S7R Blue Sky Stream

Japanese release date: 9th July 2021

Hoppip - Grass - 40 HP

Pokemon - Basic

G Continuous Spin 20x

Flip a coin until you get tails. This attack does 20 damage for each heads.

Weakness: Fire
Resistance: None
Retreat: 0

S7R #1

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Skiploom - Grass - 60 HP

Pokemon - Stage 1

Ability: Solar

When you attach an Energy from your hand to this Pokémon during your turn, you may use this Ability. Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

G Spinning Attack 20

Weakness: Fire
Resistance: None
Retreat: 0

S7R #2

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Jumpluff - Grass - 90 HP

Pokemon - Stage 2

Ability: Fluff Barrage

This Pokémon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.)

G Spinning Attack 60

Weakness: Fire
Resistance: None
Retreat: 0

S7R #3

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Tropius - Grass - 110 HP

Pokemon - Basic

GC Rally Back 30+

If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, this attack does 90 more damage.

GGC Solar Beam 100

Weakness: Fire
Resistance: None
Retreat: 1

S7R #4

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Pansage - Grass - 60 HP

Pokemon - Basic

G Scratch 20

Weakness: Fire
Resistance: None
Retreat: 1

S7R #5

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Simisage - Grass - 100 HP

Pokemon - Stage 1

G Return 30

You may draw cards until you have 6 cards in your hand.

GC Whip Smash 70

Weakness: Fire
Resistance: None
Retreat: 1

S7R #6

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Trevenant V - Grass - 210 HP

Pokemon - Basic

GC Absorb Life 30

Heal 30 damage from this Pokémon.

GGC Shadow Claw 120

Discard a random card from your opponent's hand.

Weakness: Fire
Resistance: None
Retreat: 2

S7R #7

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Trevenant VMAX - Grass - 320 HP

Pokemon - VMAX

GC Missing Forest 40x

This attack does 40 damage for each Supporter card in your opponent's discard pile.

GGC Dijumoku 180

Weakness: Fire
Resistance: None
Retreat: 3

S7R #8

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Applin - Grass - 40 HP

Pokemon - Basic

C Rollout 10

Weakness: Fire
Resistance: None
Retreat: 1

S7R #9

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Vulpix - Fire - 70 HP

Pokemon - Basic

RC Live Coal 30

Weakness: Water
Resistance: None
Retreat: 1

S7R #10

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Ninetales - Fire - 120 HP

Pokemon - Stage 1

Ability: Nine-Tailed Secret Path

The Retreat Cost of each of your Pokémon that has any [R] Energy attached is [C][C] less.

RC Flame Tail 60

Weakness: Water
Resistance: None
Retreat: 2

S7R #11

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Victini - Fire - 60 HP

Pokemon - Basic

CC Victory Dive 30

You may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

Weakness: Water
Resistance: None
Retreat: 1

S7R #12

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Pansear - Fire - 60 HP

Pokemon - Basic

R Surprise Attack 30

Flip a coin. If tails, this attack does nothing.

Weakness: Water
Resistance: None
Retreat: 1

S7R #13

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Simisear - Fire - 100 HP

Pokemon - Stage 1

C Light Punch 20

R Fire Throw 60x

Discard up to 2 basic Energy cards from your hand. This attack does 60 damage for each card you discarded in this way.

Weakness: Water
Resistance: None
Retreat: 1

S7R #14

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Volcarona V - Fire - 210 HP

Pokemon - Basic

R Surging Flame 20+

This attack does 20 more damage for each basic Energy card in your discard pile. Then, shuffle those cards into your deck.

RRC Fire Blast 160

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S7R #15

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Sizzlipede - Fire - 70 HP

Pokemon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: None
Retreat: 2

S7R #16

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Centiskorch - Fire - 130 HP

Pokemon - Stage 1

RC Coil 30

During your next turn, this Pokémon's attacks do 90 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

RRC Burning Train 120

Weakness: Water
Resistance: None
Retreat: 2

S7R #17

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Shellder - Water - 70 HP

Pokemon - Basic

W Tongue Slap 10

WC Wave Splash 20

Weakness: Lightning
Resistance: None
Retreat: 2

S7R #18

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Cloyster - Water - 130 HP

Pokemon - Stage 1

Ability: Swaddling Leaves

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

WC Aqua Split 60

This attack also does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: None
Retreat: 2

S7R #19

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Gyarados V - Water - 220 HP

Pokemon - Basic

WWC Vain 20x

This attack does 20 damage for each damage counter on this Pokémon.

WWWC Heavy Storm 180

Weakness: Lightning
Resistance: None
Retreat: 3

S7R #20

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Gyarados VMAX - Water - 330 HP

Pokemon - VMAX

WWC Hyper Beam 120

Discard an Energy from your opponent's Active Pokémon.

WWWC Dai Bow Kun 240

Weakness: Lightning
Resistance: None
Retreat: 4

S7R #21

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Galarian Darumaka - Water - 80 HP

Pokemon - Basic

W Reckless Charge 20

Flip a coin. If tails, this Pokémon does 10 damage to itself.

Weakness: Metal
Resistance: None
Retreat: 2

S7R #22

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Galarian Darmanitan - Water - 130 HP

Pokemon - Stage 1

WC Powder Snow 30

Your opponent's Active Pokémon is now Asleep.

WWC Dalma Head 130

If this Pokemon has any damage counters on it, this attack can be used for [W].

Weakness: Metal
Resistance: None
Retreat: 2

S7R #23

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Cryogonal - Water - 90 HP

Pokemon - Basic

W Element Chain

Look at the top 6 cards of your deck and attach any number of Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.

WC Icy Snow 30

Weakness: Metal
Resistance: None
Retreat: 1

S7R #24

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Wishiwashi - Water - 30 HP

Pokemon - Basic

Ability: From The Melee

If this Pokémon has at least 3 [W] Energy attached, it gets +150 HP.

CC Glad 30+

This attack does 30 more damage times the amount of basic Energy attached to this Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 1

S7R #25

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Mareep - Lightning - 60 HP

Pokemon - Basic

C Rear Kick 10

LC Electro Ball 30

Weakness: Fighting
Resistance: None
Retreat: 1

S7R #26

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Flaaffy - Lightning - 90 HP

Pokemon - Stage 1

Ability: Dynamotor

Once during your turn, you may attach a [L] Energy card from your discard pile to 1 of your Benched Pokémon.

LLC Electro Ball 50

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #27

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Ampharos - Lightning - 150 HP

Pokemon - Stage 2

L Thundershock 40

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LLLC Electron Crush 100+

You may discard 3 [L] Energy from this Pokémon. If you do, this attack does 120 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #28

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Plusle - Lightning - 70 HP

Pokemon - Basic

C Twins Spark 20+

If your Minun used an attack during your last turn, this attack does 100 more damage.

Weakness: Fighting
Resistance: None
Retreat: 1

S7R #29

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Minun - Lightning - 70 HP

Pokemon - Basic

C Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

L Static Shock 20

Weakness: Fighting
Resistance: None
Retreat: 1

S7R #30

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Toxel - Lightning - 70 HP

Pokemon - Basic

L Ram 20

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #31

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Toxtricity - Lightning - 130 HP

Pokemon - Stage 1

LC Puncture 70

You may leave your opponent's Active Pokémon Paralyzed. If you do, this Pokémon also does 70 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #32

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Regieleki - Lightning - 120 HP

Pokemon - Basic

C Static Shock 20

LLC Tera Spark 120

Discard all [L] Energy from this Pokémon. This attack also does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #33

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Sandshrew - Fighting - 60 HP

Pokemon - Basic

F Felt

Look at the top card of your deck. You may discard that card.

CC Everyone Roll 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Roll attack.

Weakness: Grass
Resistance: None
Retreat: 1

S7R #34

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Sandslash - Fighting - 120 HP

Pokemon - Stage 1

FC Dig Uppercut 60

Put a card from your discard pile into your hand.

Weakness: Grass
Resistance: None
Retreat: 2

S7R #35

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Medicham V - Fighting - 210 HP

Pokemon - Basic

CC Yoga Loop

Put 2 damage counters on 1 of your opponent's Pokémon. If any of your opponent's Pokémon was KO'd by this attack, take another turn after this one. You can't use this attack if any of your Pokémon used Yoga Loop during your last turn.

FCC Smash Uppercut 100

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: None
Retreat: 2

S7R #36

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Baltoy - Fighting - 60 HP

Pokemon - Basic

CC Smack 20

Weakness: Grass
Resistance: None
Retreat: 1

S7R #37

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Claydol - Fighting - 120 HP

Pokemon - Stage 1

CC Rapid Spin 30

Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

FF Kodai Kokuin

Put damage counters on your opponent's Active Pokémon until its remaining HP is 60.

Weakness: Grass
Resistance: None
Retreat: 2

S7R #38

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Landorus - Fighting - 120 HP

Pokemon - Basic

C Strafe 20

You may switch this Pokémon with 1 of your Benched Pokémon.

FFC Donori 120

Move all Energy from this Pokémon to your Benched Pokémon in any way you like.

Weakness: Grass
Resistance: None
Retreat: 1

S7R #39

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Stufful - Fighting - 70 HP

Pokemon - Basic

C Beat 10

FC Rollout 30

Weakness: Psychic
Resistance: None
Retreat: 2

S7R #40

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Bewear - Fighting - 130 HP

Pokemon - Stage 1

FC Split Spiral Punch 40

Your opponent's Active Pokémon is now Confused.

FFC Strength 130

Weakness: Psychic
Resistance: None
Retreat: 3

S7R #41

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Dragonite V - Dragon - 230 HP

Pokemon - Basic

CC Shred 50

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

WWL Dragon Gail 250

This attack also does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: None
Resistance: None
Retreat: 3

S7R #42

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Bagon - Dragon - 70 HP

Pokemon - Basic

C Gnaw 10

RW Headbutt 30

Weakness: None
Resistance: None
Retreat: 2

S7R #43

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Shelgon - Dragon - 90 HP

Pokemon - Stage 1

RW Hard Roll 50

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: None
Resistance: None
Retreat: 3

S7R #44

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Salamence - Dragon - 170 HP

Pokemon - Stage 2

Ability: Roar of Menace

Once during your turn (before your attack), you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.

RW Dragon Savage 100+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 120 more damage.

Weakness: None
Resistance: None
Retreat: 2

S7R #45

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Rayquaza V - Dragon - 210 HP

Pokemon - Basic

L Dragon Pulse 40

Discard the top 2 cards of your deck.

RL Spiral Burst 20+

You may discard up to 2 basic [R] Energy or up to 2 basic [L] Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

Weakness: None
Resistance: None
Retreat: 2

S7R #46

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Rayquaza VMAX - Dragon - 320 HP

Pokemon - VMAX

Ability: Blue Sky Wave

Once during your turn, you may discard your hand and draw 3 cards.

RL Dai Burst 20+

Discard any amount of basic [R] Energy or any amount of basic [L] Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

Weakness: None
Resistance: None
Retreat: 2

S7R #47

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Zygarde - Dragon - 130 HP

Pokemon - Basic

C Bite 30

GFC Judgement Surge

This attack does 40 damage to 1 of your opponent's Pokémon for each Prize card your opponent has taken. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: None
Resistance: None
Retreat: 2

S7R #48

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Turtonator - Dragon - 130 HP

Pokemon - Basic

RF Shell Trap 30

During your opponent's next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 8 damage counters on the Attacking Pokémon.

CCC Heat Crash 80

Weakness: None
Resistance: None
Retreat: 3

S7R #49

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Flapple - Dragon - 80 HP

Pokemon - Stage 1

C Strong Mucus 50x

This attack does 50 damage for each of your opponent's Pokémon in play that has an Ability.

GR Top Tackle 80+

If your opponent's Active Pokémon is a Pokémon V, this attack does 80 more damage.

Weakness: None
Resistance: None
Retreat: 1

S7R #50

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Appletun - Dragon - 90 HP

Pokemon - Stage 1

C Boiled Net 70x

This attack does 70 damage for each Special Energy attached to each of your opponent's Pokémon in play.

GR Top Tackle 80+

If your opponent's Active Pokémon is a Pokémon V, this attack does 80 more damage.

Weakness: None
Resistance: None
Retreat: 3

S7R #51

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Regidrago - Dragon - 130 HP

Pokemon - Basic

CC Hammer In 30

GGR Dragon Energy 240-

This attack does 20 less damage for each damage counter on this Pokémon.

