S5a Matchless Fighters

Japanese release date: 19th March 2021

Weedle - Grass - 40 HP

Pokemon - Basic

G Pierce 20

Weakness: Fire
Resistance: None
Retreat: 1

S5a #1

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Kakuna - Grass - 80 HP

Pokemon - Stage 1

G Stiffen

During your opponent's next turn, this Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire
Resistance: None
Retreat: 3

S5a #2

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Beedrill - Grass - 130 HP

Pokemon - Stage 2

G Persistently

If there is a Special Energy attached to your opponent's active Pokemon, it is knocked out.

G Jet Spear 110

Discard an Energy from this Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

S5a #3

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Heracross - Grass - 120 HP

Pokemon - Basic

C Horn Attack 20

GC Horn Throw 40+

Flip 2 coins. If both are heads, this attack does 160 more damage.

Weakness: Fire
Resistance: None
Retreat: 2

S5a #4

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Petilil - Grass - 60 HP

Pokemon - Basic

GC Seed Bomb 20

Weakness: Fire
Resistance: None
Retreat: 1

S5a #5

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Lilligant - Grass - 100 HP

Pokemon - Stage 1

GC Dizzy Flower 70

Flip a coin. If heads, your opponent's Active Pokémon is now Asleep. If tails, your opponent's Active Pokémon is now Confused.

Weakness: Fire
Resistance: None
Retreat: 1

S5a #6

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Blaziken V - Fire - 210 HP

Pokemon - Basic

CC High Jump Kick 50

RRCC Fire Spin 210

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S5a #7

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Blaziken VMAX - Fire - 320 HP

Pokemon - VMAX

R Clutch 60

During your opponent's next turn, the Defending Pokémon can't retreat.

CC Max Blaze 130

Choose up to 2 of your benched Rapid Strike Pokemon and attach 1 energy from your discard pile to each of them.

Weakness: Water
Resistance: None
Retreat: 2

S5a #8

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Larvesta - Fire - 80 HP

Pokemon - Basic

R Flame Charge 10

Search your deck for a [R] Energy card and attach it to this Pokémon. Then, shuffle your deck.

Weakness: Water
Resistance: None
Retreat: 3

S5a #9

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Volcarona - Fire - 130 HP

Pokemon - Stage 1

RC Combustion 50

RRC Fire Spin 170

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S5a #10

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Tentacool - Water - 60 HP

Pokemon - Basic

WC Gentle Slap 30

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #11

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Tentacruel - Water - 120 HP

Pokemon - Stage 1

WC Wave Splash 50

WWC Poison Jail 100

Your opponent's Active Pokémon is now Poisoned. During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Lightning
Resistance: None
Retreat: 2

S5a #12

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Delibird - Water - 90 HP

Pokemon - Basic

W Icy Snow 10

CC Deliver Stuff

Put this Pokemon and all cards attached to it on top of your deck. Search your deck for any 1 card and put it into your hand. then, shuffle your deck.

Weakness: Metal
Resistance: None
Retreat: 1

S5a #13

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Carvanha - Water - 50 HP

Pokemon - Basic

C Ram 10

WC Razor Fin 20

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #14

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Sharpedo - Water - 120 HP

Pokemon - Stage 1

C Taunt

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

WC Jet Bytes 120

During your next turn, this Pokémon can't attack.

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #15

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Sobble - Water - 60 HP

Pokemon - Basic

C Drumming Invite

Search your deck for up to 3 basic Rapid Strike Pokemon and put them onto your bench. Then, dhuffle your deck.

CC Double Spin 20x

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #16

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Drizzile - Water - 90 HP

Pokemon - Stage 1

CC Bounce 40

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #17

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Inteleon - Water - 150 HP

Pokemon - Stage 2

Ability: Quick Shooter

Once during your turn (before your attack), you may put 2 damage counters on 1 of your opponent's Pokémon.

CC Waterfall 70

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #18

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Rapid Strike Urshifu - Water - 140 HP

Pokemon - Stage 1

C Slashing Claw 40

WC Duet Rush 30x

This attack does 30 damage for each of your Rapid Strike Pokemon in play.

Weakness: Lightning
Resistance: None
Retreat: 2

S5a #19

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Chinchou - Lightning - 70 HP

Pokemon - Basic

L Electro Ball 10

Weakness: Fighting
Resistance: None
Retreat: 1

S5a #20

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Lanturn - Lightning - 120 HP

Pokemon - Stage 1

LC Blinding Beam 40

During your opponent's next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn't happen.

LLC Electro Ball 120

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #21

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Thundurus - Lightning - 120 HP

Pokemon - Basic

L Assist Spark 30

You may attach a [D] Energy card from your hand to 1 of your Benched Pokémon.

