S1W Sword

Japanese release date: 6th December 2019

Roselia - Grass - 70 HP

Pokemon - Basic

G Absorb 10

Heal 10 damage from this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S1W #1

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Roserade - Grass - 120 HP

Pokemon - Stage 1

G Numbness Poison 30

Your opponent's active Pokemon is now poisoned. Flip a coin. If heads, your opponent's active Pokemon is now paralyzed.

GCC Mega Drain 90

Heal 30 damage from this Pokemon.

Weakness: Fire
Resistance: None
Retreat: 1

S1W #2

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Maractus - Grass - 110 HP

Pokemon - Basic

C Chiku' 20

GC Powerful Needle 60x

Flip a coin for each Energy attached to this Pokemon. This attack does 60 damage times the number of heads.

Weakness: Fire
Resistance: None
Retreat: 2

S1W #3

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Dhelmise-V - Grass - 220 HP

Pokemon - Basic

G Anchor Of Rage 30+

If any of your [G] Pokemon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 90 more damage.

GGC Giga Hammer 200

This Pokemon can't use Giga Hammer during your next turn.

Weakness: Fire
Resistance: None
Retreat: 2

S1W #4

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Grookey - Grass - 60 HP

Pokemon - Basic

C Fury Swipes 10x

Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Fire
Resistance: None
Retreat: 1

S1W #5

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Thwackey - Grass - 100 HP

Pokemon - Stage 1

C Taunt

Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon.

GGC Double Hit 60x

Flip 2 coins. This attack does 60 damage for each heads.

Weakness: Fire
Resistance: None
Retreat: 2

S1W #6

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Rillaboom - Grass - 170 HP

Pokemon - Stage 2

Ability: Voltage Beat

Once during your turn, you may search your deck for 2 [G] energy and attach them to 1 of your Pokemon. Then, shuffle your deck.

GGGC Hammer In 140

Weakness: Fire
Resistance: None
Retreat: 3

S1W #7

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Salandit - Fire - 70 HP

Pokemon - Basic

R Smog

Your opponent's Active Pokemon is now Poisoned.

Weakness: Water
Resistance: None
Retreat: 1

S1W #8

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Salazzle - Fire - 120 HP

Pokemon - Stage 1

R Searing Flame 20

Your opponent's Active Pokemon is now Burned.

RC Bright Flame 120

Discard 2 Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 1

S1W #9

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Sizzlipede - Fire - 70 HP

Pokemon - Basic

C Bite 10

RCC Combustion 50

Weakness: Water
Resistance: None
Retreat: 1

S1W #10

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Centiskorch - Fire - 130 HP

Pokemon - Stage 1

R Continuous Flame

For each [R] Energy attached to this Pokemon, discard the top card of your opponent's deck.

RCCC Searing Flame 110

Your opponent's Active Pokemon is now Burned.

Weakness: Water
Resistance: None
Retreat: 3

S1W #11

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Krabby - Water - 80 HP

Pokemon - Basic

W Aqua Shower

This attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

WC Vice Grip 30

Weakness: Lightning
Resistance: None
Retreat: 2

S1W #12

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Kingler - Water - 130 HP

Pokemon - Stage 1

W Heavy Scissors 40

Discard the top card of your opponent's deck.

WCC Claw Rend 90+

If your opponent's Active Pokemon already has any damage counters on it, this attack does 60 more damage.

Weakness: Lightning
Resistance: None
Retreat: 2

S1W #13

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Lapras-V - Water - 210 HP

Pokemon - Basic

C Wave Back

Attach a [W] energy from your hand to this Pokemon. Then, switch this Pokemon with 1 of your benched Pokemon.

WWWC Ocean Loop 210

Return 2 [W] Energy attached to this Pokemon to your hand.

Weakness: Lightning
Resistance: None
Retreat: 2

S1W #14

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Lapras-VMAX - Water - 320 HP

Pokemon - V-MAX

CCC G-Max Pump 90+

This attack does 30 more damage times the amount of [W] Energy attached to this Pokemon.

Weakness: Lightning
Resistance: None
Retreat: 3

S1W #15

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Mantine - Water - 110 HP

Pokemon - Basic

W Water Reserve

Search your deck for 3 [W] energy, reveal them and put them into your hand. Then, shuffle your deck.

WW Wave Splash 60

Weakness: Lightning
Resistance: None
Retreat: 1

S1W #16

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Sobble - Water - 60 HP

Pokemon - Basic

W Water Gun 20

Weakness: Lightning
Resistance: None
Retreat: 1

S1W #17

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Drizzile - Water - 90 HP

Pokemon - Stage 1

Ability: Shady Dealings

When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for a Trainer card, reveal it and put it into your hand. Then, shuffle your deck.

