S1W Sword

Japanese release date: 6th December 2019

Roselia - Grass - 70 HP

Pokemon - Basic

G Absorb 10

Heal 10 damage from this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S1W #1

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Roserade - Grass - 120 HP

Pokemon - Stage 1

G Numbness Poison 30

Your opponent's active Pokemon is now poisoned. Flip a coin. If heads, your opponent's active Pokemon is now paralyzed.

GCC Mega Drain 90

Heal 30 damage from this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S1W #2

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Maractus - Grass - 110 HP

Pokemon - Basic

C Chiku' 20

GC Powerful Needle 60x

Flip a coin for each Energy attached to this Pokemon. This attack does 60 damage times the number of heads.

Weakness: Fire
Resistance: None
Retreat: 2

S1W #3

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Dhelmise-V - Grass - 220 HP

Pokemon - Basic

G Anchor Of Rage 30+

If any of your [G] Pokemon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 90 more damage.

GGC Giga Hammer 200

This Pokemon can't use Giga Hammer during your next turn.

Weakness: Fire
Resistance: None
Retreat: 2

S1W #4

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Grookey - Grass - 60 HP

Pokemon - Basic

C Fury Swipes 10x

Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Fire
Resistance: None
Retreat: 1

S1W #5

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Thwackey - Grass - 100 HP

Pokemon - Stage 1

C Taunt

Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon.

GGC Double Hit 60x

Flip 2 coins. This attack does 60 damage for each heads.

Weakness: Fire
Resistance: None
Retreat: 2

S1W #6

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Rillaboom - Grass - 170 HP

Pokemon - Stage 2

Ability: Voltage Beat

Once during your turn, you may search your deck for 2 [G] energy and attach them to 1 of your Pokemon. Then, shuffle your deck.

GGGC Hammer In 140

Weakness: Fire
Resistance: None
Retreat: 3

S1W #7

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Salandit - Fire - 70 HP

Pokemon - Basic

R Smog

Your opponent's Active Pokemon is now Poisoned.

Weakness: Water
Resistance: None
Retreat: 1

S1W #8

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Salazzle - Fire - 120 HP

Pokemon - Stage 1

R Searing Flame 20

Your opponent's Active Pokemon is now Burned.

RC Bright Flame 120

Discard 2 Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 1

S1W #9

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Sizzlipede - Fire - 70 HP

Pokemon - Basic

C Bite 10

RCC Combustion 50

Weakness: Water
Resistance: None
Retreat: 1

S1W #10

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Centiskorch - Fire - 130 HP

Pokemon - Stage 1

R Continuous Flame

For each [R] Energy attached to this Pokemon, discard the top card of your opponent's deck.

RCCC Searing Flame 110

Your opponent's Active Pokemon is now Burned.

Weakness: Water
Resistance: None
Retreat: 3

S1W #11

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Krabby - Water - 80 HP

Pokemon - Basic

W Aqua Shower

This attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

WC Vice Grip 30

Weakness: Lightning
Resistance: None
Retreat: 2

S1W #12

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Kingler - Water - 130 HP

Pokemon - Stage 1

W Heavy Scissors 40

Discard the top card of your opponent's deck.

WCC Claw Rend 90+

If your opponent's Active Pokemon already has any damage counters on it, this attack does 60 more damage.

Weakness: Lightning
Resistance: None
Retreat: 2

S1W #13

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Lapras-V - Water - 210 HP

Pokemon - Basic

C Wave Back

Attach a [W] energy from your hand to this Pokemon. Then, switch this Pokemon with 1 of your benched Pokemon.

WWWC Ocean Loop 210

Return 2 [W] Energy attached to this Pokemon to your hand.

Weakness: Lightning
Resistance: None
Retreat: 2

S1W #14

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Lapras-VMAX - Water - 320 HP

Pokemon - V-MAX

CCC G-Max Pump 90+

This attack does 30 more damage times the amount of [W] Energy attached to this Pokemon.

Weakness: Lightning
Resistance: None
Retreat: 3

S1W #15

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Mantine - Water - 110 HP

Pokemon - Basic

W Water Reserve

Search your deck for 3 [W] energy, reveal them and put them into your hand. Then, shuffle your deck.

WW Wave Splash 60

Weakness: Lightning
Resistance: None
Retreat: 1

S1W #16

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Sobble - Water - 60 HP

Pokemon - Basic

W Water Gun 20

Weakness: Lightning
Resistance: None
Retreat: 1

S1W #17

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Drizzile - Water - 90 HP

Pokemon - Stage 1

Ability: Shady Dealings

When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for a Trainer card, reveal it and put it into your hand. Then, shuffle your deck.

WC Water Drip 30

Weakness: Lightning
Resistance: None
Retreat: 1

S1W #18

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Inteleon - Water - 160 HP

Pokemon - Stage 2

Ability: Shady Dealings

When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for 2 Trainer cards, reveal them and put it into your hand. Then, shuffle your deck.

WC Aqua Bullet 120

This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning
Resistance: None
Retreat: 1

S1W #19

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Yamper - Lightning - 70 HP

Pokemon - Basic

C Roar

Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.

L Static Shock 10

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #20

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Boltund - Lightning - 130 HP

Pokemon - Stage 1

CC Big Bite 50

The Defending Pokemon can't retreat during your opponent's next turn.

LCC Fighting Spirit Fang 90+

If your opponent's active Pokemon is a Pokemon-V or Pokemon-GX, this attack does 90 more damage.

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #21

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Pincurchin - Lightning - 80 HP

Pokemon - Basic

LL Biribiri Needle 30x

Flip 4 coins. This attack does 30 damage for each heads. If you flipped 2 or more heads, your opponent's active Pokemon is now paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 2

S1W #22

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Gastly - Psychic - 60 HP

Pokemon - Basic

P Sudden Disappearing 20

Return this Pokemon and all cards attached to it to your hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1W #23

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Haunter - Psychic - 70 HP

Pokemon - Stage 1

C Nightmare 20

Your opponent's Active Pokemon is now Asleep.

PC Spooky Shot 40

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1W #24

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Gengar - Psychic - 110 HP

Pokemon - Stage 2

Ability: Life Shaker

As often as you like during your turn, you may move 1 damage counter from 1 of your [P] Pokemon to another of your [P] Pokemon.

PPC Hypnoblast 90

Your opponent's Active Pokemon is now Asleep.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S1W #25

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Wobbuffet-V - Psychic - 220 HP

Pokemon - Basic

CC Hold Out Barbs

Switch all damage counters on this Pokemon with those on your opponent's Active Pokemon.

PP Shadow Bind 70

The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S1W #26

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Sinistea - Psychic - 30 HP

Pokemon - Basic

C Tea Party

Both players draw 2 cards.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1W #27

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Polteageist - Psychic - 60 HP

Pokemon - Stage 1

C Tea Party

Both player draw 2 cards.

PC Poltergeist 50x

Your opponent reveals his or her hand. This attack does 50 damage times the number of Trainer cards in your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1W #28

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Sudowoodo - Fighting - 100 HP

Pokemon - Basic

C Double Draw

Draw 2 cards.

C Flail 10x

Does 10 damage times the number of damage counters on this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 1

S1W #29

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Baltoy - Fighting - 70 HP

Pokemon - Basic

C Beam 10

FF Sand Spray 30

Weakness: Grass
Resistance: None
Retreat: 1

S1W #30

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Claydol - Fighting - 120 HP

Pokemon - Stage 1

C Psybeam 30

Your opponent's Active Pokemon is now Confused.

