

Caterpie - Grass - 50 HP
Pokémon - Basic
Ability: Adaptive Evolution
This Pokémon can evolve during your first turn or the turn you play it.
C Gnaw 10
Weakness: Fire
Resistance: none
Retreat: 1


Butterfree - Grass - 140 HP
Pokémon - Stage 2 - Evolves from Metapod
G Panic Poison 30
Your opponent's Active Pokémon is now Burned, Confused, and Poisoned.
CC Cutting Wind 80
Weakness: Fire
Resistance: none
Retreat: 1

Scyther - Grass - 80 HP
Pokémon - Basic
C Swords Dance
During your next turn, this Pokémon's Blinding Scythe attack does 70 more damage (before applying Weakness and Resistance).
C Blinding Scythe 20
Weakness: Fire
Resistance: none
Retreat: 1

Shuckle - Grass - 80 HP
Pokémon - Basic
C Berry Picking
Shuffle up to 5 basic Energy cards from your discard pile into your deck.
GCC Bind 50
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fire
Resistance: none
Retreat: 1

Heracross - Grass - 130 HP
Pokémon - Basic
CC Push Down 30
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
GGC Superpowered Horns 110
Weakness: Fire
Resistance: none
Retreat: 2

Lotad - Grass - 60 HP
Pokémon - Basic
C Mini Drain 10
Heal 10 damage from this Pokémon.
GC Ram 20
Weakness: Fire
Resistance: none
Retreat: 1

Ability: Top Entry
Once during your turn, if you drew this Pokémon from your deck at the beginning of your turn and your Bench isn't full, before you put it into your hand, you may put it onto your Bench.
GCC Fury Swipes 40×
Flip 3 coins. This attack does 40 damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1


Surskit - Grass - 50 HP
Pokémon - Basic
C Agility 10
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1

Masquerain - Grass - 90 HP
Pokémon - Stage 1 - Evolves from Surskit
C Threatening Pattern 30
During your opponent's next turn, Energy can't be attached from your opponent's hand to the Defending Pokémon.
CC U-turn 40
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1

Snover - Grass - 90 HP
Pokémon - Basic
CC Beat 20
GCC Razor Leaf 50
Weakness: Fire
Resistance: none
Retreat: 3


Phantump - Grass - 60 HP
Pokémon - Basic
C Dark Guidance
Put a Basic Pokémon from your discard pile onto your Bench.
GC Seed Bomb 30
Weakness: Fire
Resistance: none
Retreat: 1



Rillaboom V - Grass - 220 HP
Pokémon - Basic
G Forest Feast
Search your deck for up to 2 Basic [G] Pokémon and put them onto your Bench. Then, shuffle your deck.
GGGC Wood Hammer 220
This Pokémon also does 30 damage to itself.
Weakness: Fire
Resistance: none
Retreat: 3

Rillaboom VMAX - Grass - 330 HP
Pokémon - VMAX - Evolves from Rillaboom V
C Scratch 50
GGGC Max Beating 130+
You may discard up to 3 [G] Energy from this Pokémon. If you do, this attack does 50 more damage for each card you discarded in this way.
Weakness: Fire
Resistance: none
Retreat: 3

Eldegoss V - Grass - 180 HP
Pokémon - Basic
Ability: Happy Match
When you play this Pokémon from your hand onto your Bench during your turn, you may put a Supporter card from your discard pile into your hand.
CC Float Up 50
You may shuffle this Pokémon and all attached cards into your deck.
Weakness: Fire
Resistance: none
Retreat: 1

Applin - Grass - 40 HP
Pokémon - Basic
GC Continuous Tumble 10+
Flip a coin until you get tails. This attack does 30 more damage for each heads.
Weakness: Fire
Resistance: none
Retreat: 1

Applin - Grass - 40 HP
Pokémon - Basic
C Withdraw
Flip a coin. If heads, during your opponent's next turn, prevent all damage done to this Pokémon by attacks.
Weakness: Fire
Resistance: none
Retreat: 1

Ability: Apple Drop
Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, shuffle this Pokémon and all attached cards into your deck.
CC Acid Spray 60
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
Weakness: Fire
Resistance: none
Retreat: 1


Vulpix - Fire - 60 HP
Pokémon - Basic
R Confuse Ray
Your opponent's Active Pokémon is now Confused.
CC Smash Kick 20
Weakness: Water
Resistance: none
Retreat: 1

R Hex 30+
If your opponent's Active Pokémon is affected by a Special Condition, this attack does 90 more damage.
RCC Flickering Flames 90
Your opponent's Active Pokémon is now Asleep.
Weakness: Water
Resistance: none
Retreat: 1

