SM11a Remix Bout

Japanese release date: 5th July 2019

Heracross (ヘラクロス) - Grass - 130 HP

Pokemon - Basic

G Lunge Out 20

CCC Jikes Horn 50+

If your opponent has a Pokemon Tag Team in play, this attack does 70 more damage.

Weakness: Fire
Resistance:
Retreat: 3

SM11a #4

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Tropius (トロピウス) - Grass - 120 HP

Pokemon - Basic

C Synthesis

Search your deck for a [G] Energy card and attach it to 1 of your Pokemon. Then, shuffle your deck.

GC Leaf Drain 50

Heal 30 damage from this Pokemon.

Weakness: Fire
Resistance:
Retreat: 2

SM11a #5

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Deerling (シキジカ) - Grass - 60 HP

Pokemon - Basic

G Tackle 20

Weakness: Fire
Resistance:
Retreat: 1

SM11a #6

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Sawsbuck (メブキジカ) - Grass - 100 HP

Pokemon - Stage 1

Ability: Blessing of the Seasons

Once during your turn (before your attack), you may draw a card.

GC Bounce 60

You may switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fire
Resistance:
Retreat: 2

SM11a #7

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Charizard & Braixen-GX (リザードン&テールナーGX) - Fire - 270 HP

Pokemon - Basic

RRRC Shiny Flare 180

You may search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.

R+ Fireball Gx Glen

Attach 5 basic energies from your discard pile to your Pokemon in any way you like. If this Pokemon has 1 extra energy attached, your opponent's active Pokemon is now burned and confused.

Weakness: Water
Resistance: none
Retreat: 3

SM11a #8

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Ponyta (ポニータ) - Fire - 70 HP

Pokemon - Basic

C Minor Errand-Running

Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

R Flare 10

Weakness: Water
Resistance:
Retreat: 1

SM11a #9

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Rapidash (ギャロップ) - Fire - 100 HP

Pokemon - Stage 1

R Overrun 30

This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

RC Flame Tail 60

Weakness: Water
Resistance:
Retreat: 0

SM11a #10

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Entei (エンテイ) - Fire - 130 HP

Pokemon - Basic

RC Rally Back 30+

If any of your Pokemon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 90 more damage.

RRC Fire Mane 100

Weakness: Water
Resistance:
Retreat: 2

SM11a #11

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Victini (ビクティニ) - Fire - 70 HP

Pokemon - Basic

Ability: Victory Heal

Once during your turn, you may heal 20 damage from 1 of your benched Pokemon.

RC Combustion 30

Weakness: Water
Resistance:
Retreat: 1

SM11a #12

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Tepig (ポカブ) - Fire - 80 HP

Pokemon - Basic

R Live Coal 10

RCC Rollout 40

Weakness: Water
Resistance:
Retreat: 2

SM11a #13

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Pignite (チャオブー) - Fire - 110 HP

Pokemon - Stage 1

RC Tackle 30

RCC Heat Crash 60

Weakness: Water
Resistance:
Retreat: 4

SM11a #14

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Emboar (エンブオー) - Fire - 170 HP

Pokemon - Stage 2

Ability: Explosive Waltz

Once during your turn, when you play this card from your Hand, to evolve 1 of your Pokemon in play, you may look at the top 8 cards from your deck. Attach any number of basic energies you find there to your Pokemon in any way you like. Shuffle the remaining cards into your deck.

RCCC Heat Blast 160

Weakness: Water
Resistance:
Retreat: 4

SM11a #15

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Blastoise & Piplup-GX (カメックス&ポッチャマGX) - Water - 270 HP

Pokemon - Basic

WWC Splash Studio 150

You may attach 3 [W] energies from your hand to your Pokemon in any way you like. For each energy you attach, heal 50 damage from the Pokemon you attach the energy to.

WWC+ Bubble Launcher Gx 100+

Your opponent's active Pokemon is now paralyzed. If this Pokemon has 3 extra [W] energy attached to it, this attack does 150 more damage.

Weakness: Grass
Resistance:
Retreat: 3

SM11a #16

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Psyduck (コダック) - Water - 60 HP

Pokemon - Basic

C Scratch 10

WC Confusion Wave 20

Both Active Pokemon are now Confused.

Weakness: Grass
Resistance:
Retreat: 1

SM11a #17

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Golduck (ゴルダック) - Water - 110 HP

Pokemon - Stage 1

C Scratch 30

WC Eneloop 80

Return 1 energy from you this Pokemon to your hand.

Weakness: Grass
Resistance:
Retreat: 1

SM11a #18

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Wailmer (ホエルコ) - Water - 120 HP

Pokemon - Basic

CC Wave Splash 30

Weakness: Grass
Resistance:
Retreat: 3

SM11a #19

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Phione (フィオネ) - Water - 70 HP

Pokemon - Basic

Ability: Vortex Of Attracted

Once during your turn, when this is your benched Pokemon, you may have your opponent switch their active Pokemon with 1 of your benched Pokemon. Then, discard all cards attached to this Pokemon and shuffle this Pokemon into your deck.