FF Explosion 200

This Pokemon does 120 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

S1W #31

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Clobbopus - Fighting - 60 HP

Pokemon - Basic

F Bind 20

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Psychic
Resistance: None
Retreat: 2

S1W #32

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Grapploct - Fighting - 130 HP

Pokemon - Stage 1

FF Octopus Grip

All of the defending Pokemon's attacks cost [C][C] more and it can't retreat. This effect stays on the defending Pokemon, as long as this Grapploct is your active Pokemon. This effect doesn't stack.

FFC Tough Swing 130

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: None
Retreat: 2

S1W #33

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Stonjourner-V - Fighting - 220 HP

Pokemon - Basic

F Guard Press 40

During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

FFF Mega Kick 150

Weakness: Grass
Resistance: None
Retreat: 3

S1W #34

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Stonjourner-VMAX - Fighting - 330 HP

Pokemon - V-MAX

F Stone Gift

Attach a [F] energy from your hand to 1 of your Pokemon. Then, heal 120 damage from that Pokemon.

FFF Max Rock 200

Weakness: Grass
Resistance: None
Retreat: 3

S1W #35

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Croagunk - Darkness - 70 HP

Pokemon - Basic

C Stampede 10

DC Lunge Out 30

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #36

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Toxicroak - Darkness - 110 HP

Pokemon - Stage 1

Ability: Poison-Up

Between turns, put 2 additional damage counters on your opponent's poisoned Pokemon.

DCC Poison Claws 70

Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #37

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Nickit - Darkness - 70 HP

Pokemon - Basic

D Seduce

Your opponent puts their hand face down, shuffles it and puts in on the bottom of the deck. Then, they draw 3 cards.

Weakness: Grass
Resistance: None
Retreat: 1

S1W #38

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Thievul - Darkness - 100 HP

Pokemon - Stage 1

D Thief 20

Look at your opponent's hand and put a card you find there on the bottom of your opponent's deck.

DCC Darkness Fang 90

Weakness: Grass
Resistance: None
Retreat: 1

S1W #39

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Galarian Meowth - Metal - 70 HP

Pokemon - Basic

C Hone Claws

During your next turn, this Pokemon's Slash attack does 60 more damage.

MC Slash 30

Weakness: Fire
Resistance: Grass
Retreat: 1

S1W #40

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Galarian Perrserker - Metal - 120 HP

Pokemon - Stage 1

Ability: Sacred Heart Of Steel

Your [M] Pokemon's attacks do 20 more damage against your opponent's active Pokemon.

MMC Metal Claw 70

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #41

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Ferroseed - Metal - 70 HP

Pokemon - Basic

C Rollout 10

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #42

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Ferrothorn - Metal - 130 HP

Pokemon - Stage 1

C Triple Smash 30x

Flip 3 coins. This attack does 30 damage times the number of heads.

MMC Energy Slap 100

You may move all Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #43

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Galarian Stunfisk - Metal - 120 HP

Pokemon - Basic

Ability: Foothold Trap

If this is your active Pokemon and is damaged by an attack from your opponent's Pokemon, discard an energy from the attacking Pokemon.

MC Damage Rush 30+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #44

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Corviknight - Metal - 170 HP

Pokemon - Stage 2

C Peck 50

MCC Iron Wing 130

You may discard 2 energy from this Pokemon. If you do, during your opponent's next turn, this Pokemon receives 100 less damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S1W #45

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Zacian-V - Metal - 220 HP

Pokemon - Basic

Ability: Intrepid Sword

Once during your turn, you may look at the top 3 cards of your deck and attach any number of [M] energy from there to this Pokemon. Put the other cards into your hand. If you use this Ability, your turn ends.

MMM Brave Blade 230

This Pokemon can't attack during your next turn

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #46

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Minccino - Colorless - 70 HP

Pokemon - Basic

C Glance

Look at the top card of your opponent's deck.

CC Tail Slap 20x

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #47

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Cinccino - Colorless - 90 HP

Pokemon - Stage 1

Ability: Not Trade

Once during your turn, you discard a card from your hand. Then, draw 2 cards.

C Energy Assist 40

Attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #48

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Rookidee - Colorless - 60 HP

Pokemon - Basic

C Flap 10

CC Glide 30

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S1W #49

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Corvisquire - Colorless - 80 HP

Pokemon - Stage 1

C Pluck 20

Before doing damage, discard a Pokemon Tool card attached to the Defending Pokemon.

CC Drill Peck 50

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S1W #50

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Cramorant-V - Colorless - 200 HP

Pokemon - Basic

C Beak Catch

Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward.

CCC Spit Shoot

Discard all energy from this Pokemon. This attack does 160 damage to 1 of your opponent's Pokemon. (Don't apply Weakness or Resistance to benched Pokemon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S1W #51

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Evolution Incense

Trainer - Item

Search your deck for an evolution card, reveal it and put it into your hand. Then, shuffle your deck.

S1W #52

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Hyper Potion

Trainer - Item

Heal 120 damage from 1 of your Pokemon. Then, discard 2 energy from that Pokemon. (You can only use this card on Pokemon that have at least 2 energy attached to them.)

S1W #53

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Normal Rod

Trainer - Item

Shuffle up to 2 Pokemon and up to 2 basic Energy cards from your discard pile into your deck. (You may choose only Pokemon or only Energy.)

S1W #54

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Rotom Bike

Trainer - Item

After using this card, your turn ends.
Draw cards until you have 6 cards in your hand.

S1W #55

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Big Amulett

Trainer - Item

The Pokemon this card is attached to has 30 more HP.

S1W #56

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Balloon

Trainer - Item

The retreat cost of the Pokemon this card is attached to is [C][C] less.

S1W #57

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Lum Berry

Trainer - Item

If at the end of either player's turn, this Pokemon is affected by a special condition, heal all special conditions from this Pokemon.

S1W #58

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Professor's Research (Professor Magnolia)

Trainer - Supporter

Discard your hand and draw 7 cards.

S1W #59

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Bede

Trainer - Supporter

Attach a basic energy from your hand to 1 of your benched Pokemon.

S1W #60

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S1H Shield

Japanese release date: 6th December 2019

Blipbug - Grass - 50 HP

Pokemon - Basic

G Gnaw 20

Weakness: Fire
Resistance: None
Retreat: 1

S1H #1

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Dottler - Grass - 70 HP

Pokemon - Stage 1

C Reflect

During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 40 (after applying Weakness and Resistance).

GC Ram 30

Weakness: Fire
Resistance: None
Retreat: 2

S1H #2

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Orbeetle - Grass - 130 HP

Pokemon - Stage 2

Ability: A Bug's Radar

Once during your turn, you may look at the top 3 cards of your opponent's deck and put them back in any order.

GC Brain Wave 90+

This attack does 30 more damage times the amount of [P] Energy attached to this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S1H #3

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Gossifleur - Grass - 50 HP

Pokemon - Basic

C Call for Family

Search your deck for up to 3 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.

G Razor Leaf 10

Weakness: Fire
Resistance: None
Retreat: 1

S1H #4

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Eldegoss - Grass - 80 HP

Pokemon - Stage 1

C Fluffy Blessing

Search your deck for 3 [G] energy and attach them to your benched Pokemon in any way you like. Then, shuffle your deck.