Ninetales V - Fire - 200 HP
Pokémon - Basic
RCC Nine-Tailed Shapeshifter
Choose 1 of your opponent's Active Pokémon's attacks and use it as this attack.
RCCC Flamethrower 180
Discard an Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2

Growlithe - Fire - 80 HP
Pokémon - Basic
C Odor Sleuth
Flip a coin. If heads, put a card from your discard pile into your hand.
RRC Fire Claws 60
Weakness: Water
Resistance: none
Retreat: 2


Magmar - Fire - 90 HP
Pokémon - Basic
C Punch 10
RC Heat Breath 20+
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Water
Resistance: none
Retreat: 2

RC Burst Punch 30
Your opponent's Active Pokémon is now Burned.
RRC Ground Burn 80+
Each player discards the top card of their deck. This attack does 100 more damage for each Energy card discarded in this way.
Weakness: Water
Resistance: none
Retreat: 3

Litwick - Fire - 60 HP
Pokémon - Basic
R Scorch
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 1

Ability: Top Entry
Once during your turn, if you drew this Pokémon from your deck at the beginning of your turn and your Bench isn't full, before you put it into your hand, you may put it onto your Bench.
R Reignite 20
Attach a [R] Energy card from your discard pile to 1 of your Pokémon.
Weakness: Water
Resistance: none
Retreat: 1

Chandelure - Fire - 140 HP
Pokémon - Stage 2 - Evolves from Lampent
Ability: Protective Glow
All of your Pokémon that have Energy attached have no Weakness.
RC Mirage Flare 110
Your opponent's Active Pokémon is now Confused.
Weakness: Water
Resistance: none
Retreat: 2

Heatmor - Fire - 120 HP
Pokémon - Basic
C Lick 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
RRC Flamethrower 120
Discard an Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2

Cinderace V - Fire - 210 HP
Pokémon - Basic
Ability: Field Runner
If a Stadium is in play, this Pokémon has no Retreat Cost.
RRC Crimson Legs 140
Weakness: Water
Resistance: none
Retreat: 2

Cinderace VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Cinderace V
RC Counter 30+
If this Pokémon was damaged by an attack during your opponent's last turn, this attack does that much more damage.
RRC Max Pyro Ball 170
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2

Galarian Mr. Mime - Water - 80 HP
Pokémon - Basic
C Icy Wind 10
Your opponent's Active Pokémon is now Asleep.
WC Triple Spin 20×
Flip 3 coins. This attack does 20 damage for each heads.
Weakness: Metal
Resistance: none
Retreat: 1

Galarian Mr. Rime - Water - 110 HP
Pokémon - Stage 1 - Evolves from Galarian Mr. Mime
Ability: Screen Cleaner
Prevent all effects of your opponent's attacks, except damage, done to all of your Pokémon that have Energy attached. (Existing effects are not removed.)
WC Triple Spin 50×
Flip 3 coins. This attack does 50 damage for each heads.
Weakness: Metal
Resistance: none
Retreat: 1

Magikarp - Water - 30 HP
Pokémon - Basic
C Leap Out
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Lightning
Resistance: none
Retreat: 1


Wingull - Water - 70 HP
Pokémon - Basic
C Collect
Draw a card.
WC Wave Splash 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1


Milotic V - Water - 210 HP
Pokémon - Basic
WCC Aqua Impact 10+
This attack does 50 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.
WCCC Hypno Splash 150
Your opponent's Active Pokémon is now Asleep.
Weakness: Lightning
Resistance: none
Retreat: 2

Tympole - Water - 60 HP
Pokémon - Basic
C Spiral Attack
Your opponent's Active Pokémon is now Confused.
Weakness: Lightning
Resistance: none
Retreat: 1


Seismitoad - Water - 170 HP
Pokémon - Stage 2 - Evolves from Palpitoad
W Split Spiral Punch 30
Your opponent's Active Pokémon is now Confused.
WCCC Resonance 120+
If your opponent's Active Pokémon is Confused, this attack does 120 more damage.
Weakness: Lightning
Resistance: none
Retreat: 3

Galarian Darumaka - Water - 80 HP
Pokémon - Basic
WC Ice Punch 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Metal
Resistance: none
Retreat: 2

Galarian Darmanitan - Water - 140 HP
Pokémon - Stage 1 - Evolves from Galarian Darumaka
WCC Blizzard 80
This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WWCC Crushing Headbutt 170
During your next turn, this Pokémon can't use Crushing Headbutt.
Weakness: Metal
Resistance: none
Retreat: 3

