S4 Amazing Volt Tackle

Japanese release date: 18th September 2020

Seedot - Grass - 60 HP

Pokemon - Basic

G Ram 10

Weakness: Fire
Resistance: None
Retreat: 1

S4 #1

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Nuzleaf - Grass - 80 HP

Pokemon - Stage 1

G Razor Leaf 40

Weakness: Fire
Resistance: None
Retreat: 1

S4 #2

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Shiftry - Grass - 150 HP

Pokemon - Stage 2

Ability: Tengu Substitute

While this Pokemon is in your Active Spot, all effects of the Supporter cards in your opponent's hand become 'draw 3 cards'.

GC Fan Tornado 110

You may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fire
Resistance: None
Retreat: 3

S4 #3

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Nincada - Grass - 40 HP

Pokemon - Basic

G Absorb 10

Heal 10 damage from this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S4 #4

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Ninjask - Grass - 60 HP

Pokemon - Stage 1

Ability: Cast-off Shell

Once during your turn, when you play this card from your hand to evolve 1 of your Pokemon, you may search your deck for a Shedinja and put it onto your bench. Then, shuffle your deck.

G Absorb 30

Heal 30 damage from this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 0

S4 #5

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Skiddo - Grass - 70 HP

Pokemon - Basic

G Synthesis

Search your deck for a [G] Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.

GGC Razor Leaf 50

Weakness: Fire
Resistance: None
Retreat: 1

S4 #6

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Gogoat - Grass - 130 HP

Pokemon - Stage 1

GC Razor Leaf 50

GGC Take Down 160

This Pokemon does 30 damage to itself.

Weakness: Fire
Resistance: None
Retreat: 2

S4 #7

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Orbeetle V - Grass - 180 HP

Pokemon - Basic

G Strafe 20

You may switch this Pokemon with 1 of your Benched Pokemon.

GC Mystery Wave 50+

This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S4 #8

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Orbeetle VMAX - Grass - 310 HP

Pokemon - VMAX

Ability: World Beam

Once during your turn, when this is your active Pokemon, you may put 1 damage counter on each of your opponent's Pokemon.

GC G-Max Wave 50+

This attack does 50 more damage times the amount of Energy attached to your opponent's Active Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S4 #9

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Charmander - Fire - 70 HP

Pokemon - Basic

R Collect

Draw a card.

RR Flare 30

Weakness: Water
Resistance: None
Retreat: 1

S4 #10

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Charmeleon - Fire - 90 HP

Pokemon - Stage 1

R Slash 20

RR Wildfire 60

Discard the top 3 cards of your deck.

Weakness: Water
Resistance: None
Retreat: 2

S4 #11

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Charizard - Fire - 170 HP

Pokemon - Stage 2

Ability: Battle Sense

Once during your turn, you may look at the top 3 cards of your deck, choose a card your find there and put it into your hand. Discard the other cards.

RR King Blaze 100+

This attack does 50 damage times the number of Leon cards in your discard pile.

Weakness: Water
Resistance: None
Retreat: 3

S4 #12

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Flareon - Fire - 110 HP

Pokemon - Stage 1

Ability: Burining Awakening

If this Pokemon has Memory Capsule attached to it, both player's [G] Pokemon have no abilities.

RRC Fire Mane 100

Weakness: Water
Resistance: None
Retreat: 2

S4 #13

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Slugma - Fire - 70 HP

Pokemon - Basic

C Yawn

Your opponent's Active Pokemon is now Asleep.

RCC Flare 30

Weakness: Water
Resistance: None
Retreat: 2

S4 #14

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Magcargo - Fire - 130 HP

Pokemon - Stage 1

RCC Heat Blast 60

RRCC Bright Flame 180

Discard 2 Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 3

S4 #15

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Talonflame V - Fire - 190 HP

Pokemon - Basic

C Fast Flight

You can use this attack durin your first turn too. Discard your hand and draw 6 cards.

RRC Bright Wing 160

Discard an Energy attached to this Pokemon.

Weakness: Lightning
Resistance: Fighting
Retreat: 0

S4 #16

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Vaporeon - Water - 110 HP

Pokemon - Stage 1

Ability: Torrent Awakening

If this Pokemon has Memory Capsule attached to it, both player's [R] Pokemon have no abilities.

WC Aurora Beam 70

Weakness: Lightning
Resistance: None
Retreat: 2

S4 #17

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Wailmer - Water - 100 HP

Pokemon - Basic

CCC Hydro Pump 10+

This attack does 20 more damage times the amount of [W] Energy attached to this Pokemon.

Weakness: Lightning
Resistance: None
Retreat: 3

S4 #18

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Wailord - Water - 200 HP

Pokemon - Stage 1

Ability: Water Veil

When you attach an enrgy from your hand to this Pokemon, heal all Special Conditions from it.

CCCC Hydro Pump 10+

This attack does 40 more damage times the amount of [W] Energy attached to this Pokemon.

Weakness: Lightning
Resistance: None
Retreat: 4

S4 #19

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Oshawott - Water - 70 HP

Pokemon - Basic

W Water Gun 10

WC Seashell Attack 20

Weakness: Lightning
Resistance: None
Retreat: 1

S4 #20

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Dewott - Water - 90 HP

Pokemon - Stage 1

W Water Gun 20

WCC Aqua Washer 50

You may return 1 energy from your opponent's active Pokemon to their hand.

Weakness: Lightning
Resistance: None
Retreat: 2

S4 #21

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Samurott - Water - 160 HP

Pokemon - Stage 2

Ability: Shell Armor

This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

WCC Aqua Washer 120

You may return 1 energy from your opponent's active Pokemon to their hand.

Weakness: Lightning
Resistance: None
Retreat: 2

S4 #22

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Galarian Darmanitan V - Water - 220 HP

Pokemon - Basic

WC Icy Headbutt 50

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

WWC Frozen Slice 190

This Pokemon does 30 damage to itself.

Weakness: Metal
Resistance: None
Retreat: 2

S4 #23

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Galarian Darmanitan VMAX - Water - 320 HP

Pokemon - VMAX

WWWW Max Snow Fall 200

This attack does 30 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Metal
Resistance: None
Retreat: 3

S4 #24

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Chewtle - Water - 80 HP

Pokemon - Basic

WC Dark Clamp 40

The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: Lightning
Resistance: None
Retreat: 2

S4 #25

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Drednaw - Water - 140 HP

Pokemon - Stage 1

WCC Full Strength Wave 80

If you played Nessa from your hand this turn, your opponent's active Pokemon is now Paralyzed.