G Leafage 30

Weakness: Fire
Resistance: None
Retreat: 1

S1H #5

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Torkoal-V - Fire - 210 HP

Pokemon - Basic

RRC Flame Pillar 90+

Discard the top card from your deck. If that card is a [R] energy, this attack does 90 more damage

RRRC Steam Crash 120

Discard 2 energy from your opponent's active Pokemon.

Weakness: Water
Resistance: None
Retreat: 4

S1H #6

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Scorbunny - Fire - 60 HP

Pokemon - Basic

R Ember 30

Discard an Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 1

S1H #7

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Raboot - Fire - 90 HP

Pokemon - Stage 1

R Flame Charge 20

Search your deck for a [R] Energy card and attach it to this Pokemon. Shuffle your deck afterward.

RRC Magnum Kick 70

Weakness: Water
Resistance: None
Retreat: 1

S1H #8

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Cinderace - Fire - 170 HP

Pokemon - Stage 2

Ability: Libero

Once during your turn, when this Pokemon moves from your bench to the active spot, you may attach 2 [R] energy from your discard pile to this Pokemon.

RRC Flare Striker 190

Discard 2 Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 1

S1H #9

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Goldeen - Water - 70 HP

Pokemon - Basic

C Horn Attack 10

Weakness: Lightning
Resistance: None
Retreat: 1

S1H #10

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Seaking - Water - 110 HP

Pokemon - Stage 1

W Horn Rip Off

Flip 3 coins. For each heads discard an energy from your opponent's active Pokemon.

CC Pierce 50

Weakness: Lightning
Resistance: None
Retreat: 2

S1H #11

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Qwilfish - Water - 90 HP

Pokemon - Basic

Ability: Poison Point

If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Poisoned.

C Venoshock 10+

If your opponent's Active Pokemon is Poisoned, this attack does 60 more damage.

Weakness: Lightning
Resistance: None
Retreat: 1

S1H #12

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Chewtle - Water - 80 HP

Pokemon - Basic

CC Bite 30

WCC Water Gun 50

Weakness: Lightning
Resistance: None
Retreat: 2

S1H #13

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Drednaw - Water - 130 HP

Pokemon - Stage 1

WCC Manriki Bytes 60+

This attack does 30 more damage for each [C] in your opponent's Active Pokemon's Retreat Cost.

WCCC Dark Clamp 130

The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: Lightning
Resistance: None
Retreat: 3

S1H #14

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Snom - Water - 50 HP

Pokemon - Basic

C Ram 10

Weakness: Metal
Resistance: None
Retreat: 1

S1H #15

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Frosmoth - Water - 90 HP

Pokemon - Stage 1

Ability: Dance Of Ice And Snow

As often as you like during your turn, you may attach a [W] energy from your hand to 1 of your benched [W] Pokemon.

WC Aurora Beam 30

Weakness: Metal
Resistance: None
Retreat: 2

S1H #16

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Chinchou - Lightning - 70 HP

Pokemon - Basic

CC Gentle Slap 30

Weakness: Fighting
Resistance: None
Retreat: 1

S1H #17

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Lanturn - Lightning - 120 HP

Pokemon - Stage 1

C Ram 30

LCC Strobe Shock 90

Look at your opponent's hand. If they have an energy in their hand, your opponent's active Pokemon is paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 2

S1H #18

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Morpeko-V - Lightning - 170 HP

Pokemon - Basic

C Spark 20

This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

LLC Electric Wheel 150

Discard an energy from this Pokemon. Then, switch this Pokemon with 1 of your benched Pokemon.

Weakness: Fighting
Resistance: None
Retreat: 2

S1H #19

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Morpeko-VMAX - Lightning - 300 HP

Pokemon - V-MAX

LLC Max Discharge 180

This attack does 20 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting
Resistance: None
Retreat: 1

S1H #20

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Galarian Ponyta - Psychic - 70 HP

Pokemon - Basic

P Psy Bolt 10

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1H #21

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Galarian Rapidash - Psychic - 100 HP

Pokemon - Stage 1

Ability: Pastel Veil

Your Pokemon can't be affected by special conditions and remove all special conditions from all of your Pokemon.

PC Psychic 30+

This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokemon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1H #22

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Munna - Psychic - 70 HP

Pokemon - Basic

C Moonlight

Heal 30 damage from this Pokemon.

PC Psychic Sphere 30

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1H #23

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Musharna - Psychic - 120 HP

Pokemon - Stage 1

C How Is Sound Sleep

Your opponent's Active Pokemon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokemon is still Asleep.

PC Hypno Blast 10+

If your opponent's active Pokemon is asleep, this attack does 120 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S1H #24

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Indeedee-V - Psychic - 180 HP

Pokemon - Basic

Ability: Watch Over

Once during your turn, you may heal 20 damage from your active Pokemon.

PCC Psychic 10+

This attack does 60 more damage times the amount of Energy attached to your opponent's Active Pokemon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S1H #25

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Hitmonlee - Fighting - 120 HP

Pokemon - Basic

CC Low Sweep 40

FFC Cooperation Attack 80+

If you have Hitmonlee on your bench, this attack does 80 more damage.

Weakness: Psychic
Resistance: None
Retreat: 1

S1H #26

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Hitmonchan - Fighting - 120 HP

Pokemon - Basic

F Cooperation Beat 20+

If you have Hitmonlee on your bench, this attack does 20 more damage.

FF Mach Cross 60

Weakness: Psychic
Resistance: None
Retreat: 1

S1H #27

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Rhyhorn - Fighting - 100 HP

Pokemon - Basic

C Horn Attack 10

FC Hammer In 30

Weakness: Grass
Resistance: None
Retreat: 3

S1H #28

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Rhydon - Fighting - 120 HP

Pokemon - Stage 1

FCC Horn Drill 50

FFCC Rock Slide 100

This attack does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass
Resistance: None
Retreat: 4

S1H #29

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Rhyperior - Fighting - 190 HP

Pokemon - Stage 2

FCC Rock Tumble 90

This attack's damage isn't affected by Resistance.

FFCC Shake Bedrock 120

This attack does 60 damage to each benched Pokemon with any damage counters on them. (Don't apply Weakness and Resistance for benched Pokemon.)

Weakness: Grass
Resistance: None
Retreat: 4

S1H #30

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Silicobra - Fighting - 80 HP

Pokemon - Basic

C Sand-Attack

If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

Weakness: Grass
Resistance: None
Retreat: 2

S1H #31

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Sandaconda - Fighting - 140 HP

Pokemon - Stage 1

C Coil 10

During your next turn, this Pokemon's attacks do 120 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

FCC Skull Bash 100

Weakness: Grass
Resistance: None
Retreat: 2

S1H #32

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Galarian Zigzagoon - Darkness - 70 HP

Pokemon - Basic

Ability: Temper Head

When you put this Pokemon from your hand onto your bench during your turn, you may put 1 damage counter on 1 of your opponent's Pokemon.

DC Surprise Attack 30

Flip a coin. If tails, this attack does nothing.

Weakness: Grass
Resistance: None
Retreat: 1

S1H #33

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Galarian Linoone - Darkness - 100 HP

Pokemon - Stage 1

D Night Slash 20

Switch this Pokemon with 1 of your Benched Pokemon.

