SM7a Thunderclap Spark

Japanese release date: 6th July 2018

Pinsir - Grass - 110 HP

Pokemon - Basic

G Grip and Squeeze 20

The defending Pokemon can't retreat during your opponent's next turn.

CCC Hammer In 70

Weakness: Fire
Resistance: None
Retreat: 2

SM7a #1

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Shuckle - Grass - 60 HP

Pokemon - Basic

Ability: Freshly Squeezed

Once during your turn, when you play this card from your hand onto your bench, you may search your deck for 3 basic Energy cards and discard them. Then, shuffle your deck.

G Energy Drink

Attach 2 basic Energy cards from your discard pile to your Pokemon in any way you like.

Weakness: Fire
Resistance: None
Retreat: 1

SM7a #2

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Wurmple - Grass - 60 HP

Pokemon - Basic

C Ram 10

Weakness: Fire
Resistance: None
Retreat: 1

SM7a #3

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Cascoon - Grass - 70 HP

Pokemon - Stage 1

C Cacoon Gather

Search your deck for 4 cards in any combination of 'Silcoon' and 'Cascoon' and put them onto your bench. Then, shuffle your deck.

GC Ram 30

Weakness: Fire
Resistance: None
Retreat: 2

SM7a #4

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Dustox - Grass - 140 HP

Pokemon - Stage 2

Ability: Hazard Evolution

Once during your turn, when you play this card from your hand to evolve 1 of your Pokemon, you may use this Ability. Your opponent's active Pokemon is now paralyzed and poisoned and put 3 damage counters instead of 1 between turns.

GC Gust 70

Weakness: Fire
Resistance: None
Retreat: 2

SM7a #5

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Virizion-GX - Grass - 170 HP

Pokemon - Basic

C Double Draw

Draw 2 cards.

GG Sensitive Blade 50+

If you played a supporter card this turn, this attack does 80 more damage.

C Breeze Away GX

Put any number of your Pokemon in play and all cards attached to them into your hand.

Weakness: Fire
Resistance: None
Retreat: 1

SM7a #6

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Skiddo - Grass - 70 HP

Pokemon - Basic

C Collect

Draw a card.

GC Vine Whip 20

Weakness: Fire
Resistance: None
Retreat: 1

SM7a #7

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Gogoat - Grass - 130 HP

Pokemon - Stage 1

CC Leaf Wallop 40

During your next turn, this Pokemon's 'Leaf Wallop' does 50 more damage.

GGC Solar Beam 100

Weakness: Fire
Resistance: None
Retreat: 2

SM7a #8

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Tapu Bulu - Grass - 130 HP

Pokemon - Basic

GC Heavy Punch 20x

This attack does 20 damage for each of your opponent's benched Pokemon.

GGC Wild Tackle 120

Flip a coin. If tails, this Pokemon does 30 damage to itself.

Weakness: Fire
Resistance: None
Retreat: 2

SM7a #9

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Moltres - Fire - 120 HP

Pokemon - Basic

R Assist Heater 30

You may attach a [R]-Energy card from your hand to 1 of your benched Pokemon.

RRC Fire Wing 90

Weakness: Water
Resistance: None
Retreat: 1

SM7a #10

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Slugma - Fire - 80 HP

Pokemon - Basic

CC Stampede 20

RRC Flamethrower 60

Discard 1 Energy from this Pokemon.

Weakness: Water
Resistance: None
Retreat: 3

SM7a #11

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Magcargo-GX - Fire - 210 HP

Pokemon - Stage 1

Ability: Crash Charge

Once during your turn, you may discard the top card of your deck. If that card is a basic Energy, attach it to 1 of your Pokemon.

RRC Lava Flow 50+

Discard any amount of basic Energy from this Pokemon. This attack does 50 more damage for each card discarded that way.

R Magburn GX

Discard the top 5 cards of your opponent's deck.

Weakness: Water
Resistance: None
Retreat: 3

SM7a #12

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Heatran - Fire - 140 HP

Pokemon - Basic

RCC Lava Burn 60

This attack does 30 damage to 1 of your opponent's benched Pokemon.

RRCC Heat Bazooka 150

Discard the top 5 cards of your deck.

Weakness: Water
Resistance: None
Retreat: 4

SM7a #13

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Victini - Fire - 70 HP

Pokemon - Basic

RC V-Beat 20x

This attack does 20 damage for each of your basic Pokemon in play.

Weakness: Water
Resistance: None
Retreat: 1

SM7a #14

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Litleo - Fire - 60 HP

Pokemon - Basic

Ability: Wild Dash

If your opponent has any Pokemon-EX/GX in play, this Pokemon has no retreat cost.

