Latest Updates: SV11NAICJCS
This website is supported by ads.
SCR Stellar Crown (SCR)
13th September 2024 • 175 Cards • $365.91 • 394.89€

Venusaur ex - Grass - 340 HP

Pokémon - Stage 2 - Evolves from Ivysaur

Ability: Tranquil Flower

Once during your turn, if this Pokémon is in the Active Spot, you may heal 60 damage from 1 of your Pokémon.

GGC Dangerous Toxwhip 150

Your opponent's Active Pokémon is now Confused and Poisoned.

Weakness: Fire
Resistance: none
Retreat: 4

SCR #1

Ledyba - Grass - 60 HP

Pokémon - Basic

CC Headbutt Bounce 30

Weakness: Fire
Resistance: none
Retreat: 1

SCR #2

Ledian - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Ledyba

Ability: Glittering Star Pattern

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch in 1 of your opponent's Benched Pokémon that has 90 HP or less remaining to the Active Spot.

CC Swift 70

This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 0

SCR #3

Celebi - Grass - 80 HP

Pokémon - Basic

C Collect

Draw a card.

G Leaf Step 30

Weakness: Fire
Resistance: none
Retreat: 1

SCR #4

Lileep - Grass - 100 HP

Pokémon - Stage 1 - Evolves from

G Bind Down 50

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fire
Resistance: none
Retreat: 2

SCR #5

Cradily - Grass - 150 HP

Pokémon - Stage 2 - Evolves from Lileep

Ability: Selective Slime

Once during your turn, you may flip a coin. If heads, choose Burned, Confused, or Poisoned. Your opponent's Active Pokémon is now affected by that Special Condition.

G Miasma Wind 100×

This attack does 100 damage for each Special Condition affecting your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 3

SCR #6

Carnivine - Grass - 110 HP

Pokémon - Basic

C Nosh

Heal 40 damage from this Pokémon.

GCC Loom Over 130-

This attack does 10 less damage for each damage counter on this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

SCR #7

Mow Rotom - Grass - 90 HP

Pokémon - Basic

C Reaping Dash 30

Before doing damage, discard all Pokémon Tools and Special Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SCR #8

Grubbin - Grass - 70 HP

Pokémon - Basic

CC Ambush 10+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

SCR #9

Gossifleur - Grass - 60 HP

Pokémon - Basic

C Double Spin 10×

Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 1

SCR #10

Eldegoss - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Gossifleur

C Breezy Gift

Put this Pokémon and all attached cards into your deck. If you do, search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.

G Leafage 50

Weakness: Fire
Resistance: none
Retreat: 1

SCR #11

Applin - Grass - 40 HP

Pokémon - Basic

G Spray Fluid 20

Weakness: Fire
Resistance: none
Retreat: 1

SCR #12

Dipplin - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Applin

G Coated Attack 20

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.

Weakness: Fire
Resistance: none
Retreat: 3

SCR #13

Hydrapple ex - Grass - 330 HP

Pokémon - Stage 2 - Evolves from Dipplin

Ability: Ripening Charge

Once during your turn, you may attach a Basic [G] Energy card from your hand to 1 of your Pokémon. If you attached Energy to a Pokémon in this way, heal 30 damage from that Pokémon.

CC Syrup Storm 30+

This attack does 30 more damage for each [G] Energy attached to all of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 3

SCR #14

Nymble - Grass - 50 HP

Pokémon - Basic

C Tackle 10

Weakness: Fire
Resistance: none
Retreat: 1

SCR #15

Lokix - Grass - 110 HP

Pokémon - Stage 1 - Evolves from Nymble

C Spiral Kick 50

Weakness: Fire
Resistance: none
Retreat: 1

SCR #16

Toedscool - Grass - 60 HP

Pokémon - Basic

G Ram 10

GC Gentle Slap 20

Weakness: Fire
Resistance: none
Retreat: 1

SCR #17

Toedscruel - Grass - 140 HP

Pokémon - Stage 1 - Evolves from Toedscool

GC Mega Drain 30

Heal 30 damage from this Pokémon.

GCC Whip Smash 90

Weakness: Fire
Resistance: none
Retreat: 3

SCR #18

Ponyta - Fire - 70 HP

Pokémon - Basic

R Flop 10

Weakness: Water
Resistance: none
Retreat: 1

SCR #19

Rapidash - Fire - 120 HP

Pokémon - Stage 1 - Evolves from Ponyta

RC Burning Run 60+

Flip a coin. If heads, this attack does 60 more damage.

Weakness: Water
Resistance: none
Retreat: 1

SCR #20

Pansear - Fire - 70 HP

Pokémon - Basic

C Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

RCC Searing Flame 20

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 1

SCR #21

Reshiram - Fire - 130 HP

Pokémon - Basic

RCC Heat Blast 90

Weakness: Water
Resistance: none
Retreat: 2

SCR #22

Salandit - Fire - 70 HP

Pokémon - Basic

R Ember 30

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

SCR #23

Salazzle - Fire - 120 HP

Pokémon - Stage 1 - Evolves from Salandit

CC Sudden Scorching

Your opponent discards a card from their hand. If this Pokémon evolved from Salandit during this turn, your opponent discards 2 more cards.