Weakness: None
Resistance: None
Retreat: 3

S7R #52

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Chansey - Colorless - 110 HP

Pokemon - Basic

CC Drain Slap 30

Heal 30 damage from this Pokémon.

CCC Gentle Slap 70

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #53

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Blissey - Colorless - 130 HP

Pokemon - Stage 1

Ability: Mumpling

Prevent all damage done to each of your Pokémon that has the Everyone Roll attack by attacks from Pokémon VMAX.

CCC Everyone Roll 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Roll attack.

Weakness: Fighting
Resistance: None
Retreat: 2

S7R #54

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Stantler - Colorless - 110 HP

Pokemon - Basic

C Rear Kick 20

CC Wild Divide 30x

This attack does 30 damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 1

S7R #55

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Lucky Popsicle

Trainer - Item

Heal 20 damage from your Active Pokémon. Then, flip a coin. If heads, put this card into your hand instead of the discard pile.

S7R #56

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Great Ball

Trainer - Item

Look at the top 7 cards of your deck. Reveal a Pokemon you find there and put it into your hand. Shuffle the remaining cards, into your deck.

S7R #57

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Toy Catcher

Trainer - Item

Choose 1 of your opponent's Benched Pokémon with 50 HP or less and switch it with their Active Pokémon.

S7R #58

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

S7R #59

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Rubbery Gloves

Trainer - Item

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active [L] Pokémon (before applying Weakness and Resistance).

S7R #60

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Underworld Mask

Trainer - Item

If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if it is Knocked Out), your opponent chooses and discards a card from their hand.

S7R #61

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Rapid Strike Scroll: Flying Dragon Scroll

Trainer - Item

The Rapid Strike Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)

[R][L] Meteor
Discard 2 Energy from this Pokémon. This attack does 90 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

S7R #62

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School Boy

Trainer - Supporter

Draw 2 cards. If your opponent has 5, 3 or 1 prize cards left, draw 2 more cards.

S7R #64

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Zinnia's Resolve

Trainer - Supporter

You can play this card only if you discard 2 other cards from your hand.

Draw a card for each of your opponent's Pokémon in play.

S7R #65

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Tempest Range

Trainer - Stadium

Once during each player's turn, that player may search their deck for a Basic [L] Pokémon or Basic [N] Pokémon, put it onto their Bench, and shuffle their deck.

S7R #66

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Aurora Energy

Energy - Special

In order to attach this card to 1 of your Pokemon, you have to discard a card from your hand.

While in play, this card provides every type of Energy but provides only 1 Energy at a time.

S7R #67

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S7D Skyscraping Perfection

Japanese release date: 9th July 2021

Suicune V - Water - 210 HP

Pokemon - Basic

Ability: Sincerely

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may draw a card.

WC Blizard Loans 20+

This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #1

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Lotad - Water - 60 HP

Pokemon - Basic

C Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

WC Rain Splash 20

Weakness: Lightning
Resistance: None
Retreat: 1

S7D #2

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Lombre - Water - 90 HP

Pokemon - Stage 1

WC Wave Splash 50

Weakness: Lightning
Resistance: None
Retreat: 1

S7D #3

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Ludicolo - Water - 140 HP

Pokemon - Stage 2

Ability: High-Tension Dance

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may use this Ability. During this turn, your Basic Pokémon's attacks do 100 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

WC Wave Splash 120

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #4

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Panpour - Water - 60 HP

Pokemon - Basic

W Gently 10

Your opponent reveals their hand.

Weakness: Lightning
Resistance: None
Retreat: 1

S7D #5

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Simipour - Water - 100 HP

Pokemon - Stage 1

W Water Pulse 20

Your opponent's Active Pokémon is now Asleep.

CC Zub Wet Circus 60x

Your opponent reveals their hand. This attack does 60 damage for each Supporter card you find there.

Weakness: Lightning
Resistance: None
Retreat: 1

S7D #6

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Clauncher - Water - 70 HP

Pokemon - Basic

W Water Gun 10

WC Vice Grip 20

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #7

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Clawitzer - Water - 110 HP

Pokemon - Stage 1

W Sharpshooting

This attack does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WWC Crabhammer 110

Weakness: Lightning
Resistance: None
Retreat: 2

S7D #8

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Eiscue - Water - 120 HP

Pokemon - Basic

W Icy Snow 20

WCC Block Face 70

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.

Weakness: Metal
Resistance: None
Retreat: 2

S7D #9

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Jigglypuff - Psychic - 60 HP

Pokemon - Basic

P Pound 20

CC Everyone Roll 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Roll attack.

Weakness: Metal
Resistance: None
Retreat: 1

S7D #10

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Wigglytuff - Psychic - 120 HP

Pokemon - Stage 1

P Find Out

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

PCC Hyper Voice 90

Weakness: Metal
Resistance: None
Retreat: 2

S7D #11

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Galarian Articuno - Psychic - 120 HP

Pokemon - Basic

Ability: Reiko Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [P] Energy cards from your hand to it.

PPC Psycholaser

Discard all [P] Energy from this Pokémon. This attack does 120 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S7D #12

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Wobbuffet - Psychic - 120 HP

Pokemon - Basic

CC Mirror Pane

Put damage counters on your opponent's Active Pokémon equal to the number of damage counters on 1 of your Benched Pokémon.

PCC Headbutt Bounce 70

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S7D #13

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Sigilyph - Psychic - 100 HP

Pokemon - Basic

C Joust 20

Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.

PC Reflect Energy 60

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S7D #14

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Golurk V - Psychic - 220 HP

Pokemon - Basic

PCC Mega Punch 80

PPCC Rewind Beam 180

If your opponent's Active Pokémon is an evolved Pokémon, devolve it by putting the highest Stage Evolution card on it into your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S7D #15

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Pumpkaboo - Psychic - 60 HP

Pokemon - Basic

Ability: Pumpkin

When you play this Pokémon from your hand onto your Bench during your turn, you may discard any Stadium in play.

CC Stampede 20

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S7D #16

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Gourgeist - Psychic - 120 HP

Pokemon - Stage 1

CC Hiyaku 60x

Reveal the top 6 cards of your deck. This attack does 60 damage for each [P] Pokémon you find there. Then, shuffle those [P] Pokémon back into your deck and discard the other cards.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S7D #17

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Hitmonchan - Fighting - 110 HP

Pokemon - Basic

F Clean Hit 20+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 50 more damage.

FC Danning Straight 40

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: None
Retreat: 1

S7D #18

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Galarian Zapdos - Fighting - 110 HP

Pokemon - Basic

Ability: Kenjaku Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [F] Energy cards from your hand to it.

FFC Zapper Kick 70

You may discard all Energy from this Pokémon. If you do, your opponent's Active Pokémon is now Paralyzed.

Weakness: Psychic
Resistance: None
Retreat: 0

S7D #19

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Gligar - Fighting - 70 HP

Pokemon - Basic

F Poison Sting

Your opponent's Active Pokémon is now Poisoned.

FC Pierce 30

Weakness: Grass
Resistance: None
Retreat: 1

S7D #20

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Gliscor - Fighting - 110 HP

Pokemon - Stage 1

FC Cut Down 30

Discard an Energy from your opponent's Active Pokémon.

FFC Venom Hit 100

Your opponent's Active Pokémon is now Poisoned.

Weakness: Grass
Resistance: None
Retreat: 1

S7D #21

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Makuhita - Fighting - 90 HP

Pokemon - Basic

C Lunge Out 10

FCC Hammer In 60

Weakness: Psychic
Resistance: None
Retreat: 3

S7D #22

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Hariyama - Fighting - 140 HP

Pokemon - Stage 1

Ability: Guts

If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.

FCC Hammer In 100

Weakness: Psychic
Resistance: None
Retreat: 4

S7D #23

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Lycanroc V - Fighting - 200 HP

Pokemon - Basic

F Rock Throw 40

FFC Crash Fan 200

During your next turn, this Pokémon can't attack.

Weakness: Grass
Resistance: None
Retreat: 1

S7D #24

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Lycanroc VMAX - Fighting - 320 HP

Pokemon - VMAX

F Hunting Cladding

Choose 1 of your opponent's Pokémon that has 60 HP or less remaining. That Pokémon is now Knocked Out.

FFC Dai Edge 190

This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: None
Retreat: 1

S7D #25

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Galarian Moltres - Darkness - 120 HP

Pokemon - Basic

Ability: Charge

When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 [D] Energy cards from your hand to it.

DDC Flaming Rage 20+

This attack does 50 more damage for each Prize card your opponent has taken.

Weakness: Grass
Resistance: None
Retreat: 2

S7D #26

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Absol - Darkness - 100 HP

Pokemon - Basic

CC Drag Off

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.

DCC Slash 80

Weakness: Grass
Resistance: None
Retreat: 1

S7D #27

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Croagunk - Darkness - 60 HP

Pokemon - Basic

D Corkscrew Punch 20

Weakness: Fighting
Resistance: None
Retreat: 1

S7D #28

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Toxicroak - Darkness - 110 HP

Pokemon - Stage 1

D Severe Poison

Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon during Pokémon Checkup.

DCC Magnum Punch 90

Weakness: Fighting
Resistance: None
Retreat: 1

S7D #29

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Garbodor V - Darkness - 210 HP

Pokemon - Basic

DC Trash 40

Your opponent's Active Pokémon is now Poisoned. During your opponent's next turn, the Defending Pokémon can't retreat.

DDC Sludge Bomb 130

Weakness: Fighting
Resistance: None
Retreat: 3

S7D #30

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Garbodor VMAX - Darkness - 330 HP

Pokemon - VMAX

Ability: Galacta Gathering

This Pokémon may have up to 2 Pokémon Tool cards attached to it. If it loses this Ability, discard Pokémon Tool cards from it until only 1 remains.

DC Kyodai Shuuki 120

Your opponent's Active Pokémon is now Poisoned. During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fighting
Resistance: None
Retreat: 3

S7D #31

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Nickit - Darkness - 70 HP

Pokemon - Basic

CC Tail Whap 30

Weakness: Grass
Resistance: None
Retreat: 1

S7D #32

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Thievul - Darkness - 100 HP

Pokemon - Stage 1

Ability: Fumblehand

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, each player shuffles their hand and puts it on the bottom of their deck. Then, each player draws 4 cards.

CC Tail Smack 60

Weakness: Grass
Resistance: None
Retreat: 1

S7D #33

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Galarian Meowth - Metal - 70 HP

Pokemon - Basic

M Growl

During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

CC Slash 20

Weakness: Fire
Resistance: Grass
Retreat: 1

S7D #34

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Galarian Perrserker - Metal - 120 HP

Pokemon - Stage 1

M Overch

Search your deck for up to 2 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

CCC Headbang 80

Weakness: Fire
Resistance: Grass
Retreat: 1

S7D #35

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Skarmory - Metal - 120 HP

Pokemon - Basic

CC Steel Wing 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

MMC Slicing Blade 110

Weakness: Fire
Resistance: Grass
Retreat: 1

S7D #36

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Klefki - Metal - 70 HP

Pokemon - Basic

C Unlock 10

Draw 2 cards.

Weakness: Fire
Resistance: Grass
Retreat: 1

S7D #37

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Cufant - Metal - 100 HP

Pokemon - Basic

C Rollout 10

MCC High Horsepower 80

This Pokémon also does 20 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 3

S7D #38

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Copperajah - Metal - 190 HP

Pokemon - Stage 1

MCC Strength 90

MCCC High Horsepower 160

This Pokémon also does 30 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 4

S7D #39

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Altaria - Dragon - 90 HP

Pokemon - Stage 1

Ability: Irinabe

Once during your turn, you may search your deck for a Supporter card and reveal it. Then, shuffle your deck and put the card you revealed on top of it.

WM Glide 60

Weakness: None
Resistance: None
Retreat: 0

S7D #40

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Dialga - Dragon - 130 HP

Pokemon - Basic

CCC Chrono Wind 80

If the Defending Pokémon is a Pokémon V, it can't attack during your opponent's next turn.

PMMC Heavy Impact 210

Weakness: None
Resistance: None
Retreat: 2

S7D #41

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Deino - Dragon - 60 HP

Pokemon - Basic

D Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

PD Bite 30

Weakness: None
Resistance: None
Retreat: 1

S7D #42

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Zweilous - Dragon - 100 HP

Pokemon - Stage 1

PD Bite 40

PDCC Dragon Headbutt 100

Weakness: None
Resistance: None
Retreat: 2

S7D #43

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Hydreigon - Dragon - 170 HP

Pokemon - Stage 2

PD Dragon Counter 20+

This attack does 100 more damage for each Prize card your opponent took on their last turn.