Inteleon V - Water - 200 HP
Pokémon - Basic
W Snipe Shot
This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WWC Aqua Report 130
Your opponent reveals their hand.
Weakness: Lightning
Resistance: none
Retreat: 2

Inteleon VMAX - Water - 320 HP
Pokémon - VMAX - Evolves from Inteleon V
W Hydro Snipe 60
You may put an Energy attached to your opponent's Active Pokémon into their hand.
WWC Max Bullet 160
This attack also does 60 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 2

Cramorant - Water - 110 HP
Pokémon - Basic
W Dive 20
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon.
CCC Hydro Pump 50+
This attack does 20 more damage for each [W] Energy attached to this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Arrokuda - Water - 60 HP
Pokémon - Basic
W Rain Splash 20
Weakness: Lightning
Resistance: none
Retreat: 1

Barraskewda - Water - 120 HP
Pokémon - Stage 1 - Evolves from Arrokuda
C Peck 30
W Spiral Jet 130
Discard 2 [W] Energy cards from your hand. If you don't, this attack does nothing.
Weakness: Lightning
Resistance: none
Retreat: 1

Eiscue - Water - 120 HP
Pokémon - Basic
Ability: Ice Face
If this Pokémon has full HP, it takes 60 less damage from your opponent's attacks (after applying Weakness and Resistance).
WCC Blizzard 70
This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Metal
Resistance: none
Retreat: 2

Eiscue V - Water - 210 HP
Pokémon - Basic
Ability: Cold Absorption
Whenever you attach a [W] Energy card from your hand to this Pokémon during your turn, heal 30 damage from it.
WWC Blizzard 120
This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Metal
Resistance: none
Retreat: 2

Voltorb - Lightning - 50 HP
Pokémon - Basic
C Continuous Tumble 20×
Flip a coin until you get tails. This attack does 20 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1


Electabuzz - Lightning - 90 HP
Pokémon - Basic
C Knuckle Punch 10
LLC Electroslug 70
Weakness: Fighting
Resistance: none
Retreat: 2

Electivire - Lightning - 140 HP
Pokémon - Stage 1 - Evolves from Electabuzz
LC Thunder Shock 50
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
LLC Electrified Bolt 90+
If this Pokémon has any Special Energy attached, this attack does 90 more damage.
Weakness: Fighting
Resistance: none
Retreat: 3

Shinx - Lightning - 60 HP
Pokémon - Basic
L Under Pressure 10+
If your opponent has 3 or fewer Prize cards remaining, this attack does 50 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1

Ability: Top Entry
Once during your turn, if you drew this Pokémon from your deck at the beginning of your turn and your Bench isn't full, before you put it into your hand, you may put it onto your Bench.
L Zap Kick 30
Weakness: Fighting
Resistance: none
Retreat: 1


Helioptile - Lightning - 70 HP
Pokémon - Basic
L Thunder Jolt 30
This Pokémon also does 10 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1

Heliolisk - Lightning - 110 HP
Pokémon - Stage 1 - Evolves from Helioptile
L Eerie Impulse
Flip a coin. If heads, discard an Energy from 1 of your opponent's Pokémon.
LC Thunder 120
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1


LCC Powerful Storm 60+
This attack does 20 more damage for each Energy attached to all of your Pokémon.
LCCC Thunder Jolt Beam 170
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 2

Boltund V - Lightning - 200 HP
Pokémon - Basic
L Electrify
Search your deck for up to 2 [L] Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
LC Bolt Storm 10+
This attack does 30 more damage for each [L] Energy attached to all of your Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2

Toxel - Lightning - 70 HP
Pokémon - Basic
L Tight Jaw 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 2

Toxtricity - Lightning - 130 HP
Pokémon - Stage 1 - Evolves from Toxel
L Poison Shout
This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Your opponent's Active Pokémon is now Poisoned.
LCC Hammer In 90
Weakness: Fighting
Resistance: none
Retreat: 2

Toxtricity V - Lightning - 210 HP
Pokémon - Basic
L Poison Jab 20
Your opponent's Active Pokémon is now Poisoned.
LLC Electric Riot 90+
If your opponent's Active Pokémon is Poisoned, this attack does 90 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2

Toxtricity VMAX - Lightning - 320 HP
Pokémon - VMAX - Evolves from Toxtricity V
LLC G-Max Riot 160+
If your opponent's Active Pokémon is Poisoned, this attack does 80 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2

Pincurchin V - Lightning - 170 HP
Pokémon - Basic
Ability: Counterattack Kerzap
If this Pokémon is in the Active Spot and is damaged by an opponent's attack (even if it is Knocked Out), flip 3 coins. For each heads, put 3 damage counters on the Attacking Pokémon.
LLC Sparking Strike 120
Weakness: Fighting
Resistance: none
Retreat: 2