RCC Flamethrower 130

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

SCR #24

Turtonator - Fire - 130 HP

Pokémon - Basic

RCC Ring of Fire 50

Your opponent's Active Pokémon is now Burned. During your opponent's next turn, that Pokémon can't retreat.

RRCC Inferno Onrush 180

This Pokémon also does 60 damage to itself.

Weakness: Water
Resistance: none
Retreat: 3

SCR #25

Scorbunny - Fire - 70 HP

Pokémon - Basic

C Quick Attack 10+

Flip a coin. If heads, this attack does 10 more damage.

Weakness: Water
Resistance: none
Retreat: 1

SCR #26

Raboot - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Scorbunny

R Low Sweep 30

RCC Combustion 60

Weakness: Water
Resistance: none
Retreat: 1

SCR #27

Cinderace ex - Fire - 320 HP

Pokémon - Stage 2 - Evolves from Raboot

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

RCC Flare Strike 280

During your next turn, this Pokémon can't use Flare Strike.

RFD Garnet Volley

This attack does 180 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water
Resistance: none
Retreat: 0

SCR #28

Charcadet - Fire - 70 HP

Pokémon - Basic

RC Flare 30

Weakness: Water
Resistance: none
Retreat: 1

SCR #29

Blastoise ex - Water - 330 HP

Pokémon - Stage 2 - Evolves from Wartortle

Ability: Solid Shell

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

WW Twin Cannons 140×

Discard up to 2 Basic [W] Energy cards from your hand. This attack does 140 damage for each card you discarded in this way.

Weakness: Lightning
Resistance: none
Retreat: 3

SCR #30

Lapras - Water - 130 HP

Pokémon - Basic

W Water Gun 20

WCC Surf 80

Weakness: Lightning
Resistance: none
Retreat: 2

SCR #31

Lapras ex - Water - 220 HP

Pokémon - Basic

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

W Power Splash 40×

This attack does 40 damage for each Energy attached to this Pokémon.

WPM Larimar Rain

Look at the top 20 cards of your deck and attach any number of Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.

Weakness: Metal
Resistance: none
Retreat: 2

SCR #32

Marill - Water - 70 HP

Pokémon - Basic

C Rollout 10

Weakness: Lightning
Resistance: none
Retreat: 1

SCR #33

Azumarill - Water - 120 HP

Pokémon - Stage 1 - Evolves from Marill

WC Bubble Beam 60

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Lightning
Resistance: none
Retreat: 2

SCR #34

Finneon - Water - 50 HP

Pokémon - Basic

W Sprinkle Water 20

Weakness: Lightning
Resistance: none
Retreat: 1

SCR #35

Lumineon - Water - 110 HP

Pokémon - Stage 1 - Evolves from Finneon

C Return 20

You may draw cards until you have 6 cards in your hand.

WC Razor Fin 70

Weakness: Lightning
Resistance: none
Retreat: 1

SCR #36

Tirtouga - Water - 100 HP

Pokémon - Stage 1 - Evolves from

WW Splashing Turn 70

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 3

SCR #37

Carracosta - Water - 160 HP

Pokémon - Stage 2 - Evolves from Tirtouga

Ability: Primal Knowledge

Attacks used by your Pokémon do 30 more damage to your opponent's Active Evolution Pokémon (before applying Weakness and Resistance).

WW Tidal Wave 150

Weakness: Lightning
Resistance: none
Retreat: 3

SCR #38

Froakie - Water - 60 HP

Pokémon - Basic

WC Rain Splash 20

Weakness: Lightning
Resistance: none
Retreat: 1

SCR #39

Frogadier - Water - 90 HP

Pokémon - Stage 1 - Evolves from Froakie

WC Wave Splash 40

Weakness: Lightning
Resistance: none
Retreat: 1

SCR #40

Greninja ex - Water - 300 HP

Pokémon - Stage 2 - Evolves from Frogadier

WC Shifting Shuriken 100+

Flip a coin. If heads, this attack does 100 more damage.

Weakness: Lightning
Resistance: none
Retreat: 2

SCR #41

Crabominable - Water - 160 HP

Pokémon - Stage 1 - Evolves from Crabrawler

Ability: Food Prep

Attacks used by this Pokémon cost [C] less for each Kofu card in your discard pile.

WCCCC Haymaker 250

During your next turn, this Pokémon can't use Haymaker.

Weakness: Metal
Resistance: none
Retreat: 3

SCR #42

Chewtle - Water - 80 HP

Pokémon - Basic

CCC Headbutt 60

Weakness: Lightning
Resistance: none
Retreat: 2

SCR #43

Drednaw - Water - 140 HP

Pokémon - Stage 1 - Evolves from Chewtle

Ability: Impervious Shell

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon if that damage is 200 or more.

CCC Hard Crunch 80+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 80 more damage.

Weakness: Lightning
Resistance: none
Retreat: 3

SCR #44

Veluza - Water - 130 HP

Pokémon - Basic

Ability: Food Prep

Attacks used by this Pokémon cost [C] less for each Kofu card in your discard pile.