PDCC Pitch-Black Fangs 210

Weakness: None
Resistance: None
Retreat: 3

S7D #44

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Kyurem - Dragon - 120 HP

Pokemon - Basic

WWM Koji 60x

Discard any amount of [W] Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.

Weakness: None
Resistance: None
Retreat: 2

S7D #45

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Noivern V - Dragon - 200 HP

Pokemon - Basic

P Boomburst

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

PD Synchronous 60+

If you have the same number of cards in your hand as your opponent, this attack does 120 more damage.

Weakness: None
Resistance: None
Retreat: 0

S7D #46

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Drampa - Dragon - 120 HP

Pokemon - Basic

C Corkscrew Punch 30

WF Berserk 70+

If your Benched Pokémon have any damage counters on them, this attack does 90 more damage.

Weakness: None
Resistance: None
Retreat: 2

S7D #47

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Duraludon V - Dragon - 220 HP

Pokemon - Basic

FM Metal Claw 70

FMM Wide Breaker 140

During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

Weakness: None
Resistance: None
Retreat: 2

S7D #48

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Duraludon VMAX - Dragon - 330 HP

Pokemon - VMAX

Ability: Skyscraper

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have any Special Energy attached to them.

FMM Kyo Hi Din Sai 220

This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Weakness: None
Resistance: None
Retreat: 3

S7D #49

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Slakoth - Colorless - 70 HP

Pokemon - Basic

CC Smack 'n' Slack 30

This Pokémon is now Asleep.

Weakness: Fighting
Resistance: None
Retreat: 2

S7D #50

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Vigoroth - Colorless - 90 HP

Pokemon - Stage 1

C Shatter 20

Discard a Stadium in play.

CC Slash 50

Weakness: Fighting
Resistance: None
Retreat: 1

S7D #51

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Slaking - Colorless - 180 HP

Pokemon - Stage 2

Ability: Faint

If there is a Stadium in play, this Pokémon can't attack.

CCC Luggage 120+

This attack does 30 more damage for each of your opponent's Benched Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 4

S7D #52

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Swablu - Colorless - 50 HP

Pokemon - Basic

C Surprise Attack 30

Flip a coin. If tails, this attack does nothing.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S7D #53

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Wooloo - Colorless - 60 HP

Pokemon - Basic

C Derail 10

Discard a Special Energy from your opponent's Active Pokémon.

CC Everyone Roll 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Roll attack.

Weakness: Fighting
Resistance: None
Retreat: 1

S7D #54

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Dubwool - Colorless - 130 HP

Pokemon - Stage 1

C Bounce 30

You may switch this Pokémon with 1 of your Benched Pokémon.

CC Rolling Tackle 70

Weakness: Fighting
Resistance: None
Retreat: 2

S7D #55

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Escape Rope

Trainer - Item

Each player switches their Active Pokemon with 1 of their Benched Pokemon. Your opponent switches first. (If a player does not have a Benched Pokemon, that player doesn’t switch Pokemon.)

S7D #56

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Evolution Incense

Trainer - Item

Search your deck for an evolution card, reveal it and put it into your hand. Then, shuffle your deck.

S7D #57

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Secret Switch Cup

Trainer - Item

Switch a card from your hand with the top card of your deck.

S7D #58

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Rescue Trolley

Trainer - Item

Put up to 2 Pokémon with 90 HP or less from your discard pile into your hand.

S7D #59

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Digging Gloves

Trainer - Item

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active [F] Pokémon (before applying Weakness and Resistance).

S7D #60

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Single Strike Scroll: Dragon Fang Scroll

Trainer - Item

The Single Strike Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)

[F][M][M][C][C] Super Strength Slash 300
Discard all Energy from this Pokémon.

S7D #61

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Full Face Shield

Trainer - Item

If the Pokémon this card is attached to has no Abilities, it takes 20 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance).

S7D #62

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Raihan

Trainer - Supporter

You can play this card only if any your Pokémon were Knocked Out during your opponent's last turn.

Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.

S7D #63

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School Girl

Trainer - Supporter

Draw 2 cards. If your opponent has 6, 4 or 2 prize cards left, draw 2 more cards.

S7D #64

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Copycat

Trainer - Supporter

Shuffle your Hand into your deck. Draw as many cards as your opponent has in hand.

S7D #65

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Crystal Cave

Trainer - Stadium

Once during each player's turn, that player may heal 30 damage from each of their [M] Pokémon and [N] Pokémon.

S7D #66

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Twin Energy

Energy - Special

While this card is attached to a Pokemon it provides [C][C].

If this card is attached to a Pokemon-V or Pokemon-GX, this card provides [C] instead.

S7D #67

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SGI High-Class Deck Inteleon VMAX

Japanese release date: 28th May 2021

Lapras - Water - 120 HP

Pokemon - Basic

C Icy Wind

Your opponent's Active Pokémon is now Asleep.

WWC Splash Arch

Put all Energy attached to this Pokémon into your hand. This attack does 100 damage to 1 of your opponent's Benched Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 2

SGI #1

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Remoraid - Water - 60 HP

Pokemon - Basic

W Water Gun 10

CC Sharp Fin 20

Weakness: Lightning
Resistance: None
Retreat: 1

SGI #2

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Octillery - Water - 110 HP

Pokemon - Stage 1

Ability: Rapid Strike Search

Once during your turn, you may search your deck for a Rapid Strike card and put it into your hand. Then, shuffle your deck. If you already used any Rapid Strike Search this turn, you can't use this Ability.

WCC Waterfall 50

Weakness: Lightning
Resistance: None
Retreat: 2

SGI #3

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Basculin - Water - 80 HP

Pokemon - Basic

WC Flock To Scratch 30+

This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 1

SGI #4

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Inteleon V - Water - 200 HP

Pokemon - Basic

WC Surf 40

WWC Aqua Bullet 120

This attack also does 20 damage to 1 of your opponent's Benched Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 2

SGI #5

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Inteleon VMAX - Water - 320 HP

Pokemon - VMAX

Ability: Double Shooter

Once during your turn, you may discard a [W] Energy from your hand. If you do, put 2 damage counters on 2 of your opponent's Benched Pokémon.

WC Kyo Maelstrom 70+

You may put an Energy from this Pokémon into your hand. If you do, this attack does 70 more damage.

Weakness: Lightning
Resistance: None
Retreat: 2

SGI #6

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Crobat V - Darkness - 180 HP

Pokemon - Basic

Ability: Night Asset

When you play this Pokémon from your hand onto your Bench during your turn, you may draw cards until you have 6 cards in your hand. You can't use more than 1 Night Asset Ability each turn.

DC Venomous Fang 70

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 1

SGI #7

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Buneary - Colorless - 50 HP

Pokemon - Basic

CC Double Kick 20x

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Fighting
Resistance: None
Retreat: 1

SGI #8

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Lopunny - Colorless - 110 HP

Pokemon - Stage 1

CC Hopping Shoot 70

Weakness: Fighting
Resistance: None
Retreat: 1

SGI #9

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Hawlucha - Colorless - 90 HP

Pokemon - Basic

C Flying Stomp 20

Discard a Special Energy from your opponent's Active Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

SGI #10

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Energy Retrieval

Trainer - Item

Put up to 2 basic energy from your discard pile into your hand.

SGI #11

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Quick Ball

Trainer - Item

You can only use this card, if you discard another card from your hand.
Search your deck for a basic Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SGI #12

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Evolution Incense

Trainer - Item

Search your deck for an evolution card, reveal it and put it into your hand. Then, shuffle your deck.

SGI #13

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Pokegear

Trainer - Item

Look at the top 7 cards of your deck. Choose a supporter card you find there, reveal it and put it into your hand. Shuffle the remaining cards back into your deck.

SGI #14

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

SGI #15

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Korrina's Spirit

Trainer - Supporter

Draw cards until you have 6 cards in your hand.

SGI #16

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Professor's Research

Trainer - Supporter

Discard your hand and draw 7 cards.

SGI #17

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Adventurer's Discovery

Trainer - Supporter

Search your deck for up to 3 Pokémon V, reveal them, and put them into your hand. Then, shuffle your deck.

SGI #18

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Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

SGI #19

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

SGI #20

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Tower of Waters

Trainer - Stadium

The retreat cost of each player's Rapid Strike Pokemon is [c][c] less.

SGI #21

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Rapid Strike Energy

Energy - Special

This card can only be attached to Rapid Strike Pokemon. If this card is attached to a Pokemon other than Rapid Strike Pokemon, discard this card.

While this card is attached to a Pokemon, it provides 2 energy of the [W] and [F] type both respectively.

SGI #22

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SGG High-Class Deck Gengar VMAX

Japanese release date: 28th May 2021

Gengar V - Darkness - 210 HP

Pokemon - Basic

DD Slumber Black 40

Your opponent's Active Pokémon is now Asleep.

DDD Pain Burst 190

Put 3 damage counters on this Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 2

SGG #1

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Gengar VMAX - Darkness - 320 HP

Pokemon - VMAX

DD Panic Fear 60x

This attack does 60 damage for each of your opponent's Pokémon V and Pokémon-GX in play.

DDD Kyo Daimaru Fleas 250

During your next turn, this Pokémon can't attack.

Weakness: Fighting
Resistance: None
Retreat: 3

SGG #2

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Crobat V - Darkness - 180 HP

Pokemon - Basic

Ability: Night Asset

When you play this Pokémon from your hand onto your Bench during your turn, you may draw cards until you have 6 cards in your hand. You can't use more than 1 Night Asset Ability each turn.

DC Venomous Fang 70

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 1

SGG #3

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Houndour - Darkness - 60 HP

Pokemon - Basic

C Bite 20

Weakness: Grass
Resistance: None
Retreat: 1

SGG #4

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Houndoom - Darkness - 130 HP

Pokemon - Stage 1

Ability: The Direction Of The Blow

Once during your turn, you may search your deck for a Single Strike Energy and attach it to one of your single strike Pokemon. Then, shuffle your deck and put 2 damage counters on this Pokemon.

DC Darkness Fang 50

Weakness: Grass
Resistance: None
Retreat: 2

SGG #5

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Yveltal - Darkness - 130 HP

Pokemon - Basic

DD Dark Cutter 50

DDD Tsubasa Blow 110

Weakness: Lightning
Resistance: Fighting
Retreat: 2

SGG #6

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Morpeko - Darkness - 50 HP

Pokemon - Basic

D Dissatisfaction Explosion 30x

This attack does 30 damage for each damage counter on this Pokémon.

Weakness: Grass
Resistance: None
Retreat: 1

SGG #7

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Energy Vase

Trainer - Item

Shuffle up to 2 Single Strike Energy from your discard pile into your deck.

SGG #8

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Quick Ball

Trainer - Item

You can only use this card, if you discard another card from your hand.
Search your deck for a basic Pokemon, reveal it and put it into your hand. Then, shuffle your deck.

SGG #9

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Evolution Incense

Trainer - Item

Search your deck for an evolution card, reveal it and put it into your hand. Then, shuffle your deck.

SGG #10

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Pokegear

Trainer - Item

Look at the top 7 cards of your deck. Choose a supporter card you find there, reveal it and put it into your hand. Shuffle the remaining cards back into your deck.

SGG #11

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Switch

Trainer - Item

Switch 1 of your benched with your active Pokemon.

SGG #12

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Bruno

Trainer - Supporter

Shuffle your hand into your deck. Then, draw 4 cards. If one of your Pokemon were knocked out during your opponent's last turn, draw 7 instead.

SGG #13

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Professor's Research

Trainer - Supporter

Discard your hand and draw 7 cards.

SGG #14

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Adventurer's Discovery

Trainer - Supporter

Search your deck for up to 3 Pokémon V, reveal them, and put them into your hand. Then, shuffle your deck.

SGG #15

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Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

SGG #16

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Marnie

Trainer - Supporter

Both players put their hand cards face down, shuffle them and put them on the bottom of their deck. Then, you draw 5 cards and your opponent draws 4 cards.

SGG #17

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Tower of Darkness

Trainer - Stadium

Once druing each player's turn, they may discard a Single Strike card. Then, they draw 2 cards.

SGG #18

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Single Strike Energy

Energy - Special

This card can only be attached to Rapid Strike Pokemon. If this card is attached to a Pokemon other than Rapid Strike Pokemon, discard this card.

While this card is attached to a Pokemon, it provides 1 energy of the [F] and [D]. The attacks of the Pokemon this card is attached to do 20 more damage against your opponent's active Pokemon.