DCC Hammer In 70

Weakness: Grass
Resistance: None
Retreat: 2

S1H #34

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Galarian Obstagoon - Darkness - 160 HP

Pokemon - Stage 2

Ability: Arakure Shout

When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may put 3 damage counters on 1 of your opponent's Pokemon.

DC Blocking 90

During your opponent's next turn, prevent all damage done to this Pokemon by attacks from Basic Pokemon.

Weakness: Grass
Resistance: None
Retreat: 2

S1H #35

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Sableye-V - Darkness - 170 HP

Pokemon - Basic

D Looking For Veins

Put a Trainer card from your discard pile into your hand.

DD Mad Nail 10+

This attack does 60 more damage for each damage counter on your opponent's Active Pokemon.

Weakness: Grass
Resistance: None
Retreat: 2

S1H #36

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Skorupi - Darkness - 80 HP

Pokemon - Basic

D Poison Sting

Your opponent's Active Pokemon is now Poisoned.

DCC Slashing Claw 50

Weakness: Fighting
Resistance: None
Retreat: 2

S1H #37

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Drapion - Darkness - 140 HP

Pokemon - Stage 1

DCC Hard Press 80

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

DDCC Poison Attack 130

Your opponent's Active Pokemon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 3

S1H #38

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Mawile - Metal - 90 HP

Pokemon - Basic

C Find a Friend

Search your deck for a Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

MC Crunch 40

Discard an Energy attached to the Defending Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 1

S1H #39

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Pawniard - Metal - 70 HP

Pokemon - Basic

C Kill 10

MC Metal Claw 20

Weakness: Fire
Resistance: Grass
Retreat: 1

S1H #40

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Bisharp - Metal - 120 HP

Pokemon - Stage 1

C Charge Order 30+

This attack does 30 more damage for each Pawniard on your bench.

MC Slicing Blade 60

Weakness: Fire
Resistance: Grass
Retreat: 2

S1H #41

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Cufant - Metal - 100 HP

Pokemon - Basic

MM Stomp 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fire
Resistance: Grass
Retreat: 3

S1H #42

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Copperajah - Metal - 190 HP

Pokemon - Stage 1

MM Dig Drain 60

Heal 30 damage from this Pokemon.

MMM Gowan Nose 220

If there are 8 or more damage counters on this Pokemon, this attack does nothing.

Weakness: Fire
Resistance: Grass
Retreat: 4

S1H #43

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Zamazenta-V - Metal - 230 HP

Pokemon - Basic

Ability: Dauntless Shield

Prevent all damage from attacks done to this Pokemon by attacks from your opponent's Pokemon-VMAX.

MMC Assault Tackle 130

Discard a Special Energy attached to the Defending Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 2

S1H #44

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Snorlax-V - Colorless - 220 HP

Pokemon - Basic

CCC Swallow 60

Heal from this Pokemon the same amount of damage you did to your opponent's Active Pokemon.

CCCC Falling Down 170

This Pokemon is now Asleep.

Weakness: Fighting
Resistance: None
Retreat: 4

S1H #45

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Snorlax-VMAX - Colorless - 340 HP

Pokemon - V-MAX

CCC G-Max Fall 60+

This attack does 30 more damage for each of your benched Pokemon.

Weakness: Fighting
Resistance: None
Retreat: 4

S1H #46

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Hoothoot - Colorless - 70 HP

Pokemon - Basic

C Send Back

Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.

CC Wing Attack 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S1H #47

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Noctowl - Colorless - 110 HP

Pokemon - Stage 1

CC Wing Attack 40

CCC Take Away The Mountain

Choose 1 of your opponent's benched Pokemon. Your opponent shuffles that Pokemon and all cards attached to it into their deck and you shuffle this Pokemon and all cards attached to it into your deck. (If your opponent has no benched Pokemon, this attack does nothing.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S1H #48

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Oranguru - Colorless - 120 HP

Pokemon - Basic

Ability: Shallow Cleverness

Once during your turn, you may swap 1 of your hand cards with the top card from your deck.

CCC Whap Down 70

Weakness: Fighting
Resistance: None
Retreat: 2

S1H #49

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Wooloo - Colorless - 70 HP

Pokemon - Basic

CC Expand 30

During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 10 (after applying Weakness and Resistance).

Weakness: Fighting
Resistance: None
Retreat: 1

S1H #50

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Dubwool - Colorless - 130 HP

Pokemon - Stage 1

C Cotton Guard 30

During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 30 (after applying Weakness and Resistance).

CCC Double-Edge 120

This Pokemon does 30 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 2

S1H #51

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Quick Ball

Trainer - Item

You can only use this card, if you discard another card from your hand.
Search your deck for a basic Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

S1H #52

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Rare Candy

Trainer - Item

Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card onto the Basic Pokemon to evolve it. You can't use this card during your first turn or on a Basic Pokemon that was put into play this turn.

S1H #53

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Metal Saucer

Trainer - Item

Attach a [M] energy from your discard pile to 1 of your benched [M] Pokemon.

S1H #54

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Sitrus Berry

Trainer - Item

At the end of either player's turn, if the Pokemon this card is attached to has 3 or more damage counters attached to it, heal 30 damage from that Pokemon. Then, discard this card.

S1H #55

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Vital Band

Trainer - Item

The attacks of the Pokemon this card is attached to do 10 more damage against your opponent's active Pokemon.

S1H #56

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Lucky Egg

Trainer - Item

If the Pokemon this card is attached to is knocked out by an attack from your opponent's Pokemon, draw cards until you have 7 hand cards.

S1H #57

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Team Yell Grunt

Trainer - Supporter

Return an energy from 1 of your opponent's Pokemon to their hand.

S1H #58

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

S1H #59

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Aurora Energy

Energy - Special

In order to attach this card to 1 of your Pokemon, you have to discard a card from your hand.

While in play, this card provides every type of Energy but provides only 1 Energy at a time.

S1H #60

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SAg Starter Set V Grass

Japanese release date: 29th November 2019

Celebi-V - Grass - 180 HP

Pokemon - Basic

G Find a Friend

Search your deck for up to 2 Pokemon, reveal them and put them into your hand. Then, shuffle your deck.

GC Line Force 50+

This attack does 20 more damage for each of your benched Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

SAg #1

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Roselia - Grass - 70 HP

Pokemon - Basic

C Sweet Scent

Heal 30 damage from 1 of your Pokemon.

GC Sting 20

Weakness: Fire
Resistance: None
Retreat: 1

SAg #2

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Cottonee - Grass - 60 HP

Pokemon - Basic

C Attach 10

Weakness: Fire
Resistance: None
Retreat: 1

SAg #3

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Whimsicott - Grass - 100 HP

Pokemon - Stage 1

C Cotton Drain

Flip a coin. If heads, your opponent shuffles their Active Pokemon and all cards attached to it into their deck.

G Leaf Step 50

Weakness: Fire
Resistance: None
Retreat: 1

SAg #4

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Durant - Grass - 110 HP

Pokemon - Basic

GC Bite Together 30+

If you have a Durant on your bench, this attack does 60 more damage.