WC Water Drip 30

Weakness: Lightning
Resistance: None
Retreat: 1

S1W #18

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Inteleon - Water - 160 HP

Pokemon - Stage 2

Ability: Shady Dealings

When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for 2 Trainer cards, reveal them and put it into your hand. Then, shuffle your deck.

WC Aqua Bullet 120

This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning
Resistance: None
Retreat: 1

S1W #19

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Yamper - Lightning - 70 HP

Pokemon - Basic

C Roar

Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.

L Static Shock 10

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #20

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Boltund - Lightning - 130 HP

Pokemon - Stage 1

CC Big Bite 50

The Defending Pokemon can't retreat during your opponent's next turn.

LCC Fighting Spirit Fang 90+

If your opponent's active Pokemon is a Pokemon-V or Pokemon-GX, this attack does 90 more damage.

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #21

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Pincurchin - Lightning - 80 HP

Pokemon - Basic

LL Biribiri Needle 30x

Flip 4 coins. This attack does 30 damage for each heads. If you flipped 2 or more heads, your opponent's active Pokemon is now paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 2

S1W #22

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Gastly - Psychic - 60 HP

Pokemon - Basic

P Sudden Disappearing 20

Return this Pokemon and all cards attached to it to your hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1W #23

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Haunter - Psychic - 70 HP

Pokemon - Stage 1

C Nightmare 20

Your opponent's Active Pokemon is now Asleep.

PC Spooky Shot 40

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1W #24

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Gengar - Psychic - 110 HP

Pokemon - Stage 2

Ability: Life Shaker

As often as you like during your turn, you may move 1 damage counter from 1 of your [P] Pokemon to another of your [P] Pokemon.

PPC Hypnoblast 90

Your opponent's Active Pokemon is now Asleep.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S1W #25

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Wobbuffet-V - Psychic - 220 HP

Pokemon - Basic

CC Hold Out Barbs

Switch all damage counters on this Pokemon with those on your opponent's Active Pokemon.

PP Shadow Bind 70

The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S1W #26

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Sinistea - Psychic - 30 HP

Pokemon - Basic

C Tea Party

Both players draw 2 cards.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1W #27

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Polteageist - Psychic - 60 HP

Pokemon - Stage 1

C Tea Party

Both player draw 2 cards.

PC Poltergeist 50x

Your opponent reveals his or her hand. This attack does 50 damage times the number of Trainer cards in your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S1W #28

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Sudowoodo - Fighting - 100 HP

Pokemon - Basic

C Double Draw

Draw 2 cards.

C Flail 10x

Does 10 damage times the number of damage counters on this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 1

S1W #29

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Baltoy - Fighting - 70 HP

Pokemon - Basic

C Beam 10

FF Sand Spray 30

Weakness: Grass
Resistance: None
Retreat: 1

S1W #30

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Claydol - Fighting - 120 HP

Pokemon - Stage 1

C Psybeam 30

Your opponent's Active Pokemon is now Confused.

FF Explosion 200

This Pokemon does 120 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

S1W #31

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Clobbopus - Fighting - 60 HP

Pokemon - Basic

F Bind 20

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Weakness: Psychic
Resistance: None
Retreat: 2

S1W #32

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Grapploct - Fighting - 130 HP

Pokemon - Stage 1

FF Octopus Grip

All of the defending Pokemon's attacks cost [C][C] more and it can't retreat. This effect stays on the defending Pokemon, as long as this Grapploct is your active Pokemon. This effect doesn't stack.

FFC Tough Swing 130

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: None
Retreat: 2

S1W #33

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Stonjourner-V - Fighting - 220 HP

Pokemon - Basic

F Guard Press 40

During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

FFF Mega Kick 150

Weakness: Grass
Resistance: None
Retreat: 3

S1W #34

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Stonjourner-VMAX - Fighting - 330 HP

Pokemon - V-MAX

F Stone Gift

Attach a [F] energy from your hand to 1 of your Pokemon. Then, heal 120 damage from that Pokemon.

FFF Max Rock 200

Weakness: Grass
Resistance: None
Retreat: 3

S1W #35

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Croagunk - Darkness - 70 HP

Pokemon - Basic

C Stampede 10

DC Lunge Out 30

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #36

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Toxicroak - Darkness - 110 HP

Pokemon - Stage 1

Ability: Poison-Up

Between turns, put 2 additional damage counters on your opponent's poisoned Pokemon.

DCC Poison Claws 70

Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #37

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Nickit - Darkness - 70 HP

Pokemon - Basic

D Seduce

Your opponent puts their hand face down, shuffles it and puts in on the bottom of the deck. Then, they draw 3 cards.