Morpeko - Lightning - 80 HP
Pokémon - Basic
C Torment 20
Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack.
LC Spark 50
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1

Clefairy - Psychic - 60 HP
Pokémon - Basic
C Shining Fingers
Your opponent's Active Pokémon is now Asleep.
P Magical Shot 10
Weakness: Metal
Resistance: none
Retreat: 1

Ability: Prankish
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put an Energy attached to your opponent's Active Pokémon on top of their deck.
PC Moon Kick 60
Weakness: Metal
Resistance: none
Retreat: 2

Natu - Psychic - 60 HP
Pokémon - Basic
C Me First
Draw a card.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

C Energy Warp
Move an Energy from 1 of your opponent's Benched Pokémon to their Active Pokémon.
P Psychic 10+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Galarian Corsola - Psychic - 80 HP
Pokémon - Basic
P Cursed Drop
Put 3 damage counters on your opponent's Pokémon in any way you like.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Galarian Cursola - Psychic - 100 HP
Pokémon - Stage 1 - Evolves from Galarian Corsola
Ability: Perish Body
If this Pokémon is in the Active Spot and is Knocked Out by damage from an opponent's attack, flip a coin. If heads, the Attacking Pokémon is Knocked Out.
PC Corner 60
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Sigilyph - Psychic - 110 HP
Pokémon - Basic
Ability: Counterattack
If this Pokémon is in the Active Spot and is damaged by an opponent's attack (even if it is Knocked Out), put 3 damage counters on the Attacking Pokémon.
PC Psychic Assault 30+
This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Sandygast - Psychic - 80 HP
Pokémon - Basic
P Sneaky Placement
Put 1 damage counter on 1 of your opponent's Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 3

CC Sand Sink
Discard the top card of your opponent's deck. If this Pokémon has a Cursed Shovel attached, discard 2 more cards from the top of your opponent's deck.
PCC Super Absorption 90
Heal 30 damage from this Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 4

Hatenna - Psychic - 60 HP
Pokémon - Basic
C Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
CC Psyshot 20
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Ability: Mind Hat
Once during your turn, you may use this Ability. Each player discards a card from their hand. (Your opponent discards first.)
P Dripping Grudge
Put 1 damage counter on your opponent's Active Pokémon for each Pokémon in your discard pile.
Weakness: Darkness
Resistance: Fighting
Retreat: 2

Milcery - Psychic - 50 HP
Pokémon - Basic
C Aromatherapy
Heal 10 damage from each of your Pokémon.
PC Tackle 20
Weakness: Metal
Resistance: none
Retreat: 1


Indeedee - Psychic - 100 HP
Pokémon - Basic
C Replenish Time
Heal 30 damage from each of your Pokémon.
PC Psybeam 30
Your opponent's Active Pokémon is now Confused.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Dreepy - Psychic - 60 HP
Pokémon - Basic
P Quick Attack 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 1


Ability: Infiltrator
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
PP Phantom Force 120
Put 3 damage counters on your opponent's Benched Pokémon in any way you like.
Weakness: Darkness
Resistance: Fighting
Retreat: 0

Dragapult V - Psychic - 210 HP
Pokémon - Basic
P Bite 30
PP Jet Assault 60+
If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 80 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Dragapult VMAX - Psychic - 320 HP
Pokémon - VMAX - Evolves from Dragapult V
P Shred 60
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
PP Max Phantom 130
Put 5 damage counters on your opponent's Benched Pokémon in any way you like.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Galarian Farfetch'd - Fighting - 80 HP
Pokémon - Basic
F Rock Smash 10+
Flip a coin. If heads, this attack does 30 more damage.
CC Pierce 30
Weakness: Psychic
Resistance: none
Retreat: 1

Galarian Sirfetch'd - Fighting - 130 HP
Pokémon - Stage 1 - Evolves from Galarian Farfetch'd
F Pierce 40
FCC Meteor Assault 180
This Pokémon can't use Meteor Assault again until it leaves the Active Spot.
Weakness: Psychic
Resistance: none
Retreat: 2

Nosepass - Fighting - 80 HP
Pokémon - Basic
C Tackle 10
CCC Rolling Tackle 50
Weakness: Grass
Resistance: none
Retreat: 3

Meditite - Fighting - 70 HP
Pokémon - Basic
C Yoga Shock 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Psychic
Resistance: none
Retreat: 1

F Yoga Kick 40
This attack's damage isn't affected by Weakness or Resistance.
CCC Psychic 60+
This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Psychic
Resistance: none
Retreat: 1

