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Azumarill - Water - 80 HP

Pokémon - Stage 1 - Evolves from Marill

Ability: Froth

Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.

WC Water Punch 20+

Flip a coin for each [W] Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.

Weakness: Lightning
Resistance: none
Retreat: 1

Illustrated by Sumiyoshi Kizuki

Price History

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