Light Machamp - Fighting - 100 HP
Pokémon - Stage 2 - Evolves from Machoke
Ability: Tag Team
When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.
FFF Beatdown 50
If the Defending Pokémon has Dark in its name or is a [D] Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.
Weakness: Psychic
Resistance: none
Retreat: 2
Int. Prints | USD | EUR |
---|---|---|
Neo Destiny #25 | $3.86 | 2.50€ |
Price History
Decklists that include this card
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