CCCC Sonic Edge 110

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

SCR #45

Electabuzz - Lightning - 90 HP

Pokémon - Basic

L Collect

Draw a card.

LL Magnum Punch 40

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #46

Electivire - Lightning - 150 HP

Pokémon - Stage 1 - Evolves from Electabuzz

L Electroslug 40

LL Unleash Lightning 220

During your next turn, your Pokémon can't attack. (This includes new Pokémon that come into play.)

Weakness: Fighting
Resistance: none
Retreat: 3

SCR #47

Chinchou - Lightning - 70 HP

Pokémon - Basic

CC Double Voltage 20×

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #48

Lanturn - Lightning - 120 HP

Pokémon - Stage 1 - Evolves from Chinchou

CC Disorienting Flash

Your opponent's Active Pokémon is now Confused. Put 8 damage counters instead of 3 on that Pokémon for this Special Condition.

LCC Thunderous Bolt 140

During your next turn, this Pokémon can't attack.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #49

Joltik - Lightning - 30 HP

Pokémon - Basic

C Jolting Charge

Search your deck for up to 2 Basic [G] Energy cards and up to 2 Basic [L] Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #50

Galvantula ex - Lightning - 260 HP

Pokémon - Stage 1 - Evolves from Joltik

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

LC Charged Web 110+

If your opponent's Active Pokémon is a Pokémon ex or Pokémon V, this attack does 110 more damage.

GLF Fulgurite 180

Discard all Energy from this Pokémon. During your opponent's next turn, they can't play any Item cards from their hand.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #51

Charjabug - Lightning - 80 HP

Pokémon - Stage 1 - Evolves from Grubbin

L Parallel Placement

Search your deck for up to 3 Charjabug and put them onto your Bench. Then, shuffle your deck.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #52

Vikavolt - Lightning - 160 HP

Pokémon - Stage 2 - Evolves from Charjabug

L Volt Switch 90

Switch this Pokémon with 1 of your Benched [L] Pokémon.

LLCC Sparking Strike 240

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #53

Togedemaru - Lightning - 80 HP

Pokémon - Basic

L Electrifying Chance 30

If you have exactly 1 Prize card remaining, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #54

Zeraora - Lightning - 120 HP

Pokémon - Basic

LC Combat Thunder 20+

This attack does 20 more damage for each of your opponent's Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #55

Pawmi - Lightning - 40 HP

Pokémon - Basic

L Targeted Spark

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #56

Slowpoke - Psychic - 80 HP

Pokémon - Basic

C Dangle Tail

Put a Pokémon from your discard pile into your hand.

PC Tackle 30

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SCR #57

Slowking - Psychic - 120 HP

Pokémon - Stage 1 - Evolves from Slowpoke

PC Seek Inspiration

Discard the top card of your deck, and if that card is a Pokémon that doesn't have a Rule Box, choose 1 of its attacks and use it as this attack. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

PPC Super Psy Bolt 120

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SCR #58

Mewtwo - Psychic - 130 HP

Pokémon - Basic

PPC Super Psy Bolt 100

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SCR #59

Drifloon - Psychic - 70 HP

Pokémon - Basic

P Expand 10

During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SCR #60

Drifblim - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from Drifloon

P Everyone Explode Now 50×

This attack does 50 damage for each of your Drifloon and Drifblim in play. This attack also does 30 damage to each of your Drifloon and Drifblim. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SCR #61

Yamask - Psychic - 70 HP

Pokémon - Basic

PP Ominous Eyes

Put 3 damage counters on 1 of your opponent's Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SCR #62

Comfey - Psychic - 70 HP

Pokémon - Basic

P Flower Shower

Each player draws 3 cards.

P Play Rough 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Metal
Resistance: none
Retreat: 1

SCR #63

Milcery - Psychic - 60 HP

Pokémon - Basic

P Mumble 20

Weakness: Metal
Resistance: none
Retreat: 1

SCR #64

Alcremie - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Milcery

C Colorful Confection

Search your deck for up to 5 Pokémon that are the same type as any Basic Energy attached to this Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

PC Magical Shot 60

Weakness: Metal
Resistance: none
Retreat: 1

SCR #65

Fidough - Psychic - 60 HP

Pokémon - Basic

C Pleasant Aroma

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

C Stampede 10

Weakness: Metal
Resistance: none
Retreat: 2

SCR #66

Dachsbun ex - Psychic - 250 HP

Pokémon - Stage 1 - Evolves from Fidough

Ability: Time to Chow Down

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal all damage from each of your Evolution Pokémon. If you healed any damage in this way, discard all Energy from those Pokémon.

CC Wonder Shine 130

Your opponent's Active Pokémon is now Confused.

Weakness: Metal
Resistance: none
Retreat: 2

SCR #67

Flittle - Psychic - 50 HP

Pokémon - Basic

P Peck 10

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SCR #68

Espathra - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from Flittle

P Psychic Flash 50

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SCR #69

Greavard - Psychic - 80 HP

Pokémon - Basic

CC Paw Shake Punch 20

PCC Bite 50

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SCR #70

Iron Boulder - Psychic - 140 HP

Pokémon - Basic

PC Adjusted Horn 170

If you don't have the same number of cards in your hand as your opponent, this attack does nothing.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SCR #71

Cubone - Fighting - 70 HP

Pokémon - Basic

F Reckless Charge 30

This Pokémon also does 10 damage to itself.