Barboach - Fighting - 70 HP
Pokémon - Basic
F Razor Fin 10
Weakness: Grass
Resistance: none
Retreat: 2

Ability: Submerge
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).
FF Earthquake 140
This attack also does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grass
Resistance: none
Retreat: 3

Galarian Yamask - Fighting - 70 HP
Pokémon - Basic
CC Reckless Charge 50
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2

Galarian Runerigus - Fighting - 100 HP
Pokémon - Stage 1 - Evolves from Galarian Yamask
CC Spreading Spite
For each damage counter on this Galarian Runerigus, put 2 damage counters on your opponent's Pokémon in any way you like.
FCC Mad Hammer 120
This Pokémon also does 30 damage to itself.
Weakness: Grass
Resistance: none
Retreat: 2

Binacle - Fighting - 80 HP
Pokémon - Basic
FCC Dual Chop 50×
Flip 2 coins. This attack does 50 damage for each heads.
Weakness: Grass
Resistance: none
Retreat: 2

Barbaracle - Fighting - 120 HP
Pokémon - Stage 1 - Evolves from Binacle
FC Rock Hurl 50
This attack's damage isn't affected by Resistance.
FCC Hand Press 80+
If you have more cards in your hand than your opponent, this attack does 80 more damage.
Weakness: Grass
Resistance: none
Retreat: 3



Ability: Tar Generator
Once during your turn, you may attach a [R] Energy card, a [F] Energy card, or 1 of each from your discard pile to your Pokémon in any way you like.
FCCC Flaming Avalanche 130
Weakness: Grass
Resistance: none
Retreat: 4

Sandaconda V - Fighting - 220 HP
Pokémon - Basic
F Sand Eater 30
Attach a [F] Energy card from your discard pile to this Pokémon.
FFC Sand Breath 220
Discard 2 Energy from this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 3

Falinks - Fighting - 90 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
CC Team Attack 30×
This attack does 30 damage for each of your Benched Pokémon that has "Falinks" in its name.
Weakness: Psychic
Resistance: none
Retreat: 1

Falinks V - Fighting - 160 HP
Pokémon - Basic
Ability: Iron Defense Formation
All of your Pokémon that have "Falinks" in their name take 20 less damage from your opponent's attacks (after applying Weakness and Resistance).
FFC Giga Impact 210
During your next turn, this Pokémon can't attack.
Weakness: Psychic
Resistance: none
Retreat: 2

Stonjourner - Fighting - 140 HP
Pokémon - Basic
FCC Mega Kick 80
FCCC Power Press 120+
If this Pokémon has at least 1 extra Energy attached (in addition to this attack's cost), this attack does 60 more damage.
Weakness: Grass
Resistance: none
Retreat: 4

Koffing - Darkness - 70 HP
Pokémon - Basic
D Suffocating Gas 10
Weakness: Fighting
Resistance: none
Retreat: 1

Galarian Weezing - Darkness - 130 HP
Pokémon - Stage 1 - Evolves from Koffing
Ability: Neutralizing Gas
As long as this Pokémon is in the Active Spot, your opponent's Pokémon in play have no Abilities, except for Neutralizing Gas.
D Severe Poison
Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon during Pokémon Checkup.
Weakness: Fighting
Resistance: none
Retreat: 3

Stunky - Darkness - 70 HP
Pokémon - Basic
CC Poison Gas 10
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fighting
Resistance: none
Retreat: 2


Spiritomb - Darkness - 60 HP
Pokémon - Basic
D Splitting Spite
Discard the top card of each player's deck.
DC Dripping Grudge
Put 1 damage counter on your opponent's Active Pokémon for each Pokémon in your discard pile.
Weakness: Grass
Resistance: none
Retreat: 2

Trubbish - Darkness - 60 HP
Pokémon - Basic
CC Venoshock 20+
If your opponent's Active Pokémon is Poisoned, this attack does 50 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1


Vullaby - Darkness - 60 HP
Pokémon - Basic
C Pluck 10
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

D Bone Rush 30×
Flip a coin until you get tails. This attack does 30 damage for each heads.
DD Blindside
This attack does 100 damage to 1 of your opponent's Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: Fighting
Retreat: 2

Malamar V - Darkness - 210 HP
Pokémon - Basic
DC Drag Off
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.
DDC Brain Shake 130
Your opponent's Active Pokémon is now Confused.
Weakness: Grass
Resistance: none
Retreat: 2

Malamar VMAX - Darkness - 310 HP
Pokémon - VMAX - Evolves from Malamar V
DDC Max Jammer 180
Your opponent reveals their hand. Choose a card you find there and put it on the bottom of their deck.
Weakness: Grass
Resistance: none
Retreat: 2