SGG #19

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S6a Eevee Heroes

Japanese release date: 28th May 2021

Pinsir - Grass - 120 HP

Pokemon - Basic

Ability: Manriki Coach

Damage from the attacks of your Single Strike Pokémon isn't affected by Resistance on your opponent's Active Pokémon.

GGC Seismic Toss 110

Weakness: Fire
Resistance: None
Retreat: 2

S6a #1

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Leafeon V - Grass - 200 HP

Pokemon - Basic

Ability: Greening Cell

Once during your turn, you may search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck. If you use this Ability, your turn ends.

GCC Leaf Blade 90+

Flip a coin. If heads, this attack does 60 more damage.

Weakness: Fire
Resistance: None
Retreat: 1

S6a #2

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Leafeon VMAX - Grass - 310 HP

Pokemon - VMAX

GC Grass Knot 60x

This attack does 60 damage for each Coloress in your opponent's Active Pokémon's Retreat Cost.

GGC Dairifu 170

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: None
Retreat: 2

S6a #3

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Sewaddle - Grass - 50 HP

Pokemon - Basic

G Kusakajiri 10

Discard a [G] Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

S6a #4

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Swadloon - Grass - 80 HP

Pokemon - Stage 1

G Trip Over 10+

Flip a coin. If heads, this attack does 20 more damage.

GCC Seed Bomb 60

Weakness: Fire
Resistance: None
Retreat: 2

S6a #5

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Leavanny - Grass - 130 HP

Pokemon - Stage 2

CC No Chinois

Heal all damage from each of your Benched Pokémon. Then, shuffle this Pokémon and all cards attached to it into your deck.

GCC Razor Leaf 120

Weakness: Fire
Resistance: None
Retreat: 1

S6a #6

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Dewpider - Grass - 50 HP

Pokemon - Basic

G Bug Bite 20

Weakness: Fire
Resistance: None
Retreat: 1

S6a #7

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Araquanid - Grass - 120 HP

Pokemon - Stage 1

G Bug Bite 30

GCC Skip Awadama 110

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Fire
Resistance: None
Retreat: 2

S6a #8

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Gossifleur - Grass - 50 HP

Pokemon - Basic

G Blot 10

Weakness: Fire
Resistance: None
Retreat: 1

S6a #9

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Eldegoss - Grass - 80 HP

Pokemon - Stage 1

Ability: Watahakobi

Once during your turn, you may search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

G Cotton Guard 30

During your opponent's next turn, this Pokémon takes 30 less damage from attacks.

Weakness: Fire
Resistance: None
Retreat: 1

S6a #10

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Flareon V - Fire - 210 HP

Pokemon - Basic

C Burning Ibuki 20

Search your deck for a [R] Energy card and attach it to this Pokémon. Then, shuffle your deck.

RRC Scorching Column 120

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: None
Retreat: 2

S6a #11

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Slugma - Fire - 80 HP

Pokemon - Basic

R Live Coal 10

CC Flare 20

Weakness: Water
Resistance: None
Retreat: 3

S6a #12

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Magcargo - Fire - 130 HP

Pokemon - Stage 1

CC Rock Throw 40

RRC Body Splash 150

Flip 3 coins. For each tails, discard an Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 3

S6a #13

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Entei - Fire - 120 HP

Pokemon - Basic

RC Fang Of Rage 10x

This attack does 10 damage for each damage counter on your Benched Single Strike Pokémon.

RRC Heat Tackle 120

This Pokémon also does 30 damage to itself.

Weakness: Water
Resistance: None
Retreat: 2

S6a #14

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Vaporeon V - Water - 210 HP

Pokemon - Basic

C Triple Draw

Draw 3 cards.

WWC Splash Jump 90

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 2

S6a #15

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Marill - Water - 50 HP

Pokemon - Basic

W Aqua Liner

This attack does 20 damage to 1 of your opponent's Benched Pokémon

CC Everyone Rolls 20x

This attack does 20 damage for each of your Benched Pokémon that has the Everyone Rolls attack.

Weakness: Lightning
Resistance: None
Retreat: 1

S6a #16

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Azumarill - Water - 120 HP

Pokemon - Stage 1

W Diving Rescue

Put 3 in any combination of Pokémon and Supporter cards from your discard pile into your hand.

CCC Surf 90

Weakness: Lightning
Resistance: None
Retreat: 2

S6a #17

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Mantine - Water - 110 HP

Pokemon - Basic

W Bounce 20

Switch this Pokémon with 1 of your Benched Pokémon.

CCC Wave Splash 80

Weakness: Lightning
Resistance: None
Retreat: 1

S6a #18

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Mudkip - Water - 70 HP

Pokemon - Basic

CC Mud-Slap 20

WCC Naughty Diarrhea 30

Weakness: Lightning
Resistance: None
Retreat: 1

S6a #19

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Marshtomp - Water - 90 HP

Pokemon - Stage 1

CC Mud-Slap 30

WCC Energy Loop 80

Put an Energy attached to this Pokémon into your hand.

Weakness: Lightning
Resistance: None
Retreat: 2

S6a #20

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Swampert - Water - 170 HP

Pokemon - Stage 2

Ability: Muddy Manufacturer

Once during your turn, you may attach a [W] or a [F] Energy card from your hand to 1 of your Pokémon.

WCC Earthquake 180

This attack also does 20 damage to each of your Benched Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 3

S6a #21

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Feebas - Water - 30 HP

Pokemon - Basic

W Flail Around 10x

Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Lightning
Resistance: None
Retreat: 1

S6a #22

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Milotic - Water - 120 HP

Pokemon - Stage 1

Ability: Charm Of Drops

Whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to you or your hand.

WC Double Smash 70x

Flip 2 coins. This attack does 70 damage for each heads.

Weakness: Lightning
Resistance: None
Retreat: 2

S6a #23

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Glaceon V - Water - 210 HP

Pokemon - Basic

W Freezing Awakening

Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

WCC White-Out 120

Discard any Stadium in play.

Weakness: Metal
Resistance: None
Retreat: 2

S6a #24

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Glaceon VMAX - Water - 310 HP

Pokemon - VMAX

Ability: Crystal Veil

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon VMAX, except Glaceon VMAX.

WCC Daitsurara 150

This attack also does 30 damage to 1 of your opponent's Benched Pokémon.

Weakness: Metal
Resistance: None
Retreat: 2

S6a #25

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Pikachu - Lightning - 60 HP

Pokemon - Basic

L Energize

Attach a [L] Energy card from your discard pile to this Pokémon.

LCC Electro Ball 30

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #26

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Raichu - Lightning - 130 HP

Pokemon - Stage 1

L Big Sparking

This attack does 50 damage to each Pokémon V and Pokémon-GX in play.

LLC Thunderbolt 180

Discard all Energy from this Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 2

S6a #27

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Voltorb - Lightning - 60 HP

Pokemon - Basic

C Ichikami Bomb 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #28

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Electrode - Lightning - 90 HP

Pokemon - Stage 1

C Sonic Boom 40

This attack's damage isn't affected by Weakness or Resistance.

C Explosion 120

This Pokémon also does 90 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #29

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Jolteon V - Lightning - 190 HP

Pokemon - Basic

C Thunder Arrow

This attack does 20 damage to 1 of your opponent's Pokémon.

LCC Pin Missile 60x

Flip 4 coins. This attack does 60 damage for each heads.

Weakness: Fighting
Resistance: None
Retreat: 0

S6a #30

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Rotom - Lightning - 80 HP

Pokemon - Basic

C Surprised Short

Discard all Tool cards from all of your opponent's Pokémon.

L Static Shock 30

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #31

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Tynamo - Lightning - 40 HP

Pokemon - Basic

L Thunder Wave

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

CC Tackle 20

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #32

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Eelektrik - Lightning - 90 HP

Pokemon - Stage 1

L Lightning Ball 20

LCC Thunder 80

This Pokémon also does 20 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 2

S6a #33

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Eelektross - Lightning - 160 HP

Pokemon - Stage 2

L Upper Shock 40

If this Pokémon evolved from Eelektrik during this turn, your opponent's Active Pokémon is now Paralyzed.

LCC Wild Charge 160

This Pokémon also does 30 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 3

S6a #34

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Espeon V - Psychic - 200 HP

Pokemon - Basic

P Bullet Vicious Mind

This attack does 60 damage to 1 of your opponent's Pokémon V.

PCC Super Psy Bolt 120

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6a #35

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Mawile - Psychic - 90 HP

Pokemon - Basic

P Swig Hold 30

During your opponent's next turn, the Defending Pokémon's attacks cost [C] more and it's Retreat Cost is [C] more.

Weakness: Metal
Resistance: None
Retreat: 1

S6a #36

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Flabébé - Psychic - 40 HP

Pokemon - Basic

P Hypnotic Gaze

Your opponent's Active Pokémon is now Asleep.

Weakness: Metal
Resistance: None
Retreat: 1

S6a #37

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Floette - Psychic - 70 HP

Pokemon - Stage 1

P Fairy Wind 20

Flip 2 coins. This attack does 50 damage for each heads.

PCC Double Spin 50x

Weakness: Metal
Resistance: None
Retreat: 1

S6a #38

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Florges - Psychic - 130 HP

Pokemon - Stage 2

Ability: Rengeki Connection

As often as you like during your turn, you may move an Energy from 1 of your Pokémon to 1 of your Rapid Strike Pokémon.

PCC Wonder Shine 110

Your opponent's Active Pokémon is now Confused.

Weakness: Metal
Resistance: None
Retreat: 2

S6a #39

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Sylveon V - Psychic - 200 HP

Pokemon - Basic

Ability: Dream Gift

Once during your turn, you may search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck. If you use this Ability, your turn ends.

CC Magical Shot 60

Weakness: Metal
Resistance: None
Retreat: 1

S6a #40

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Sylveon VMAX - Psychic - 310 HP

Pokemon - VMAX

P Precious Touch

Attach an Energy from your hand to 1 of your Benched Pokémon. Then, heal 120 damage from that Pokémon.

CCC Dai Harmony 70+

This attack does 30 more damage for each different type of Pokémon on your Bench.

Weakness: Metal
Resistance: None
Retreat: 2

S6a #41

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Sandygast - Psychic - 80 HP

Pokemon - Basic

P Vibration 10

PP Spooky Shot 30

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S6a #42

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Palossand - Psychic - 140 HP

Pokemon - Stage 1

PPC Sandohorou 120

PPPC Dust Pressure

If your opponent's Active Pokémon is a Basic Pokémon, that Pokémon is Knocked Out.

Weakness: Darkness
Resistance: Fighting
Retreat: 4

S6a #43

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Marshadow - Psychic - 80 HP

Pokemon - Basic

C Rapid Hunt

Search your deck for up to 2 Rapid Strike cards, reveal them, and put them into your hand. Then, shuffle your deck.

C Shadow Flicker 10

During your next turn, if the Defending Pokémon is Knocked Out, take 1 more Prize card.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6a #44

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Indeedee - Psychic - 100 HP

Pokemon - Basic

P Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

PCC Heart Sign 80

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6a #45

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Pancham - Fighting - 60 HP

Pokemon - Basic

C Walther Grew Up

Search your deck for up to 2 [D] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

CCC Smash Kick 30

Weakness: Psychic
Resistance: None
Retreat: 2

S6a #46

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Umbreon V - Darkness - 200 HP

Pokemon - Basic

D Mean Look 30

During your opponent's next turn, the Defending Pokémon can't retreat.

DCC Blade Of Moonlight 80+

If this Pokémon has any damage counters on it, this attack does 100 more damage.

Weakness: Grass
Resistance: None
Retreat: 2

S6a #47

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Umbreon VMAX - Darkness - 310 HP

Pokemon - VMAX

Ability: Dark Signal

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

DCC Daiaku 160

Weakness: Grass
Resistance: None
Retreat: 2

S6a #48

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Zorua - Darkness - 70 HP

Pokemon - Basic

CC Rear Kick 30

Weakness: Grass
Resistance: None
Retreat: 1

S6a #49

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Zoroark - Darkness - 120 HP

Pokemon - Stage 1

Ability: Illusion Henge

Once during your turn, you may discard this Pokémon and all attached cards, then put a Stage 1 Pokémon, except Zoroark, from your discard pile in its place.

CC Night Daze 70

Weakness: Grass
Resistance: None
Retreat: 2

S6a #50

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Pangoro - Darkness - 140 HP

Pokemon - Stage 1

DDC Knock Hammer 90

Discard the top card of your opponent's deck.

DDDC Knock Off 150

Discard a random card from your opponent's hand.

