your hand this turn, this attack does 80 more damage.

Weakness: Psychic
Resistance: None
Retreat: 1

S4 #58

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Drilbur - Fighting - 70 HP

Pokemon - Basic

C Scratch 10

CC Kiaizuki 50

Flip a coin. If tails, this attack does nothing.

Weakness: Grass
Resistance: None
Retreat: 2

S4 #59

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Terrakion - Fighting - 140 HP

Pokemon - Basic

FC Guard Press 30

During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 30 (after applying Weakness and Resistance).

FFC Ground Power 80+

If you have a Stadium in play, this attack does 80 more damage.

Weakness: Grass
Resistance: None
Retreat: 4

S4 #60

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Mudbray - Fighting - 80 HP

Pokemon - Basic

C Ram 10

FFC Rear Kick 60

Weakness: Grass
Resistance: None
Retreat: 2

S4 #61

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Mudsdale - Fighting - 140 HP

Pokemon - Stage 1

FC Mud Bomb 50

FFC Heavy Slam 180-

This attack does 30 less damage for each NRG_A in your opponent's Active Pokemon's Retreat Cost.

Weakness: Grass
Resistance: None
Retreat: 3

S4 #62

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Clobbopus - Fighting - 80 HP

Pokemon - Basic

F Beat 20

FC Hammer In 40

Weakness: Psychic
Resistance: None
Retreat: 2

S4 #63

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Grapploct - Fighting - 130 HP

Pokemon - Stage 1

F Headlock 30

The Defending Pokemon can't retreat during your opponent's next turn.

FC Tentacle Buster 50+

If this Pokemon used Headlock during your last turn, this attack does 120 more damage.

Weakness: Psychic
Resistance: None
Retreat: 2

S4 #64

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Galarian Sirfetch'd V - Fighting - 210 HP

Pokemon - Basic

Ability: Spear Closer

Once during your turn, when this Pokemon was on your bench and becomes your benched Pokemon, you may move any number of [F] energy form your Pokemon to this Pokemon.

FFC Fall Star 200

This Pokemon can't attack during your next turn

Weakness: Psychic
Resistance: None
Retreat: 2

S4 #65

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Poochyena - Darkness - 70 HP

Pokemon - Basic

D Bite 10

CC Rear Kick 20

Weakness: Grass
Resistance: None
Retreat: 1

S4 #66

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Mightyena - Darkness - 110 HP

Pokemon - Stage 1

D Ferocious Bellow 20

During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 50 (before applying Weakness and Resistance).

DCC Fang Of Jet Black 100

Weakness: Grass
Resistance: None
Retreat: 1

S4 #67

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Sableye - Darkness - 70 HP

Pokemon - Basic

C Filch

Draw a card.

CC Torment 30

Choose an attack from 1 of your opponent's active Pokemon. During your opponent's next turn, the defending Pokemon can't use that attack.

Weakness: Grass
Resistance: None
Retreat: 1

S4 #68

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Drapion V - Darkness - 210 HP

Pokemon - Basic

DCC Beat In 70

DCCC Hazard Claw 130

Discard 2 energy from this Pokemon. Your opponent's active Pokemon is paralyzed and poisoned.

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #69

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Sandile - Darkness - 70 HP

Pokemon - Basic

CCCC Digging Synopsis

Discard the top 3 cards form your opponent's deck.

Weakness: Grass
Resistance: None
Retreat: 2

S4 #70

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Krokorok - Darkness - 90 HP

Pokemon - Stage 1

D Bite 20

CCC Digging Synopsis

Discard the top 3 cards form your opponent's deck.

Weakness: Grass
Resistance: None
Retreat: 2

S4 #71

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Krookodile - Darkness - 150 HP

Pokemon - Stage 2

CC Digging Synopsis

Discard the top 3 cards form your opponent's deck.

DCCC Tantrum 180

This Pokemon is now Confused.

Weakness: Grass
Resistance: None
Retreat: 3

S4 #72

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Trubbish - Darkness - 70 HP

Pokemon - Basic

CC Bargain

Search your deck for an Item card, reveal it and put it into your hand. Then, shuffle your deck.

DCC Sludge Toss 30

Weakness: Fighting
Resistance: None
Retreat: 2

S4 #73

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Garbodor - Darkness - 120 HP

Pokemon - Stage 1

CC Dust Cyclone 30x

This attack does 30 damage for each Tool in your discard pile. Then, shuffle all Tools form your discard pile into your deck.

DCC Poison Spit 80

Your opponent's Active Pokemon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #74

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Galarian Meowth - Metal - 70 HP

Pokemon - Basic

M Scratch 10

MC Fury Swipes 20x

Flip 3 coins. This attack does 20 damage times the number of heads.