CC Take Down 30

This Pokemon does 10 damage to itself.

Weakness: Water
Resistance: None
Retreat: 2

SM7a #15

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Pyroar - Fire - 130 HP

Pokemon - Stage 1

CC Crunch 30

Discard an Energy from your opponent's active Pokemon.

RCC Heat Blast 90

Weakness: Water
Resistance: None
Retreat: 2

SM7a #16

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Lapras - Water - 120 HP

Pokemon - Basic

Ability: Swimming

Once during your turn, you may look at the top 2 cards of your deck and put them back in any order.

WC Ice Beam 50

Flip a coin. If heads, your opponent's active Pokemon is now paralyzed.

Weakness: Metal
Resistance: None
Retreat: 2

SM7a #17

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Suicune - Water - 110 HP

Pokemon - Basic

Ability: Frozen Current

Once during your turn, if this Pokemon is your active Pokemon, you may have your opponent switch their active Pokemon with 1 of their benched Pokemon.

WCC Aurora Gain 70

Heal 30 damage from this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 1

SM7a #18

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Cubchoo - Water - 70 HP

Pokemon - Basic

C After Cold

You can only use this attack if you go second and if it's your first turn. Your opponent's active Pokemon is now paralyzed.

CC Beat 20

Weakness: Metal
Resistance: None
Retreat: 2

SM7a #19

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Beartic - Water - 140 HP

Pokemon - Stage 1

WCC Resolute Claws 60+

If your opponent's active Pokemon is a Pokemon-EX/GX, this attack does 60 more damage.

WCCC Blizzard Burn 150

During your next turn, this Pokemon can't attack.

Weakness: Metal
Resistance: None
Retreat: 3

SM7a #20

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White Kyurem - Water - 130 HP

Pokemon - Basic

CC Field Crash 30

Discard your opponent's stadium in play.

WWC Freezing Flame 80+

If this Pokemon has a [R]-Energy attached to it, this attack does 80 more damage.

Weakness: Metal
Resistance: None
Retreat: 3

SM7a #21

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Popplio - Water - 70 HP

Pokemon - Basic

W Blot 10

Heal 10 damage from this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 1

SM7a #22

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Brionne - Water - 90 HP

Pokemon - Stage 1

W Captivate

Switch 1 of your opponent's benched Pokemon with their active Pokemon.

W Water Gun 20

Weakness: Grass
Resistance: None
Retreat: 2

SM7a #23

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Primarina - Water - 150 HP

Pokemon - Stage 2

Ability: Harmonics

Whenever you attach an Energy card from your hand to 1 of your Pokemon, you may attach 2 Energy cards at once instead. (This effect does not work for Energy cards attached by an Attack, Ability or Trainer card)

WCC Hypno Splash 80

Your opponent's active Pokemon is now asleep.

Weakness: Grass
Resistance: None
Retreat: 2

SM7a #24

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Bruxish - Water - 90 HP

Pokemon - Basic

W Mind Bend 20

Your opponent's active Pokemon is now confused.

WC Pursue a Wound

This attack does 60 damage to 1 of your opponent's benched Pokemon that already has any damage counters on it.

Weakness: Grass
Resistance: None
Retreat: 1

SM7a #25

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Electabuzz - Lightning - 80 HP

Pokemon - Basic

LC Thunder Shock 30

Flip a coin. If heads, your opponent's active Pokemon is now paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 2

SM7a #26

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Electivire - Lightning - 140 HP

Pokemon - Stage 1

C Electricharge

Search your deck for 2 [L]-Energy cards and attach them to this Pokemon. Then, shuffle your deck.

LLLC High Voltage Knuckle 190

Discard 3 Energy from this Pokemon.

Weakness: Fighting
Resistance: Metal
Retreat: 4

SM7a #27

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Pachirisu - Lightning - 70 HP

Pokemon - Basic

L Overshort 20+

Before doing damage, you may discard all Tool cards from your opponent's active Pokemon. If you do, this attack does 40 more damage and your opponent's active Pokemon is now paralyzed.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SM7a #28

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Blitzle - Lightning - 70 HP

Pokemon - Basic

L Flop 10

LC Zap Kick 20

Weakness: Fighting
Resistance: Metal
Retreat: 1

SM7a #29

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Zebstrika - Lightning - 110 HP

Pokemon - Stage 1

Ability: Fast Gallop

Once during your turn, you may discard your hand. Then, draw 4 cards.