Weakness: Grass
Resistance: None
Retreat: 4

S6a #51

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Impidimp - Darkness - 70 HP

Pokemon - Basic

D Play Rough 10+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Grass
Resistance: None
Retreat: 1

S6a #52

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Morgrem - Darkness - 90 HP

Pokemon - Stage 1

D Bite 20

DD Crushing Blow 40

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Grass
Resistance: None
Retreat: 2

S6a #53

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Grimmsnarl - Darkness - 170 HP

Pokemon - Stage 2

D Bite 60

DD Gluteal Attack 100+

If you have 2 or less Benched Pokémon, this attack does 140 more damage.

Weakness: Grass
Resistance: None
Retreat: 3

S6a #54

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Meowth - Colorless - 70 HP

Pokemon - Basic

C Pay Day 10

Draw a card.

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #55

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Persian - Colorless - 110 HP

Pokemon - Stage 1

C Pay Day 30

Draw a card.

CC Bite 70

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #56

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Kangaskhan - Colorless - 120 HP

Pokemon - Basic

C Pound 30

CCC Cooperation Parent-Child Punch 60+

Flip a coin. If heads, this attack does 100 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

S6a #57

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Eevee - Colorless - 70 HP

Pokemon - Basic

C Buisachi

Search your deck for up to 3 Pokémon V, reveal them, and put them into your hand. Then, shuffle your deck.

CC Stampede 20

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #58

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Smeargle - Colorless - 80 HP

Pokemon - Basic

CC Live Paint 30+

Reveal any number of basic Energy cards in your hand. This attack does 30 more damage for each type of Energy card you revealed in this way.

Weakness: Fighting
Resistance: None
Retreat: 1

S6a #59

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Rapid Shake

Trainer - Item

Search your deck for a card that evolves from 1 of your Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck. You can use this card during your first turn or on a Pokémon that was put into play this turn. Your turn ends.

S6a #60

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Dream Ball

Trainer - Item

You can play this card only if you took it as a face-down Prize card, before you put it into your hand.

Search your deck for a Pokémon and put it onto your Bench. Then, shuffle your deck.

S6a #61

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Elemental Badge

Trainer - Item

If the Pokémon this card is attached to has Flareon V, Vaporeon V, or Jolteon V in its name, its attacks cost [C] less.

S6a #62

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Snow Leaf Badge

Trainer - Item

If the Pokémon this card is attached to has Leafeon V or Glaceon V in its name, it has no Weakness or Retreat Cost.

S6a #63

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Moon and Sun Badge

Trainer - Item

If the Pokémon this card is attached to has Espeon V or Umbreon V in its name, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to the Pokémon this card is attached to.

S6a #64

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Ribbon Badge

Trainer - Item

If the Pokémon this card is attached to has Sylveon V in its name and is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.

S6a #65

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Aroma Lady

Trainer - Supporter

Draw 2 cards. Then, your Active Pokémon recovers from all Special Conditions.

S6a #66

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Gordie

Trainer - Supporter

Look at the top 7 cards of your deck, reveal as many Energy cards you find there as you like, and put them into your hand. Shuffle the other cards back into your deck.

S6a #67

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Fashion Mall

Trainer - Stadium

Once during each player's turn, that player may put a Pokémon Tool attached to 1 of their Pokémon into their hand.

S6a #68

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Treasure Energy

Energy - Special

As long as this card is attached to a Pokémon, it provides [C] Energy.

If you took this card as a face-down Prize card during your turn, before you put it into your hand, you may attach it to 1 of your Pokémon.

S6a #69

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SP4 VMAX Special Set Eevee Heroes

Japanese release date: 28th May 2021

Flareon VMAX - Fire - 320 HP

Pokemon - VMAX

RCC Daibakuretsu 100x

Discard the top 5 cards of your deck. This attack does 100 damage for each Energy card you discarded in this way.

Weakness: Water
Resistance: None
Retreat: 2

SP4 #1

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Vaporeon VMAX - Water - 320 HP

Pokemon - VMAX

C Bubble Pod

Put a [W] Pokémon from your discard pile onto your Bench. Then, attach up to 3 [W] Energy from your discard pile to that Pokémon.

WCC Daigekiryuu 100+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 100 more damage.

Weakness: Lightning
Resistance: None
Retreat: 2

SP4 #2

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Jolteon VMAX - Lightning - 300 HP

Pokemon - VMAX

LC Daijinrai 100

This attack also does 100 damage to 1 of your opponent's Benched Pokémon that already has any damage counters on it.

Weakness: Fighting
Resistance: None
Retreat: 0

SP4 #3

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Espeon VMAX - Psychic - 310 HP

Pokemon - VMAX

Ability: Solar Revelation

Prevent all effects of your opponent's attacks, except damage, done to all of your Pokémon that have Energy attached. (Existing effects are not removed.)

PCC Daisaiko 60x

This attack does 60 damage for each Energy attached to all of your opponent's Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SP4 #4

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S6H Silver Lance

Japanese release date: 23rd April 2021

Snover - Grass - 80 HP

Pokemon - Basic

GCC Whap Down 60

Weakness: Fire
Resistance: None
Retreat: 2

S6H #1

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Abomasnow - Grass - 140 HP

Pokemon - Stage 1

Ability: Toughness Up

All of your Single Strike Pokémon, except Abomasnow, get +50 HP. You can't apply more than 1 Toughness Up Ability at a time.

GCC Mega Punch 90

Weakness: Fire
Resistance: None
Retreat: 3

S6H #2

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Dwebble - Grass - 60 HP

Pokemon - Basic

G Ram 10

GC Sharp Claws 10+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire
Resistance: None
Retreat: 2

S6H #3

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Crustle - Grass - 130 HP

Pokemon - Stage 1

GC X-Scissor 30+

Flip a coin. If heads, this attack does 60 more damage.

GGC Hammer In 130

Weakness: Fire
Resistance: None
Retreat: 3

S6H #4

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Deerling - Grass - 60 HP

Pokemon - Basic

C Growl

During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

GC Rear Kick 20

Weakness: Fire
Resistance: None
Retreat: 1

S6H #5

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Sawsbuck - Grass - 110 HP

Pokemon - Stage 1

C Tackle 30

GCC Winter Horn 80+

If you have a Stadium in play, this attack does 80 more damage.

Weakness: Fire
Resistance: None
Retreat: 1

S6H #6

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Bounsweet - Grass - 60 HP

Pokemon - Basic

CC Splash 30

Weakness: Fire
Resistance: None
Retreat: 1

S6H #7

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Steenee - Grass - 80 HP

Pokemon - Stage 1

C Splash 20

GCC Stomp 50+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire
Resistance: None
Retreat: 1

S6H #8

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Tsareena - Grass - 140 HP

Pokemon - Stage 2

CC Trample Underfoot 10+

This attack does 50 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost.

GCC Solar Beam 120

Weakness: Fire
Resistance: None
Retreat: 2

S6H #9

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Zarude - Grass - 130 HP

Pokemon - Basic

G Song Of Mureyobi

Search your deck for a [G] Pokémon, reveal it, and put it into your hand. If you go second, during your first turn, search your deck for up to 3 [G] Pokémon instead. Then, shuffle your deck.

CCC Whip Of Early Summer Rain 60+

This attack does 20 more damage for each [W] Energy attached to this Pokémon.

Weakness: Fire
Resistance: None
Retreat: 2

S6H #10

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Castform Sunny Form - Fire - 70 HP

Pokemon - Basic

Ability: Weather Reading

If you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokémon's attack costs.

RRC High Pressure Blast 150

Discard a Stadium in play. If you can't, this attack does nothing.

Weakness: Water
Resistance: None
Retreat: 0

S6H #11

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Litleo - Fire - 60 HP

Pokemon - Basic

C Live Coal 10

Weakness: Water
Resistance: None
Retreat: 1

S6H #12

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Pyroar - Fire - 130 HP

Pokemon - Stage 1

C Combustion 30

RC Rip Claw 70

Discard an Energy from your opponent's Active Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S6H #13

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Volcanion V - Fire - 220 HP

Pokemon - Basic

RC Heat Blast 50

RRC Dynamite Tackle 100+

If this Pokémon has 10 or more damage counters on it, this attack does 150 more damage.

Weakness: Water
Resistance: None
Retreat: 3

S6H #14

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Scorbunny - Fire - 60 HP

Pokemon - Basic

R Headbutt 20

Weakness: Water
Resistance: None
Retreat: 1

S6H #15

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Raboot - Fire - 90 HP

Pokemon - Stage 1

RC Volley Kick 60

During your next turn, this Pokémon can't attack.

Weakness: Water
Resistance: None
Retreat: 1

S6H #16

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Cinderace - Fire - 170 HP

Pokemon - Stage 2

Ability: The Power Of The Cagiva

This Pokémon's attacks do 30 more damage to your opponent's Active Pokémon for each Prize card your opponent has taken.

RC Fireball Shoot 150

During your next turn, this Pokémon can't attack.

Weakness: Water
Resistance: None
Retreat: 1

S6H #17

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Lapras - Water - 110 HP

Pokemon - Basic

C White Call

Search your deck for up to 2 Melony cards, reveal them, and put them into your hand. Then, shuffle your deck.

WC Icy Wind 50

Your opponent's Active Pokémon is now Asleep.

Weakness: Metal
Resistance: None
Retreat: 1

S6H #18

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Castform Snowy Form - Water - 70 HP

Pokemon - Basic

Ability: Weather Reading

If you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokémon's attack costs.

WWC Frosty Typhoon 120

This Pokémon can't use Frosty Typhoon during your next turn.

Weakness: Metal
Resistance: None
Retreat: 0

S6H #19

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Snorunt - Water - 60 HP

Pokemon - Basic

WC Headbutt 30

Weakness: Metal
Resistance: None
Retreat: 1

S6H #20

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Froslass - Water - 90 HP

Pokemon - Stage 1

Ability: Servants Plush

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach a [W] Energy card from your discard pile to 1 of your Pokémon.

WC Crystal Breath 90

During your next turn, this Pokémon can't attack.

Weakness: Metal
Resistance: None
Retreat: 1

S6H #21

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Spheal - Water - 70 HP

Pokemon - Basic

C Ram 10

Weakness: Metal
Resistance: None
Retreat: 2

S6H #22

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Sealeo - Water - 110 HP

Pokemon - Stage 1

CC Ram 30

WWC Aurora Beam 70

Weakness: Metal
Resistance: None
Retreat: 4

S6H #23

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Walrein - Water - 170 HP

Pokemon - Stage 2

CC Aurora Beam 70

WWC Hail Prison 160

Discard 2 Energy from this Pokémon. Your opponent's Active Pokémon is now Paralyzed.

Weakness: Metal
Resistance: None
Retreat: 4

S6H #24

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Bergmite - Water - 70 HP

Pokemon - Basic

C Tackle 10

WC Spinning Attack 20

Weakness: Metal
Resistance: None
Retreat: 2

S6H #25

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Avalugg - Water - 150 HP

Pokemon - Stage 1

WCC Frost Barrier 80

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

WWCC Hammer In 140

Weakness: Metal
Resistance: None
Retreat: 4

S6H #26

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Ice Rider Calyrex V - Water - 210 HP

Pokemon - Basic

W Pierce 40

WWC Blizzard Lance 200

Discard 2 Energy from this Pokémon.

Weakness: Metal
Resistance: None
Retreat: 2

S6H #27

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Ice Rider Calyrex VMAX - Water - 320 HP

Pokemon - VMAX

CC Emperor Ride 10+

This attack does 30 more damage for each of your opponent's Benched Pokémon.

WW Dairansu 10+

You may discard up to 2 Energy from this Pokémon. If you do, this attack does 120 more damage for each card you discarded in this way.

Weakness: Metal
Resistance: None
Retreat: 2

S6H #28

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Galarian Slowpoke - Psychic - 70 HP

Pokemon - Basic

C Peppery 10

CC Headbutt 20

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S6H #30

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Drowzee - Psychic - 70 HP

Pokemon - Basic

C Pound 10

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S6H #31

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Hypno - Psychic - 110 HP

Pokemon - Stage 1

P Hypnosis

Your opponent's Active Pokémon is now Asleep.

P Wake-Up Slap 30+

If your opponent's Active Pokémon is affected by a Special Condition, this attack does 90 more damage. Then, remove all Special Conditions from that Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S6H #32

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Ralts - Psychic - 60 HP

Pokemon - Basic

P Confuse Ray

Your opponent's Active Pokémon is now Confused.