Weakness: Grass
Resistance: none
Retreat: 1

SCR #72

Marowak - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Cubone

F Growl

During your opponent's next turn, attacks used by the Defending Pokémon do 40 less damage (before applying Weakness and Resistance).

CC Bone Vengeance 60+

If any of your Benched Cubone have any damage counters on them, this attack does 120 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

SCR #73

Rhyhorn - Fighting - 100 HP

Pokémon - Basic

FC Horn Attack 50

Weakness: Grass
Resistance: none
Retreat: 3

SCR #74

Rhydon - Fighting - 140 HP

Pokémon - Stage 1 - Evolves from Rhyhorn

FCC Destructive Horn 80

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Grass
Resistance: none
Retreat: 4

SCR #75

Rhyperior - Fighting - 200 HP

Pokémon - Stage 2 - Evolves from Rhydon

Ability: Wide Wall

As long as this Pokémon is in the Active Spot, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to all of your Pokémon.

FCC Drill Run 180

Discard an Energy from your opponent's Active Pokémon.

Weakness: Grass
Resistance: none
Retreat: 4

SCR #76

Meditite - Fighting - 70 HP

Pokémon - Basic

F Beat 10

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #77

Meditite - Fighting - 70 HP

Pokémon - Basic

C Calm Mind

Heal 20 damage from this Pokémon.

FCC Chop 50

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #78

Medicham - Fighting - 110 HP

Pokémon - Stage 1 - Evolves from Meditite

F Double Smash 40×

Flip 2 coins. This attack does 40 damage for each heads.

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #79

Medicham ex - Fighting - 260 HP

Pokémon - Stage 1 - Evolves from Meditite

CC Chi-Atsu

Put damage counters on your opponent's Active Pokémon until its remaining HP is 50.

FCC Yoga Kick 190

This attack's damage isn't affected by Weakness or Resistance.

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #80

Riolu - Fighting - 70 HP

Pokémon - Basic

FC Punch 30

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #81

Lucario ex - Fighting - 250 HP

Pokémon - Stage 1 - Evolves from Riolu

FC Low Kick 50

FFC Aura Knuckle 120

Weakness: Psychic
Resistance: none
Retreat: 2

SCR #82

Mienfoo - Fighting - 60 HP

Pokémon - Basic

F Knock Off 10

Discard a random card from your opponent's hand.

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #83

Mienshao - Fighting - 90 HP

Pokémon - Stage 1 - Evolves from Mienfoo

F Gale Roundhouse 30+

If your opponent has 5 or fewer cards in their hand, this attack does 60 more damage.

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #84

Pancham - Fighting - 70 HP

Pokémon - Basic

C Leer

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

CC Low Kick 20

Weakness: Psychic
Resistance: none
Retreat: 2

SCR #85

Diancie - Fighting - 110 HP

Pokémon - Basic

C Diffuse Reflection 40×

This attack does 40 damage for each Special Energy attached to all of your opponent's Pokémon.

FC Power Gem 60

Weakness: Grass
Resistance: none
Retreat: 1

SCR #86

Crabrawler - Fighting - 90 HP

Pokémon - Basic

CC Vise Grip 20

CCC Crabhammer 50

Weakness: Psychic
Resistance: none
Retreat: 3

SCR #87

Falinks - Fighting - 110 HP

Pokémon - Basic

C Form Ranks

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

CC All-Out Attack 30+

If this Pokémon used Form Ranks during your last turn, this attack does 90 more damage.

Weakness: Psychic
Resistance: none
Retreat: 2

SCR #88

Garganacl ex - Fighting - 340 HP

Pokémon - Stage 2 - Evolves from Naclstack

Ability: Salty Body

This Pokémon can't be affected by any Special Conditions.

FCC Block Hammer 170

During your opponent's next turn, this Pokémon takes 60 less damage from attacks (after applying Weakness and Resistance).

Weakness: Grass
Resistance: none
Retreat: 4

SCR #89

Koraidon - Fighting - 130 HP

Pokémon - Basic

FF Resolute Fang 50+

If your opponent's Active Pokémon is a Pokémon ex, this attack does 70 more damage.

Weakness: Psychic
Resistance: none
Retreat: 2

SCR #90

Gulpin - Darkness - 70 HP

Pokémon - Basic

D Drool 10

DDC Super Poison Breath 30

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #91

Swalot - Darkness - 130 HP

Pokémon - Stage 1 - Evolves from Gulpin

D Devouring Mouth 10+

If this Pokémon has more Energy attached than your opponent's Active Pokémon, this attack does 160 more damage.

DDC Venomous Hit 100

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: none
Retreat: 3

SCR #92

Pangoro - Darkness - 140 HP

Pokémon - Stage 1 - Evolves from Pancham

D Pull

Switch in 1 of your opponent's Benched Pokémon to the Active Spot.