Weakness: Fire
Resistance: None
Retreat: 1

SAg #5

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Grookey - Grass - 70 HP

Pokemon - Basic

C Scratch 10

GC Beat 20

Weakness: Fire
Resistance: None
Retreat: 1

SAg #6

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Thwackey - Grass - 100 HP

Pokemon - Stage 1

GC Beat 30

GGC Ambush 50+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire
Resistance: None
Retreat: 2

SAg #7

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Rillaboom - Grass - 190 HP

Pokemon - Stage 2

GGC Clang 90

This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

GGGC Driving Contest Attack 180

This Pokemon can't use Driving Contest Attack duirng your next turn.

Weakness: Fire
Resistance: None
Retreat: 4

SAg #8

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Blipbug - Grass - 40 HP

Pokemon - Basic

C Call for Family

Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.

Weakness: Fire
Resistance: None
Retreat: 1

SAg #9

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Snorlax - Colorless - 150 HP

Pokemon - Basic

CCC Rolling Tackle 80

CCCC Heavy Impact 130

Weakness: Fighting
Resistance: None
Retreat: 4

SAg #10

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Energy Search

Trainer - Item

Search your deck for an energy card, reveal it and put it into your hand. Then, shuffle your deck.

SAg #11

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Potion

Trainer - Item

Heal 30 damage from 1 of your Pokemon.

SAg #12

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Quick Ball

Trainer - Item

You can only use this card, if you discard another card from your hand.
Search your deck for a basic Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SAg #13

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Great Ball

Trainer - Item

Look at the top 7 cards of your deck. Reveal a Pokemon you find there and put it into your hand. Shuffle the remaining cards, into your deck.

SAg #14

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Pokegear

Trainer - Item

Look at the top 7 cards of your deck. Choose a supporter card you find there, reveal it and put it into your hand. Shuffle the remaining cards back into your deck.

SAg #15

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

SAg #16

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Pokemon Catcher

Trainer - Item

Flip a coin. If heads, switch 1 of your opponent's benched Pokemon with their active Pokemon.

SAg #17

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Big Amulett

Trainer - Item

The Pokemon this card is attached to has 30 more HP.

SAg #18

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Professor's Research (Professor Magnolia)

Trainer - Supporter

Discard your hand and draw 7 cards.

SAg #19

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Poke Kid

Trainer - Supporter

Search your deck for a Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SAg #20

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Pokemon Center Lady

Trainer - Supporter

Heal 60 damage and all special conditions from your active Pokemon.

SAg #21

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Hop

Trainer - Supporter

Draw 3 cards.

SAg #22

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

SAg #23

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SAr Starter Set V Fire

Japanese release date: 29th November 2019

Vulpix - Fire - 70 HP

Pokemon - Basic

R Flare 20

Weakness: Water
Resistance: None
Retreat: 1

SAr #1

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Ninetales - Fire - 120 HP

Pokemon - Stage 1

R Flame Cloak 30

Attach a [R] Energy card from your discard pile to this Pokemon.

RC Fire Mane 70

Weakness: Water
Resistance: None
Retreat: 1

SAr #2

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Victini-V - Fire - 190 HP

Pokemon - Basic

C Spread Flame

Attach up to 3 [R] energy from your discard pile to your Pokemon in any way you like.

RR Energy Burst 30x

Does 30 damage times the amount of Energy attached to this Pokemon and the Defending Pokemon.

Weakness: Water
Resistance: None
Retreat: 2

SAr #3

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Heatmor - Fire - 110 HP

Pokemon - Basic

R Searing Flame 10

Your opponent's Active Pokemon is now Burned.

RR Fire Claws 50

Weakness: Water
Resistance: None
Retreat: 1

SAr #4

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Turtonator - Fire - 130 HP

Pokemon - Basic

CC Tackle 30

RRRC Fire Spin 150

Discard 2 Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 3

SAr #5

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Scorbunny - Fire - 70 HP

Pokemon - Basic

C Tackle 10

RC Flare 20

Weakness: Water
Resistance: None
Retreat: 1

SAr #6

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Raboot - Fire - 90 HP

Pokemon - Stage 1

C Kick 20

RR Heat Blast 50

Weakness: Water
Resistance: None
Retreat: 1

SAr #7

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Cinderace - Fire - 170 HP

Pokemon - Stage 2

R Flame Ball 50

Your opponent's Active Pokemon is now Burned.

RR Burning Kick 160

Discard all Energy from this Pokemon.

Weakness: Water
Resistance: None
Retreat: 1

SAr #8

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Sizzlipede - Fire - 70 HP

Pokemon - Basic

RC Relentless Flames 40x

Flip a coin until you get tails. This attack does 40 damage times the number of heads.

Weakness: Water
Resistance: None
Retreat: 1

SAr #9

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Minccino - Colorless - 60 HP

Pokemon - Basic

C Tail Whap 30

Weakness: Fighting
Resistance: None
Retreat: 1

SAr #10

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Energy Search

Trainer - Item

Search your deck for an energy card, reveal it and put it into your hand. Then, shuffle your deck.

SAr #11

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Crushing Hammer

Trainer - Item

Flip a coin. If heads, discard an Energy attached to 1 of your opponent's Pokemon.

SAr #12

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Evolution Incense

Trainer - Item

Search your deck for an evolution card, reveal it and put it into your hand. Then, shuffle your deck.

SAr #13

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Great Ball

Trainer - Item

Look at the top 7 cards of your deck. Reveal a Pokemon you find there and put it into your hand. Shuffle the remaining cards, into your deck.

SAr #14

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Rare Candy

Trainer - Item

Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card onto the Basic Pokemon to evolve it. You can't use this card during your first turn or on a Basic Pokemon that was put into play this turn.

SAr #15

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Pokegear

Trainer - Item

Look at the top 7 cards of your deck. Choose a supporter card you find there, reveal it and put it into your hand. Shuffle the remaining cards back into your deck.

SAr #16

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

SAr #17

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Pokemon Catcher

Trainer - Item

Flip a coin. If heads, switch 1 of your opponent's benched Pokemon with their active Pokemon.

SAr #18

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Vital Band

Trainer - Item

The attacks of the Pokemon this card is attached to do 10 more damage against your opponent's active Pokemon.

SAr #19

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Professor's Research (Professor Magnolia)

Trainer - Supporter

Discard your hand and draw 7 cards.

SAr #20

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Poke Kid

Trainer - Supporter

Search your deck for a Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SAr #21

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Hop

Trainer - Supporter

Draw 3 cards.

SAr #22

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

SAr #23

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SAw Starter Set V Water

Japanese release date: 29th November 2019

Shellder - Water - 70 HP

Pokemon - Basic

WC Water Splash 20+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Lightning
Resistance: None
Retreat: 1

SAw #1

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Cloyster - Water - 130 HP

Pokemon - Stage 1

C Occupied By Kara 30

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

WCC Hydro Crash 100

Weakness: Lightning
Resistance: None
Retreat: 2

SAw #2

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Krabby - Water - 80 HP

Pokemon - Basic

CC Special Shears 120

Flip 2 coins. If either of them is tails, this attack does nothing.

Weakness: Lightning
Resistance: None
Retreat: 2

SAw #3

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Goldeen - Water - 70 HP

Pokemon - Basic

C Collect

Draw a card.

WC Waterfall 20

Weakness: Lightning
Resistance: None
Retreat: 1

SAw #4

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Lapras - Water - 130 HP

Pokemon - Basic

WWWW Aqua Washer 70

You may return 2 energy from your opponent's active Pokemon to your their hand.