WWCC Surf 140

Weakness: Lightning
Resistance: None
Retreat: 4

S4 #26

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Cramorant - Water - 110 HP

Pokemon - Basic

CC Continuous Gulp Missile 60x

Discard as man Arrokuda from your bench as you like. This attack does 60 damage times the number of Arrokuda discarded that way.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #27

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Arrokuda - Water - 60 HP

Pokemon - Basic

C Flock

Search your deck for 2 Arrokuda and put them onto your bench. Then, shuffle your deck.

WC Peck 20

Weakness: Lightning
Resistance: None
Retreat: 1

S4 #28

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Barraskewda - Water - 120 HP

Pokemon - Stage 1

W Eyeing Skewered

This attack does 20 damage to 1 of your opponent's benched Pokemon, times the number of damage counters on that Pokemon. (Don't apply Weakness and Resistance for benched Pokemon.)

WC Jet Headbutt 60

Weakness: Lightning
Resistance: None
Retreat: 1

S4 #29

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Pikachu V - Lightning - 190 HP

Pokemon - Basic

L Charge

Search your deck for up to 2 [L] energy and attach them to this Pokemon. Then, shuffle your deck.

LLC Thunderbolt 200

Discard all Energy from this Pokemon.

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #30

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Pikachu VMAX - Lightning - 310 HP

Pokemon - VMAX

LLL G-Max Volt Tackle 120+

You may discard all Energy from this Pokemon. If you do, this attack does 150 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

S4 #31

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Voltorb - Lightning - 60 HP

Pokemon - Basic

LL Electro Ball 40

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #32

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Electrode - Lightning - 90 HP

Pokemon - Stage 1

Ability: Energy Generator

Once during your turn, you may knock this Pokemon out and search your deck for up to 2 [L] energy and attach them to your [L] Pokemon in any way you like. Then, shuffle your deck.

LLC Electric Ball 100

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #33

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Jolteon - Lightning - 100 HP

Pokemon - Stage 1

Ability: Thunderclap Awakening

If this Pokemon has Memory Capsule attached to it, both player's [L] Pokemon have no abilities.

LCC Electric Ball 90

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #34

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Zapdos - Lightning - 110 HP

Pokemon - Basic

C Drill Peck 20

LLC Snipe Thunder

Discard all energy from this Pokemon. This attack does 160 to 1 of your opponent's Pokemon V or Pokemon-GX. (Don't apply Weakness and Resistance for benched Pokemon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #35

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Blitzle - Lightning - 60 HP

Pokemon - Basic

L Zap Kick 20

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #36

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Zebstrika - Lightning - 110 HP

Pokemon - Stage 1

L Low Kick 30

LC Zap Kick 70

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #37

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Tynamo - Lightning - 40 HP

Pokemon - Basic

Ability: Levitate

If this Pokemon has any Energy attached to it, it has no Retreat Cost.

L Petit Electricity 10

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #38

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Eelektrik - Lightning - 90 HP

Pokemon - Stage 1

L Numbness Crash

Flip a coin. If heads, discard an Energy attached to 1 of your opponent's Pokemon.

LCC Head Bolt 60

Weakness: Fighting
Resistance: None
Retreat: 2

S4 #39

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Eelektross - Lightning - 160 HP

Pokemon - Stage 2

L Shivering Tooth 60

If your opponent attaches an energy form their hand to the defending Pokemon during their next turn, put 6 damage counters on that Pokemon.

LCC Electric Sprinkler 120

This attack does 30 damage to 1 of your benched Pokemon and to 1 of your opponent's benched Pokemon. (Don't apply Weakness and Resistance for benched Pokemon.)

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #40

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Alakazam V - Psychic - 190 HP

Pokemon - Basic

P Mind Spoon

Put 3 damage counters on your opponent's Pokemon in any way you like.

PP Mind Ruler 30x

Does 30 damage times the number of cards in your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S4 #41

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Shedinja - Psychic - 30 HP

Pokemon - Basic

Ability: Shed Binding

This card can only be put into play by Cast-off Shell from Ninjask. (This cannot be put into play during set-up.)

CCC Squeezing The Life

Put damage counters on your opponent's Active Pokemon until its remaining HP is 10.

Weakness: None
Resistance: None
Retreat: 1

S4 #42

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Duskull - Psychic - 60 HP

Pokemon - Basic

C Future Sight

Look at the top 4 cards of either player's deck and put them back in any order.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S4 #43

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Dusclops - Psychic - 90 HP

Pokemon - Stage 1

C Confuse Ray

Your opponent's Active Pokemon is now Confused.

PCC Psypunch 60

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S4 #44

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Dusknoir - Psychic - 150 HP

Pokemon - Stage 2

Ability: Ghost Bleach

All special energies attached to any Pokemon in play have no effect and just provide [C].

PCC Spooky Shot 120

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S4 #45

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Chimecho - Psychic - 70 HP

Pokemon - Basic

C Tone Flutter

Search your deck for a Pokemon and a Supporter card, reveal them and put them into your hand. Then, shuffle your deck.

PC Hypnoblast 30

Your opponent's Active Pokemon is now Asleep.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S4 #46

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Woobat - Psychic - 60 HP

Pokemon - Basic

P Unarmed Waves

This attack does 30 damage to each of your opponent's Pokemon. If you have any hand cards, this attack does nothing. (Don't apply Weakness and Resistance to benched Pokemon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #47

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Swoobat - Psychic - 100 HP

Pokemon - Stage 1

Ability: Unaware

Prevent all effects of your opponent's attacks, except damage, done to this Pokemon.

PC Heart Stamp 70

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #48

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Cottonee - Psychic - 60 HP

Pokemon - Basic

P Rolling Tackle 10

Weakness: Metal
Resistance: None
Retreat: 1

S4 #49

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Whimsicott - Psychic - 90 HP

Pokemon - Stage 1

C Triple Draw

Draw 3 cards.

P Flying Rush 10+

Discard as many Tools attached to your Pokemon as you like. This attack does 40 damage for each card discarded that way.

Weakness: Metal
Resistance: None
Retreat: 0

S4 #50

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Milcery - Psychic - 50 HP

Pokemon - Basic

P Sweet Scent

Heal 20 damage from 1 of your Pokemon.

C Tackle 10

Weakness: Metal
Resistance: None
Retreat: 1

S4 #51

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Alcremie - Psychic - 90 HP

Pokemon - Stage 1

Ability: Sweet Share

When you play this card from your hand to evolve 1 of your Pokemon, you may use this ability. Both players draw 1 card.

PCC Wonder Shine 60

Your opponent's Active Pokemon is now Confused.

Weakness: Metal
Resistance: None
Retreat: 1

S4 #52

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Machop - Fighting - 70 HP

Pokemon - Basic

F Low Kick 10

FC Steady Punch 20+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Psychic
Resistance: None
Retreat: 2

S4 #53

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Machoke - Fighting - 110 HP

Pokemon - Stage 1

F Low Kick 30

FFC Pummel 50+

Flip a coin. If heads, this attack does 70 more damage.