DDC Tantrum 160

This Pokémon is now Confused.

Weakness: Grass
Resistance: none
Retreat: 3

SCR #93

Impidimp - Darkness - 70 HP

Pokémon - Basic

C Smack 10

DCC Claw Slash 40

Weakness: Grass
Resistance: none
Retreat: 1

SCR #94

Morgrem - Darkness - 90 HP

Pokémon - Stage 1 - Evolves from Impidimp

CC Gentle Slap 40

DCC Darkness Fang 70

Weakness: Grass
Resistance: none
Retreat: 1

SCR #95

Grimmsnarl - Darkness - 170 HP

Pokémon - Stage 2 - Evolves from Morgrem

CC Goad 'n' Grab

Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.) If you do, this attack does 160 damage to the new Active Pokémon.

DCC Knuckle Sandwich 160

Discard 2 Energy from this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 3

SCR #96

Bombirdier - Darkness - 100 HP

Pokémon - Basic

DC Reckless Charge 70

This Pokémon also does 20 damage to itself.

Weakness: Grass
Resistance: none
Retreat: 1

SCR #97

Jirachi - Metal - 80 HP

Pokémon - Basic

C Swelling Wish

Attach a Basic Energy card from your discard pile to 1 of your Benched Pokémon.

MC Slap 30

Weakness: Fire
Resistance: Grass
Retreat: 1

SCR #98

Klink - Metal - 60 HP

Pokémon - Basic

C Allure

Draw a card.

CC Beam 20

Weakness: Fire
Resistance: Grass
Retreat: 2

SCR #99

Klang - Metal - 90 HP

Pokémon - Stage 1 - Evolves from Klink

CC Iron Tackle 60

This Pokémon also does 20 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 3

SCR #100

Klinklang - Metal - 140 HP

Pokémon - Stage 2 - Evolves from Klang

Ability: Emergency Rotation

Once during your turn, if this Pokémon is in your hand and your opponent has any Stage 2 Pokémon in play, you may put this Pokémon onto your Bench.

CC Hyper Ray 130

Discard all Energy from this Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 3

SCR #101

Meltan - Metal - 60 HP

Pokémon - Basic

M Stampede 10

MCC Beam 40

Weakness: Fire
Resistance: Grass
Retreat: 1

SCR #102

Meltan - Metal - 70 HP

Pokémon - Basic

M Knickknack Carrying

Search your deck for a Pokémon Tool card, reveal it, and put it into your hand. Then, shuffle your deck.

MC Ram 30

Weakness: Fire
Resistance: Grass
Retreat: 1

SCR #103

Melmetal - Metal - 160 HP

Pokémon - Stage 1 - Evolves from Meltan

CC Wrack Down 50

MCC Reforged Axe 250

Before doing damage, discard all Pokémon Tools from this Pokémon. If you can't discard any, this attack does nothing.

Weakness: Fire
Resistance: Grass
Retreat: 3

SCR #104

Melmetal ex - Metal - 280 HP

Pokémon - Stage 1 - Evolves from Meltan

MMCC Iron Swing 100×

Flip 2 coins. This attack does 100 damage for each heads.

Weakness: Fire
Resistance: Grass
Retreat: 3

SCR #105

Duraludon - Metal - 130 HP

Pokémon - Basic

M Hammer In 30

MMC Raging Hammer 80+

This attack does 10 more damage for each damage counter on this Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 2

SCR #106

Archaludon - Metal - 180 HP

Pokémon - Stage 1 - Evolves from Duraludon

Ability: Metal Bridge

All of your Pokémon that have [M] Energy attached have no Retreat Cost.

MMC Iron Blaster 160

During your next turn, this Pokémon can't attack.

Weakness: Fire
Resistance: Grass
Retreat: 2

SCR #107

Varoom - Metal - 80 HP

Pokémon - Basic

CC Ram 30

Weakness: Fire
Resistance: Grass
Retreat: 2

SCR #108

Revavroom - Metal - 150 HP

Pokémon - Stage 1 - Evolves from Varoom

MCC Outta-Control Dash 100

Weakness: Fire
Resistance: Grass
Retreat: 2

SCR #109

Orthworm ex - Metal - 220 HP

Pokémon - Basic

Ability: Pummeling Payback

If this Pokémon is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon for each [M] Energy attached to this Pokémon.

CCCC Rock Tomb 150

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fire
Resistance: Grass
Retreat: 4

SCR #110

Raging Bolt - Dragon - 130 HP

Pokémon - Basic

LF Thunderburst Storm

This attack does 30 damage to 1 of your opponent's Pokémon for each Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LFC Dragon Headbutt 130

Weakness: none
Resistance: none
Retreat: 3

SCR #111

Tauros - Colorless - 120 HP

Pokémon - Basic

CCC Destructive Horn 70

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #112

Eevee - Colorless - 60 HP

Pokémon - Basic

C Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

CC Gnaw 20

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #113

Hoothoot - Colorless - 70 HP

Pokémon - Basic

C Triple Stab 10×

Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SCR #114

Noctowl - Colorless - 100 HP

Pokémon - Stage 1 - Evolves from Hoothoot

Ability: Jewel Seeker

Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, if you have any Tera Pokémon in play, you may search your deck for up to 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck.

