S7D Skyscraping Perfection

Japanese release date: 9th July 2021

Suicune V - Water - 210 HP

Pokemon - Basic

Ability: Sincerely

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may draw a card.

WC Blizard Loans 20+

This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #1

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Lotad - Water - 60 HP

Pokemon - Basic

C Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

WC Rain Splash 20

Weakness: Lightning
Resistance: None
Retreat: 1

S7D #2

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Lombre - Water - 90 HP

Pokemon - Stage 1

WC Wave Splash 50

Weakness: Lightning
Resistance: None
Retreat: 1

S7D #3

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Ludicolo - Water - 140 HP

Pokemon - Stage 2

Ability: High-Tension Dance

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may use this Ability. During this turn, your Basic Pokémon's attacks do 100 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

WC Wave Splash 120

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #4

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Panpour - Water - 60 HP

Pokemon - Basic

W Gently 10

Your opponent reveals their hand.

Weakness: Lightning
Resistance: None
Retreat: 1

S7D #5

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Simipour - Water - 100 HP

Pokemon - Stage 1

W Water Pulse 20

Your opponent's Active Pokémon is now Asleep.

CC Zub Wet Circus 60x

Your opponent reveals their hand. This attack does 60 damage for each Supporter card you find there.

Weakness: Lightning
Resistance: None
Retreat: 1

S7D #6

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Clauncher - Water - 70 HP

Pokemon - Basic

W Water Gun 10

WC Vice Grip 20

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #7

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Clawitzer - Water - 110 HP

Pokemon - Stage 1

W Sharpshooting

This attack does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WWC Crabhammer 110

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #8

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Eiscue - Water - 120 HP

Pokemon - Basic

W Icy Snow 20

WCC Block Face 70

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.

Weakness: Metal
Resistance: None
Retreat: 2

S7D #9

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Jigglypuff - Psychic - 60 HP

Pokemon - Basic

P Pound 20

CC Everyone Roll 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Roll attack.

Weakness: Metal
Resistance: None
Retreat: 1

S7D #10

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Wigglytuff - Psychic - 120 HP

Pokemon - Stage 1

P Find Out

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

PCC Hyper Voice 90

Weakness: Metal
Resistance: None
Retreat: 2

S7D #11

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Galarian Articuno - Psychic - 120 HP

Pokemon - Basic

Ability: Reiko Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [P] Energy cards from your hand to it.

PPC Psycholaser

Discard all [P] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S7D #12

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Wobbuffet - Psychic - 120 HP

Pokemon - Basic

CC Mirror Pane

Put damage counters on your opponent's Active Pokémon equal to the number of damage counters on 1 of your Benched Pokémon.

PCC Headbutt Bounce 70

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S7D #13

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Sigilyph - Psychic - 100 HP

Pokemon - Basic

C Joust 20

Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.

PC Reflect Energy 60

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S7D #14

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Golurk V - Psychic - 220 HP

Pokemon - Basic

PCC Mega Punch 80

PPCC Rewind Beam 180

If your opponent's Active Pokémon is an evolved Pokémon, devolve it by putting the highest Stage Evolution card on it into your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S7D #15

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Pumpkaboo - Psychic - 60 HP

Pokemon - Basic

Ability: Pumpkin

When you play this Pokémon from your hand onto your Bench during your turn, you may discard any Stadium in play.

CC Stampede 20

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S7D #16

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Gourgeist - Psychic - 120 HP

Pokemon - Stage 1

CC Hiyaku 60x

Reveal the top 6 cards of your deck. This attack does 60 damage for each [P] Pokémon you find there. Then, shuffle those [P] Pokémon back into your deck and discard the other cards.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S7D #17

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Hitmonchan - Fighting - 110 HP

Pokemon - Basic

F Clean Hit 20+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 50 more damage.

FC Danning Straight 40

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: None
Retreat: 1

S7D #18

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Galarian Zapdos - Fighting - 110 HP

Pokemon - Basic

Ability: Kenjaku Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [F] Energy cards from your hand to it.

FFC Zapper Kick 70

You may discard all Energy from this Pokémon. If you do, your opponent's Active Pokémon is now Paralyzed.

Weakness: Psychic
Resistance: None
Retreat: 0

S7D #19

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Gligar - Fighting - 70 HP

Pokemon - Basic

F Poison Sting

Your opponent's Active Pokémon is now Poisoned.