Weakness: Metal
Resistance: None
Retreat: 1

S6H #33

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Kirlia - Psychic - 80 HP

Pokemon - Stage 1

P Mirage Step

Search your deck for up to 3 Kirlia and put them onto your Bench. Then, shuffle your deck.

Weakness: Metal
Resistance: None
Retreat: 1

S6H #34

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Gardevoir - Psychic - 140 HP

Pokemon - Stage 2

Ability: Arcana Shine

Once during your turn, you may look at the top 2 cards of your deck and attach any number of basic Energy cards you find there to your Pokémon in any way you like. Put the other cards into your hand.

CCC Brainwave 60+

This attack does 30 more damage for each [W] Energy attached to this Pokémon.

Weakness: Metal
Resistance: None
Retreat: 2

S6H #35

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Shuppet - Psychic - 50 HP

Pokemon - Basic

P Will-O-Wisp 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6H #36

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Banette - Psychic - 80 HP

Pokemon - Stage 1

P Grudge Preparedness 20x

Put up to 7 damage counters on this Pokémon. This attack does 20 damage for each damage counter you placed in this way.

PC Eerie Light 50

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6H #37

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Hippopotas - Fighting - 100 HP

Pokemon - Basic

FC Tackle 30

FFC Mud Shot 50

Weakness: Grass
Resistance: None
Retreat: 4

S6H #38

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Hippowdon - Fighting - 150 HP

Pokemon - Stage 1

FFC Hammer In 120

FFFC Sand Press 220

Discard 2 Energy from this Pokémon.

Weakness: Grass
Resistance: None
Retreat: 4

S6H #39

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Gallade - Fighting - 170 HP

Pokemon - Stage 2

P Feint 60

This attack's damage isn't affected by Resistance.

CC Dyna Blade 60x

This attack does 60 damage for each of your opponent's Pokémon V in play.

Weakness: Psychic
Resistance: None
Retreat: 2

S6H #40

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Rockruff - Fighting - 70 HP

Pokemon - Basic

FF Crunch 30

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Grass
Resistance: None
Retreat: 1

S6H #41

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Lycanroc - Fighting - 120 HP

Pokemon - Stage 1

FF Rogue Fang 80+

This attack does 20 more damage for each Single Strike Pokémon in your discard pile.

Weakness: Grass
Resistance: None
Retreat: 2

S6H #42

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Sandaconda V - Fighting - 220 HP

Pokemon - Basic

Ability: Wall of Sand

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

FFC Land Crush 140

Weakness: Grass
Resistance: None
Retreat: 2

S6H #43

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Sandaconda VMAX - Fighting - 320 HP

Pokemon - VMAX

F Sand Pulse 60

This attack also does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

FFC Kyo Die Cyclone 180

Move any amount of Energy from your Pokémon to your other Pokémon in any way you like.

Weakness: Grass
Resistance: None
Retreat: 3

S6H #44

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Galarian Slowking - Darkness - 120 HP

Pokemon - Stage 1

Ability: Medicine Of The Secret

Once during your turn, you may choose 1 of your Pokémon and flip a coin. If heads, heal 90 damage from that Pokémon. If tails, put 3 damage counters on that Pokémon.

DCC Spray Fluid 90

Weakness: Fighting
Resistance: None
Retreat: 3

S6H #45

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Qwilfish - Darkness - 90 HP

Pokemon - Basic

Ability: Rupture Beams

If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent's attack, put 6 damage counters on the Attacking Pokémon.

CC Poison Jab 30

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 1

S6H #46

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Liepard V - Darkness - 190 HP

Pokemon - Basic

Ability: Hidden Dzume

When you play this Pokémon from your hand onto your Bench during your turn, you may discard a Pokémon Tool from a Pokémon.

DCC Shadow Ripper 110

You may put this Pokémon and all cards attached to it into your hand.

Weakness: Grass
Resistance: None
Retreat: 1

S6H #47

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Aron - Metal - 70 HP

Pokemon - Basic

CC Gnaw 20

MCC Rolling Tackle 50

Weakness: Fire
Resistance: Grass
Retreat: 2

S6H #48

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Lairon - Metal - 100 HP

Pokemon - Stage 1

MCC Tackle 50

MMCC Metal Claw 90

Weakness: Fire
Resistance: Grass
Retreat: 3

S6H #49

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Aggron - Metal - 180 HP

Pokemon - Stage 2

MCC Guard Press 100

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

MMCC Earth Wari 240

This attack also does 30 damage to each of your Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 4

S6H #50

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Tauros - Colorless - 130 HP

Pokemon - Basic

CC Raging Bull 20+

This attack does 20 more damage for each damage counter on this Pokémon. This Pokémon is now Confused.

CC Take Down 80

This Pokémon also does 30 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 2

S6H #51

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Porygon - Colorless - 60 HP

Pokemon - Basic

C Sharpen 20

Weakness: Fighting
Resistance: None
Retreat: 2

S6H #52

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Porygon2 - Colorless - 90 HP

Pokemon - Stage 1

CC Tri Attack 30x

Flip 3 coins. This attack does 30 damage for each heads.

Weakness: Fighting
Resistance: None
Retreat: 2

S6H #53

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Porygon-Z - Colorless - 140 HP

Pokemon - Stage 2

Ability: Bug Submit

When you attach an Energy from your hand to this Pokémon during your turn, you may leave your opponent's Active Pokémon Paralyzed.

CCC Super Beam 170

Discard 2 Energy from this Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 2

S6H #54

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Teddiursa - Colorless - 70 HP

Pokemon - Basic

C Scratch 10

Weakness: Fighting
Resistance: None
Retreat: 2

S6H #55

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Ursaring - Colorless - 140 HP

Pokemon - Stage 1

C Slash 40

CCC Whap Down 110

Weakness: Fighting
Resistance: None
Retreat: 3

S6H #56

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Tornadus V - Colorless - 210 HP

Pokemon - Basic

C Blow Through 20+

If a Stadium is in play, this attack does 20 more damage.

CCCC Blast Hammer 180

Discard an Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S6H #57

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Tornadus VMAX - Colorless - 320 HP

Pokemon - VMAX

CC Blasting Wind 60

CCCC Daifuujin 120+

If there is any Stadium card in play, this attack does 120 more damage. Then, discard that Stadium card.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S6H #58

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Furfrou - Colorless - 90 HP

Pokemon - Basic

C Find a Friend

Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

CCC Far Attack 90

During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fighting
Resistance: None
Retreat: 1

S6H #59

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Survival Set

Trainer - Item

Look at the bottom 3 cards of your deck and put them on top of your deck in any order.

S6H #60

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Forbidding Helmet

Trainer - Item

If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if it is Knocked Out), put an Energy attached to the Attacking Pokémon into your opponent's hand.

S6H #61

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Single Strike Scroll: Piercing Scroll

Trainer - Item

The Single Strike Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)

[R][C][C] Bullet Pierce 120
This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.

S6H #62

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Fireproof Gloves

Trainer - Item

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active [R] Pokémon.

S6H #63

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Break Gloves

Trainer - Item

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active [M] Pokémon.

S6H #64

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Flannery

Trainer - Supporter

Discard a Special Energy from 1 of your opponent's Pokémon, and discard a Stadium in play.

S6H #65

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Doctor

Trainer - Supporter

Draw 2 cards. If your opponent's Active Pokémon is a Pokémon VMAX, draw 2 more cards.

S6H #66

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Peony

Trainer - Supporter

Discard your hand and search your deck for up to 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck.

S6H #67

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Melony

Trainer - Supporter

Attach a [W] Energy card from your discard pile to 1 of your Pokémon V. If you do, draw 3 cards.

S6H #68

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Snowy Path to the Peak

Trainer - Stadium

Pokémon with a Rule Box in play have no Abilities.

S6H #69

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Impact Energy

Energy - Special

This card can only be attached to a Single Strike Pokémon. If this card is attached to anything other than a Single Strike Pokémon, discard this card.

As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time, and the Pokémon this card is attached to recovers from the Special Condition Poisoned and can't be Poisoned.

S6H #70

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Volcanion V - Fire - 220 HP

Pokemon - Basic

RC Heat Blast 50

RRC Dynamite Tackle 100+

If this Pokémon has 10 or more damage counters on it, this attack does 150 more damage.

Weakness: Water
Resistance: None
Retreat: 3

S6H #71

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Ice Rider Calyrex V - Water - 210 HP

Pokemon - Basic

W Pierce 40

WWC Blizzard Lance 200

Discard 2 Energy from this Pokémon.

Weakness: Metal
Resistance: None
Retreat: 2

S6H #72

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Ice Rider Calyrex V - Water - 210 HP

Pokemon - Basic

W Pierce 40

WWC Blizzard Lance 200

Discard 2 Energy from this Pokémon.

Weakness: Metal
Resistance: None
Retreat: 2

S6H #73

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Sandaconda V - Fighting - 220 HP

Pokemon - Basic

Ability: Wall of Sand

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

FFC Land Crush 140

Weakness: Grass
Resistance: None
Retreat: 2

S6H #76

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Liepard V - Darkness - 190 HP

Pokemon - Basic

Ability: Hidden Dzume

When you play this Pokémon from your hand onto your Bench during your turn, you may discard a Pokémon Tool from a Pokémon.

DCC Shadow Ripper 110

You may put this Pokémon and all cards attached to it into your hand.

Weakness: Grass
Resistance: None
Retreat: 1

S6H #77

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Tornadus V - Colorless - 210 HP

Pokemon - Basic

C Blow Through 20+

If a Stadium is in play, this attack does 20 more damage.

CCCC Blast Hammer 180

Discard an Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S6H #78

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Tornadus V - Colorless - 210 HP

Pokemon - Basic

C Blow Through 20+

If a Stadium is in play, this attack does 20 more damage.

CCCC Blast Hammer 180

Discard an Energy from this Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 2

S6H #79

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Flannery

Trainer - Supporter

Discard a Special Energy from 1 of your opponent's Pokémon, and discard a Stadium in play.

S6H #80

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Doctor

Trainer - Supporter

Draw 2 cards. If your opponent's Active Pokémon is a Pokémon VMAX, draw 2 more cards.

S6H #81

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Peony

Trainer - Supporter

Discard your hand and search your deck for up to 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck.

S6H #82

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Melony

Trainer - Supporter

Attach a [W] Energy card from your discard pile to 1 of your Pokémon V. If you do, draw 3 cards.

S6H #83

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S6K Jet-Black Spirit

Japanese release date: 23rd April 2021

Ledyba - Grass - 60 HP

Pokemon - Basic

C Collect

Draw a card.

CC Punch 20

Weakness: Fire
Resistance: None
Retreat: 1

S6K #1

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Ledian - Grass - 90 HP

Pokemon - Stage 1

C Quick Draw 20

Draw 2 cards.

CCC Air Slash 100

Discard an Energy from this Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

S6K #2

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Celebi V - Grass - 190 HP

Pokemon - Basic

G Mai Of Wakaba

Attach any number of [G] Energy cards from your hand to your Pokémon in any way you like.

GC Slash Back 60

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

S6K #3

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Celebi VMAX - Grass - 310 HP

Pokemon - VMAX

Ability: No Shinomori

Once during your turn, you may heal 20 damage from each of your [G] Pokémon.

GC Die Plant 130

Search your deck for up to 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: Fire
Resistance: None
Retreat: 1

S6K #4

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Seedot - Grass - 50 HP

Pokemon - Basic

CC Astonish 10

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.

Weakness: Fire
Resistance: None
Retreat: 1

S6K #5

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Grookey - Grass - 60 HP

Pokemon - Basic

GC In The Very Beating 30x

Flip 2 coins. This attack does 30 damage for each heads.

Weakness: Fire
Resistance: None
Retreat: 1

S6K #6

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Thwackey - Grass - 100 HP

Pokemon - Stage 1

GC Knock Off 30

Discard a random card from your opponent's hand.

Weakness: Fire
Resistance: None
Retreat: 2

S6K #7

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Rillaboom - Grass - 180 HP

Pokemon - Stage 2

GC Wood Drain 60

Heal 30 damage from this Pokémon.

GGC It Doto Goodwill 120+

Discard any amount of Energy from your Pokémon. This attack does 30 more damage for each card you discarded in this way.

Weakness: Fire
Resistance: None
Retreat: 3

S6K #8

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Psyduck - Water - 70 HP

Pokemon - Basic

C Rain Splash 10

Weakness: Lightning
Resistance: None
Retreat: 2

S6K #9

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Golduck - Water - 120 HP

Pokemon - Stage 1

C Psybeam 20

Your opponent's Active Pokémon is now Confused.

