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98 cards found where set is "sv10", and card is unreleased, and language is English (translation).

Pineco - Grass - 70 HP

Pokémon - Basic

C Hang Down 10

Weakness: Fire
Resistance: none
Retreat: 2

SV10 #1

Shroomish - Grass - 60 HP

Pokémon - Basic

CC Rolling Tackle 30

Weakness: Fire
Resistance: none
Retreat: 1

SV10 #2

Breloom - Grass - 120 HP

Pokémon - Stage 1 - Evolves from Shroomish

CC Damage Rush 30+

Flip a coin until you get tails. This attack does 50 more damage for each heads.

GCC Mega Drain 90

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

SV10 #3

Mow Rotom - Grass - 70 HP

Pokémon - Basic

G Reaping Cutter 20

Discard a Stadium in play.

CC Gadget Show 30×

This attack does 30 damage for each Pokémon Tool attached to all of your Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SV10 #4

Fomantis - Grass - 60 HP

Pokémon - Basic

G Cut Up 20

Weakness: Fire
Resistance: none
Retreat: 1

SV10 #5

Lurantis - Grass - 120 HP

Pokémon - Stage 1 - Evolves from Fomantis

C Razor Leaf 30

G Flower Severing Dance 130

Discard 2 Basic [G] Energy from your hand. If you cannot discard 2 Energy, this attack does nothing.

Weakness: Fire
Resistance: none
Retreat: 1

SV10 #6

Team Rocket's Blipbug - Grass - 60 HP

Pokémon - Basic

C Search Eye

Look at 1 of your opponent’s face-down Prize cards.

Weakness: Fire
Resistance: none
Retreat: 1

SV10 #7

Team Rocket's Tarountula - Grass - 50 HP

Pokémon - Basic

G Take Down 30

This Pokémon also does 10 damage to itself.

Weakness: Fire
Resistance: none
Retreat: 1

SV10 #8

Team Rocket's Spidops - Grass - 130 HP

Pokémon - Stage 1 - Evolves from Tarountula

Ability: Charging Up

You may use this Ability once during your turn. Attach a Basic Energy card from your discard pile to this Pokémon.

GC Rocket Rush 30×

This attack does 30 damage for each Team Rocket Pokémon you have in play.

Weakness: Fire
Resistance: none
Retreat: 2

SV10 #9

Smoliv - Grass - 60 HP

Pokémon - Basic

C Ram 10

Weakness: Fire
Resistance: none
Retreat: 1

SV10 #10

Dolliv - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Smoliv

G Nutrients

Heal 40 damage from 1 of your Pokémon.

CC Tackle 40

Weakness: Fire
Resistance: none
Retreat: 1

SV10 #11

Arboliva ex - Grass - 310 HP

Pokémon - Stage 2 - Evolves from Dolliv

G Oil Barrage

Choose 6 of your opponent's Pokémon. (You may choose a Pokémon more than once.) This attack does 20 damage to each of them for each time you chose it. Don't apply Weakness or Resistance.

CCC Aroma Shot 160

This Pokémon recovers from all Special Conditions.

Weakness: Fire
Resistance: none
Retreat: 2

SV10 #12

Growlithe - Fire - 80 HP

Pokémon - Basic

R Live Coal 10

CC Dig Claws 20

Weakness: Water
Resistance: none
Retreat: 2

SV10 #13

Arcanine - Fire - 140 HP

Pokémon - Stage 1 - Evolves from Growlithe

CC Flare 50

RCC Punishing Fang 100+

If your opponent's Active Pokémon is a [D] Pokémon, this attack does 100 more damage.

Weakness: Water
Resistance: none
Retreat: 3

SV10 #14

Team Rocket's Moltres ex - Fire - 220 HP

Pokémon - Basic

RCC Flame Screen 110

During your opponent's next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).

RCCC Evil Burn

Discard a Team Rocket's Energy attached to this Pokémon. If you do, discard your opponent's Active Pokémon and all cards attached to it.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SV10 #15

Team Rocket's Houndour - Fire - 70 HP

Pokémon - Basic

R Steady Firebreathing 20

Weakness: Water
Resistance: none
Retreat: 1

SV10 #16

Team Rocket's Houndoom - Fire - 130 HP

Pokémon - Stage 1 - Evolves from Houndour

R Seeds of Darkness

Your opponent's Active Pokémon is now Burned and Confused.

RC Scorching Fire 120

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

SV10 #17

Torchic - Fire - 70 HP

Pokémon - Basic

C Collect

Draw a card.

R Combustion 10

Weakness: Water
Resistance: none
Retreat: 1

SV10 #18

Combusken - Fire - 100 HP

Pokémon - Stage 1 - Evolves from Torchic

C Combustion 20

RC Double Kick 40×

Flip 2 coins. This attack does 40 damage for each heads.

Weakness: Water
Resistance: none
Retreat: 2

SV10 #19

Blaziken - Fire - 170 HP

Pokémon - Stage 2 - Evolves from Combusken

CC Heat Blast 70

RRC Fierce Gale Kick 120

Discard 2 Energy attached to this Pokémon, and also do 120 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water
Resistance: none
Retreat: 2

SV10 #20

Heat Rotom - Fire - 80 HP

Pokémon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

CC Gadget Show 30×

This attack does 30 damage for each Pokémon Tool attached to all of your Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

SV10 #21

Team Rocket's Articuno - Water - 120 HP

Pokémon - Basic

Ability: Resist Veil

Prevent all effects of your opponent's Pokémon's attacks done to your Basic Team Rocket's Pokémon. (Damage is not an effect.) (Effects already applied are not removed.)

