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Mime Jr. - Psychic - 50 HP

Pokémon - Basic

Ability: Baby Evolution

Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.

C Encore

Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.

Weakness: Psychic
Resistance: none
Retreat: 1

Illustrated by Miki Tanaka

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