LLC Thunder 130

This Pokémon also does 30 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 1

S5a #22

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Dracozolt V - Lightning - 220 HP

Pokemon - Basic

L Beak Of Taiko 30

During your opponent's next turn, Energy can't be attached from your opponent's hand to the Defending Pokémon.

LLC Mountain Swing 180

Discard the top 3 cards of your deck.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #23

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Dracozolt VMAX - Lightning - 330 HP

Pokemon - VMAX

L Trap Spark 60

During your opponent's next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 12 damage counters on the Attacking Pokémon.

LCCC Max Impact 200

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #24

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Galarian Articuno V - Psychic - 210 HP

Pokemon - Basic

Ability: Reconstruction

Once during your turn, you may discard exactly 2 cards form your hand in order to draw 1 card.

PCC Psycho Beam 110

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S5a #25

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Woobat - Psychic - 60 HP

Pokemon - Basic

C Collect

Draw a card.

P Gnaw 10

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #26

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Swoobat - Psychic - 90 HP

Pokemon - Stage 1

P Synchro Woofer 30+

If you have the same number of cards in your hand as your opponent, this attack does 80 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #27

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Swirlix - Psychic - 60 HP

Pokemon - Basic

CC Draining Kiss 20

Heal 10 damage from this Pokémon.

Weakness: Metal
Resistance: None
Retreat: 1

S5a #28

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Slurpuff - Psychic - 110 HP

Pokemon - Stage 1

CC Follow The Smell

Flip 3 coins. For each heads, put any 1 card from your discard pile into your hand.

CCC Fairy Wind 80

Weakness: Metal
Resistance: None
Retreat: 2

S5a #29

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Hatenna - Psychic - 60 HP

Pokemon - Basic

P Psyshot 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S5a #30

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Hattrem - Psychic - 80 HP

Pokemon - Stage 1

P Spiral Drain 30

Heal 30 damage from this Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S5a #31

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Hatterene - Psychic - 130 HP

Pokemon - Stage 2

Ability: Witch Rondo

Once during your turn, you may switch your active Pokemon with 1 of your benched Pokemon. Then, your opponent switches their active Pokemon with 1 of their benched Pokemon.

CC Psychic 30+

This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S5a #32

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Diglett - Fighting - 50 HP

Pokemon - Basic

F Dig 10

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Grass
Resistance: None
Retreat: 1

S5a #33

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Dugtrio - Fighting - 90 HP

Pokemon - Stage 1

FC Triple-Head 60x

Flip 3 coins. This attack does 60 damage times the number of heads. If all coins are tails, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.

Weakness: Grass
Resistance: None
Retreat: 1

S5a #34

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Galarian Farfetch'd - Fighting - 80 HP

Pokemon - Basic

F Puncture 20

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #35

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Galarian Sirfetch'd - Fighting - 130 HP

Pokemon - Stage 1

F Peck 40

FCC Leek Strike 70+

If this Pokemon has a tool attached to it, this attack does 90 more damage and don't apply resistance for the damage of this attack.

Weakness: Psychic
Resistance: None
Retreat: 2

S5a #36

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Galarian Zapdos V - Fighting - 200 HP

Pokemon - Basic

Ability: Fighting Instinct

For each Pokemon V your opponent has in play, this Pokemon's attacks cost [c] less.

FCCC Thunderclap Kick 170

Before doing damage, discard a special energy from your opponent's active Pokemon.

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #37

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Roggenrola - Fighting - 70 HP

Pokemon - Basic

F Mud-Slap 10

FC Rolling Tackle 20

Weakness: Grass
Resistance: None
Retreat: 3

S5a #38

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Boldore - Fighting - 110 HP

Pokemon - Stage 1

F Protect

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

FCC Boulder Crush 60

Weakness: Grass
Resistance: None
Retreat: 4

S5a #39

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Gigalith - Fighting - 180 HP

Pokemon - Stage 2

F Guard Press 50

During your opponent's next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).

FCC High Pressure Throw 180

This Pokemon also takes 10 damage times the number of damage counters on this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 4

S5a #40

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Galarian Yamask - Fighting - 60 HP

Pokemon - Basic

CC Hard Swing 10+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #41

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Galarian Runerigus - Fighting - 120 HP

Pokemon - Stage 1

Ability: Lithograph Grudge

If this Pokémon is your Active Pokémon and is damaged by an attack from your opponent's Pokémon VMAX (even if this Pokémon is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.