Weakness: Psychic
Resistance: None
Retreat: 3

S4 #54

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Machamp - Fighting - 170 HP

Pokemon - Stage 2

FC Macho Revenge 20x

This attack does 20 damage for each [F] Pokemon in your discard pile.

FFC Dynamite Punch 200

This Pokemon does 50 damage to itself.

Weakness: Psychic
Resistance: None
Retreat: 3

S4 #55

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Phanpy - Fighting - 70 HP

Pokemon - Basic

F Stampede 10

FC Strike Back 30x

Does 30 damage times the number of damage counters on this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 2

S4 #56

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Donphan - Fighting - 150 HP

Pokemon - Stage 1

F Earthquake 120

This attack does 20 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

FCC Heavy Impact 90

Weakness: Grass
Resistance: None
Retreat: 4

S4 #57

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Hitmontop - Fighting - 90 HP

Pokemon - Basic

C Cycle Draw

Discard a card from your hand. Then, draw 3 cards.

FCC Tornado Kick 50+

If you played Bea form your hand this turn, this attack does 80 more damage.

Weakness: Psychic
Resistance: None
Retreat: 1

S4 #58

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Drilbur - Fighting - 70 HP

Pokemon - Basic

C Scratch 10

CC Kiaizuki 50

Flip a coin. If tails, this attack does nothing.

Weakness: Grass
Resistance: None
Retreat: 2

S4 #59

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Terrakion - Fighting - 140 HP

Pokemon - Basic

FC Guard Press 30

During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 30 (after applying Weakness and Resistance).

FFC Ground Power 80+

If you have a Stadium in play, this attack does 80 more damage.

Weakness: Grass
Resistance: None
Retreat: 4

S4 #60

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Mudbray - Fighting - 80 HP

Pokemon - Basic

C Ram 10

FFC Rear Kick 60

Weakness: Grass
Resistance: None
Retreat: 2

S4 #61

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Mudsdale - Fighting - 140 HP

Pokemon - Stage 1

FC Mud Bomb 50

FFC Heavy Slam 180-

This attack does 30 less damage for each NRG_A in your opponent's Active Pokemon's Retreat Cost.

Weakness: Grass
Resistance: None
Retreat: 3

S4 #62

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Clobbopus - Fighting - 80 HP

Pokemon - Basic

F Beat 20

FC Hammer In 40

Weakness: Psychic
Resistance: None
Retreat: 2

S4 #63

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Grapploct - Fighting - 130 HP

Pokemon - Stage 1

F Headlock 30

The Defending Pokemon can't retreat during your opponent's next turn.

FC Tentacle Buster 50+

If this Pokemon used Headlock during your last turn, this attack does 120 more damage.

Weakness: Psychic
Resistance: None
Retreat: 2

S4 #64

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Galarian Sirfetch'd V - Fighting - 210 HP

Pokemon - Basic

Ability: Spear Closer

Once during your turn, when this Pokemon was on your bench and becomes your benched Pokemon, you may move any number of [F] energy form your Pokemon to this Pokemon.

FFC Fall Star 200

This Pokemon can't attack during your next turn

Weakness: Psychic
Resistance: None
Retreat: 2

S4 #65

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Poochyena - Darkness - 70 HP

Pokemon - Basic

D Bite 10

CC Rear Kick 20

Weakness: Grass
Resistance: None
Retreat: 1

S4 #66

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Mightyena - Darkness - 110 HP

Pokemon - Stage 1

D Ferocious Bellow 20

During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 50 (before applying Weakness and Resistance).

DCC Fang Of Jet Black 100

Weakness: Grass
Resistance: None
Retreat: 1

S4 #67

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Sableye - Darkness - 70 HP

Pokemon - Basic

C Filch

Draw a card.

CC Torment 30

Choose an attack from 1 of your opponent's active Pokemon. During your opponent's next turn, the defending Pokemon can't use that attack.

Weakness: Grass
Resistance: None
Retreat: 1

S4 #68

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Drapion V - Darkness - 210 HP

Pokemon - Basic

DCC Beat In 70

DCCC Hazard Claw 130

Discard 2 energy from this Pokemon. Your opponent's active Pokemon is paralyzed and poisoned.

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #69

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Sandile - Darkness - 70 HP

Pokemon - Basic

CCCC Digging Synopsis

Discard the top 3 cards form your opponent's deck.

Weakness: Grass
Resistance: None
Retreat: 2

S4 #70

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Krokorok - Darkness - 90 HP

Pokemon - Stage 1

D Bite 20

CCC Digging Synopsis

Discard the top 3 cards form your opponent's deck.

Weakness: Grass
Resistance: None
Retreat: 2

S4 #71

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Krookodile - Darkness - 150 HP

Pokemon - Stage 2

CC Digging Synopsis

Discard the top 3 cards form your opponent's deck.

DCCC Tantrum 180

This Pokemon is now Confused.

Weakness: Grass
Resistance: None
Retreat: 3

S4 #72

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Trubbish - Darkness - 70 HP

Pokemon - Basic

CC Bargain

Search your deck for an Item card, reveal it and put it into your hand. Then, shuffle your deck.

DCC Sludge Toss 30

Weakness: Fighting
Resistance: None
Retreat: 2

S4 #73

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Garbodor - Darkness - 120 HP

Pokemon - Stage 1

CC Dust Cyclone 30x

This attack does 30 damage for each Tool in your discard pile. Then, shuffle all Tools form your discard pile into your deck.

DCC Poison Spit 80

Your opponent's Active Pokemon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #74

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Galarian Meowth - Metal - 70 HP

Pokemon - Basic

M Scratch 10

MC Fury Swipes 20x

Flip 3 coins. This attack does 20 damage times the number of heads.

Weakness: Fire
Resistance: Grass
Retreat: 1

S4 #75

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Galarian Perrserker - Metal - 120 HP

Pokemon - Stage 1

M Invasive Claws 20

Flip 3 coins. For each heads, look at your opponent's hand and discard a Trainer card from there.

MCC Claw Slash 90

Weakness: Fire
Resistance: Grass
Retreat: 2

S4 #76

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Excadrill - Metal - 130 HP

Pokemon - Stage 1

MC Drill Run 30

Discard an Energy attached to the Defending Pokemon.

MMC Slashing Claw 130

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #77

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Ferroseed - Metal - 60 HP

Pokemon - Basic

M Recoil 10

Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #78

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Ferrothorn - Metal - 110 HP

Pokemon - Stage 1

M Buzzing Swing 30x

This attack odes 30 damage for each [M] energy attached to it. Switch this Pokemon with 1 of your benched Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #79

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Aegislash V - Metal - 210 HP

Pokemon - Basic

MC Slash 50

MMC Sonic Edge 130

This attack's damage isn't affected by any effects on your opponent's Active Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #80

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Aegislash VMAX - Metal - 320 HP

Pokemon - VMAX

MMC Max Slash 160+

This attack does 30 more damage for each prize card you have taken.