LC Head Bolt 60

Weakness: Fighting
Resistance: Metal
Retreat: 1

SM7a #30

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Stunfisk - Lightning - 110 HP

Pokemon - Basic

C Flail 10x

This attack does 10 damage for each damage counter on this Pokemon.

L Thunder Blast 50

Discard a [L]-Energy from this Pokemon.

Weakness: Fighting
Resistance: Metal
Retreat: 3

SM7a #31

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Tapu Koko - Lightning - 120 HP

Pokemon - Basic

CC Strafe 30

You may switch this Pokemon with 1 of your benched Pokemon.

LLC Flash Bolt 120

During your next turn, this Pokemon can't use 'Flash Bolt'.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SM7a #32

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Zeraora-GX - Lightning - 190 HP

Pokemon - Basic

Ability: Thunderclap Zone

Each of your Pokemon with any [L]-Energy attached to it has no retreat cost.

LLC Plasma Fist 160

This Pokemon can't attack during your next turn.

L Full Voltage GX

Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like.

Weakness: Fighting
Resistance: Metal
Retreat: 2

SM7a #33

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Onix - Fighting - 120 HP

Pokemon - Basic

CCCC Land Crush 120

Weakness: Grass
Resistance: None
Retreat: 4

SM7a #34

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Alolan Diglett - Metal - 50 HP

Pokemon - Basic

0 Call for Family

Search your deck for 1 basic Pokemon and put it onto your bench. Then, shuffle your deck.

Weakness: Fire
Resistance: Psychic
Retreat: 1

SM7a #35

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Alolan Dugtrio - Metal - 90 HP

Pokemon - Stage 1

0 Mole Rush 60

This attack's damage isn't affected by weakness or resistance.

Weakness: Fire
Resistance: Psychic
Retreat: 1

SM7a #36

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Steelix - Metal - 180 HP

Pokemon - Stage 1

MCC Hammer In 90

MCCC Iron Tackle 170

This Pokemon does 50 damage to itself.

Weakness: Fire
Resistance: Psychic
Retreat: 4

SM7a #37

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Dialga - Metal - 130 HP

Pokemon - Basic

MCC Time Shear 60

If your opponent's active Pokemon is an evolved Pokemon, devolve it by putting the highest evolution card on it into your opponent's hand.

MMCC Power Blast 130

Discard 1 Energy from this Pokemon.

Weakness: Fire
Resistance: Psychic
Retreat: 2

SM7a #38

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Durant - Metal - 80 HP

Pokemon - Basic

C Knock Over 20

You may discard a Stadium in play.

CC Mountain Munch

Discard the top 2 cards of your opponent's deck.

Weakness: Fire
Resistance: Psychic
Retreat: 1

SM7a #39

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Cobalion - Metal - 120 HP

Pokemon - Basic

MC Guard Press 30

During your opponent's next turn, this Pokemon takes 30 less damage from attacks.

MMC Metal Arms 80+

If this Pokemon has a Tool card attached to it, this attack does 40 more damage.

Weakness: Fire
Resistance: Psychic
Retreat: 2

SM7a #40

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Genesect-GX - Metal - 180 HP

Pokemon - Basic

Ability: Double Drive

This Pokemon can have up to 2 Tool cards attached to it. (If this Pokemon loses this ability, discard Tools until 1 Tool card remains)

MMC Burst Bomb 130

This attack's damage isn't affected by resistance.

MMC Break Buster GX 190

Weakness: Fire
Resistance: Psychic
Retreat: 2

SM7a #41

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Magearna - Metal - 90 HP

Pokemon - Basic

C Minor Errand-Running

Search your deck for up to 2 basic Energy cards, reveal them and put them into your hand. Then, shuffle your deck.

MC Energy Press 30+

This attack does 20 more damage for each Energy attached to your opponent's active Pokemon.

Weakness: Fire
Resistance: Psychic
Retreat: 1

SM7a #42

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Ditto Prism Star - Colorless - 40 HP

Pokemon - Basic

Ability: Whatever Evolution

Once during your turn, you may put a Stage 1 evolution card from your hand onto this Pokemon to evolve it. You can't use this ability during your first turn or the turn this Pokemon was put into play.

Weakness: Fighting
Resistance: None
Retreat: 1

SM7a #43

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Kecleon - Colorless - 80 HP

Pokemon - Basic

Ability: Unit Color 1

If this Pokemon has a 'Unit Energy GRW' attached to it, this Pokemon becomes a [G]-[R]-[W]-Pokemon.

C Tongue Slap 10+

If your opponent's active Pokemon is an evolution Pokemon, this attack does 50 more damage.