CCC Energy Press 60+

This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #42

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Passimian - Fighting - 110 HP

Pokemon - Basic

Ability: Throwing Coach

Your Rapid Strike Pokemon's attacks do 30 more damage against your opponent's benched Pokemon-GX and Pokemon V. This ability does not stack.

F Fling

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #43

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Kubfu - Fighting - 70 HP

Pokemon - Basic

C Training

Search your deck for a basic Energy card and attach it to this Pokémon. Shuffle your deck afterward.

CCC Hijiuchi 60

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #44

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Galarian Moltres V - Darkness - 220 HP

Pokemon - Basic

Ability: Flame Wing

Once during your turn, you may attach a [d] energy form your discard pile to this Pokemon. You can't use this Ability if any of your other Pokemon used Flame Wing this turn.

DDC Aura Burn 190

This Pokémon also does 30 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #45

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Galarian Slowking V - Darkness - 220 HP

Pokemon - Basic

C Compounding

Discard a card from your hand. If you do, draw 3 cards.

DC Word Of Ruin

At the end of your opponent's next turn, the defending Pokemon is knocked out.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #46

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Galarian Slowking VMAX - Darkness - 320 HP

Pokemon - VMAX

DC Max Super Poison 10

Your opponent's Active Pokémon is now Poisoned. Put 12 damage counters instead of 1 on that Pokémon between turns.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #47

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Seviper - Darkness - 110 HP

Pokemon - Basic

DDC Super Strength Tail 90+

If you played a Single Strike Supporter card form your hand during this turn, this attack odes 90 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #48

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Spiritomb - Darkness - 70 HP

Pokemon - Basic

C Ghost Scream

Put 1 damage counter for each Pokemon in your opponent's discard pile on your opponent's Pokemon in any way your like. Then, shuffle all Pokemon from your opponent's discard pile into their deck.

D Will-O-Wisp 20

Weakness: Grass
Resistance: None
Retreat: 1

S5a #49

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Venipede - Darkness - 70 HP

Pokemon - Basic

D Poison Sting 10

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #50

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Whirlipede - Darkness - 90 HP

Pokemon - Stage 1

D Poison Sting 20

Your opponent's Active Pokémon is now Poisoned.

DCC Rolling Tackle 50

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #51

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Scolipede - Darkness - 160 HP

Pokemon - Stage 2

D Poison Sting 50

Your opponent's Active Pokémon is now Poisoned.

DCC Venoshock 100+

If your opponent's Active Pokémon is Poisoned, this attack does 120 more damage.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #52

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Scraggy - Darkness - 70 HP

Pokemon - Basic

D Hard Head 10

During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

Weakness: Grass
Resistance: None
Retreat: 1

S5a #53

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Scrafty - Darkness - 120 HP

Pokemon - Stage 1

CC Headbutt 40

DCC Knock Off 90

Discard a random card from your opponent's hand.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #54

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Single Strike Urshifu - Darkness - 140 HP

Pokemon - Stage 1

DC Field Crush 50

If your opponent has a Stadium card in play, discard it.

DDC Fist Of The Shura 100+

If this Pokémon has any damage counters on it, this attack does 100 more damage.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #55

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Zangoose - Colorless - 110 HP

Pokemon - Basic

CCC Gale Claw 50

If you played a Rapid Strike Supporter card from your hand his turn, this attack does 50 damage to 2 of your opponent's benched Pokemon. (Don't apply weakness and resistance for benched Pokemon.)

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #56

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Shaymin - Colorless - 70 HP

Pokemon - Basic

C Return 10

You may draw cards until you have 6 cards in your hand.

CC Sky Return 30

Put this Pokémon and all attached cards into your hand.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #57

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Lillipup - Colorless - 60 HP

Pokemon - Basic

C Lead

Search your deck for a Supporter card, reveal it and put it into your hand. Then, shuffle your deck.

CC Tackle 20

Weakness: Fighting
Resistance: None
Retreat: 1

S5a #58

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Herdier - Colorless - 100 HP

Pokemon - Stage 1

CC Tackle 30

CCC Take Down 80

This Pokémon also does 20 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #59

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Stoutland - Colorless - 160 HP

Pokemon - Stage 2

Ability: Intimidating Fang

As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

CCC Knock Away 120+

Flip a coin. If heads, this attack does 100 more damage.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #60

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Rufflet - Colorless - 60 HP

Pokemon - Basic

C Whirlwind 10

Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #61

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Braviary - Colorless - 130 HP

Pokemon - Stage 1

C Doughty Claws 30+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.

CCC Brave Bird 150

This Pokémon also does 50 damage to itself.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #62

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Greeting Lantern

Trainer - Item

Put a Single Strike Supporter card from your discard pile into your hand.