FC Pierce 30

Weakness: Grass
Resistance: None
Retreat: 1

S7D #20

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Gliscor - Fighting - 110 HP

Pokemon - Stage 1

FC Cut Down 30

Discard an Energy from your opponent's Active Pokémon.

FFC Venom Hit 100

Your opponent's Active Pokémon is now Poisoned.

Weakness: Grass
Resistance: None
Retreat: 1

S7D #21

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Makuhita - Fighting - 90 HP

Pokemon - Basic

C Lunge Out 10

FCC Hammer In 60

Weakness: Psychic
Resistance: None
Retreat: 3

S7D #22

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Hariyama - Fighting - 140 HP

Pokemon - Stage 1

Ability: Guts

If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.

FCC Hammer In 100

Weakness: Psychic
Resistance: None
Retreat: 4

S7D #23

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Lycanroc V - Fighting - 200 HP

Pokemon - Basic

F Rock Throw 40

FFC Crash Fan 200

During your next turn, this Pokémon can't attack.

Weakness: Grass
Resistance: None
Retreat: 1

S7D #24

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Lycanroc VMAX - Fighting - 320 HP

Pokemon - VMAX

F Hunting Cladding

Choose 1 of your opponent's Pokémon that has 60 HP or less remaining. That Pokémon is now Knocked Out.

FFC Dai Edge 190

This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: None
Retreat: 1

S7D #25

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Galarian Moltres - Darkness - 120 HP

Pokemon - Basic

Ability: Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [D] Energy cards from your hand to it.

DDC Flaming Rage 20+

This attack does 50 more damage for each Prize card your opponent has taken.

Weakness: Grass
Resistance: None
Retreat: 2

S7D #26

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Absol - Darkness - 100 HP

Pokemon - Basic

CC Drag Off

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.

DCC Slash 80

Weakness: Grass
Resistance: None
Retreat: 1

S7D #27

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Croagunk - Darkness - 60 HP

Pokemon - Basic

D Corkscrew Punch 20

Weakness: Fighting
Resistance: None
Retreat: 1

S7D #28

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Toxicroak - Darkness - 110 HP

Pokemon - Stage 1

D Severe Poison

Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon during Pokémon Checkup.

DCC Magnum Punch 90

Weakness: Fighting
Resistance: None
Retreat: 1

S7D #29

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Garbodor V - Darkness - 210 HP

Pokemon - Basic

DC Trash 40

Your opponent's Active Pokémon is now Poisoned. During your opponent's next turn, the Defending Pokémon can't retreat.

DDC Sludge Bomb 130

Weakness: Fighting
Resistance: None
Retreat: 3

S7D #30

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Garbodor VMAX - Darkness - 330 HP

Pokemon - VMAX

Ability: Galacta Gathering

This Pokémon may have up to 2 Pokémon Tool cards attached to it. If it loses this Ability, discard Pokémon Tool cards from it until only 1 remains.

DC Kyodai Shuuki 120

Your opponent's Active Pokémon is now Poisoned. During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fighting
Resistance: None
Retreat: 3

S7D #31

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Nickit - Darkness - 70 HP

Pokemon - Basic

CC Tail Whap 30

Weakness: Grass
Resistance: None
Retreat: 1

S7D #32

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Thievul - Darkness - 100 HP

Pokemon - Stage 1

Ability: Fumblehand

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, each player shuffles their hand and puts it on the bottom of their deck. Then, each player draws 4 cards.

CC Tail Smack 60

Weakness: Grass
Resistance: None
Retreat: 1

S7D #33

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Galarian Meowth - Metal - 70 HP

Pokemon - Basic

M Growl

During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

CC Slash 20

Weakness: Fire
Resistance: Grass
Retreat: 1

S7D #34

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Galarian Perrserker - Metal - 120 HP

Pokemon - Stage 1

M Overch

Search your deck for up to 2 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

CCC Headbang 80

Weakness: Fire
Resistance: Grass
Retreat: 1

S7D #35

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Skarmory - Metal - 120 HP

Pokemon - Basic

CC Steel Wing 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

MMC Slicing Blade 110

Weakness: Fire
Resistance: Grass
Retreat: 1

S7D #36

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Klefki - Metal - 70 HP

Pokemon - Basic

C Unlock 10

Draw 2 cards.