Weakness: Grass
Resistance: None
Retreat: 1

S1W #38

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Thievul - Darkness - 100 HP

Pokemon - Stage 1

D Thief 20

Look at your opponent's hand and put a card you find there on the bottom of your opponent's deck.

DCC Darkness Fang 90

Weakness: Grass
Resistance: None
Retreat: 1

S1W #39

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Galarian Meowth - Metal - 70 HP

Pokemon - Basic

C Hone Claws

During your next turn, this Pokemon's Slash attack does 60 more damage.

MC Slash 30

Weakness: Fire
Resistance: Grass
Retreat: 1

S1W #40

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Galarian Perrserker - Metal - 120 HP

Pokemon - Stage 1

Ability: Sacred Heart Of Steel

Your [M] Pokemon's attacks do 20 more damage against your opponent's active Pokemon.

MMC Metal Claw 70

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #41

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Ferroseed - Metal - 70 HP

Pokemon - Basic

C Rollout 10

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #42

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Ferrothorn - Metal - 130 HP

Pokemon - Stage 1

C Triple Smash 30x

Flip 3 coins. This attack does 30 damage times the number of heads.

MMC Energy Slap 100

You may move all Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #43

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Galarian Stunfisk - Metal - 120 HP

Pokemon - Basic

Ability: Foothold Trap

If this is your active Pokemon and is damaged by an attack from your opponent's Pokemon, discard an energy from the attacking Pokemon.

MC Damage Rush 30+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #44

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Corviknight - Metal - 170 HP

Pokemon - Stage 2

C Peck 50

MCC Iron Wing 130

You may discard 2 energy from this Pokemon. If you do, during your opponent's next turn, this Pokemon receives 100 less damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S1W #45

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Zacian-V - Metal - 220 HP

Pokemon - Basic

Ability: Intrepid Sword

Once during your turn, you may look at the top 3 cards of your deck and attach any number of [M] energy from there to this Pokemon. Put the other cards into your hand. If you use this Ability, your turn ends.

MMM Brave Blade 230

This Pokemon can't attack during your next turn

Weakness: Fire
Resistance: Grass
Retreat: 2

S1W #46

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Minccino - Colorless - 70 HP

Pokemon - Basic

C Glance

Look at the top card of your opponent's deck.

CC Tail Slap 20x

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #47

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Cinccino - Colorless - 90 HP

Pokemon - Stage 1

Ability: Not Trade

Once during your turn, you discard a card from your hand. Then, draw 2 cards.

C Energy Assist 40

Attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.

Weakness: Fighting
Resistance: None
Retreat: 1

S1W #48

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Rookidee - Colorless - 60 HP

Pokemon - Basic

C Flap 10

CC Glide 30

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S1W #49

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Corvisquire - Colorless - 80 HP

Pokemon - Stage 1

C Pluck 20

Before doing damage, discard a Pokemon Tool card attached to the Defending Pokemon.

CC Drill Peck 50

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S1W #50

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Cramorant-V - Colorless - 200 HP

Pokemon - Basic

C Beak Catch

Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward.

CCC Spit Shoot

Discard all energy from this Pokemon. This attack does 160 damage to 1 of your opponent's Pokemon. (Don't apply Weakness or Resistance to benched Pokemon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S1W #51

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Evolution Incense

Trainer - Item

Search your deck for an evolution card, reveal it and put it into your hand. Then, shuffle your deck.

S1W #52

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Hyper Potion

Trainer - Item

Heal 120 damage from 1 of your Pokemon. Then, discard 2 energy from that Pokemon. (You can only use this card on Pokemon that have at least 2 energy attached to them.)

S1W #53

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Normal Rod

Trainer - Item

Shuffle up to 2 Pokemon and up to 2 basic Energy cards from your discard pile into your deck. (You may choose only Pokemon or only Energy.)

S1W #54

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Rotom Bike

Trainer - Item

After using this card, your turn ends.
Draw cards until you have 6 cards in your hand.

S1W #55

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Big Amulett

Trainer - Item

The Pokemon this card is attached to has 30 more HP.

S1W #56

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Balloon

Trainer - Item

The retreat cost of the Pokemon this card is attached to is [C][C] less.

S1W #57

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Lum Berry

Trainer - Item

If at the end of either player's turn, this Pokemon is affected by a special condition, heal all special conditions from this Pokemon.

S1W #58

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Professor's Research (Professor Magnolia)

Trainer - Supporter

Discard your hand and draw 7 cards.

S1W #59

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Bede

Trainer - Supporter

Attach a basic energy from your hand to 1 of your benched Pokemon.

S1W #60

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