Weakness: Fire
Resistance: Grass
Retreat: 1

S4 #75

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Galarian Perrserker - Metal - 120 HP

Pokemon - Stage 1

M Invasive Claws 20

Flip 3 coins. For each heads, look at your opponent's hand and discard a Trainer card from there.

MCC Claw Slash 90

Weakness: Fire
Resistance: Grass
Retreat: 2

S4 #76

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Excadrill - Metal - 130 HP

Pokemon - Stage 1

MC Drill Run 30

Discard an Energy attached to the Defending Pokemon.

MMC Slashing Claw 130

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #77

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Ferroseed - Metal - 60 HP

Pokemon - Basic

M Recoil 10

Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #78

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Ferrothorn - Metal - 110 HP

Pokemon - Stage 1

M Buzzing Swing 30x

This attack odes 30 damage for each [M] energy attached to it. Switch this Pokemon with 1 of your benched Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #79

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Aegislash V - Metal - 210 HP

Pokemon - Basic

MC Slash 50

MMC Sonic Edge 130

This attack's damage isn't affected by any effects on your opponent's Active Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #80

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Aegislash VMAX - Metal - 320 HP

Pokemon - VMAX

MMC Max Slash 160+

This attack does 30 more damage for each prize card you have taken.

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #81

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Duraludon - Metal - 130 HP

Pokemon - Basic

CC Raging Claws 20+

This attack does 10 more damage for each damage counter on this Pokemon.

MMC Power Blast 120

Discard an Energy attached to this Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 2

S4 #82

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Eevee - Colorless - 70 HP

Pokemon - Basic

C Gnaw 10

CC Tail Whap 20

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #83

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Snorlax - Colorless - 130 HP

Pokemon - Basic

Ability: Eat and Sleep

Once during your turn, when this is your active Pokemon, you may draw cards until you have 7 cards in hand. Using this ability ends your turn.

CCCC Body Slam 100

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #84

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Taillow - Colorless - 60 HP

Pokemon - Basic

CC Double Peck 20x

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #85

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Swellow - Colorless - 90 HP

Pokemon - Stage 1

C Quick Attack 20+

Flip a coin. If heads, this attack does 40 more damage.

CC Energy Assist 40

Attach 2 energy from your discard pile to 1 of your benched Pokemon.

Weakness: Lightning
Resistance: Fighting
Retreat: 0

S4 #86

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Whismur - Colorless - 60 HP

Pokemon - Basic

CC Continuous Tumble 40x

Flip a coin until you get tails. This attack does 40 damage times the number of heads.

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #87

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Loudred - Colorless - 100 HP

Pokemon - Stage 1

CC Round 20x

Does 20 damage times the number of your Pokémon that have the Round attack.

CCC Hyper Voice 50

Weakness: Fighting
Resistance: None
Retreat: 2

S4 #88

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Exploud - Colorless - 160 HP

Pokemon - Stage 2

CC Round 50x

Does 50 damage times the number of your Pokémon that have the Round attack.

CCC Hyper Voice 120

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #89

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Drone Rotom

Trainer - Item

Look at your opponent's hand and at the top card from your opponent's deck.

S4 #90

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Telescope Scope

Trainer - Item

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent's benched Pokemon V and Pokemon-GX.

S4 #91

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Memory Capsule

Trainer - Item

The Pokémon this card is attached to can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)

S4 #92

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Bea

Trainer - Supporter

Discard the top 5 cards form your deck and attach all energy you discarded this way to your benched [F] Pokemon in any way you like.

S4 #93

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Leon

Trainer - Supporter

This turn, your Pokemon's attacks do 30 more damage to your opponent's active Pokemon.

S4 #94

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League Staff

Trainer - Supporter

Draw 2 cards. If there is Wyndon Stadium in play, draw 2 more cards.

S4 #95

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Nessa

Trainer - Supporter

Put up to 4 in any combination of [W] Pokemon and [W] Energy cards form your discard pile into your hand.

S4 #96

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Hero's Bath

Trainer - Stadium

Basic Pokemon take 20 less damage from their opponent's Pokemons attacks.

S4 #97

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Wyndon Stadium

Trainer - Stadium

When you play a Pokemon VMAX to evolve 1 of your Pokemon V, heal 100 damage from that Pokemon.

S4 #98

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Wash [W] Energy

Energy - Special

While this card is attached to a Pokemon it provides [W]. Prevent all effects from attacks (excluding damage) done to the [W] Pokemon this card is attached to from your opponent's Pokemon's attacks.

S4 #99

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Coating [M] Energy

Energy - Special

While this card is attached to a Pokemon it provides [M]. The [M] Pokemon this card is attached to has no Weakness.

S4 #100

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