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Shedinja - Grass - 60 HP

Pokémon - Stage 1 - Evolves from Nincada

Ability: Resent

Once during your opponent's turn, if Shedinja would be Knocked Out by damage from an attack, you may put 4 damage counters on the Attacking Pokémon and each of the opponent's Pokémon that has the same name as the Attacking Pokémon.

C Curse and Deceive

Put 3 damage counters on the Defending Pokémon. If Shedinja has any damage counters on it, the Defending Pokémon is now Confused.

Weakness: none
Resistance: none
Retreat: 0

Illustrated by Kouki Saitou

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