W Rain Splash 10

Weakness: Grass
Resistance:
Retreat: 1

SM11a #22

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Duskull (ヨマワル) - Psychic - 40 HP

Pokemon - Basic

Ability: Soul Evolution

Once during your turn, you may discard 3 cards from your hand. Then, search your deck for a cards that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.

P Ominous Eyes

Put 2 damage counters on 1 of your opponent's Pokemon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SM11a #23

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Dusclops (サマヨール) - Psychic - 90 HP

Pokemon - Stage 1

P Disable 20

Choose 1 of your opponent's Active Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SM11a #24

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Dusknoir (ヨノワール) - Psychic - 160 HP

Pokemon - Stage 2

Ability: Seal of Death

If this is your active Pokemon and knocked out by damage from your opponent's Pokemon's attack, put 4 damage counters on your opponent's Pokemon in any way you like.

P Psych Up 60

During your next turn, this Pokemon's Psych Up attack does 60 more damage (before applying Weakness and Resistance).

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SM11a #25

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Rotom (ロトム) - Psychic - 70 HP

Pokemon - Basic

C Cycle Draw

Discard a cards from your hand. Then, draw 2 cards.

P Energy Assist

Attach 2 basic energy from your discard pile to your benched Pokemon in any way you like.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SM11a #26

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Phantump (ボクレー) - Psychic - 60 HP

Pokemon - Basic

C Mumble 10

PC Spooky Shot 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SM11a #27

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Trevenant (オーロット) - Psychic - 120 HP

Pokemon - Stage 1

C Deceive Forest 20

You may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.

PCC Shadow Impact 120

Put 4 damage counters on 1 of your Pokemon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SM11a #28

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Dhelmise (ダダリン) - Psychic - 130 HP

Pokemon - Basic

C Seaweed Pickup

Put a Trainer card from your discard pile into your hand.

PPC Buster Swing 100

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SM11a #29

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Marshadow (マーシャドー) - Psychic - 60 HP

Pokemon - Basic

PCC Shadow Imitate

Use 1 of the attacks from your opponent's active Pokemon (except GX attacks) as this attack.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SM11a #30

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Blacephalon (ズガドーン) - Psychic - 110 HP

Pokemon - Basic

PC Depth Bomb

Put 4 damage counters on your opponent's Pokemon in any way you like. If your opponent has exactly 3 remaining prize cards, put 12 damage counters instead.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SM11a #31

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Groudon (グラードン) - Fighting - 130 HP

Pokemon - Basic

C Drought

Attach 2 [F] Energy from your hand to 1 of your Benched Pokemon.

FFC Tremble Earth 130

During your next turn, this Pokemon can't use Tremble Earth.

Weakness: Grass
Resistance:
Retreat: 3

SM11a #32

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Throh (ナゲキ) - Fighting - 120 HP

Pokemon - Basic

FC Gyakuze Hey 30+

If your Benched Pokemon have any damage counters on them, this attack does 90 more damage.

Weakness: Psychic
Resistance:
Retreat: 2

SM11a #33

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Pancham (ヤンチャム) - Fighting - 70 HP

Pokemon - Basic

C Punch 10

Weakness: Psychic
Resistance:
Retreat: 2

SM11a #34

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Pangoro (ゴロンダ) - Fighting - 130 HP

Pokemon - Stage 1

C Light Punch 40

CCC Magnum Punch 90

Weakness: Psychic
Resistance:
Retreat: 2

SM11a #35

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Crabrawler (マケンカニ) - Fighting - 80 HP

Pokemon - Basic

C Jab 10

FC Confront 30

Weakness: Psychic
Resistance:
Retreat: 2

SM11a #36

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Crabominable (ケケンカニ) - Fighting - 140 HP

Pokemon - Stage 1

Ability: Hard Shell

This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

FFC Freezing Punch 80+

If this Pokemon has any [W] Energy attached to it, this attack does 80 more damage.

Weakness: Psychic
Resistance:
Retreat: 4

SM11a #37

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Passimian (ナゲツケサル) - Fighting - 110 HP

Pokemon - Basic

F Spike Draw 20

Draw 2 cards.

FCC Seismic Toss 70

Weakness: Psychic
Resistance:
Retreat: 1

SM11a #38

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Alolan Meowth (アローラニャース) - Darkness - 70 HP

Pokemon - Basic

D Swagger

Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.

CC Hook 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SM11a #39

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Alolan Persian-GX (アローラペルシアンGX) - Darkness - 200 HP

Pokemon - Stage 1

Ability: Triumphant Look

Prevent all damage and effects from attacks from your opponent's Pokemon Tag Team, Ultra Beasts or Pokemon with Special Energy attached done to this Pokemon.

DCC Claw Slash 120

DCC Stoke Claw Gx

This attack does 120 damage to 1 of your opponent's Pokemon. This attacks damage isn't affected by waekness, resistance or any other effect on the defending Pokemon.