WCC Dark Frost 60+

If this Pokémon has a Team Rocket's Energy attached to it, this attack does 60 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SV10 #22

Clamperl - Water - 60 HP

Pokémon - Basic

W Shell Press 10

During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

Weakness: Lightning
Resistance: none
Retreat: 2

SV10 #23

Huntail - Water - 110 HP

Pokémon - Stage 1 - Evolves from Clamperl

Ability: Diver Catch

You may use this Ability whenever 1 of your [W] Pokémon is Knocked Out by damage from an opponent's Pokémon's attack. Return all Basic [W] Energy attached to the Knocked Out Pokémon to your hand instead of discarding them.

WCC Wave Splash 80

Weakness: Lightning
Resistance: none
Retreat: 1

SV10 #24

Gorebyss - Water - 90 HP

Pokémon - Stage 1 - Evolves from Clamperl

W Crescendo Wave 30×

This attack does 30 damage for each [W] Energy attached to this Pokémon. Before doing damage, you may attach as many Basic [W] Energy cards as you like from your hand to this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 1

SV10 #25

Snover - Water - 90 HP

Pokémon - Basic

CC Light Punch 20

WCC Icicle 50

Weakness: Metal
Resistance: none
Retreat: 3

SV10 #26

Abomasnow - Water - 150 HP

Pokémon - Stage 1 - Evolves from Snover

CCC Lunge Out 90

WWWC Freezing Wood 120+

If this Pokémon has at least 2 [G] Energy attached to it, this attack does 120 more damage.

Weakness: Metal
Resistance: none
Retreat: 4

SV10 #27

Wash Rotom - Water - 80 HP

Pokémon - Basic

W Scrub Down 20

Heal 10 damage from each of your Pokémon.

CC Gadget Show 30×

This attack does 30 damage for each Pokémon Tool attached to all of your Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 2

SV10 #28

Arrokuda - Water - 70 HP

Pokémon - Basic

W Reckless Charge 30

This Pokémon also does 10 damage to itself.

Weakness: Lightning
Resistance: none
Retreat: 1

SV10 #29

Barraskewda - Water - 130 HP

Pokémon - Stage 1 - Evolves from Arrokuda

W Sharp Fin 40

WW Dive 60

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 1

SV10 #30

Cetoddle - Water - 100 HP

Pokémon - Basic

WC Gentle Slap 30

WWWC Frost Smash 80

Weakness: Metal
Resistance: none
Retreat: 3

SV10 #31

Cetitan ex - Water - 300 HP

Pokémon - Stage 1 - Evolves from Cetoddle

Ability: Melt into the Snow

Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.

WWWC Crushing Press 140+

You may discard a Stadium in play. If you do, this attack does 140 more damage.

Weakness: Metal
Resistance: none
Retreat: 4

SV10 #32

Team Rocket's Zapdos - Lightning - 120 HP

Pokémon - Basic

CC Jamming Wing 30

You may move an Energy from your opponent's Active Pokémon to 1 of their Benched Pokémon.

LCC Bad Thunder 60+

If this Pokémon has a Team Rocket's Energy attached to it, this attack does 60 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SV10 #33

Team Rocket's Mareep - Lightning - 60 HP

Pokémon - Basic

C Procurement

Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

L Tiny Bolt 10

Weakness: Fighting
Resistance: none
Retreat: 1

SV10 #34

Team Rocket's Flaaffy - Lightning - 90 HP

Pokémon - Stage 1 - Evolves from Mareep

LC Thunder Shock 50

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 2

SV10 #35

Team Rocket's Ampharos - Lightning - 140 HP

Pokémon - Stage 2 - Evolves from Flaaffy

Ability: Dark Impulse

Whenever your opponent plays a Pokémon from their hand to evolve 1 of their Pokémon during their turn, put 4 damage counters on that Pokémon. This effect doesn’t stack.

LCC Head Bolt 140

Weakness: Fighting
Resistance: none
Retreat: 2

SV10 #36

Team Rocket's Drowzee - Psychic - 80 HP

Pokémon - Basic

P Hypnotic Ray 10

Your opponent's Active Pokémon is now Asleep.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SV10 #37

Team Rocket's Hypno - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from Drowzee

P Psyshot 40

PPP Control the Bench 80×

Your opponent flips a number of coins equal to the number of Benched Pokémon they have. This attack does 80 damage for each tails to your opponent's Active Pokémon. Don't apply Weakness or Resistance for this attack.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SV10 #38

Team Rocket's Mewtwo ex - Psychic - 280 HP

Pokémon - Basic

Ability: Power Saver

This Pokémon can't attack unless you have 4 or more Team Rocket's Pokémon in play.

PPC Deletion Sphere 160+

You may discard up to 2 Energy from your Benched Pokémon. This attack does 60 more damage for each card discarded this way.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

SV10 #39

Team Rocket's Wobbuffet - Psychic - 110 HP

Pokémon - Basic

PC Rocket Mirror

Move all damage counters from 1 of your Benched Team Rocket's Pokémon to your opponent's Active Pokémon.

PCC Headbutt Bounce 70

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SV10 #40
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