WC Surf 70

Weakness: Lightning
Resistance: None
Retreat: 1

S6K #10

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Sneasel - Water - 70 HP

Pokemon - Basic

C Cut Down

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Metal
Resistance: None
Retreat: 1

S6K #11

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Weavile - Water - 110 HP

Pokemon - Stage 1

C Double Strike KO

During your next turn, if the Defending Pokémon is damaged by an attack from a Rapid Strike Pokémon, it will be Knocked Out.

W Nasty Plot

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

Weakness: Metal
Resistance: None
Retreat: 1

S6K #12

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Castform Rainy Form - Water - 70 HP

Pokemon - Basic

Ability: Weather Reading

If you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokémon's attack costs.

WC Rain Shower

This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: None
Retreat: 0

S6K #13

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Luvdisc - Water - 70 HP

Pokemon - Basic

C Synchrodraw

Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand.

C Water Gun 20

Weakness: Lightning
Resistance: None
Retreat: 1

S6K #14

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Tympole - Water - 70 HP

Pokemon - Basic

C Mud-Slap 10

Weakness: Lightning
Resistance: None
Retreat: 2

S6K #15

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Tapu Fini - Water - 120 HP

Pokemon - Basic

W Smash Turn 30

You may switch this Pokémon with 1 of your Benched Pokémon.

WWC Ocean Loop 120

Put an Energy attached to this Pokémon into your hand.

Weakness: Lightning
Resistance: None
Retreat: 1

S6K #16

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Arctovish V - Water - 220 HP

Pokemon - Basic

WCC Atom Frozen 80

If the Defending Pokémon is a Pokémon V or a Pokémon-GX, it can't attack during your opponent's next turn.

WWCC Giga Impact 220

During your next turn, this Pokémon can't attack.

Weakness: Lightning
Resistance: None
Retreat: 2

S6K #17

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Mareep - Lightning - 70 HP

Pokemon - Basic

C Growl

During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

LC Static Shock 20

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #18

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Flaaffy - Lightning - 100 HP

Pokemon - Stage 1

LC Electro Ball 50

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #19

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Ampharos - Lightning - 160 HP

Pokemon - Stage 2

L Thundershock 50

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

LC Searchlight Tail 90+

Your opponent reveals their hand. If you find any Energy cards there, this attack does 90 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #20

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Blitzle - Lightning - 60 HP

Pokemon - Basic

L Thunder Arrow

This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: None
Retreat: 1

S6K #21

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Zebstrika - Lightning - 120 HP

Pokemon - Stage 1

C Cooperation Bolt 30+

If any of your Rapid Strike Pokémon used any attacks during your last turn, except for this Pokémon, this attack does 90 more damage.

LCC Spark Rush 90x

Flip a coin until you get tails. This attack does 90 damage for each heads.

Weakness: Fighting
Resistance: None
Retreat: 1

S6K #22

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Emolga - Lightning - 70 HP

Pokemon - Basic

L Thundershock 30

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: None
Retreat: 0

S6K #23

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Zeraora V - Lightning - 210 HP

Pokemon - Basic

LCC Cross Fist 100

If 1 of your other Rapid Strike Pokémon used an attack during your last turn, this attack also does 160 damage to 1 of your opponent's Benched Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #24

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Gastly - Psychic - 50 HP

Pokemon - Basic

P Sleep Pulse 10

Flip a coin. If heads, your opponent's Active Pokémon is now Asleep.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6K #25

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Haunter - Psychic - 80 HP

Pokemon - Stage 1

P Will-O-Wisp 30

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6K #26

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Gengar - Psychic - 130 HP

Pokemon - Stage 2

Ability: Dying Gift

If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

CCC Pane Burst 10+

This attack does 40 more damage for each damage counter on your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6K #27

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Sableye - Psychic - 70 HP

Pokemon - Basic

C Going To Take

Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

PC Corner 40

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6K #28

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Cresselia - Psychic - 120 HP

Pokemon - Basic

P Crescent Glow

Search your deck for a [P] Energy card and attach it to 1 of your Pokémon. If you go second and it's your first turn, instead search for up to 3 [P] Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.

PP Photon Laser 30+

If you have at least 5 Energy in play, this attack does 90 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6K #29

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Golett - Psychic - 90 HP

Pokemon - Basic

P Pound 10

PC Punch 30

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S6K #30

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Golurk - Psychic - 150 HP

Pokemon - Stage 1

PCC Kyoka Punch 60+

If this Pokémon has a Pokémon Tool attached, this attack does 90 more damage.

PPCC Megaton Fall 190

This Pokémon also does 30 damage to itself.

Weakness: Darkness
Resistance: Fighting
Retreat: 4

S6K #31

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Inkay - Psychic - 50 HP

Pokemon - Basic

P Spinning Attack 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S6K #32

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Malamar - Psychic - 120 HP

Pokemon - Stage 1

P Renge-Out Tentacle 40x

Reveal any amount of Rapid Strike cards in your hand. This attack does 40 damage for each card you revealed in this way. Then, shuffle those cards into your deck.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

S6K #33

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Cutiefly - Psychic - 30 HP

Pokemon - Basic

C Flap 10

Weakness: Metal
Resistance: None
Retreat: 0

S6K #34

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Ribombee - Psychic - 70 HP

Pokemon - Stage 1

C Tricky Steps 30

You may move an Energy attached to your opponent's Active Pokémon to 1 of your opponent's Benched Pokémon.

Weakness: Metal
Resistance: None
Retreat: 0

S6K #35

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Shadow Rider Calyrex V - Psychic - 210 HP

Pokemon - Basic

P Shadow Mist 10

Your opponent can't play any Special Energy cards or Stadium cards from their hand during their next turn.

CCC Astral Bit

Choose 2 of your opponent's Pokémon and put 5 damage counters on each of them.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S6K #36

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Shadow Rider Calyrex VMAX - Psychic - 320 HP

Pokemon - VMAX

Ability: Door Of The Underworld

Once during your turn, you may attach a [P] Energy card from your hand to 1 of your Benched [P] Pokémon. If you attached Energy to a Pokémon in this way, draw 2 cards.

CCC Dai Geist 10+

This attack does 30 more damage for each [P] Energy attached to all of your Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S6K #37

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Palpitoad - Fighting - 100 HP

Pokemon - Stage 1

F Stampede 20

FCC Tongue Slap 50

Weakness: Grass
Resistance: None
Retreat: 3

S6K #38

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Seismitoad - Fighting - 170 HP

Pokemon - Stage 2

F Wobbly Wave 60

During your opponent's next turn, the Defending Pokémon's attacks cost [C] more and it's Retreat Cost is [C] more.

FCCC Hyper Voice 160

Weakness: Grass
Resistance: None
Retreat: 3

S6K #39

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Crabrawler - Fighting - 80 HP

Pokemon - Basic

F Light Punch 20

FC Double Lariat 40x

Flip 2 coins. This attack does 40 damage for each heads.

Weakness: Psychic
Resistance: None
Retreat: 3

S6K #40

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Crabominable - Fighting - 150 HP

Pokemon - Stage 1

FCC Double Lariat 90x

Flip 2 coins. This attack does 90 damage for each heads.

FCCC Crabhammer 130

Weakness: Psychic
Resistance: None
Retreat: 4

S6K #41

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Clobbopus - Fighting - 70 HP

Pokemon - Basic

CC Beat 30

Weakness: Psychic
Resistance: None
Retreat: 2

S6K #42

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Grapploct - Fighting - 140 HP

Pokemon - Stage 1

Ability: Master Of Chokehold

As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon's Retreat Cost is [C][C] more.

FCC Synchro Buster 80+

If you have the same number of cards in your hand as your opponent, this attack does 80 more damage.

Weakness: Psychic
Resistance: None
Retreat: 3

S6K #43

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Koffing - Darkness - 70 HP

Pokemon - Basic

DC Smog 20

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 1

S6K #44

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Weezing - Darkness - 130 HP

Pokemon - Stage 1

D Mix The Toxin

Your opponent's Active Pokémon is now Confused. Attach a [D] Energy card from your discard pile to this Pokémon.

DC Smog Burst 20+

This attack does 20 more damage for each [D] Energy attached to all of your Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #45

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Galarian Weezing - Darkness - 130 HP

Pokemon - Stage 1

Ability: Energy Factory

Each basic [D] Energy attached to your Pokémon that have Weezing in their name provides [D][D] Energy. You can't apply more than 1 Energy Factory Ability at a time.

DC Suffocating Gas 50

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #46

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Nuzleaf - Darkness - 80 HP

Pokemon - Stage 1

D Fake Out 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Grass
Resistance: None
Retreat: 1

S6K #47

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Shiftry - Darkness - 150 HP

Pokemon - Stage 2

D Ten Goodbye

If your opponent's Active Pokémon has any damage counters on it, your opponent puts that Pokémon and all attached cards into their hand.

DCC Shoarashi Whirlwind 130

Discard a random card from your opponent's hand.

Weakness: Grass
Resistance: None
Retreat: 3

S6K #48

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Metagross V - Metal - 220 HP

Pokemon - Basic

M Bullet Punch 20+

Flip 2 coins. This attack does 20 more damage for each heads.

MC Synchro Hammer 60+

If this Pokémon and your opponent's Active Pokémon have the same amount of Energy attached to them, this attack does 90 more damage.

Weakness: Fire
Resistance: Grass
Retreat: 3

S6K #49

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Metagross VMAX - Metal - 330 HP

Pokemon - VMAX

M Electromagnetic Adsorption

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

MC Dai Rush 100

During your next turn, this Pokémon's Dai Rush attack does 150 more damage.

Weakness: Fire
Resistance: Grass
Retreat: 3

S6K #50

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Cobalion - Metal - 120 HP

Pokemon - Basic

MC Headbang 40

MMC Metal Slash 130

During your next turn, this Pokémon can't attack.

Weakness: Fire
Resistance: Grass
Retreat: 2

S6K #51

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Blissey V - Colorless - 250 HP

Pokemon - Basic

Ability: Natural Cure

Whenever you attach an Energy card from your hand to this Pokémon, remove all Special Conditions from it.

C Happy Bomber 10+

This attack does 30 more damage for each Energy attached to this Pokemon. If you did any damage with this attack, you may attach up to 3 Energy cards from your discard pile to this Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 4

S6K #52

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Castform - Colorless - 70 HP

Pokemon - Basic

Ability: Weather Reading

If you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokémon's attack costs.

CCC Weather Force 80

Draw cards until you have 6 cards in your hand.

Weakness: Fighting
Resistance: None
Retreat: 0

S6K #53

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Kecleon - Colorless - 90 HP

Pokemon - Basic

Ability: Various Henge

This Pokémon is the same type as any Basic Energy attached to it. (If it has 2 or more different types of Basic Energy attached to it, it is all of those types.)

CCC Spinning Attack 90

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #54

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Fletchling - Colorless - 40 HP

Pokemon - Basic

C Tailwind Draw

C Surprise Attack 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S6K #55

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Fletchinder - Colorless - 80 HP

Pokemon - Stage 1

C Quick Attack 20+

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S6K #56

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Talonflame - Colorless - 140 HP

Pokemon - Stage 2

C Clutch 40

CC Nitro Dive 80+

Weakness: Lightning
Resistance: Fighting
Retreat: 0

S6K #57

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Skwovet - Colorless - 60 HP

Pokemon - Basic

C Hiroigui

C Gnaw 10

Weakness: Fighting
Resistance: None
Retreat: 1

S6K #58

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Greedent - Colorless - 120 HP

Pokemon - Stage 1

Ability: Futebuteshi Whiff

Energy attached to your Pokémon cannot be discarded, put into your hand, or put into your deck from those Pokémon by the effects of your opponent's Item cards and Supporter cards.

CCC Gnaw 90

Weakness: Fighting
Resistance: None
Retreat: 1

S6K #59

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Fog Crystal

Trainer - Item

Search your deck for a [P] Energy card or a Basic [P] Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

S6K #60

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Weeding Gloves

Trainer - Item

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active [G] Pokémon.

S6K #61

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Righteous Gloves

Trainer - Item

The attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active [D] Pokémon.

S6K #62

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Continuous Strike Scroll: Heavenly Scroll

Trainer - Item

The Rapid Strike Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)

[L][C] Izuna Drop 10+
This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.

S6K #63

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Agatha

Trainer - Supporter

Move up to 3 damage counters from your Active Pokémon to your opponent's Active Pokémon.

