S7R Blue Sky Stream

Japanese release date: 9th July 2021

Hoppip - Grass - 40 HP

Pokemon - Basic

G Continuous Spin 20x

Flip a coin until you get tails. This attack does 20 damage for each heads.

Weakness: Fire
Resistance: None
Retreat: 0

S7R #1

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Skiploom - Grass - 60 HP

Pokemon - Stage 1

Ability: Solar

When you attach an Energy from your hand to this Pokémon during your turn, you may use this Ability. Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

G Spinning Attack 20

Weakness: Fire
Resistance: None
Retreat: 0

S7R #2

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Jumpluff - Grass - 90 HP

Pokemon - Stage 2

Ability: Fluff Barrage

This Pokémon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.)

G Spinning Attack 60

Weakness: Fire
Resistance: None
Retreat: 0

S7R #3

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Tropius - Grass - 110 HP

Pokemon - Basic

GC Rally Back 30+

If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, this attack does 90 more damage.

GGC Solar Beam 100

Weakness: Fire
Resistance: None
Retreat: 1

S7R #4

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Pansage - Grass - 60 HP

Pokemon - Basic

G Scratch 20

Weakness: Fire
Resistance: None
Retreat: 1

S7R #5

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Simisage - Grass - 100 HP

Pokemon - Stage 1

G Return 30

You may draw cards until you have 6 cards in your hand.

GC Whip Smash 70

Weakness: Fire
Resistance: None
Retreat: 1

S7R #6

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Trevenant V - Grass - 210 HP

Pokemon - Basic

GC Absorb Life 30

Heal 30 damage from this Pokémon.

GGC Shadow Claw 120

Discard a random card from your opponent's hand.

Weakness: Fire
Resistance: None
Retreat: 2

S7R #7

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Trevenant VMAX - Grass - 320 HP

Pokemon - VMAX

GC Missing Forest 40x

This attack does 40 damage for each Supporter card in your opponent's discard pile.

GGC Dijumoku 180

Weakness: Fire
Resistance: None
Retreat: 3

S7R #8

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Applin - Grass - 40 HP

Pokemon - Basic

C Rollout 10

Weakness: Fire
Resistance: None
Retreat: 1

S7R #9

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Vulpix - Fire - 70 HP

Pokemon - Basic

RC Live Coal 30

Weakness: Water
Resistance: None
Retreat: 1

S7R #10

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Ninetales - Fire - 120 HP

Pokemon - Stage 1

Ability: Nine-Tailed Secret Path

The Retreat Cost of each of your Pokémon that has any [R] Energy attached is [C][C] less.

RC Flame Tail 60

Weakness: Water
Resistance: None
Retreat: 2

S7R #11

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Victini - Fire - 60 HP

Pokemon - Basic

CC Victory Dive 30

You may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

Weakness: Water
Resistance: None
Retreat: 1

S7R #12

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Pansear - Fire - 60 HP

Pokemon - Basic

R Surprise Attack 30

Flip a coin. If tails, this attack does nothing.

Weakness: Water
Resistance: None
Retreat: 1

S7R #13

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Simisear - Fire - 100 HP

Pokemon - Stage 1

C Light Punch 20

R Fire Throw 60x

Discard up to 2 basic Energy cards from your hand. This attack does 60 damage for each card you discarded in this way.

Weakness: Water
Resistance: None
Retreat: 1

S7R #14

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Volcarona V - Fire - 210 HP

Pokemon - Basic

R Surging Flame 20+

This attack does 20 more damage for each basic Energy card in your discard pile. Then, shuffle those cards into your deck.

RRC Fire Blast 160

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S7R #15

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Sizzlipede - Fire - 70 HP

Pokemon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: None
Retreat: 2

S7R #16

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Centiskorch - Fire - 130 HP

Pokemon - Stage 1

RC Coil 30

During your next turn, this Pokémon's attacks do 90 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

RRC Burning Train 120

Weakness: Water
Resistance: None
Retreat: 2

S7R #17

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Shellder - Water - 70 HP

Pokemon - Basic

W Tongue Slap 10

WC Wave Splash 20

Weakness: Lightning
Resistance: None
Retreat: 2

S7R #18

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Cloyster - Water - 130 HP

Pokemon - Stage 1

Ability: Swaddling Leaves

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

WC Aqua Split 60

This attack also does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: None
Retreat: 2

S7R #19

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Gyarados V - Water - 220 HP

Pokemon - Basic

WWC Vain 20x

This attack does 20 damage for each damage counter on this Pokémon.

WWWC Heavy Storm 180

Weakness: Lightning
Resistance: None
Retreat: 3

S7R #20

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Gyarados VMAX - Water - 330 HP

Pokemon - VMAX

WWC Hyper Beam 120

Discard an Energy from your opponent's Active Pokémon.

WWWC Dai Bow Kun 240

Weakness: Lightning
Resistance: None
Retreat: 4

S7R #21

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Galarian Darumaka - Water - 80 HP

Pokemon - Basic

W Reckless Charge 20

Flip a coin. If tails, this Pokémon does 10 damage to itself.