Weakness: Fighting
Resistance: None
Retreat: 1

SM7a #44

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Energy Switch

Trainer - Item

Move a basic Energy from 1 of your Pokemon to another of your Pokemon.

SM7a #45

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Electripower

Trainer - Item

If your [L]-Pokemon attacks this turn, the attack does 30 more damage to your opponent's active Pokemon.

SM7a #46

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Custom Catcher

Trainer - Item

You may play 2 Custom Catcher cards at once.

- If you played 1 card, draw cards until you have 3 hand cards.

- If you played 2 cards, switch 1 of your opponent's benched Pokemon with their active Pokemon.

SM7a #47

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Super Scoop Up

Trainer - Item

Flip a coin. If heads put 1 of your Pokemon in play and all cards attached to them into your hand.

SM7a #48

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Ultra Ball

Trainer - Item

Discard 2 cards from your hand. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

SM7a #49

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

SM7a #50

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Pokemon Catcher

Trainer - Item

Flip a coin. If heads, switch 1 of your opponent's benched Pokemon with their active Pokemon.

SM7a #51

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Mix Herb

Trainer - Item

You may play 2 Mix Herb cards at once.

- If you played 1 card, remove 1 special condition from your active Pokemon.

- If you played 2 cards, heal 90 damage and all special conditions from your active Pokemon.

SM7a #52

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Counter Gain

Trainer - Item

As long as you have more prize cards remaining than your opponent, the attacks of the Pokemon this card is attached to cost [C] less.

SM7a #53

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Choice Band

Trainer - Item

Tool

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s active Pokemon GX/EX.

SM7a #54

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Kahili

Trainer - Supporter

Draw 2 cards. Then, flip a coin. If heads, put this card back into your hand instead of discarding it.

SM7a #55

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Sightseer

Trainer - Supporter

Draw cards until you have 5 cards in your hand. Before drawing, you may discard as many hand cards as you like.

SM7a #56

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Judge

Trainer - Supporter

Each player shuffles his or her hand into his or her deck and draws 4 cards.

SM7a #57

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Thunder Mountain Prism Star

Trainer - Stadium

Each [L]-Pokemon's attacks cost [L] less. While this card is in play, whenever either player plays a Supporter or Item card from their hand, prevent all effects of that card done to this card.

SM7a #58

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Double Colorless Energy

Energy - Special

Double Colorless Energy provides 2 [C] Energy.

SM7a #59

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Unit Energy GFW

Energy - Special

This card provides [C] Energy. While this card is attached to a Pokemon, it provides [G], [R] and [W] Energy, but provides only 1 Energy at a time.

SM7a #60

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Virizion-GX - Grass - 170 HP

Pokemon - Basic

C Double Draw

Draw 2 cards.

GG Sensitive Blade 50+

If you played a supporter card this turn, this attack does 80 more damage.

C Breeze Away GX

Put any number of your Pokemon in play and all cards attached to them into your hand.

Weakness: Fire
Resistance: None
Retreat: 1

SM7a #61

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Magcargo-GX - Fire - 210 HP

Pokemon - Stage 1

Ability: Crash Charge

Once during your turn, you may discard the top card of your deck. If that card is a basic Energy, attach it to 1 of your Pokemon.

RRC Lava Flow 50+

Discard any amount of basic Energy from this Pokemon. This attack does 50 more damage for each card discarded that way.

R Magburn GX

Discard the top 5 cards of your opponent's deck.

Weakness: Water
Resistance: None
Retreat: 3

SM7a #62

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Zeraora-GX - Lightning - 190 HP

Pokemon - Basic

Ability: Thunderclap Zone

Each of your Pokemon with any [L]-Energy attached to it has no retreat cost.

LLC Plasma Fist 160

This Pokemon can't attack during your next turn.

L Full Voltage GX

Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like.

Weakness: Fighting
Resistance: Metal
Retreat: 2

SM7a #63

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Genesect-GX - Metal - 180 HP

Pokemon - Basic

Ability: Double Drive

This Pokemon can have up to 2 Tool cards attached to it. (If this Pokemon loses this ability, discard Tools until 1 Tool card remains)

MMC Burst Bomb 130

This attack's damage isn't affected by resistance.

MMC Break Buster GX 190

Weakness: Fire
Resistance: Psychic
Retreat: 2

SM7a #64

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Kahili

Trainer - Supporter

Draw 2 cards. Then, flip a coin. If heads, put this card back into your hand instead of discarding it.

SM7a #65

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Judge

Trainer - Supporter

Each player shuffles his or her hand into his or her deck and draws 4 cards.

SM7a #66

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