Weakness: Lightning
Resistance: None
Retreat: 3

SAw #5

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Keldeo-V - Water - 210 HP

Pokemon - Basic

W Wave Splash 40

CCC Secret Sword 50+

This attack does 30 more damage times the amount of [W] Energy attached to this Pokemon.

Weakness: Lightning
Resistance: None
Retreat: 2

SAw #6

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Sobble - Water - 70 HP

Pokemon - Basic

C Pound 10

WC Water Gun 20

Weakness: Lightning
Resistance: None
Retreat: 1

SAw #7

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Drizzile - Water - 90 HP

Pokemon - Stage 1

W Rain Splash 30

WC Wave Splash 40

Weakness: Lightning
Resistance: None
Retreat: 1

SAw #8

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Inteleon - Water - 160 HP

Pokemon - Stage 2

C Muondan 40

Discard a random card from your opponent's hand.

WC Hydro Snipe 100

You may return 1 energy from your opponent's active Pokemon to your their hand.

Weakness: Lightning
Resistance: None
Retreat: 1

SAw #9

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Cramorant - Water - 110 HP

Pokemon - Basic

W Water Arrow

This attack does 20 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

WW Water Gun 50

Weakness: Lightning
Resistance: None
Retreat: 1

SAw #10

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Energy Switch

Trainer - Item

Move a basic Energy from 1 of your Pokemon to another of your Pokemon.

SAw #11

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Energy Search

Trainer - Item

Search your deck for an energy card, reveal it and put it into your hand. Then, shuffle your deck.

SAw #12

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Crushing Hammer

Trainer - Item

Flip a coin. If heads, discard an Energy attached to 1 of your opponent's Pokemon.

SAw #13

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Evolution Incense

Trainer - Item

Search your deck for an evolution card, reveal it and put it into your hand. Then, shuffle your deck.

SAw #14

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Great Ball

Trainer - Item

Look at the top 7 cards of your deck. Reveal a Pokemon you find there and put it into your hand. Shuffle the remaining cards, into your deck.

SAw #15

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Pokegear

Trainer - Item

Look at the top 7 cards of your deck. Choose a supporter card you find there, reveal it and put it into your hand. Shuffle the remaining cards back into your deck.

SAw #16

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

SAw #17

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Pokemon Catcher

Trainer - Item

Flip a coin. If heads, switch 1 of your opponent's benched Pokemon with their active Pokemon.

SAw #18

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Team Yell Grunt

Trainer - Supporter

Return an energy from 1 of your opponent's Pokemon to their hand.

SAw #19

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Professor's Research (Professor Magnolia)

Trainer - Supporter

Discard your hand and draw 7 cards.

SAw #20

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Poke Kid

Trainer - Supporter

Search your deck for a Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SAw #21

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Hop

Trainer - Supporter

Draw 3 cards.

SAw #22

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

SAw #23

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SAl Starter Set V Lightning

Japanese release date: 29th November 2019

Pikachu - Lightning - 60 HP

Pokemon - Basic

C Charge

Search your deck for a [L] Energy card and attach it to this Pokemon. Shuffle your deck afterward.

LC Electro Ball 20

Weakness: Fighting
Resistance: None
Retreat: 1

SAl #1

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Raichu - Lightning - 130 HP

Pokemon - Stage 1

C Hot Dog Bun Chi 40

LLC Mach Bolt 120

Weakness: Fighting
Resistance: None
Retreat: 1

SAl #2

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Chinchou - Lightning - 60 HP

Pokemon - Basic

L Luring Glow

Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon.

LC Lightning Ball 20

Weakness: Fighting
Resistance: None
Retreat: 1

SAl #3

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Joltik - Lightning - 50 HP

Pokemon - Basic

L Flop 10

Weakness: Fighting
Resistance: None
Retreat: 1

SAl #4

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Galvantula - Lightning - 100 HP

Pokemon - Stage 1

LC Volt Wave 60

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 1

SAl #5

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Tapu Koko-V - Lightning - 200 HP

Pokemon - Basic

L Spike Draw 20

Draw 2 cards.

LLC Thunderbolt 200

This Pokemon can't attack during your next turn

Weakness: Fighting
Resistance: None
Retreat: 0

SAl #6

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Yamper - Lightning - 70 HP

Pokemon - Basic

C Bite 10

LC Zap Kick 20

Weakness: Fighting
Resistance: None
Retreat: 1

SAl #7

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Boltund - Lightning - 120 HP

Pokemon - Stage 1

CC Bite 50

LLC Electric Dash 160

This Pokemon can't attack during your next turn

Weakness: Fighting
Resistance: None
Retreat: 0

SAl #8

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Morpeko - Lightning - 90 HP

Pokemon - Basic

L Driven Into The Scratches 10+

If your opponent's Active Pokemon already has any damage counters on it, this attack does 50 more damage.

Weakness: Fighting
Resistance: None
Retreat: 1

SAl #9

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Drampa - Colorless - 130 HP

Pokemon - Basic

CC Dragon Pulse 80

Discard the top 2 cards of your deck.

Weakness: Fighting
Resistance: None
Retreat: 2

SAl #10

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Wooloo - Colorless - 70 HP

Pokemon - Basic

C Tackle 10

CCC Headbutt 50

Weakness: Fighting
Resistance: None
Retreat: 1

SAl #11

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Energy Retrieval

Trainer - Item

Put up to 2 basic energy from your discard pile into your hand.

SAl #12

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Energy Search

Trainer - Item

Search your deck for an energy card, reveal it and put it into your hand. Then, shuffle your deck.

SAl #13

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Great Ball

Trainer - Item

Look at the top 7 cards of your deck. Reveal a Pokemon you find there and put it into your hand. Shuffle the remaining cards, into your deck.

SAl #14

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Pokegear

Trainer - Item

Look at the top 7 cards of your deck. Choose a supporter card you find there, reveal it and put it into your hand. Shuffle the remaining cards back into your deck.

SAl #15

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

SAl #16

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Pokemon Catcher

Trainer - Item

Flip a coin. If heads, switch 1 of your opponent's benched Pokemon with their active Pokemon.

SAl #17

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Rotom Bike

Trainer - Item

After using this card, your turn ends.
Draw cards until you have 6 cards in your hand.

SAl #18

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Vital Band

Trainer - Item

The attacks of the Pokemon this card is attached to do 10 more damage against your opponent's active Pokemon.

SAl #19

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Professor's Research (Professor Magnolia)

Trainer - Supporter

Discard your hand and draw 7 cards.

SAl #20

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Bede

Trainer - Supporter

Attach a basic energy from your hand to 1 of your benched Pokemon.

SAl #21

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Poke Kid

Trainer - Supporter

Search your deck for a Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SAl #22

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Hop

Trainer - Supporter

Draw 3 cards.

SAl #23

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

SAl #24

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SAf Starter Set V Fighting

Japanese release date: 29th November 2019

Diglett - Fighting - 60 HP

Pokemon - Basic

F Scratch 10

Weakness: Grass
Resistance: None
Retreat: 1

SAf #1

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Dugtrio - Fighting - 90 HP

Pokemon - Stage 1

F Mud Bomb 60

Weakness: Grass
Resistance: None
Retreat: 1

SAf #2

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Rhyhorn - Fighting - 90 HP

Pokemon - Basic

FC Stomp Off

Discard the top 2 cards of your opponent's deck.