CC Speed Wing 60

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SCR #115

Glameow - Colorless - 60 HP

Pokémon - Basic

C Hook 20

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #116

Purugly - Colorless - 120 HP

Pokémon - Stage 1 - Evolves from Glameow

CC Nyan Roll 80

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #117

Fan Rotom - Colorless - 70 HP

Pokémon - Basic

Ability: Fan Call

Once during your first turn, you may search your deck for up to 3 [C] Pokémon with 100 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can't use more than 1 Fan Call Ability during your turn.

C Assault Landing 70

If there is no Stadium in play, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SCR #118

Bouffalant - Colorless - 100 HP

Pokémon - Basic

Ability: Curly Wall

As long as you have at least 1 other Bouffalant in play, all of your Basic [C] Pokémon take 60 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). The effect of Curly Wall doesn't stack.

CCC Boundless Power 130

During your next turn, this Pokémon can't attack.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #119

Tornadus - Colorless - 110 HP

Pokémon - Basic

CC Knuckle Punch 50

CCC Storm Barrier 100

During your opponent's next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SCR #120

Fletchling - Colorless - 60 HP

Pokémon - Basic

C Send Back 10

Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SCR #121

Fletchinder - Colorless - 90 HP

Pokémon - Stage 1 - Evolves from Fletchling

CC Speed Dive 50

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SCR #122

Talonflame - Colorless - 140 HP

Pokémon - Stage 2 - Evolves from Fletchinder

CC Aero Chase 110+

If the Retreat Cost of your opponent's Active Pokémon is [C][C] or more, this attack does 110 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 0

SCR #123

Wooloo - Colorless - 70 HP

Pokémon - Basic

CC Knock Over 30

You may discard a Stadium in play.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #124

Dubwool - Colorless - 130 HP

Pokémon - Stage 1 - Evolves from Wooloo

Ability: Soft Wool

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CC Knock Over 70

You may discard a Stadium in play.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #125

Lechonk - Colorless - 50 HP

Pokémon - Basic

C Rear Kick 30

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #126

Cyclizar - Colorless - 110 HP

Pokémon - Basic

C Tail Snap 10

CC Speed Attack 50

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #127

Terapagos ex - Colorless - 230 HP

Pokémon - Basic

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

CC Unified Beatdown 30×

If you go second, you can't use this attack during your first turn. This attack does 30 damage for each of your Benched Pokémon.

GWL Crown Opal 180

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic non-[C] Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #128

Antique Cover Fossil - 60 HP

Trainer - Item

Play this card as if it were a 60-HP Basic [C] Pokémon. This card can't be affected by any Special Conditions and can't retreat.

At any time during your turn, you may discard this card from play.

Ability: Protective Cover

Prevent all effects of attacks used by your opponent's Pokémon done to this Pokémon. (Damage is not an effect.)

SCR #129

Antique Root Fossil - 60 HP

Trainer - Item

Play this card as if it were a 60-HP Basic [C] Pokémon. This card can't be affected by any Special Conditions and can't retreat.

At any time during your turn, you may discard this card from play.

Ability: Primal Root

As long as this Pokémon is in the Active Spot, attacks used by your opponent's Basic Pokémon cost [C] more.

SCR #130

Area Zero Underdepths

Trainer - Stadium

Each player who has any Tera Pokémon in play can have up to 8 Pokémon on their Bench.

If a player no longer has any Tera Pokémon in play, that player discards Pokémon from their Bench until they have 5. When this card leaves play, both players discard Pokémon from their Bench until they have 5, and the player who played this card discards first.
SCR #131

Briar

Trainer - Supporter

You can use this card only if your opponent has exactly 2 Prize cards remaining.

During this turn, if your opponent's Active Pokémon is Knocked Out by damage from an attack used by your Tera Pokémon, take 1 more Prize card.
SCR #132

Crispin

Trainer - Supporter

Search your deck for up to 2 Basic Energy cards of different types, reveal them, and put 1 of them into your hand. Attach the other to 1 of your Pokémon. Then, shuffle your deck.
SCR #133

Deluxe Bomb

Trainer - Tool

If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), put 12 damage counters on the Attacking Pokémon. If you placed any damage counters in this way, discard this card.
SCR #134

Glass Trumpet

Trainer - Item

You can use this card only if you have any Tera Pokémon in play.