Weakness: Fire
Resistance: Grass
Retreat: 3

S4 #81

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Duraludon - Metal - 130 HP

Pokemon - Basic

CC Raging Claws 20+

This attack does 10 more damage for each damage counter on this Pokemon.

MMC Power Blast 120

Discard an Energy attached to this Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 2

S4 #82

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Eevee - Colorless - 70 HP

Pokemon - Basic

C Gnaw 10

CC Tail Whap 20

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #83

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Snorlax - Colorless - 130 HP

Pokemon - Basic

Ability: Eat and Sleep

Once during your turn, when this is your active Pokemon, you may draw cards until you have 7 cards in hand. Using this ability ends your turn.

CCCC Body Slam 100

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #84

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Taillow - Colorless - 60 HP

Pokemon - Basic

CC Double Peck 20x

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S4 #85

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Swellow - Colorless - 90 HP

Pokemon - Stage 1

C Quick Attack 20+

Flip a coin. If heads, this attack does 40 more damage.

CC Energy Assist 40

Attach 2 energy from your discard pile to 1 of your benched Pokemon.

Weakness: Lightning
Resistance: Fighting
Retreat: 0

S4 #86

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Whismur - Colorless - 60 HP

Pokemon - Basic

CC Continuous Tumble 40x

Flip a coin until you get tails. This attack does 40 damage times the number of heads.

Weakness: Fighting
Resistance: None
Retreat: 1

S4 #87

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Loudred - Colorless - 100 HP

Pokemon - Stage 1

CC Round 20x

Does 20 damage times the number of your Pokémon that have the Round attack.

CCC Hyper Voice 50

Weakness: Fighting
Resistance: None
Retreat: 2

S4 #88

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Exploud - Colorless - 160 HP

Pokemon - Stage 2

CC Round 50x

Does 50 damage times the number of your Pokémon that have the Round attack.

CCC Hyper Voice 120

Weakness: Fighting
Resistance: None
Retreat: 3

S4 #89

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Drone Rotom

Trainer - Item

Look at your opponent's hand and at the top card from your opponent's deck.

S4 #90

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Telescope Scope

Trainer - Item

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent's benched Pokemon V and Pokemon-GX.

S4 #91

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Memory Capsule

Trainer - Item

The Pokémon this card is attached to can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)

S4 #92

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Bea

Trainer - Supporter

Discard the top 5 cards form your deck and attach all energy you discarded this way to your benched [F] Pokemon in any way you like.

S4 #93

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Leon

Trainer - Supporter

This turn, your Pokemon's attacks do 30 more damage to your opponent's active Pokemon.

S4 #94

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League Staff

Trainer - Supporter

Draw 2 cards. If there is Wyndon Stadium in play, draw 2 more cards.

S4 #95

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Nessa

Trainer - Supporter

Put up to 4 in any combination of [W] Pokemon and [W] Energy cards form your discard pile into your hand.

S4 #96

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Hero's Bath

Trainer - Stadium

Basic Pokemon take 20 less damage from their opponent's Pokemons attacks.

S4 #97

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Wyndon Stadium

Trainer - Stadium

When you play a Pokemon VMAX to evolve 1 of your Pokemon V, heal 100 damage from that Pokemon.

S4 #98

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Wash Water Energy

Energy - Special

While this card is attached to a Pokemon it provides [W]. Prevent all effects from attacks (excluding damage) done to the [W] Pokemon this card is attached to from your opponent's Pokemon's attacks.

S4 #99

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Coating Metal Energy

Energy - Special

While this card is attached to a Pokemon it provides [M]. The [M] Pokemon this card is attached to has no Weakness.

S4 #100

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S3a Legendary Heartbeat

Japanese release date: 10th July 2020

Weedle - Grass - 40 HP

Pokemon - Basic

G Bug Hunch

Search your deck for up to 2 [G] Pokémon and put them into your hand.

Weakness: Fire
Resistance: None
Retreat: 1

S3a #1

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Kakuna - Grass - 80 HP

Pokemon - Stage 1

C Shed Skin

Heal 30 damage from this Pokémon.

G Bug Bite 20

Weakness: Fire
Resistance: None
Retreat: 3

S3a #2

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Beedrill - Grass - 130 HP

Pokemon - Stage 2

Ability: Elusive

If this Pokémon is the last card in your hand, you may play it into your Bench. Then, draw 3 cards.

GC Sharp Sting 120

Weakness: Fire
Resistance: None
Retreat: 0

S3a #3

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Exeggcute - Grass - 60 HP

Pokemon - Basic

G Seed Bomb 10

Weakness: Fire
Resistance: None
Retreat: 1

S3a #4

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Exeggutor - Grass - 140 HP

Pokemon - Stage 1

G Dotama Wari 30

Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack.

GCC Solar Beam 90

Weakness: Fire
Resistance: None
Retreat: 3

S3a #5

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Yanma - Grass - 80 HP

Pokemon - Basic

C U-turn 10

You may switch this Pokémon with 1 of your Benched Pokémon.

CCC Cutting Wind 60

Weakness: Fire
Resistance: None
Retreat: 1

S3a #6

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Yanmega - Grass - 130 HP

Pokemon - Stage 1

CC U-turn 50

You may switch this Pokémon with 1 of your Benched Pokémon.

CCCC Cutting Wind 130

Weakness: Fire
Resistance: None
Retreat: 0

S3a #7

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Pineco - Grass - 60 HP

Pokemon - Basic

C Ram 10

CC Iron Defense

Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.

Weakness: Fire
Resistance: None
Retreat: 2

S3a #8

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Celebi - Grass - 60 HP

Pokemon - Basic

G Energy Press 30x

This attack does 30 damage times the amount of Energy attached to your opponent's Active Pokémon.

LP Amazing Bloom

For each of your benched Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it.

Weakness: Fire
Resistance: None
Retreat: 1

S3a #9

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Shaymin - Grass - 70 HP

Pokemon - Basic

G Leech Seed 20

Heal 20 damage from this Pokémon.

GC Hanahakobi

Flip a coin. If heads, your opponent shuffles their Active Pokémon and all cards attached to it and puts them on the bottom of their deck.

Weakness: Fire
Resistance: None
Retreat: 1

S3a #10

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Genesect - Grass - 120 HP

Pokemon - Basic

GC Linear Attack

This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

GGC Techno Blast 120

This Pokémon can't attack during your next turn

Weakness: Fire
Resistance: None
Retreat: 2

S3a #11

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Dhelmise - Grass - 130 HP

Pokemon - Basic

C Hook 20

GCC Special Anchor 60+

If this Pokémon has any Special Energy attached, this attack does 60 more damage.