Weakness: Metal
Resistance: None
Retreat: 2

S7R #22

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Galarian Darmanitan - Water - 130 HP

Pokemon - Stage 1

WC Powder Snow 30

Your opponent's Active Pokémon is now Asleep.

WWC Dalma Head 130

If this Pokemon has any damage counters on it, this attack can be used for [W].

Weakness: Metal
Resistance: None
Retreat: 2

S7R #23

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Cryogonal - Water - 90 HP

Pokemon - Basic

W Element Chain

Look at the top 6 cards of your deck and attach any number of Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.

WC Icy Snow 30

Weakness: Metal
Resistance: None
Retreat: 1

S7R #24

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Wishiwashi - Water - 30 HP

Pokemon - Basic

Ability: From The Melee

If this Pokémon has at least 3 [W] Energy attached, it gets +150 HP.

CC Glad 30+

This attack does 30 more damage times the amount of basic Energy attached to this Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 1

S7R #25

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Mareep - Lightning - 60 HP

Pokemon - Basic

C Rear Kick 10

LC Electro Ball 30

Weakness: Fighting
Resistance: None
Retreat: 1

S7R #26

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Flaaffy - Lightning - 90 HP

Pokemon - Stage 1

Ability: Dynamotor

Once during your turn, you may attach a [L] Energy card from your discard pile to 1 of your Benched Pokémon.

LLC Electro Ball 50

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #27

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Ampharos - Lightning - 150 HP

Pokemon - Stage 2

L Thundershock 40

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LLLC Electron Crush 100+

You may discard 3 [L] Energy from this Pokémon. If you do, this attack does 120 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #28

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Plusle - Lightning - 70 HP

Pokemon - Basic

C Twins Spark 20+

If your Minun used an attack during your last turn, this attack does 100 more damage.

Weakness: Fighting
Resistance: None
Retreat: 1

S7R #29

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Minun - Lightning - 70 HP

Pokemon - Basic

C Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

L Static Shock 20

Weakness: Fighting
Resistance: None
Retreat: 1

S7R #30

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Toxel - Lightning - 70 HP

Pokemon - Basic

L Ram 20

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #31

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Toxtricity - Lightning - 130 HP

Pokemon - Stage 1

LC Puncture 70

You may leave your opponent's Active Pokémon Paralyzed. If you do, this Pokémon also does 70 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #32

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Regieleki - Lightning - 120 HP

Pokemon - Basic

C Static Shock 20

LLC Tera Spark 120

Discard all [L] Energy from this Pokémon. This attack also does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #33

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Sandshrew - Fighting - 60 HP

Pokemon - Basic

F Felt

Look at the top card of your deck. You may discard that card.

CC Everyone Roll 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Roll attack.

Weakness: Grass
Resistance: None
Retreat: 1

S7R #34

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Sandslash - Fighting - 120 HP

Pokemon - Stage 1

FC Dig Uppercut 60

Put a card from your discard pile into your hand.

Weakness: Grass
Resistance: None
Retreat: 2

S7R #35

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Medicham V - Fighting - 210 HP

Pokemon - Basic

CC Yoga Loop

Put 2 damage counters on 1 of your opponent's Pokémon. If any of your opponent's Pokémon was KO'd by this attack, take another turn after this one. You can't use this attack if any of your Pokémon used Yoga Loop during your last turn.

FCC Smash Uppercut 100

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: None
Retreat: 2

S7R #36

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Baltoy - Fighting - 60 HP

Pokemon - Basic

CC Smack 20

Weakness: Grass
Resistance: None
Retreat: 1

S7R #37

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Claydol - Fighting - 120 HP

Pokemon - Stage 1

CC Rapid Spin 30

Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

FF Kodai Kokuin

Put damage counters on your opponent's Active Pokémon until its remaining HP is 60.

Weakness: Grass
Resistance: None
Retreat: 2

S7R #38

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Landorus - Fighting - 120 HP

Pokemon - Basic

C Strafe 20

You may switch this Pokémon with 1 of your Benched Pokémon.

FFC Donori 120

Move all Energy from this Pokémon to your Benched Pokémon in any way you like.

Weakness: Grass
Resistance: None
Retreat: 1

S7R #39

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Stufful - Fighting - 70 HP

Pokemon - Basic

C Beat 10

FC Rollout 30

Weakness: Psychic
Resistance: None
Retreat: 2

S7R #40

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Bewear - Fighting - 130 HP

Pokemon - Stage 1

FC Split Spiral Punch 40

Your opponent's Active Pokémon is now Confused.

FFC Strength 130

Weakness: Psychic
Resistance: None
Retreat: 3

S7R #41

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Dragonite V - Dragon - 230 HP

Pokemon - Basic

CC Shred 50

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

WWL Dragon Gail 250

This attack also does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: None
Resistance: None
Retreat: 3

S7R #42

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Bagon - Dragon - 70 HP

Pokemon - Basic

C Gnaw 10

RW Headbutt 30

Weakness: None
Resistance: None
Retreat: 2

S7R #43

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Shelgon - Dragon - 90 HP

Pokemon - Stage 1

RW Hard Roll 50

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: None
Resistance: None
Retreat: 3

S7R #44

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Salamence - Dragon - 170 HP

Pokemon - Stage 2

Ability: Roar of Menace

Once during your turn (before your attack), you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.