Weakness: Fire
Resistance: Grass
Retreat: 1

S7D #37

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Cufant - Metal - 100 HP

Pokemon - Basic

C Rollout 10

MCC High Horsepower 80

This Pokémon also does 20 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 3

S7D #38

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Copperajah - Metal - 190 HP

Pokemon - Stage 1

MCC Strength 90

MCCC High Horsepower 160

This Pokémon also does 30 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 4

S7D #39

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Altaria - Dragon - 90 HP

Pokemon - Stage 1

Ability: Irinabe

Once during your turn, you may search your deck for a Supporter card and reveal it. Then, shuffle your deck and put the card you revealed on top of it.

WM Glide 60

Weakness: None
Resistance: None
Retreat: 0

S7D #40

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Dialga - Dragon - 130 HP

Pokemon - Basic

CCC Chrono Wind 80

If the Defending Pokémon is a Pokémon V, it can't attack during your opponent's next turn.

PMMC Heavy Impact 210

Weakness: None
Resistance: None
Retreat: 2

S7D #41

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Deino - Dragon - 60 HP

Pokemon - Basic

D Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

PD Bite 30

Weakness: None
Resistance: None
Retreat: 1

S7D #42

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Zweilous - Dragon - 100 HP

Pokemon - Stage 1

PD Bite 40

PDCC Dragon Headbutt 100

Weakness: None
Resistance: None
Retreat: 2

S7D #43

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Hydreigon - Dragon - 170 HP

Pokemon - Stage 2

PD Dragon Counter 20+

This attack does 100 more damage for each Prize card your opponent took on their last turn.

PDCC Pitch-Black Fangs 210

Weakness: None
Resistance: None
Retreat: 3

S7D #44

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Kyurem - Dragon - 120 HP

Pokemon - Basic

WWM Koji 60x

Discard any amount of [W] Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.

Weakness: None
Resistance: None
Retreat: 2

S7D #45

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Noivern V - Dragon - 200 HP

Pokemon - Basic

P Boomburst

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

PD Synchronous 60+

If you have the same number of cards in your hand as your opponent, this attack does 120 more damage.

Weakness: None
Resistance: None
Retreat: 0

S7D #46

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Drampa - Dragon - 120 HP

Pokemon - Basic

C Corkscrew Punch 30

WF Berserk 70+

If your Benched Pokémon have any damage counters on them, this attack does 90 more damage.

Weakness: None
Resistance: None
Retreat: 2

S7D #47

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Duraludon V - Dragon - 220 HP

Pokemon - Basic

FM Metal Claw 70

FMM Wide Breaker 140

During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

Weakness: None
Resistance: None
Retreat: 2

S7D #48

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Duraludon VMAX - Dragon - 330 HP

Pokemon - VMAX

Ability: Skyscraper

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have any Special Energy attached to them.

FMM Kyo Hi Din Sai 220

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: None
Resistance: None
Retreat: 3

S7D #49

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Slakoth - Colorless - 70 HP

Pokemon - Basic

CC Smack 'n' Slack 30

This Pokémon is now Asleep.

Weakness: Fighting
Resistance: None
Retreat: 2

S7D #50

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Vigoroth - Colorless - 90 HP

Pokemon - Stage 1

C Shatter 20

Discard a Stadium in play.

CC Slash 50

Weakness: Fighting
Resistance: None
Retreat: 1

S7D #51

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Slaking - Colorless - 180 HP

Pokemon - Stage 2

Ability: Faint

If there is a Stadium in play, this Pokémon can't attack.

CCC Luggage 120+

This attack does 30 more damage for each of your opponent's Benched Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 4

S7D #52

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Swablu - Colorless - 50 HP

Pokemon - Basic

C Surprise Attack 30

Flip a coin. If tails, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S7D #53

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Wooloo - Colorless - 60 HP

Pokemon - Basic

C Derail 10

Discard a Special Energy from your opponent's Active Pokémon.

CC Everyone Roll 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Roll attack.

Weakness: Fighting
Resistance: None
Retreat: 1

S7D #54

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Dubwool - Colorless - 130 HP

Pokemon - Stage 1

C Bounce 30

You may switch this Pokémon with 1 of your Benched Pokémon.

CC Rolling Tackle 70

Weakness: Fighting
Resistance: None
Retreat: 2

S7D #55

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Escape Rope

Trainer - Item

Each player switches their Active Pokemon with 1 of their Benched Pokemon. Your opponent switches first. (If a player does not have a Benched Pokemon, that player doesn’t switch Pokemon.)