Weakness: Fire
Resistance: None
Retreat: 3

S3a #12

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Zarude V - Grass - 210 HP

Pokemon - Basic

CC Bind Down 50

The Defending Pokémon can't retreat during your opponent's next turn.

GG Jungle Rise 100

You may attach up to 2 Basic Energy cards from your hand to your Benched Pokémon in any way you like. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

S3a #13

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Ampharos V - Lightning - 210 HP

Pokemon - Basic

LC Dazzle Blast 50

Your opponent's Active Pokémon is now Confused.

LLC Damage Spark 120

This attack does 30 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: None
Retreat: 3

S3a #14

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Raikou - Lightning - 110 HP

Pokemon - Basic

GLM Amazing Shoot 120

This attack does 120 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: None
Retreat: 2

S3a #15

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Electrike - Lightning - 60 HP

Pokemon - Basic

C Collect

Draw a card.

LC Bite 20

Weakness: Fighting
Resistance: None
Retreat: 1

S3a #16

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Manectric - Lightning - 120 HP

Pokemon - Stage 1

Ability: High Speed

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 3 cards.

LCC Electric Ball 100

Weakness: Fighting
Resistance: None
Retreat: 0

S3a #17

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Joltik - Lightning - 40 HP

Pokemon - Basic

L Bug Bite 20

Weakness: Fighting
Resistance: None
Retreat: 1

S3a #18

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Galvantula - Lightning - 90 HP

Pokemon - Stage 1

L Stun Needle 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LC Final Blow Shock 20x

Does 20 damage times the number of damage counters on the Defending Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 1

S3a #19

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Zekrom - Lightning - 130 HP

Pokemon - Basic

CC Slash 30

LLC Wild Shock 130

This Pokémon does 60 damage to itself. Your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 3

S3a #20

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Zeraora - Lightning - 100 HP

Pokemon - Basic

LC Thunder Of Fighting Spirit 30+

If your opponent's Active Pokémon is a Pokémon V or Pokémon-GX, this attack does 80 more damage.

Weakness: Fighting
Resistance: None
Retreat: 0

S3a #21

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Pincurchin - Lightning - 80 HP

Pokemon - Basic

L Spinning Fan

This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LC Peck 30

Weakness: Fighting
Resistance: None
Retreat: 1

S3a #22

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Clefairy - Psychic - 60 HP

Pokemon - Basic

P Pound 10

CC Shake The Small Finger

Flip a coin. If heads, choose 1 of your opponent's Active Pokémon's attacks and use it as this attack.

Weakness: Metal
Resistance: None
Retreat: 1

S3a #23

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Clefable - Psychic - 100 HP

Pokemon - Stage 1

Ability: Megumi Tsukino

Once during your turn, you may heal 20 damage and remove a Special Condition from your Active Pokémon if it has any [P] Energy attached.

PCC Magical Shot 80

Weakness: Metal
Resistance: None
Retreat: 1

S3a #24

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Girafarig - Psychic - 90 HP

Pokemon - Basic

P Psypower

Put 2 damage counters on your opponent's Pokémon in any way you like.

PC Orders In The Tail 30

You may have your opponent shuffle their hand into their deck and draw 4 cards.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S3a #25

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Shuppet - Psychic - 60 HP

Pokemon - Basic

P Haunt

Put 1 damage counter on your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S3a #26

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Banette - Psychic - 90 HP

Pokemon - Stage 1

Ability: Curse Of Dahua

When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may devolve 1 of your opponent's Benched Pokémon.

PC Spooky Shot 40

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S3a #27

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Dedenne - Psychic - 70 HP

Pokemon - Basic

P Tail Trickery 10

Your opponent's Active Pokémon is now Confused.

Weakness: Metal
Resistance: None
Retreat: 1

S3a #28

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Xerneas - Psychic - 130 HP

Pokemon - Basic

P Jiohanto

Put a card from your discard pile into your hand.

PPC Aurora Gain 100

Heal 30 damage from this Pokémon.

Weakness: Metal
Resistance: None
Retreat: 2

S3a #29

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Diancie - Psychic - 90 HP

Pokemon - Basic

Ability: Sparkle Of The Veil

As long as this Pokémon is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 30 (after applying Weakness and Resistance).

PCC Sensitive Ray 50+

If you played a Supporter card from your hand during this turn, this attack does 70 more damage.

Weakness: Metal
Resistance: None
Retreat: 1

S3a #30

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Alcremie V - Psychic - 170 HP

Pokemon - Basic

P Pattering Sugar

Heal 30 damage from each of your Benched Pokémon.

PCC Suite Splash 100

If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.

Weakness: Metal
Resistance: None
Retreat: 2

S3a #31

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Alcremie VMAX - Psychic - 310 HP

Pokemon - VMAX

C Decorative

For each of your Benched Pokémon, search your deck for a [P] Energy card and attach it to that Pokémon.

PP Kyo Die Whittier Par 60x

Discard any amount of Energy from your Pokémon. This attack does 60 damage for each card you discarded this way.

Weakness: Metal
Resistance: None
Retreat: 3

S3a #32

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Zacian - Psychic - 110 HP

Pokemon - Basic

C It Armed Metal 30

Attach a basic Energy card from your discard pile to this Pokémon.

GPM Amazing Sword 150+

If your opponent has a Pokémon VMAX in play, this attack does 150 more damage.

Weakness: Metal
Resistance: None
Retreat: 2

S3a #33

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Wooper - Fighting - 70 HP

Pokemon - Basic

F Mud Shot 10

CC Beat 20

Weakness: Grass
Resistance: None
Retreat: 1

S3a #34

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Quagsire - Fighting - 120 HP

Pokemon - Stage 1

CC Beat 30

FCC Whimsical Impact 180

If you have exactly 2, 4 or 6 Prize cards remaining, this attack does nothing.

Weakness: Grass
Resistance: None
Retreat: 2

S3a #35

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Shuckle - Fighting - 70 HP

Pokemon - Basic

F Squeeze Mountain

Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.

FC Rock Throw 50

Weakness: Grass
Resistance: None
Retreat: 1

S3a #36

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Regirock - Fighting - 130 HP

Pokemon - Basic

FC Rock Tumble 40

This attack's damage isn't affected by Resistance.

FFC Megaton Fall 130

This Pokémon does 30 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 3

S3a #37

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Riolu - Fighting - 70 HP

Pokemon - Basic

C Best Punch 30

Flip a coin. If tails, this attack does nothing.

Weakness: Psychic
Resistance: None
Retreat: 1

S3a #38

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Zygarde - Fighting - 150 HP

Pokemon - Basic

F Beam 30

FCC Core Revenger 80+

If you have more Prize cards remaining that your opponent, this attack does 80 more damage.