FFC Land Crush 70

Weakness: Grass
Resistance: None
Retreat: 2

SAf #3

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Baltoy - Fighting - 60 HP

Pokemon - Basic

F Spinning Attack 20

Weakness: Grass
Resistance: None
Retreat: 1

SAf #4

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Regirock-V - Fighting - 220 HP

Pokemon - Basic

FC Raging Hammer 30+

This attack does 10 more damage for each damage counter on this Pokemon.

FFC Rock Tackle 190

This Pokemon does 30 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 3

SAf #5

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Mudbray - Fighting - 80 HP

Pokemon - Basic

C Stampede 10

FC Rear Kick 30

Weakness: Grass
Resistance: None
Retreat: 2

SAf #6

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Mudsdale - Fighting - 150 HP

Pokemon - Stage 1

FFF Double Impact 120x

Flip 2 coins. This attack does 120 damage for each heads.

Weakness: Grass
Resistance: None
Retreat: 3

SAf #7

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Silicobra - Fighting - 70 HP

Pokemon - Basic

C Headbutt 10

FC Tail Whap 20

Weakness: Grass
Resistance: None
Retreat: 1

SAf #8

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Sandaconda - Fighting - 130 HP

Pokemon - Stage 1

Ability: Sand Bags

This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

FF Power Press 60+

If this Pokemon has 1 [F] energy more than this attack's cost attached to it, this attack does 70 more damage.

Weakness: Grass
Resistance: None
Retreat: 2

SAf #9

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Clobbopus - Fighting - 80 HP

Pokemon - Basic

FF Punch 50

Weakness: Psychic
Resistance: None
Retreat: 2

SAf #10

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Stonjourner - Fighting - 120 HP

Pokemon - Basic

FF Wild Tackle 70

This Pokemon does 10 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

SAf #11

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Energy Search

Trainer - Item

Search your deck for an energy card, reveal it and put it into your hand. Then, shuffle your deck.

SAf #12

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Quick Ball

Trainer - Item

You can only use this card, if you discard another card from your hand.
Search your deck for a basic Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SAf #13

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Great Ball

Trainer - Item

Look at the top 7 cards of your deck. Reveal a Pokemon you find there and put it into your hand. Shuffle the remaining cards, into your deck.

SAf #14

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Pal Pad

Trainer - Item

Shuffle up to 2 Supporter cards from your discard pile into your deck.

SAf #15

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Pokegear

Trainer - Item

Look at the top 7 cards of your deck. Choose a supporter card you find there, reveal it and put it into your hand. Shuffle the remaining cards back into your deck.

SAf #16

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

SAf #17

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Pokemon Catcher

Trainer - Item

Flip a coin. If heads, switch 1 of your opponent's benched Pokemon with their active Pokemon.

SAf #18

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Sitrus Berry

Trainer - Item

At the end of either player's turn, if the Pokemon this card is attached to has 3 or more damage counters attached to it, heal 30 damage from that Pokemon. Then, discard this card.

SAf #19

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Professor's Research (Professor Magnolia)

Trainer - Supporter

Discard your hand and draw 7 cards.

SAf #20

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Poke Kid

Trainer - Supporter

Search your deck for a Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SAf #21

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Pokemon Center Lady

Trainer - Supporter

Heal 60 damage and all special conditions from your active Pokemon.

SAf #22

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Hop

Trainer - Supporter

Draw 3 cards.

SAf #23

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

SAf #24

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SP Sword & Shield Promotional Cards

Pikachu - Lightning - 70 HP

Pokemon - Basic

CC Iron Tail 30x

Flip a coin until you get tails. This attack does 30 damage times the number of heads.

LLC Electro Ball 60

Weakness: Fighting
Resistance: None
Retreat: 1

SP #1

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Shibuya Pikachu - Lightning - 60 HP

Pokemon - Basic

C New Open

Both players reveal the top card from their deck and put them into their hand.

LLC Thunder 80

Flip a coin. If tails, this Pokemon does 20 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 1

SP #2

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Rayquaza - Colorless - 130 HP

Pokemon - Basic

CC Dark Clamp 30

The Defending Pokemon can't retreat during your opponent's next turn.

CCC Power Blast 120

Discard an Energy attached to this Pokemon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SP #3

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Wooloo - Colorless - 60 HP

Pokemon - Basic

C Defense Curl

Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent's next turn.

CC Headbutt 20

Weakness: Fighting
Resistance: None
Retreat: 1

SP #4

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Hop

Trainer - Supporter

Draw 3 cards.

SP #5

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Scorbunny - Fire - 60 HP

Pokemon - Basic

C Me First

Draw a card.

RR Live Coal 20

Weakness: Water
Resistance: None
Retreat: 1

SP #6

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Grookey - Grass - 60 HP

Pokemon - Basic

G Full Speed 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fire
Resistance: None
Retreat: 1

SP #7

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Sobble - Water - 60 HP

Pokemon - Basic

C Growl

During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).

W Rain Splash 10

Weakness: Lightning
Resistance: None
Retreat: 1

SP #8

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Eiscue-V - Water - 210 HP

Pokemon - Basic

Ability: Cold Absorption

When you attach a [W] energy from your hand to this Pokemon during your turn, heal 30 damage from this Pokemon.

WWC Blizzard 120

This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Metal
Resistance: None
Retreat: 2

SP #20

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Gossifleur - Grass - 50 HP

Pokemon - Basic

C Sing

Your opponent's Active Pokemon is now Asleep.

Weakness: Fire
Resistance: None
Retreat: 1

SP #21

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Cinderace - Fire - 170 HP

Pokemon - Stage 2

R Flame Cloak 40

Attach a [R] Energy card from your discard pile to this Pokemon.

RRC Bright Flame 160

Flip a coin. If tails, discard 2 Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 2

SP #22

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Mantine - Water - 110 HP

Pokemon - Basic

W Water Reserve

Search your deck for 3 [W] energy, reveal them and put them into your hand. Then, shuffle your deck.

WW Wave Splash 60

Weakness: Lightning
Resistance: None
Retreat: 1

SP #23

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Pikachu - Lightning - 60 HP

Pokemon - Basic

C Tail Whip

Flip a coin. If heads, the Defending Pokemon can't attack during your opponent's next turn.

LCC Pikaboruto 50

Weakness: Fighting
Resistance: None
Retreat: 1

SP #24

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Galarian Ponyta - Psychic - 70 HP

Pokemon - Basic

C Heal Pulse

Heal 30 damage from 1 of your Pokemon.

PC Flop 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SP #25

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Noctowl - Colorless - 110 HP

Pokemon - Stage 1

CC Wing Attack 40

CCC Take Away The Mountain

Choose 1 of your opponent's benched Pokemon. Your opponent shuffles that Pokemon and all cards attached to it into their deck and you shuffle this Pokemon and all cards attached to it into your deck. (If your opponent has no benched Pokemon, this attack does nothing.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SP #26

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Bede

Trainer - Supporter

Attach a basic energy from your hand to 1 of your benched Pokemon.

SP #27

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Meowth-V - Colorless - 180 HP

Pokemon - Basic

C Pay Day 30

Draw a card.

CCC Slashing Claw 130

Weakness: Fighting
Resistance: None
Retreat: 2

SP #28

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Duraludon - Metal - 130 HP

Pokemon - Basic

MCC Metal Claw 70

MCCC Thorough War 150

This Pokemon does 40 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 2

SP #30

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SMP Sun and Moon Promotional Cards

Jirachi - Psychic - 70 HP

Pokemon - Basic

P Dream Invite

Both active Pokemon sleep now.