Impidimp - Darkness - 70 HP
Pokémon - Basic
D Beat 10
DC Stampede 20
Weakness: Grass
Resistance: none
Retreat: 1


Grimmsnarl - Darkness - 170 HP
Pokémon - Stage 2 - Evolves from Morgrem
Ability: Dark Oath
As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon's attacks cost [C] more.
DCC Energy Press 100+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Grass
Resistance: none
Retreat: 3

Galarian Meowth - Metal - 60 HP
Pokémon - Basic
Ability: Evolution Roar
You must discard 2 cards from your hand in order to use this Ability. Once during your turn, you may search your deck for a Galarian Perrserker, reveal it, and put it into your hand. Then, shuffle your deck.
MC Scratch 20
Weakness: Fire
Resistance: Grass
Retreat: 2

Galarian Perrserker - Metal - 120 HP
Pokémon - Stage 1 - Evolves from Galarian Meowth
MC Slash 50
MMC Claw Dagger 80×
Flip 3 coins. This attack does 80 damage for each heads.
Weakness: Fire
Resistance: Grass
Retreat: 2

M Raid 30+
If this Pokémon evolved from Scyther during this turn, this attack does 90 more damage.
MCC Guard Claw 90
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Weakness: Fire
Resistance: Grass
Retreat: 1

Bronzor - Metal - 60 HP
Pokémon - Basic
M Ram 10
MC Speed Dive 20
Weakness: Fire
Resistance: Grass
Retreat: 1



Durant - Metal - 100 HP
Pokémon - Basic
C Gathering Food
For each Energy attached to this Pokémon, search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.
MCC Metal Claw 80
Weakness: Fire
Resistance: Grass
Retreat: 1

Honedge - Metal - 60 HP
Pokémon - Basic
MC Slicing Blade 30
Weakness: Fire
Resistance: Grass
Retreat: 1


Ability: Big Shield
All of your Pokémon take 30 less damage from your opponent's attacks (after applying Weakness and Resistance). You can't apply more than 1 Big Shield Ability at a time.
MMC Power Edge 130
Weakness: Fire
Resistance: Grass
Retreat: 3

Copperajah V - Metal - 220 HP
Pokémon - Basic
MMC Adamantine Press 90
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MMMC Wrack Down 180
Weakness: Fire
Resistance: Grass
Retreat: 4

Copperajah VMAX - Metal - 340 HP
Pokémon - VMAX - Evolves from Copperajah V
MMC Dangerous Nose 100+
If your opponent's Active Pokémon is a Basic Pokémon, this attack does 100 more damage.
MMMC G-Max Hammer 240
Weakness: Fire
Resistance: Grass
Retreat: 4

Duraludon - Metal - 130 HP
Pokémon - Basic
C Metal Sharpener 30
Attach a [M] Energy card from your discard pile to 1 of your Pokémon.
MMC Power Beam 110
Weakness: Fire
Resistance: Grass
Retreat: 2

Zacian - Metal - 120 HP
Pokémon - Basic
MC Energy Stream 30
Attach a [M] Energy card from your discard pile to this Pokémon.
MMC Smashing Edge 120
Flip a coin. If tails, discard 2 Energy from this Pokémon.
Weakness: Fire
Resistance: Grass
Retreat: 2

Zamazenta - Metal - 120 HP
Pokémon - Basic
MC Guard Press 30
During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
MC Power Rush 120
Flip a coin. If tails, during your next turn, this Pokémon can't attack.
Weakness: Fire
Resistance: Grass
Retreat: 2

Snorlax - Colorless - 150 HP
Pokémon - Basic
C Collect
Draw 2 cards.
CCC Collapse 120
This Pokémon is now Asleep.
Weakness: Fighting
Resistance: none
Retreat: 4

Chatot - Colorless - 70 HP
Pokémon - Basic
Ability: Lucky Match
When you play this Pokémon from your hand onto your Bench during your turn, you may flip a coin. If heads, put a Supporter card from your discard pile into your hand.
CC Glide 30
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Pidove - Colorless - 60 HP
Pokémon - Basic
C Chirp
Search your deck for up to 2 Pokémon with [F] Resistance, reveal them, and put them into your hand. Then, shuffle your deck.
CC Razor Wing 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1


CC Daunt 50
During your opponent's next turn, the Defending Pokémon's attacks do 50 less damage (before applying Weakness and Resistance).
CCC Air Slash 150
Discard an Energy from this Pokémon.
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Bunnelby - Colorless - 70 HP
Pokémon - Basic
C Burrow
Discard the top card of your opponent's deck.
CCC Headbutt Bounce 50
Weakness: Fighting
Resistance: none
Retreat: 1