Weakness: Grass
Resistance: None
Retreat: 4

S3a #39

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Rockruff - Fighting - 70 HP

Pokemon - Basic

F Tackle 10

FC Rear Kick 20

Weakness: Grass
Resistance: None
Retreat: 1

S3a #40

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Lycanroc - Fighting - 120 HP

Pokemon - Stage 1

F Rock Throw 40

FC Sharp Mane 70

Weakness: Grass
Resistance: None
Retreat: 2

S3a #41

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Coalossal V - Fighting - 220 HP

Pokemon - Basic

FFC Searing Flame 90

Your opponent's Active Pokémon is now Burned.

FFFC Boulder Crush 180

Weakness: Grass
Resistance: None
Retreat: 4

S3a #42

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Coalossal VMAX - Fighting - 330 HP

Pokemon - VMAX

F Droppings Flower Beds 40+

Discard the top card of your deck. If that card is an Energy card, this attack does 90 more damage. Then, attach that Energy card to this Pokémon.

FFFC Kyodaiganseki 240

Weakness: Grass
Resistance: None
Retreat: 4

S3a #43

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Zamazenta - Fighting - 110 HP

Pokemon - Basic

C It Armed Metal 30

Attach a basic Energy card from your discard pile to this Pokémon.

LFM Amazing Shield 180

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.

Weakness: Psychic
Resistance: None
Retreat: 2

S3a #44

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Forretress - Metal - 120 HP

Pokemon - Stage 1

MCC Take Down 120

This Pokémon does 30 damage to itself.

MMCC Aiuchi Bomber

Both Active Pokémon are Knocked Out.

Weakness: Fire
Resistance: Grass
Retreat: 3

S3a #45

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Steelix V - Metal - 250 HP

Pokemon - Basic

MC Raging Hammer 30+

This attack does 10 more damage for each damage counter on this Pokémon.

MCCCC Iron Tackle 210

This Pokémon does 30 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 4

S3a #46

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Beldum - Metal - 70 HP

Pokemon - Basic

M Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

MC Ram 20

Weakness: Fire
Resistance: Grass
Retreat: 2

S3a #47

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Metang - Metal - 100 HP

Pokemon - Stage 1

MC Metal Claw 30

MCC Magnetic Blast 60

Weakness: Fire
Resistance: Grass
Retreat: 3

S3a #48

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Metagross - Metal - 170 HP

Pokemon - Stage 2

Ability: If Fuyuji

All of your Pokémon have no Retreat Cost.

MCC Leg Quake 100

If your opponent's Active Pokémon is an Evolution Pokémon, it can't attack during your opponent's next turn.

Weakness: Fire
Resistance: Grass
Retreat: 3

S3a #49

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Jirachi - Metal - 70 HP

Pokemon - Basic

Ability: Dream Of The Annunciation

Once during your turn, if this is your Active Pokémon, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card back on top of your deck.

PFM Amazing Star

Search your deck for up to 7 Basic Energy cards and attach them to your Pokémon in any way you like.

Weakness: Fire
Resistance: Grass
Retreat: 1

S3a #50

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Lucario - Metal - 130 HP

Pokemon - Stage 1

M Spike Draw 40

Draw a card.

MMC Knuckle Impact 160

This Pokémon can't attack during your next turn

Weakness: Fire
Resistance: Grass
Retreat: 2

S3a #51

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Dialga - Metal - 130 HP

Pokemon - Basic

C Clock Back

Attach up to 2 [M] Energy cards from your discard pile to 1 of your Pokémon.

MMC Flash of Destruction 130

Discard 2 Energy attached to this Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 2

S3a #52

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Galarian Stunfisk - Metal - 120 HP

Pokemon - Basic

Ability: Counterattack

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon.

CCC Grip and Squeeze 90

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Fire
Resistance: Grass
Retreat: 3

S3a #53

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Magearna - Metal - 90 HP

Pokemon - Basic

M Overhaul

Shuffle your hand into your deck. Then, draw 6 cards.

MC Trick Canon 10+

This attack does 20 more damage for each of your opponent's Benched Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 1

S3a #54

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Lugia - Colorless - 130 HP

Pokemon - Basic

CC Gust 40

CCCC Wind Pressure 250

If your opponent has 5 of fewer cards in their hand, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S3a #55

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Rayquaza - Colorless - 120 HP

Pokemon - Basic

GLF Amazing Burst 80x

Discard all basic Energy from this Pokémon. This attack does 80 damage for each type of Energy you discarded this way.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S3a #56

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Chatot - Colorless - 70 HP

Pokemon - Basic

C Minor Errand-Running

Search your deck for up 2 basic Energy cards and put them into your hand.

C Peck 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S3a #57

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Togekiss V - Colorless - 200 HP

Pokemon - Basic

C Shiroki Wind 20+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 70 more damage.

CCC Speed Wing 130

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S3a #58

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Togekiss VMAX - Colorless - 310 HP

Pokemon - VMAX

CC Dai Glide 120

You may search your deck for up to 2 cards and put them into your hand.

Weakness: Lightning
Resistance: Fighting
Retreat: 0

S3a #59

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Tornadus - Colorless - 120 HP

Pokemon - Basic

C Jet Draft 30

Discard a Special Energy attached to the Defending Pokémon.

CCC Air Slash 120

Discard an Energy attached to this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S3a #60

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Pikipek - Colorless - 60 HP

Pokemon - Basic

C Peck 10

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S3a #61

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Trumbeak - Colorless - 80 HP

Pokemon - Stage 1

Ability: Assault Trumpet

When you play this card from your hand to evolve 1 of your Pokémon, you may look at the top 3 cards of your deck. Attach any number of basic Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.

CCC Drill Peck 50

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S3a #62

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Toucannon - Colorless - 150 HP

Pokemon - Stage 2

CC Energy Cutoff 60

Discard an Energy attached to the Defending Pokémon.

CCC Loop Cannon 160

Return 2 Energy attached to this Pokémon to your hand.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S3a #63

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Great Ball

Trainer - Item

Look at the top 7 cards of your deck. Reveal a Pokemon you find there and put it into your hand. Shuffle the remaining cards, into your deck.

S3a #64

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

S3a #65

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Pokemon Catcher

Trainer - Item

Flip a coin. If heads, switch 1 of your opponent's benched Pokemon with their active Pokemon.

S3a #66

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Moomoo Cheese

Trainer - Item

Heal 30 damage from up to 2 of your Pokémon that have any Energy attached to them.

S3a #67

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Hero's Medal

Trainer - Item

The Pokémon VMAX this card is attached to gets -100 HP, and when it is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.

S3a #68

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Beauty

Trainer - Supporter

This card can be played on the first turn of the first player.