RW Dragon Savage 100+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 120 more damage.

Weakness: None
Resistance: None
Retreat: 2

S7R #45

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Rayquaza V - Dragon - 210 HP

Pokemon - Basic

L Dragon Pulse 40

Discard the top 2 cards of your deck.

RL Spiral Burst 20+

You may discard up to 2 basic [R] Energy or up to 2 basic [L] Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

Weakness: None
Resistance: None
Retreat: 2

S7R #46

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Rayquaza VMAX - Dragon - 320 HP

Pokemon - VMAX

Ability: Blue Sky Wave

Once during your turn, you may discard your hand and draw 3 cards.

RL Dai Burst 20+

Discard any amount of basic [R] Energy or any amount of basic [L] Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

Weakness: None
Resistance: None
Retreat: 2

S7R #47

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Zygarde - Dragon - 130 HP

Pokemon - Basic

C Bite 30

GFC Judgement Surge

This attack does 40 damage to 1 of your opponent's Pokémon for each Prize card your opponent has taken. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: None
Resistance: None
Retreat: 2

S7R #48

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Turtonator - Dragon - 130 HP

Pokemon - Basic

RF Shell Trap 30

During your opponent's next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 8 damage counters on the Attacking Pokémon.

CCC Heat Crash 80

Weakness: None
Resistance: None
Retreat: 3

S7R #49

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Flapple - Dragon - 80 HP

Pokemon - Stage 1

C Strong Mucus 50x

This attack does 50 damage for each of your opponent's Pokémon in play that has an Ability.

GR Top Tackle 80+

If your opponent's Active Pokémon is a Pokémon V, this attack does 80 more damage.

Weakness: None
Resistance: None
Retreat: 1

S7R #50

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Appletun - Dragon - 90 HP

Pokemon - Stage 1

C Boiled Net 70x

This attack does 70 damage for each Special Energy attached to each of your opponent's Pokémon in play.

GR Top Tackle 80+

If your opponent's Active Pokémon is a Pokémon V, this attack does 80 more damage.

Weakness: None
Resistance: None
Retreat: 3

S7R #51

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Regidrago - Dragon - 130 HP

Pokemon - Basic

CC Hammer In 30

GGR Dragon Energy 240-

This attack does 20 less damage for each damage counter on this Pokémon.

Weakness: None
Resistance: None
Retreat: 3

S7R #52

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Chansey - Colorless - 110 HP

Pokemon - Basic

CC Drain Slap 30

Heal 30 damage from this Pokémon.

CCC Gentle Slap 70

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #53

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Blissey - Colorless - 130 HP

Pokemon - Stage 1

Ability: Mumpling

Prevent all damage done to each of your Pokémon that has the Everyone Roll attack by attacks from Pokémon VMAX.

CCC Everyone Roll 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Roll attack.

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #54

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Stantler - Colorless - 110 HP

Pokemon - Basic

C Rear Kick 20

CC Wild Divide 30x

This attack does 30 damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 1

S7R #55

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Lucky Popsicle

Trainer - Item

Heal 20 damage from your Active Pokémon. Then, flip a coin. If heads, put this card into your hand instead of the discard pile.

S7R #56

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Great Ball

Trainer - Item

Look at the top 7 cards of your deck. Reveal a Pokemon you find there and put it into your hand. Shuffle the remaining cards, into your deck.

S7R #57

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Toy Catcher

Trainer - Item

Choose 1 of your opponent's Benched Pokémon with 50 HP or less and switch it with their Active Pokémon.

S7R #58

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

S7R #59

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Rubbery Gloves

Trainer - Item

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active [L] Pokémon (before applying Weakness and Resistance).

S7R #60

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Underworld Mask

Trainer - Item

If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if it is Knocked Out), your opponent chooses and discards a card from their hand.

S7R #61

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Rapid Strike Scroll: Flying Dragon Scroll

Trainer - Item

The Rapid Strike Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)

[R][L] Meteor
Discard 2 Energy from this Pokémon. This attack does 90 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

S7R #62

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School Boy

Trainer - Supporter

Draw 2 cards. If your opponent has 5, 3 or 1 prize cards left, draw 2 more cards.

S7R #64

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Zinnia's Resolve

Trainer - Supporter

You can play this card only if you discard 2 other cards from your hand.

Draw a card for each of your opponent's Pokémon in play.

S7R #65

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Tempest Range

Trainer - Stadium

Once during each player's turn, that player may search their deck for a Basic [L] Pokémon or Basic [N] Pokémon, put it onto their Bench, and shuffle their deck.

S7R #66

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Aurora Energy

Energy - Special

In order to attach this card to 1 of your Pokemon, you have to discard a card from your hand.

While in play, this card provides every type of Energy but provides only 1 Energy at a time.

S7R #67

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