CCC Mining Rush 30×
Discard up to 6 cards from the top of your deck. If you do, this attack does 30 damage for each card you discarded in this way.
CCCC Headbutt Bounce 110
Weakness: Fighting
Resistance: none
Retreat: 3

Hawlucha - Colorless - 90 HP
Pokémon - Basic
C Windfall
Shuffle your hand into your deck. Then, draw 5 cards.
C Speed Attack 30
Weakness: Lightning
Resistance: Fighting
Retreat: 1

Stufful - Colorless - 80 HP
Pokémon - Basic
C Tackle 10
CCC Jump On 40+
Flip a coin. If heads, this attack does 40 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2


Skwovet - Colorless - 70 HP
Pokémon - Basic
C Tackle 10
CC Bite 20
Weakness: Fighting
Resistance: none
Retreat: 1

Ability: Greedy Tail
Once during your turn, you may search your deck for a Pokémon Tool card, reveal it, and put it into your hand. Then, shuffle your deck.
CCC Tail Smack 80
Weakness: Fighting
Resistance: none
Retreat: 1

Dubwool V - Colorless - 210 HP
Pokémon - Basic
Ability: Soft Wool
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
CCC Revenge Blast 120+
This attack does 30 more damage for each Prize card your opponent has taken.
Weakness: Fighting
Resistance: none
Retreat: 2

Trainer - Supporter

Trainer - Tool

Trainer - Item

Trainer - Tool

Trainer - Supporter

Trainer - Item

Trainer - Stadium

Trainer - Supporter

Trainer - Item
Draw 3 cards.

Trainer - Supporter
Your opponent reveals their hand. Put a Trainer card you find there on the bottom of their deck.

Trainer - Item

Trainer - Item

Trainer - Supporter

Trainer - Supporter

Trainer - Item

Trainer - Stadium

Trainer - Stadium

Energy - Special Energy
When you attach this card from your hand to a Pokémon, search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

Energy - Special Energy
If the [P] Pokémon this card is attached to is in the Active Spot and is damaged by an opponent's attack (even if it is Knocked Out), put 2 damage counters on the Attacking Pokémon.

Energy - Special Energy
When you attach this card from your hand to a [L] Pokémon, draw 2 cards.

Energy - Special Energy
If this card is attached to a Pokémon V or a Pokémon-GX, it provides [C] Energy instead.

Rillaboom V - Grass - 220 HP
Pokémon - Basic
G Forest Feast
Search your deck for up to 2 Basic [G] Pokémon and put them onto your Bench. Then, shuffle your deck.
GGGC Wood Hammer 220
This Pokémon also does 30 damage to itself.
Weakness: Fire
Resistance: none
Retreat: 3

Eldegoss V - Grass - 180 HP
Pokémon - Basic
Ability: Happy Match
When you play this Pokémon from your hand onto your Bench during your turn, you may put a Supporter card from your discard pile into your hand.
CC Float Up 50
You may shuffle this Pokémon and all attached cards into your deck.
Weakness: Fire
Resistance: none
Retreat: 1

Ninetales V - Fire - 200 HP
Pokémon - Basic
RCC Nine-Tailed Shapeshifter
Choose 1 of your opponent's Active Pokémon's attacks and use it as this attack.
RCCC Flamethrower 180
Discard an Energy from this Pokémon.
Weakness: Water
Resistance: none
Retreat: 2

Cinderace V - Fire - 210 HP
Pokémon - Basic
Ability: Field Runner
If a Stadium is in play, this Pokémon has no Retreat Cost.
RRC Crimson Legs 140
Weakness: Water
Resistance: none
Retreat: 2

Milotic V - Water - 210 HP
Pokémon - Basic
WCC Aqua Impact 10+
This attack does 50 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.
WCCC Hypno Splash 150
Your opponent's Active Pokémon is now Asleep.
Weakness: Lightning
Resistance: none
Retreat: 2

Inteleon V - Water - 200 HP
Pokémon - Basic
W Snipe Shot
This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
WWC Aqua Report 130
Your opponent reveals their hand.
Weakness: Lightning
Resistance: none
Retreat: 2

Boltund V - Lightning - 200 HP
Pokémon - Basic
L Electrify
Search your deck for up to 2 [L] Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
LC Bolt Storm 10+
This attack does 30 more damage for each [L] Energy attached to all of your Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 2