Draw 2 cards.

S3a #70

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Allister

Trainer - Supporter

Draw 3 cards. Then, discard between 1 and 3 cards from your hand.

S3a #71

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Opal

Trainer - Supporter

Flip 2 coins. For each heads, you may search you deck for a card and put it into your hand.

S3a #72

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

S3a #73

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Aroma Grass Energy

Energy - Special

As long as this card is attached to a Pokémon, it provides [G] Energy.

The [G] Pokémon that this card is attached to recovers from all Special Conditions and can't be affected by any Special Conditions.

S3a #74

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Stone Fighting Energy

Energy - Special

As long as this card is attached to a Pokémon, it provides [F] Energy.

The [F] Pokémon that this card is attached to takes 20 less damage from your opponent's Pokémon's attacks (after applying Weakness and Resistance).

S3a #75

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Twin Energy

Energy - Special

While this card is attached to a Pokemon it provides [C][C].

If this card is attached to a Pokemon-V or Pokemon-GX, this card provides [C] instead.

S3a #76

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Zarude V - Grass - 210 HP

Pokemon - Basic

CC Bind Down 50

The Defending Pokémon can't retreat during your opponent's next turn.

GG Jungle Rise 100

You may attach up to 2 Basic Energy cards from your hand to your Benched Pokémon in any way you like. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

S3a #77

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Ampharos V - Lightning - 210 HP

Pokemon - Basic

LC Dazzle Blast 50

Your opponent's Active Pokémon is now Confused.

LLC Damage Spark 120

This attack does 30 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: None
Retreat: 3

S3a #78

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Alcremie V - Psychic - 170 HP

Pokemon - Basic

P Pattering Sugar

Heal 30 damage from each of your Benched Pokémon.

PCC Suite Splash 100

If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.

Weakness: Metal
Resistance: None
Retreat: 2

S3a #79

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Coalossal V - Fighting - 220 HP

Pokemon - Basic

FFC Searing Flame 90

Your opponent's Active Pokémon is now Burned.

FFFC Boulder Crush 180

Weakness: Grass
Resistance: None
Retreat: 4

S3a #80

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Steelix V - Metal - 250 HP

Pokemon - Basic

MC Raging Hammer 30+

This attack does 10 more damage for each damage counter on this Pokémon.

MCCCC Iron Tackle 210

This Pokémon does 30 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 4

S3a #81

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Togekiss V - Colorless - 200 HP

Pokemon - Basic

C Shiroki Wind 20+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 70 more damage.

CCC Speed Wing 130

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S3a #82

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Beauty

Trainer - Supporter

This card can be played on the first turn of the first player.

Draw 2 cards.

S3a #83

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Allister

Trainer - Supporter

Draw 3 cards. Then, discard between 1 and 3 cards from your hand.

S3a #84

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Opal

Trainer - Supporter

Flip 2 coins. For each heads, you may search you deck for a card and put it into your hand.

S3a #85

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SMP Sun and Moon Promotional Cards

Jirachi - Psychic - 70 HP

Pokemon - Basic

P Dream Invite

Both active Pokemon sleep now.

CC Five Color Wish

Flip 5 coins. Draw 1 card for each heads.

Weakness: Psychic
Resistance: None
Retreat: 1

SMP #89

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Vulpix - Fire - 60 HP

Pokemon - Basic

R Collect Fallen Leaves

Flip a coin until your hit tails. For each heads, draw 1 card.

RC Gnaw 20

Weakness: Water
Resistance: None
Retreat: 1

SMP #146

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Alolan Vulpix - Water - 60 HP

Pokemon - Basic

W Gather Snow

Flip a coin until you hit tails. For each heads, draw 1 card.

WC Gnaw 20

Weakness: Metal
Resistance: None
Retreat: 1

SMP #147

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Shaymin - Grass - 80 HP

Pokemon - Basic

Ability: Sign of Gratitude

Once during your turn, if this is your active Pokemon, you may draw a card. If you do, your opponent may draw a card.

G Energy Flare

Attach 2 basic Energy from your hand to one of your benched Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

SMP #225

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Pikachu - Lightning - 60 HP

Pokemon - Basic

L Spark 10

CC Scramble

Flip a coin. If heads, search your deck for any 1 card and out it into your hand. Then, shuffle your deck.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #227

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Player's Ceremony

Trainer - Stadium

Once during either players turn, the turn player may draw 2 cards. Then that player's turn ends.

SMP #248

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Psyduck - Water - 60 HP

Pokemon - Basic

C Scream

Your opponent's active Pokemon is now confused.

Weakness: Grass
Resistance: None
Retreat: 1

SMP #286

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Eevee - Colorless - 60 HP

Pokemon - Basic

C Scream

Your opponent's active Pokemon is now confused.

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #287

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Pikachu - Lightning - 60 HP

Pokemon - Basic

C Scream

Your opponent's active Pokemon is now confused.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #288

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Rowlet - Grass - 60 HP

Pokemon - Basic

C Scream

Your opponent's active Pokemon is now confused.

Weakness: Fire
Resistance: None
Retreat: 1

SMP #290

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Abareru-kun

Trainer - Supporter

Tell your opponent a joke. If they laugh, draw 3 cards.

SMP #320

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Tea Party Pikachu - Lightning - 60 HP

Pokemon - Basic

CC Petals Gathered

Both player draw 2 cards.

LCC Electro Ball 50

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #325

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Eevee - Colorless - 60 HP

Pokemon - Basic

C Intimidate

During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).

CC Tackle 20

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #371

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Chikorita - Grass - 70 HP

Pokemon - Basic

C Find Out

Flip a coin. If heads, search your deck for an Item card, reaveal it and put it into your hand. Then, shuffle your deck.

GCC Razor Leaf 50

Weakness: Fire
Resistance: None
Retreat: 2

SMP #373

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Litten - Fire - 60 HP

Pokemon - Basic

C Find Out

Flip a coin. If heads, search your deck for an Item card, reaveal it and put it into your hand. Then, shuffle your deck.

R Flare 10

Weakness: Water
Resistance: None
Retreat: 1

SMP #374

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Meowth - Colorless - 60 HP

Pokemon - Basic

C Find Out

Flip a coin. If heads, search your deck for an Item card, reaveal it and put it into your hand. Then, shuffle your deck.

CC Whimsy Tackle 50

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #375

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Rainbow Flower

Trainer - Item

The Pokemon-GX this card is attached to has 20 more HP and does not get damage from your opponent's Pokemon's attacks while it's on your bench.

SMP #388

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Surfing Pikachu - Lightning - 60 HP

Pokemon - Basic

L Static Shock 10

CCC Summer Waves 30

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #392

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Player's Ceremony

Trainer - Stadium

Once during either players turn, the turn player may draw 2 cards. Then that player's turn ends.