S5a #63

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Echo Horn

Trainer - Item

Put a Basic Pokémon from your opponent's discard pile onto his or her Bench.

S5a #64

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Galarian Chest Protector

Trainer - Item

The Galarian Pokemon this card is attached to takes 30 less damage by attacks form your opponent's Pokemon.

S5a #65

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Karen's Faith

Trainer - Supporter

During this turn, your Single Strike Pokemon's attacks do 20 more damage times the number of prize cards your opponent has taken.

S5a #66

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Klara

Trainer - Supporter

Choose 1 or both:

• Put up to 2 Pokémon from your discard pile into your hand.
• Put up to 2 basic Energy cards from your discard pile into your hand.

S5a #67

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Avery

Trainer - Supporter

Draw 3 cards. Then, your opponent discards Pokemon from their bench until they only have 3 Pokemon on their bench.

S5a #68

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Brawly

Trainer - Supporter

Search your deck for up to 3 basic Rapid Strike Pokemon and put them onto you bench. Then, shuffle your deck.

S5a #69

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Giant Tree Hill

Trainer - Stadium

Neither player's Pokemon can be healed.

S5a #70

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Blaziken V - Fire - 210 HP

Pokemon - Basic

CC High Jump Kick 50

RRCC Fire Spin 210

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S5a #71

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Dracozolt V - Lightning - 220 HP

Pokemon - Basic

L Beak Of Taiko 30

During your opponent's next turn, Energy can't be attached from your opponent's hand to the Defending Pokémon.

LLC Mountain Swing 180

Discard the top 3 cards of your deck.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #72

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Galarian Articuno V - Psychic - 210 HP

Pokemon - Basic

Ability: Reconstruction

Once during your turn, you may discard exactly 2 cards form your hand in order to draw 1 card.

PCC Psycho Beam 110

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S5a #73

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Galarian Articuno V - Psychic - 210 HP

Pokemon - Basic

Ability: Reconstruction

Once during your turn, you may discard exactly 2 cards form your hand in order to draw 1 card.

PCC Psycho Beam 110

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S5a #74

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Galarian Zapdos V - Fighting - 200 HP

Pokemon - Basic

Ability: Fighting Instinct

For each Pokemon V your opponent has in play, this Pokemon's attacks cost [c] less.

FCCC Thunderclap Kick 170

Before doing damage, discard a special energy from your opponent's active Pokemon.

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #75

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Galarian Zapdos V - Fighting - 200 HP

Pokemon - Basic

Ability: Fighting Instinct

For each Pokemon V your opponent has in play, this Pokemon's attacks cost [c] less.

FCCC Thunderclap Kick 170

Before doing damage, discard a special energy from your opponent's active Pokemon.

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #76

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Galarian Moltres V - Darkness - 220 HP

Pokemon - Basic

Ability: Flame Wing

Once during your turn, you may attach a [d] energy form your discard pile to this Pokemon. You can't use this Ability if any of your other Pokemon used Flame Wing this turn.

DDC Aura Burn 190

This Pokémon also does 30 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #77

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Galarian Moltres V - Darkness - 220 HP

Pokemon - Basic

Ability: Flame Wing

Once during your turn, you may attach a [d] energy form your discard pile to this Pokemon. You can't use this Ability if any of your other Pokemon used Flame Wing this turn.

DDC Aura Burn 190

This Pokémon also does 30 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #78

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Galarian Slowking V - Darkness - 220 HP

Pokemon - Basic

C Compounding

Discard a card from your hand. If you do, draw 3 cards.

DC Word Of Ruin

At the end of your opponent's next turn, the defending Pokemon is knocked out.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #79

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Galarian Slowking V - Darkness - 220 HP

Pokemon - Basic

C Compounding

Discard a card from your hand. If you do, draw 3 cards.

DC Word Of Ruin

At the end of your opponent's next turn, the defending Pokemon is knocked out.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #80

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Karen's Faith

Trainer - Supporter

During this turn, your Single Strike Pokemon's attacks do 20 more damage times the number of prize cards your opponent has taken.

S5a #81

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Klara

Trainer - Supporter

Choose 1 or both:

• Put up to 2 Pokémon from your discard pile into your hand.
• Put up to 2 basic Energy cards from your discard pile into your hand.

S5a #82

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Avery

Trainer - Supporter

Draw 3 cards. Then, your opponent discards Pokemon from their bench until they only have 3 Pokemon on their bench.

S5a #83

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Brawly

Trainer - Supporter

Search your deck for up to 3 basic Rapid Strike Pokemon and put them onto you bench. Then, shuffle your deck.

S5a #84

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