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Machamp LV.X - Fighting - 150 HP

Pokémon - Level Up - Evolves from Machamp

Ability: No Guard

As long as Machamp is your Active Pokémon, each of Machamp's attacks does 60 more damage to the Active Pokémon (before applying Weakness and Resistance) and any damage done to Machamp by your opponent's Pokémon is increased by 60 (after applying Weakness and Resistance).

FCC Strong-Willed 20

During your opponent's next turn, if Machamp would be Knocked Out by damage from an attack, flip a coin. If heads, Machamp is not Knocked Out and its remaining HP becomes 10 instead.

Weakness: Psychic
Resistance: none
Retreat: 3

Illustrated by Ryo Ueda

Price History

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