Toxtricity V - Lightning - 210 HP
Pokémon - Basic
L Poison Jab 20
Your opponent's Active Pokémon is now Poisoned.
LLC Electric Riot 90+
If your opponent's Active Pokémon is Poisoned, this attack does 90 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2

Dragapult V - Psychic - 210 HP
Pokémon - Basic
P Bite 30
PP Jet Assault 60+
If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 80 more damage.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Sandaconda V - Fighting - 220 HP
Pokémon - Basic
F Sand Eater 30
Attach a [F] Energy card from your discard pile to this Pokémon.
FFC Sand Breath 220
Discard 2 Energy from this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 3

Falinks V - Fighting - 160 HP
Pokémon - Basic
Ability: Iron Defense Formation
All of your Pokémon that have "Falinks" in their name take 20 less damage from your opponent's attacks (after applying Weakness and Resistance).
FFC Giga Impact 210
During your next turn, this Pokémon can't attack.
Weakness: Psychic
Resistance: none
Retreat: 2

Malamar V - Darkness - 210 HP
Pokémon - Basic
DC Drag Off
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.
DDC Brain Shake 130
Your opponent's Active Pokémon is now Confused.
Weakness: Grass
Resistance: none
Retreat: 2

Copperajah V - Metal - 220 HP
Pokémon - Basic
MMC Adamantine Press 90
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MMMC Wrack Down 180
Weakness: Fire
Resistance: Grass
Retreat: 4

Dubwool V - Colorless - 210 HP
Pokémon - Basic
Ability: Soft Wool
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
CCC Revenge Blast 120+
This attack does 30 more damage for each Prize card your opponent has taken.
Weakness: Fighting
Resistance: none
Retreat: 2

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter
Your opponent reveals their hand. Put a Trainer card you find there on the bottom of their deck.

Trainer - Supporter

Rillaboom VMAX - Grass - 330 HP
Pokémon - VMAX - Evolves from Rillaboom V
C Scratch 50
GGGC Max Beating 130+
You may discard up to 3 [G] Energy from this Pokémon. If you do, this attack does 50 more damage for each card you discarded in this way.
Weakness: Fire
Resistance: none
Retreat: 3

Cinderace VMAX - Fire - 320 HP
Pokémon - VMAX - Evolves from Cinderace V
RC Counter 30+
If this Pokémon was damaged by an attack during your opponent's last turn, this attack does that much more damage.
RRC Max Pyro Ball 170
Your opponent's Active Pokémon is now Burned.
Weakness: Water
Resistance: none
Retreat: 2

Inteleon VMAX - Water - 320 HP
Pokémon - VMAX - Evolves from Inteleon V
W Hydro Snipe 60
You may put an Energy attached to your opponent's Active Pokémon into their hand.
WWC Max Bullet 160
This attack also does 60 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning
Resistance: none
Retreat: 2

Toxtricity VMAX - Lightning - 320 HP
Pokémon - VMAX - Evolves from Toxtricity V
LLC G-Max Riot 160+
If your opponent's Active Pokémon is Poisoned, this attack does 80 more damage.
Weakness: Fighting
Resistance: none
Retreat: 2

Dragapult VMAX - Psychic - 320 HP
Pokémon - VMAX - Evolves from Dragapult V
P Shred 60
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
PP Max Phantom 130
Put 5 damage counters on your opponent's Benched Pokémon in any way you like.
Weakness: Darkness
Resistance: Fighting
Retreat: 1

Malamar VMAX - Darkness - 310 HP
Pokémon - VMAX - Evolves from Malamar V
DDC Max Jammer 180
Your opponent reveals their hand. Choose a card you find there and put it on the bottom of their deck.
Weakness: Grass
Resistance: none
Retreat: 2

Copperajah VMAX - Metal - 340 HP
Pokémon - VMAX - Evolves from Copperajah V
MMC Dangerous Nose 100+
If your opponent's Active Pokémon is a Basic Pokémon, this attack does 100 more damage.
MMMC G-Max Hammer 240
Weakness: Fire
Resistance: Grass
Retreat: 4

Trainer - Supporter

Trainer - Supporter

Trainer - Supporter
Your opponent reveals their hand. Put a Trainer card you find there on the bottom of their deck.

Trainer - Supporter


Galarian Perrserker - Metal - 120 HP
Pokémon - Stage 1 - Evolves from Galarian Meowth
Ability: Steely Spirit
Your [M] Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
MMC Metal Claw 70
Weakness: Fire
Resistance: Grass
Retreat: 2

Trainer - Tool

Trainer - Item

Trainer - Item

Energy - Special Energy
If this card is attached to a Pokémon V or a Pokémon-GX, it provides [C] Energy instead.