Choose up to 2 of your Benched [C] Pokémon and attach a Basic Energy card from your discard pile to each of them.
SCR #135

Grand Tree

Trainer - Stadium

Once during each player's turn, that player may search their deck for a Stage 1 Pokémon that evolves from 1 of their Basic Pokémon and put it onto that Pokémon to evolve it. If that Pokémon was evolved in this way, that player may search their deck for a Stage 2 Pokémon that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, that player shuffles their deck. (Players can't evolve a Basic Pokémon during their first turn or a Basic Pokémon that was put into play this turn.)
SCR #136

Gravity Gemstone

Trainer - Tool

As long as the Pokémon this card is attached to is in the Active Spot, the Retreat Cost of both Active Pokémon is [C] more.
SCR #137

Kofu

Trainer - Supporter

Put 2 cards from your hand on the bottom of your deck in any order. If you put 2 cards on the bottom of your deck in this way, draw 4 cards. (If you can't put 2 cards from your hand on the bottom of your deck, you can't use this card.)
SCR #138

Lacey

Trainer - Supporter

Shuffle your hand into your deck. Then, draw 4 cards. If your opponent has 3 or fewer Prize cards remaining, draw 8 cards instead.
SCR #139

Occa Berry

Trainer - Tool

If the Pokémon this card is attached to is damaged by an attack from your opponent's [R] Pokémon, it takes 60 less damage (after applying Weakness and Resistance), and discard this card.
SCR #140

Payapa Berry

Trainer - Tool

If the Pokémon this card is attached to is damaged by an attack from your opponent's [P] Pokémon, it takes 60 less damage (after applying Weakness and Resistance), and discard this card.
SCR #141

Sparkling Crystal

Trainer - Tool

When the Tera Pokémon this card is attached to uses an attack, that attack costs 1 Energy less. (The Energy can be of any type.)
SCR #142

Bulbasaur - Grass - 70 HP

Pokémon - Basic

GC Leech Seed 20

Heal 20 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

SCR #143

Ledian - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Ledyba

Ability: Glittering Star Pattern

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch in 1 of your opponent's Benched Pokémon that has 90 HP or less remaining to the Active Spot.

CC Swift 70

This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 0

SCR #144

Lileep - Grass - 100 HP

Pokémon - Stage 1 - Evolves from

G Bind Down 50

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fire
Resistance: none
Retreat: 2

SCR #145

Turtonator - Fire - 130 HP

Pokémon - Basic

RCC Ring of Fire 50

Your opponent's Active Pokémon is now Burned. During your opponent's next turn, that Pokémon can't retreat.

RRCC Inferno Onrush 180

This Pokémon also does 60 damage to itself.

Weakness: Water
Resistance: none
Retreat: 3

SCR #146

Raboot - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Scorbunny

R Low Sweep 30

RCC Combustion 60

Weakness: Water
Resistance: none
Retreat: 1

SCR #147

Squirtle - Water - 60 HP

Pokémon - Basic

W Withdraw

Flip a coin. If heads, during your opponent's next turn, prevent all damage done to this Pokémon by attacks.

WW Skull Bash 20

Weakness: Lightning
Resistance: none
Retreat: 1

SCR #148

Crabominable - Water - 160 HP

Pokémon - Stage 1 - Evolves from Crabrawler

Ability: Food Prep

Attacks used by this Pokémon cost [C] less for each Kofu card in your discard pile.

WCCCC Haymaker 250

During your next turn, this Pokémon can't use Haymaker.

Weakness: Metal
Resistance: none
Retreat: 3

SCR #149

Joltik - Lightning - 30 HP

Pokémon - Basic

C Jolting Charge

Search your deck for up to 2 Basic [G] Energy cards and up to 2 Basic [L] Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #150

Zeraora - Lightning - 120 HP

Pokémon - Basic

LC Combat Thunder 20+

This attack does 20 more damage for each of your opponent's Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #151

Milcery - Psychic - 60 HP

Pokémon - Basic

P Mumble 20

Weakness: Metal
Resistance: none
Retreat: 1

SCR #152

Meditite - Fighting - 70 HP

Pokémon - Basic

C Calm Mind

Heal 20 damage from this Pokémon.

FCC Chop 50

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #153

Gulpin - Darkness - 70 HP

Pokémon - Basic

D Drool 10

DDC Super Poison Breath 30

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #154

Archaludon - Metal - 180 HP

Pokémon - Stage 1 - Evolves from Duraludon

Ability: Metal Bridge

All of your Pokémon that have [M] Energy attached have no Retreat Cost.

MMC Iron Blaster 160

During your next turn, this Pokémon can't attack.

Weakness: Fire
Resistance: Grass
Retreat: 2

SCR #155

Hydrapple ex - Grass - 330 HP

Pokémon - Stage 2 - Evolves from Dipplin

Ability: Ripening Charge

Once during your turn, you may attach a Basic [G] Energy card from your hand to 1 of your Pokémon. If you attached Energy to a Pokémon in this way, heal 30 damage from that Pokémon.

CC Syrup Storm 30+

This attack does 30 more damage for each [G] Energy attached to all of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 3

SCR #156

Cinderace ex - Fire - 320 HP

Pokémon - Stage 2 - Evolves from Raboot

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

RCC Flare Strike 280

During your next turn, this Pokémon can't use Flare Strike.

RFD Garnet Volley

This attack does 180 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water
Resistance: none
Retreat: 0

SCR #157

Lapras ex - Water - 220 HP

Pokémon - Basic

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

W Power Splash 40×

This attack does 40 damage for each Energy attached to this Pokémon.

WPM Larimar Rain

Look at the top 20 cards of your deck and attach any number of Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.