S7D #56

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Evolution Incense

Trainer - Item

Search your deck for an evolution card, reveal it and put it into your hand. Then, shuffle your deck.

S7D #57

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Secret Switch Cup

Trainer - Item

Switch a card from your hand with the top card of your deck.

S7D #58

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Rescue Trolley

Trainer - Item

Put up to 2 Pokémon with 90 HP or less from your discard pile into your hand.

S7D #59

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Digging Gloves

Trainer - Item

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active [F] Pokémon (before applying Weakness and Resistance).

S7D #60

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Single Strike Scroll: Dragon Fang Scroll

Trainer - Item

The Single Strike Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)

[F][M][M][C][C] Super Strength Slash 300
Discard all Energy from this Pokémon.

S7D #61

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Full Face Shield

Trainer - Item

If the Pokémon this card is attached to has no Abilities, it takes 20 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance).

S7D #62

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Raihan

Trainer - Supporter

You can play this card only if any your Pokémon were Knocked Out during your opponent's last turn.

Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.

S7D #63

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School Girl

Trainer - Supporter

Draw 2 cards. If your opponent has 6, 4 or 2 prize cards left, draw 2 more cards.

S7D #64

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Copycat

Trainer - Supporter

Shuffle your Hand into your deck. Draw as many cards as your opponent has in hand.

S7D #65

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Crystal Cave

Trainer - Stadium

Once during each player's turn, that player may heal 30 damage from each of their [M] Pokémon and [N] Pokémon.

S7D #66

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Twin Energy

Energy - Special

While this card is attached to a Pokemon it provides [C][C].

If this card is attached to a Pokemon-V or Pokemon-GX, this card provides [C] instead.

S7D #67

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Suicune V - Water - 210 HP

Pokemon - Basic

Ability: Sincerely

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may draw a card.

WC Blizard Loans 20+

This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #68

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Golurk V - Psychic - 220 HP

Pokemon - Basic

PCC Mega Punch 80

PPCC Rewind Beam 180

If your opponent's Active Pokémon is an evolved Pokémon, devolve it by putting the highest Stage Evolution card on it into your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S7D #69

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Golurk V - Psychic - 220 HP

Pokemon - Basic

PCC Mega Punch 80

PPCC Rewind Beam 180

If your opponent's Active Pokémon is an evolved Pokémon, devolve it by putting the highest Stage Evolution card on it into your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S7D #70

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Lycanroc V - Fighting - 200 HP

Pokemon - Basic

F Rock Throw 40

FFC Crash Fan 200

During your next turn, this Pokémon can't attack.

Weakness: Grass
Resistance: None
Retreat: 1

S7D #71

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Garbodor V - Darkness - 210 HP

Pokemon - Basic

DC Trash 40

Your opponent's Active Pokémon is now Poisoned. During your opponent's next turn, the Defending Pokémon can't retreat.

DDC Sludge Bomb 130

Weakness: Fighting
Resistance: None
Retreat: 3

S7D #72

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Noivern V - Dragon - 200 HP

Pokemon - Basic

P Boomburst

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

PD Synchronous 60+

If you have the same number of cards in your hand as your opponent, this attack does 120 more damage.

Weakness: None
Resistance: None
Retreat: 0

S7D #73

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Noivern V - Dragon - 200 HP

Pokemon - Basic

P Boomburst

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

PD Synchronous 60+

If you have the same number of cards in your hand as your opponent, this attack does 120 more damage.

Weakness: None
Resistance: None
Retreat: 0

S7D #74

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Duraludon V - Dragon - 220 HP

Pokemon - Basic

FM Metal Claw 70

FMM Wide Breaker 140

During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

Weakness: None
Resistance: None
Retreat: 2

S7D #75

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Duraludon V - Dragon - 220 HP

Pokemon - Basic

FM Metal Claw 70

FMM Wide Breaker 140

During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

Weakness: None
Resistance: None
Retreat: 2

S7D #76

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Raihan

Trainer - Supporter

You can play this card only if any your Pokémon were Knocked Out during your opponent's last turn.

Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.

S7D #77

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School Girl

Trainer - Supporter

Draw 2 cards. If your opponent has 6, 4 or 2 prize cards left, draw 2 more cards.

S7D #78

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Copycat

Trainer - Supporter

Shuffle your Hand into your deck. Draw as many cards as your opponent has in hand.

S7D #79

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