CC Five Color Wish

Flip 5 coins. Draw 1 card for each heads.

Weakness: Psychic
Resistance: None
Retreat: 1

SMP #89

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Vulpix - Fire - 60 HP

Pokemon - Basic

R Collect Fallen Leaves

Flip a coin until your hit tails. For each heads, draw 1 card.

RC Gnaw 20

Weakness: Water
Resistance: None
Retreat: 1

SMP #146

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Alolan Vulpix - Water - 60 HP

Pokemon - Basic

W Gather Snow

Flip a coin until you hit tails. For each heads, draw 1 card.

WC Gnaw 20

Weakness: Metal
Resistance: None
Retreat: 1

SMP #147

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Shaymin - Grass - 80 HP

Pokemon - Basic

Ability: Sign of Gratitude

Once during your turn, if this is your active Pokemon, you may draw a card. If you do, your opponent may draw a card.

G Energy Flare

Attach 2 basic Energy from your hand to one of your benched Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

SMP #225

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Pikachu - Lightning - 60 HP

Pokemon - Basic

L Spark 10

CC Scramble

Flip a coin. If heads, search your deck for any 1 card and out it into your hand. Then, shuffle your deck.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #227

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Player's Ceremony

Trainer - Stadium

Once during either players turn, the turn player may draw 2 cards. Then that player's turn ends.

SMP #248

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Psyduck - Water - 60 HP

Pokemon - Basic

C Scream

Your opponent's active Pokemon is now confused.

Weakness: Grass
Resistance: None
Retreat: 1

SMP #286

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Eevee - Colorless - 60 HP

Pokemon - Basic

C Scream

Your opponent's active Pokemon is now confused.

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #287

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Pikachu - Lightning - 60 HP

Pokemon - Basic

C Scream

Your opponent's active Pokemon is now confused.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #288

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Rowlet - Grass - 60 HP

Pokemon - Basic

C Scream

Your opponent's active Pokemon is now confused.

Weakness: Fire
Resistance: None
Retreat: 1

SMP #290

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Abareru-kun

Trainer - Supporter

Tell your opponent a joke. If they laugh, draw 3 cards.

SMP #320

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Tea Party Pikachu - Lightning - 60 HP

Pokemon - Basic

CC Petals Gathered

Both player draw 2 cards.

LCC Electro Ball 50

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #325

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Carracosta-GX - Fighting - 250 HP

Pokemon - Stage 2

Ability: High Density Armor

If this Pokemon has full HP, reduce damage done to this Pokemon by your opponent's Pokemon's attacks by 90.

FCCC Break The Earth 160

The Defending Pokemon can't retreat during your opponent's next turn.

C Stone Age Gx

Put as many Pokemon as you like that evolve from Unidentified Fossil from your discard pile onto your bench. (You can't use more than 1 GX attack during a game.)

Weakness: Grass
Resistance: None
Retreat: 4

SMP #356

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Eevee - Colorless - 60 HP

Pokemon - Basic

C Intimidate

During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).

CC Tackle 20

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #371

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Chikorita - Grass - 70 HP

Pokemon - Basic

C Find Out

Flip a coin. If heads, search your deck for an Item card, reaveal it and put it into your hand. Then, shuffle your deck.

GCC Razor Leaf 50

Weakness: Fire
Resistance: None
Retreat: 2

SMP #373

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Litten - Fire - 60 HP

Pokemon - Basic

C Find Out

Flip a coin. If heads, search your deck for an Item card, reaveal it and put it into your hand. Then, shuffle your deck.

R Flare 10

Weakness: Water
Resistance: None
Retreat: 1

SMP #374

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Meowth - Colorless - 60 HP

Pokemon - Basic

C Find Out

Flip a coin. If heads, search your deck for an Item card, reaveal it and put it into your hand. Then, shuffle your deck.

CC Whimsy Tackle 50

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #375

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Water Energy

Energy - Basic

SMP #380

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Leafeon - Grass - 110 HP

Pokemon - Stage 1

G Aromax

Heal all damage from 1 of your benched Pokemon.

GCC Leaf Blade 80+

Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire
Resistance: None
Retreat: 2

SMP #382

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Alolan Sandslash - Water - 200 HP

Pokemon - Stage 1

Ability: Spiky Shield

If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), put 3 damage counters on the Attacking Pokemon.

WCC Frost Breath 120

WCC Needle Storm Gx

This attack does 100 damage to all of your opponent's Pokemon that have any damage counters on them. (Don't apply Weakness and Resistance for benched Pokemon.) (You can't use more than 1 GX attack duirng a game.)

Weakness: Metal
Resistance: None
Retreat: 2

SMP #384

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Glaceon - Water - 110 HP

Pokemon - Stage 1

W Yukigakure 30

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.

WWC Hipuno Blizzard 90

Your opponent's active Pokemon is now asleep. This attack does 20 damage to all of your opponent's benched Pokemon. (Don't apply Weakness and Resistance for benched Pokemon.)

Weakness: Metal
Resistance: None
Retreat: 2

SMP #385

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Aipom - Colorless - 60 HP

Pokemon - Basic

C Pull Out

Discard random cards form your opponent's hand until they have 5 cards in their hand.

CC Tail Smash 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #387

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Rainbow Flower

Trainer - Item

The Pokemon-GX this card is attached to has 20 more HP and does not get damage from your opponent's Pokemon's attacks while it's on your bench.

SMP #388

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Regigigas - Colorless - 150 HP

Pokemon - Basic

CCC Hammer In 60

WFMCC Register Bomber 180

Discard the top card of your opponent's deck.

Weakness: Fighting
Resistance: None
Retreat: 4

SMP #391

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Surfing Pikachu - Lightning - 60 HP

Pokemon - Basic

L Static Shock 10

CCC Summer Waves 30

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #392

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Player's Ceremony

Trainer - Stadium

Once during either players turn, the turn player may draw 2 cards. Then that player's turn ends.

SMP #398

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Eevee - Colorless - 60 HP

Pokemon - Basic

C Gnaw 10

CCC Beanbags Spin 30x

Flip 3 coins. This attack does 30 damage times the number of heads.

Weakness: Fighting
Resistance: None
Retreat: 1

SMP #399

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Comedy Pikachu - Lightning - 60 HP

Pokemon - Basic

C New Open

Both players reveal the top card of their deck, reveal them and put them into their hand.

Weakness: Fighting
Resistance: Metal
Retreat: 1

SMP #407

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Palace Book

Trainer - Item

Draw 3 cards. Your turn ends.

SMP #NAN25

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Older releases

Rockruff - Fighting - 70 HP

Pokemon - Basic

FC Rock Throw 20

Weakness: Grass
Resistance: None
Retreat: 1

SMD #11

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Team Rocket's Harassment

Trainer - Supporter

Each player shuffles their hand into their deck and draws 5 cards.

SMD #26

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Pokemon Card Gym Medal

Trainer - Item

Look at 1 of your face-down Prize cards. You may switch that card with the top card of your deck.

XYP #NAN82

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Palace Book

Trainer - Item

Draw 3 cards. Your turn ends.

XYP #NAN83

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Detective Yoshida

Trainer - Supporter

Look at your opponent's hand. Draw 2 cards.

SMP2 #25

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