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Jumpluff - Grass - 90 HP

Pokémon - Stage 2 - Evolves from Skiploom

Ability: Buffer

If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead.

C Energy Crush 10+

Does 10 damage plus 10 more damage for each Energy attached to all of your opponent's Pokémon.

Weakness: Fire
Resistance: Water
Retreat: 0

Illustrated by Kyoko Umemoto

Price History

Decklists that include this card

This card does not appear in any decklist from our main database. You can try searching for City League decklists instead.