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SM11a #40

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Alolan Grimer (アローラベトベター) - Darkness - 80 HP

Pokemon - Basic

C Melt 10

DC Nasty Goo 20

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Fighting
Resistance: Psychic
Retreat: 2

SM11a #41

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Alolan Muk (アローラベトベトン) - Darkness - 140 HP

Pokemon - Stage 1

DC Panic Poison 20

Your opponent's Active Pokemon is now Burned, Confused, and Poisoned.

DDC Sludge Bomb 110

Weakness: Fighting
Resistance: Psychic
Retreat: 4

SM11a #42

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Absol (アブソル) - Darkness - 100 HP

Pokemon - Basic

C Ominous News

Discard a Special Energy from 1 of your opponent's Pokemon.

DC Dirty Slow 70

Discard a card from your hand. If you can't do this, this attack does nothing.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SM11a #43

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Pawniard (コマタナ) - Darkness - 60 HP

Pokemon - Basic

C Bag Cut

Look at your opponent's hand and discard 1 Trainrer card you find there.

DC Sting 20

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SM11a #44

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Bisharp (キリキザン) - Darkness - 120 HP

Pokemon - Stage 1

C Corner 30

The Defending Pokemon can't retreat during your opponent's next turn.

DC Slashing Strike 80

This Pokemon can't use Slashing Strike during your next turn.

Weakness: Fighting
Resistance: Psychic
Retreat: 1

SM11a #45

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Guzzlord (アクジキング) - Darkness - 150 HP

Pokemon - Basic

D Mountain Munch

Discard the top card of your opponent's deck.

DDCC Red Viking 120

If your opponent's Pokemon gets knocked out by damage from this attack, take an extra prize card.

Weakness: Fighting
Resistance: Psychic
Retreat: 4

SM11a #46

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Zangoose (ザングース) - Colorless - 100 HP

Pokemon - Basic

C Corkscrew Punch 10

CC Cruel Blade 20+

This attack does 10 more damage for each damage counter on your opponent's Active Pokemon.

Weakness: Fighting
Resistance:
Retreat: 1

SM11a #47

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Stufful (ヌイコグマ) - Colorless - 80 HP

Pokemon - Basic

CC Continuous Tumble 10+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: Fighting
Resistance:
Retreat: 2

SM11a #48

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Bewear (キテルグマ) - Colorless - 120 HP

Pokemon - Stage 1

Ability: Carry Run

As long as this is Pokemon is on your bench, your active Pokemon's retreat cost is 2 [C] less.

CCC Lariat 120

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: none
Retreat: 2

SM11a #49

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Energy Retrieval (エネルギー回収)

Trainer - Item

Put 2 basic Energy cards from your discard pile into your hand.

SM11a #50

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Energy Switch (エネルギーつけかえ)

Trainer - Item

Move a basic Energy from 1 of your Pokemon to another of your Pokemon.

SM11a #51

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Great Catcher (グレートキャッチャー)

Trainer - Item

Discard 2 cards form your hand in order to use this card. Switch 1 of your opponent's Pokemon-GX-EX with their active Pokemon.

SM11a #52

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Switch (ポケモンいれかえ)

Trainer - Item

Switch your Active Pokemon with 1 of your Benched Pokemon.

SM11a #53

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Pokemon Communication (ポケモン通信)

Trainer - Item

Reveal a Pokemon from your hand and put it into your deck. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

SM11a #54

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Janine (アンズ)

Trainer - Supporter

Look at the top 4 cards from your deck and put 2 of them into your hand. Shuffle the remaining cards into your deck.

SM11a #55

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Professor Oak's Setting (オーキド博士のセッティング)

Trainer - Supporter

Search your deck for 3 basic Pokemon of different type, reveal them and put them onto your bench. Then, shuffle your deck.

SM11a #56

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Judge (ジャッジマン)

Trainer - Supporter

Each player shuffles their hand into their deck and draws 4 cards.

SM11a #57

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Roller Skater (ローラースケーター)

Trainer - Supporter

Discard a card from your hand. Then, draw 2 cards. If you discarded an energy card, draw 2 more cards.

SM11a #58

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Weak Guard Energy (ウィークガードエネルギー)

Energy - Special

This card provides [C]. The Pokemon this card is attached to has no weakness.

SM11a #59

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Draw Energy (ドローエネルギー)

Energy - Special

This card provides [C]. When you attach this card from your hand to 1 of your Pokemon, draw a card.

SM11a #60

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Acro Bike (ダートじてんしゃ)

Trainer - Item

Look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.

SM11a #61

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Escape Board (エスケープボード)

Trainer - Item

When your Active Pokemon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card that was attached to that Pokemon to the Pokemon this card is attached to.

SM11a #62

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Lady (おじょうさま)

Trainer - Supporter

Search your deck for up to 4 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

SM11a #63

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Welder (溶接工)

Trainer - Supporter

Attach up to 2 [R] Energy cards from your hand to 1 of your Pokemon. If you do, draw 3 cards.

SM11a #64

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