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Aerodactyl - Fighting - 70 HP

Pokémon - Stage 1 - Evolves from

Ability: Ancient Wind

Once during your turn (before your attack), if Aerodactyl is your Active Pokémon, you may ignore all Poké-Bodies until the end of your turn. This power can't be used if Aerodactyl is affected by a Special Condition.

FC Rising Lunge 20+

Flip a coin. If heads, this attack does 20 damage plus 20 more damage.

Weakness: Water
Resistance: none
Retreat: 1

Illustrated by Toshinao Aoki

Price History

Decklists that include this card

This card does not appear in any decklist from our main database. You can try searching for City League decklists instead.