SMP #398

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Eevee - Colorless - 60 HP

Pokemon - Basic

C Gnaw 10

CCC Beanbags Spin 30x

Flip 3 coins. This attack does 30 damage times the number of heads.

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #399

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Comedy Pikachu - Lightning - 60 HP

Pokemon - Basic

C New Open

Both players reveal the top card of their deck, reveal them and put them into their hand.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #407

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Palace Book

Trainer - Item

Draw 3 cards. Your turn ends.

SMP #NAN25

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SP Sword & Shield Promotional Cards

Shibuya Pikachu - Lightning - 60 HP

Pokemon - Basic

C New Open

Both players reveal the top card from their deck and put them into their hand.

LLC Thunder 80

Flip a coin. If tails, this Pokemon does 20 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 1

SP #2

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Scorbunny - Fire - 60 HP

Pokemon - Basic

C Me First

Draw a card.

RR Live Coal 20

Weakness: Water
Resistance: None
Retreat: 1

SP #6

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Grookey - Grass - 60 HP

Pokemon - Basic

G Full Speed 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fire
Resistance: None
Retreat: 1

SP #7

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Sobble - Water - 60 HP

Pokemon - Basic

C Growl

During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).

W Rain Splash 10

Weakness: Lightning
Resistance: None
Retreat: 1

SP #8

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Rescue Team DX Pikachu - Lightning - 60 HP

Pokemon - Basic

C Friends Institute For

Search your deck for a Pokémon and put it into your hand.

LCC Electro Ball 50

Weakness: Fighting
Resistance: None
Retreat: 1

SP #36

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Vaporeon - Water - 110 HP

Pokemon - Stage 1

Ability: Mizugakure

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).

CCC Hydro Pump 60+

This attack does 20 more damage times the amount of [W] Energy attached to this Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 2

SP #71

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Greedent V - Colorless - 200 HP

Pokemon - Basic

CC Crunch 40

Discard an Energy attached to the Defending Pokémon.

CCC Denguri Press 180

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: None
Retreat: 2

SP #76

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Cara Liss

Trainer - Supporter

Search your deck for up to 2 Rare Fossil and put them onto your Bench.

SP #77

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Thievul - Darkness - 100 HP

Pokemon - Stage 1

C Call for Goons

Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

DCC Corner 80

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Grass
Resistance: None
Retreat: 1

SP #84

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Detective Pikachu - Lightning - 90 HP

Pokemon - Basic

C Frog Tottering

Switch this Pokémon with 1 of your Benched Pokémon.

CCC Tail Whap 50

Weakness: Fighting
Resistance: None
Retreat: 2

SP #99

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Eevee - Colorless - 60 HP

Pokemon - Basic

C First Step

Draw a card.

CCC Tail Whap 30

Weakness: Fighting
Resistance: None
Retreat: 1

SP #100

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Eevee VMAX - Colorless - 300 HP

Pokemon - VMAX

CCC Kyodaihoyo 150

If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

Weakness: Fighting
Resistance: None
Retreat: 2

SP #101

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Gym Trainer

Trainer - Supporter

Draw 2 cards. If any of your Pokémon were Knocked Out during your opponent's last turn, draw 2 more cards.

SP #102

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Zarude V - Grass - 210 HP

Pokemon - Basic

CC Bind Down 50

The Defending Pokémon can't retreat during your opponent's next turn.

GG Jungle Rise 100

You may attach up to 2 Basic Energy cards from your hand to your Benched Pokémon in any way you like. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

SP #108

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Orbeetle V - Grass - 180 HP

Pokemon - Basic

G Strafe 20

You may switch this Pokemon with 1 of your Benched Pokemon.

GC Mystery Wave 50+

This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

SP #110

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Charmander - Fire - 70 HP

Pokemon - Basic

R Collect

Draw a card.

RR Flare 30

Weakness: Water
Resistance: None
Retreat: 1

SP #112

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Arrokuda - Water - 60 HP

Pokemon - Basic

C Flock

Search your deck for 2 Arrokuda and put them onto your bench. Then, shuffle your deck.

WC Peck 20

Weakness: Lightning
Resistance: None
Retreat: 1

SP #113

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Jolteon - Lightning - 100 HP

Pokemon - Stage 1

L Energize

Attach a [L] Energy card from your discard pile to this Pokemon.

LLC Thunder 160

This Pokemon does 30 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 0

SP #114

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Phanpy - Fighting - 70 HP

Pokemon - Basic

F Stampede 10

FC Strike Back 30x

Does 30 damage times the number of damage counters on this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 2

SP #115

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Krokorok - Darkness - 90 HP

Pokemon - Stage 1

D Bite 20

CCC Digging Synopsis

Discard the top 3 cards form your opponent's deck.

Weakness: Grass
Resistance: None
Retreat: 2

SP #116

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Sordward and Shielbert

Trainer - Supporter

Choose a Trainer card from your discard pile, and ask your opponent whether you can take it into your hand. If they allow it, put it into your hand. If they do not allow it, draw 3 cards.

SP #118

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Pikachu V - Lightning - 190 HP

Pokemon - Basic

L Charge

Search your deck for up to 2 [L] energy and attach them to this Pokemon. Then, shuffle your deck.

LLC Thunderbolt 200

Discard all Energy from this Pokemon.

Weakness: Fighting
Resistance: None
Retreat: 1

SP #122

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Pikachu VMAX - Lightning - 310 HP

Pokemon - VMAX

LLL G-Max Volt Tackle 120+

You may discard all Energy from this Pokemon. If you do, this attack does 150 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

SP #123

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Pikachu - Lightning - 60 HP

Pokemon - Basic

LL Thundershock 30

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 1

SP #124

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Victory Proof

Trainer - Item

Put up to 2 basic energy from your discard pile into your hand.

SP #NaN1

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Victory Proof

Trainer - Item

Put up to 2 basic energy from your discard pile into your hand.

SP #NaN2

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Victory Proof

Trainer - Item

Put up to 2 basic energy from your discard pile into your hand.

SP #NaN3

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Older releases

Rockruff - Fighting - 70 HP

Pokemon - Basic

FC Rock Throw 20

Weakness: Grass
Resistance: None
Retreat: 1

SMD #11

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Team Rocket's Harassment

Trainer - Supporter

Each player shuffles their hand into their deck and draws 5 cards.

SMD #26

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Pokemon Card Gym Medal

Trainer - Item

Look at 1 of your face-down Prize cards. You may switch that card with the top card of your deck.

XYP #NAN82

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Palace Book

Trainer - Item

Draw 3 cards. Your turn ends.

XYP #NAN83

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Detective Yoshida

Trainer - Supporter

Look at your opponent's hand. Draw 2 cards.

SMP2 #25

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