Weakness: Metal
Resistance: none
Retreat: 2

SCR #158

Galvantula ex - Lightning - 260 HP

Pokémon - Stage 1 - Evolves from Joltik

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

LC Charged Web 110+

If your opponent's Active Pokémon is a Pokémon ex or Pokémon V, this attack does 110 more damage.

GLF Fulgurite 180

Discard all Energy from this Pokémon. During your opponent's next turn, they can't play any Item cards from their hand.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #159

Dachsbun ex - Psychic - 250 HP

Pokémon - Stage 1 - Evolves from Fidough

Ability: Time to Chow Down

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal all damage from each of your Evolution Pokémon. If you healed any damage in this way, discard all Energy from those Pokémon.

CC Wonder Shine 130

Your opponent's Active Pokémon is now Confused.

Weakness: Metal
Resistance: none
Retreat: 2

SCR #160

Medicham ex - Fighting - 260 HP

Pokémon - Stage 1 - Evolves from Meditite

CC Chi-Atsu

Put damage counters on your opponent's Active Pokémon until its remaining HP is 50.

FCC Yoga Kick 190

This attack's damage isn't affected by Weakness or Resistance.

Weakness: Psychic
Resistance: none
Retreat: 1

SCR #161

Orthworm ex - Metal - 220 HP

Pokémon - Basic

Ability: Pummeling Payback

If this Pokémon is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon for each [M] Energy attached to this Pokémon.

CCCC Rock Tomb 150

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fire
Resistance: Grass
Retreat: 4

SCR #162

Briar

Trainer - Supporter

You can use this card only if your opponent has exactly 2 Prize cards remaining.

During this turn, if your opponent's Active Pokémon is Knocked Out by damage from an attack used by your Tera Pokémon, take 1 more Prize card.
SCR #163

Crispin

Trainer - Supporter

Search your deck for up to 2 Basic Energy cards of different types, reveal them, and put 1 of them into your hand. Attach the other to 1 of your Pokémon. Then, shuffle your deck.
SCR #164

Kofu

Trainer - Supporter

Put 2 cards from your hand on the bottom of your deck in any order. If you put 2 cards on the bottom of your deck in this way, draw 4 cards. (If you can't put 2 cards from your hand on the bottom of your deck, you can't use this card.)
SCR #165

Lacey

Trainer - Supporter

Shuffle your hand into your deck. Then, draw 4 cards. If your opponent has 3 or fewer Prize cards remaining, draw 8 cards instead.
SCR #166

Hydrapple ex - Grass - 330 HP

Pokémon - Stage 2 - Evolves from Dipplin

Ability: Ripening Charge

Once during your turn, you may attach a Basic [G] Energy card from your hand to 1 of your Pokémon. If you attached Energy to a Pokémon in this way, heal 30 damage from that Pokémon.

CC Syrup Storm 30+

This attack does 30 more damage for each [G] Energy attached to all of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 3

SCR #167

Galvantula ex - Lightning - 260 HP

Pokémon - Stage 1 - Evolves from Joltik

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

LC Charged Web 110+

If your opponent's Active Pokémon is a Pokémon ex or Pokémon V, this attack does 110 more damage.

GLF Fulgurite 180

Discard all Energy from this Pokémon. During your opponent's next turn, they can't play any Item cards from their hand.

Weakness: Fighting
Resistance: none
Retreat: 1

SCR #168

Dachsbun ex - Psychic - 250 HP

Pokémon - Stage 1 - Evolves from Fidough

Ability: Time to Chow Down

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal all damage from each of your Evolution Pokémon. If you healed any damage in this way, discard all Energy from those Pokémon.

CC Wonder Shine 130

Your opponent's Active Pokémon is now Confused.

Weakness: Metal
Resistance: none
Retreat: 2

SCR #169

Terapagos ex - Colorless - 230 HP

Pokémon - Basic

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

CC Unified Beatdown 30×

If you go second, you can't use this attack during your first turn. This attack does 30 damage for each of your Benched Pokémon.

GWL Crown Opal 180

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic non-[C] Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #170

Briar

Trainer - Supporter

You can use this card only if your opponent has exactly 2 Prize cards remaining.

During this turn, if your opponent's Active Pokémon is Knocked Out by damage from an attack used by your Tera Pokémon, take 1 more Prize card.
SCR #171

Lacey

Trainer - Supporter

Shuffle your hand into your deck. Then, draw 4 cards. If your opponent has 3 or fewer Prize cards remaining, draw 8 cards instead.
SCR #172

Terapagos ex - Colorless - 230 HP

Pokémon - Basic

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

CC Unified Beatdown 30×

If you go second, you can't use this attack during your first turn. This attack does 30 damage for each of your Benched Pokémon.

GWL Crown Opal 180

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic non-[C] Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

SCR #173

Area Zero Underdepths

Trainer - Stadium

Each player who has any Tera Pokémon in play can have up to 8 Pokémon on their Bench.

If a player no longer has any Tera Pokémon in play, that player discards Pokémon from their Bench until they have 5. When this card leaves play, both players discard Pokémon from their Bench until they have 5, and the player who played this card discards first.
SCR #174

Bravery Charm

Trainer - Tool

The Basic Pokémon this card is attached to gets +50 HP.
SCR #175