S6K #65

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Peonia

Trainer - Supporter

Put up to 3 of your Prize cards into your hand. Then, choose that many cards from your hand and put them face down as your Prize cards.

S6K #66

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Siebold

Trainer - Supporter

Heal 60 damage from up to 2 of your Rapid Strike Pokémon.

S6K #67

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Ancient Cemetery

Trainer - Stadium

Whenever any player attaches an Energy card from their hand to 1 of their Pokémon (except [P] Pokémon), put 2 damage counters on that Pokémon.

S6K #68

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Spiral Energy

Energy - Special

This card can only be attached to a Rapid Strike Pokémon. If this card is attached to anything other than a Rapid Strike Pokémon, discard this card.

As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time, and the Pokémon this card is attached to recovers from the Special Condition Paralyzed and can't be Paralyzed.

S6K #69

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Lucky Energy

Energy - Special

As long as this card is attached to a Pokémon, it provides [C] Energy.

If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if it is Knocked Out), draw a card.

S6K #70

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Celebi V - Grass - 190 HP

Pokemon - Basic

G Mai Of Wakaba

Attach any number of [G] Energy cards from your hand to your Pokémon in any way you like.

GC Slash Back 60

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

S6K #71

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Arctovish V - Water - 220 HP

Pokemon - Basic

WCC Atom Frozen 80

If the Defending Pokémon is a Pokémon V or a Pokémon-GX, it can't attack during your opponent's next turn.

WWCC Giga Impact 220

During your next turn, this Pokémon can't attack.

Weakness: Lightning
Resistance: None
Retreat: 2

S6K #72

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Zeraora V - Lightning - 210 HP

Pokemon - Basic

LCC Cross Fist 100

If 1 of your other Rapid Strike Pokémon used an attack during your last turn, this attack also does 160 damage to 1 of your opponent's Benched Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #73

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Zeraora V - Lightning - 210 HP

Pokemon - Basic

LCC Cross Fist 100

If 1 of your other Rapid Strike Pokémon used an attack during your last turn, this attack also does 160 damage to 1 of your opponent's Benched Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 2

S6K #74

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Shadow Rider Calyrex V - Psychic - 210 HP

Pokemon - Basic

P Shadow Mist 10

Your opponent can't play any Special Energy cards or Stadium cards from their hand during their next turn.

CCC Astral Bit

Choose 2 of your opponent's Pokémon and put 5 damage counters on each of them.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S6K #75

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Shadow Rider Calyrex V - Psychic - 210 HP

Pokemon - Basic

P Shadow Mist 10

Your opponent can't play any Special Energy cards or Stadium cards from their hand during their next turn.

CCC Astral Bit

Choose 2 of your opponent's Pokémon and put 5 damage counters on each of them.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S6K #76

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Metagross V - Metal - 220 HP

Pokemon - Basic

M Bullet Punch 20+

Flip 2 coins. This attack does 20 more damage for each heads.

MC Synchro Hammer 60+

If this Pokémon and your opponent's Active Pokémon have the same amount of Energy attached to them, this attack does 90 more damage.

Weakness: Fire
Resistance: Grass
Retreat: 3

S6K #77

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Blissey V - Colorless - 250 HP

Pokemon - Basic

Ability: Natural Cure

Whenever you attach an Energy card from your hand to this Pokémon, remove all Special Conditions from it.

C Happy Bomber 10+

This attack does 30 more damage for each Energy attached to this Pokemon. If you did any damage with this attack, you may attach up to 3 Energy cards from your discard pile to this Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 4

S6K #78

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Blissey V - Colorless - 250 HP

Pokemon - Basic

Ability: Natural Cure

Whenever you attach an Energy card from your hand to this Pokémon, remove all Special Conditions from it.

C Happy Bomber 10+

This attack does 30 more damage for each Energy attached to this Pokemon. If you did any damage with this attack, you may attach up to 3 Energy cards from your discard pile to this Pokémon.

Weakness: Fighting
Resistance: None
Retreat: 4

S6K #79

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Agatha

Trainer - Supporter

Move up to 3 damage counters from your Active Pokémon to your opponent's Active Pokémon.

S6K #81

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Peonia

Trainer - Supporter

Put up to 3 of your Prize cards into your hand. Then, choose that many cards from your hand and put them face down as your Prize cards.

S6K #82

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Siebold

Trainer - Supporter

Heal 60 damage from up to 2 of your Rapid Strike Pokémon.

S6K #83

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SP3 Jumbo-Pack Set Silver Lance & Jet-Black Spirit

Japanese release date: 23rd April 2021

Ice Rider Calyrex V - Water - 210 HP

Pokemon - Basic

WC Blizzard 40

This attack also does 10 damage to each of your opponent's Benched Pokémon.

WWC Frost Stamp 140

Weakness: Metal
Resistance: None
Retreat: 2

SP3 #1

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Shadow Rider Calyrex V - Psychic - 210 HP

Pokemon - Basic

P It Summarizes The Darkness

Attach a [P] Energy card from your discard pile to this Pokémon.

PPC Hollow Bind 130

Weakness: Darkness
Resistance: Fighting
Retreat: 2

SP3 #2

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Strange Can

Trainer - Item

Heal 80 damage from 1 of your Pokémon with a [P] Energy attached to it. Then, dicard a [P] Energy from that Pokémon.

SP3 #3

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Full Bucket

Trainer - Item

Search your deck for 2 [W] energy, reveal them and put them into your hand. Then, shuffle your deck.

SP3 #4

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Wash Water Energy

Energy - Special

While this card is attached to a Pokemon it provides [W]. Prevent all effects from attacks (excluding damage) done to the [W] Pokemon this card is attached to from your opponent's Pokemon's attacks.

SP3 #5

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Horror [P] Energy

Energy - Special

While this card is attached to a Pokemon, it provides [P] energy.

When the Pokemon this card is attached to is your active Pokemon and gets damaged by an attack of your opponent's Pokemon, put 2 damage counters on the attacking Pokemon.

SP3 #6

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S5a Matchless Fighters

Japanese release date: 19th March 2021

Weedle - Grass - 40 HP

Pokemon - Basic

G Pierce 20

Weakness: Fire
Resistance: None
Retreat: 1

S5a #1

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Kakuna - Grass - 80 HP

Pokemon - Stage 1

G Stiffen

During your opponent's next turn, this Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire
Resistance: None
Retreat: 3

S5a #2

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Beedrill - Grass - 130 HP

Pokemon - Stage 2

G Persistently

If there is a Special Energy attached to your opponent's active Pokemon, it is knocked out.

G Jet Spear 110

Discard an Energy from this Pokémon.

Weakness: Fire
Resistance: None
Retreat: 1

S5a #3

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Heracross - Grass - 120 HP

Pokemon - Basic

C Horn Attack 20

GC Horn Throw 40+

Flip 2 coins. If both are heads, this attack does 160 more damage.

Weakness: Fire
Resistance: None
Retreat: 2

S5a #4

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Petilil - Grass - 60 HP

Pokemon - Basic

GC Seed Bomb 20

Weakness: Fire
Resistance: None
Retreat: 1

S5a #5

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Lilligant - Grass - 100 HP

Pokemon - Stage 1

GC Dizzy Flower 70

Flip a coin. If heads, your opponent's Active Pokémon is now Asleep. If tails, your opponent's Active Pokémon is now Confused.

Weakness: Fire
Resistance: None
Retreat: 1

S5a #6

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Blaziken V - Fire - 210 HP

Pokemon - Basic

CC High Jump Kick 50

RRCC Fire Spin 210

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S5a #7

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Blaziken VMAX - Fire - 320 HP

Pokemon - VMAX

R Clutch 60

During your opponent's next turn, the Defending Pokémon can't retreat.

CC Max Blaze 130

Choose up to 2 of your benched Rapid Strike Pokemon and attach 1 energy from your discard pile to each of them.

Weakness: Water
Resistance: None
Retreat: 2

S5a #8

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Larvesta - Fire - 80 HP

Pokemon - Basic

R Flame Charge 10

Search your deck for a [R] Energy card and attach it to this Pokémon. Then, shuffle your deck.

Weakness: Water
Resistance: None
Retreat: 3

S5a #9

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Volcarona - Fire - 130 HP

Pokemon - Stage 1

RC Combustion 50

RRC Fire Spin 170

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S5a #10

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Tentacool - Water - 60 HP

Pokemon - Basic

WC Gentle Slap 30

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #11

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Tentacruel - Water - 120 HP

Pokemon - Stage 1

WC Wave Splash 50

WWC Poison Jail 100

Your opponent's Active Pokémon is now Poisoned. During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Lightning
Resistance: None
Retreat: 2

S5a #12

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Delibird - Water - 90 HP

Pokemon - Basic

W Icy Snow 10

CC Deliver Stuff

Put this Pokemon and all cards attached to it on top of your deck. Search your deck for any 1 card and put it into your hand. then, shuffle your deck.

Weakness: Metal
Resistance: None
Retreat: 1

S5a #13

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Carvanha - Water - 50 HP

Pokemon - Basic

C Ram 10

WC Razor Fin 20

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #14

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Sharpedo - Water - 120 HP

Pokemon - Stage 1

C Taunt

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

WC Jet Bytes 120

During your next turn, this Pokémon can't attack.

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #15

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Sobble - Water - 60 HP

Pokemon - Basic

C Drumming Invite

Search your deck for up to 3 basic Rapid Strike Pokemon and put them onto your bench. Then, dhuffle your deck.

CC Double Spin 20x

Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #16

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Drizzile - Water - 90 HP

Pokemon - Stage 1

CC Bounce 40

Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #17

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Inteleon - Water - 150 HP

Pokemon - Stage 2

Ability: Quick Shooter

Once during your turn (before your attack), you may put 2 damage counters on 1 of your opponent's Pokémon.

CC Waterfall 70

Weakness: Lightning
Resistance: None
Retreat: 1

S5a #18

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Rapid Strike Urshifu - Water - 140 HP

Pokemon - Stage 1

C Slashing Claw 40

WC Duet Rush 30x

This attack does 30 damage for each of your Rapid Strike Pokemon in play.

Weakness: Lightning
Resistance: None
Retreat: 2

S5a #19

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Chinchou - Lightning - 70 HP

Pokemon - Basic

L Electro Ball 10

Weakness: Fighting
Resistance: None
Retreat: 1

S5a #20

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Lanturn - Lightning - 120 HP

Pokemon - Stage 1

LC Blinding Beam 40

During your opponent's next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn't happen.

LLC Electro Ball 120

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #21

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Thundurus - Lightning - 120 HP

Pokemon - Basic

L Assist Spark 30

You may attach a [D] Energy card from your hand to 1 of your Benched Pokémon.

LLC Thunder 130

This Pokémon also does 30 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 1

S5a #22

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Dracozolt V - Lightning - 220 HP

Pokemon - Basic

L Beak Of Taiko 30

During your opponent's next turn, Energy can't be attached from your opponent's hand to the Defending Pokémon.

LLC Mountain Swing 180

Discard the top 3 cards of your deck.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #23

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Dracozolt VMAX - Lightning - 330 HP

Pokemon - VMAX

L Trap Spark 60

During your opponent's next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 12 damage counters on the Attacking Pokémon.

LCCC Max Impact 200

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #24

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Galarian Articuno V - Psychic - 210 HP

Pokemon - Basic

Ability: Reconstruction

Once during your turn, you may discard exactly 2 cards form your hand in order to draw 1 card.

PCC Psycho Beam 110

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S5a #25

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Woobat - Psychic - 60 HP

Pokemon - Basic

C Collect

Draw a card.

P Gnaw 10

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #26

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Swoobat - Psychic - 90 HP

Pokemon - Stage 1

P Synchro Woofer 30+

If you have the same number of cards in your hand as your opponent, this attack does 80 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #27

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Swirlix - Psychic - 60 HP

Pokemon - Basic

CC Draining Kiss 20

Heal 10 damage from this Pokémon.

Weakness: Metal
Resistance: None
Retreat: 1

S5a #28

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Slurpuff - Psychic - 110 HP

Pokemon - Stage 1

CC Follow The Smell

Flip 3 coins. For each heads, put any 1 card from your discard pile into your hand.

CCC Fairy Wind 80

Weakness: Metal
Resistance: None
Retreat: 2

S5a #29

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Hatenna - Psychic - 60 HP

Pokemon - Basic

P Psyshot 20

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S5a #30

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Hattrem - Psychic - 80 HP

Pokemon - Stage 1

P Spiral Drain 30

Heal 30 damage from this Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S5a #31

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Hatterene - Psychic - 130 HP

Pokemon - Stage 2

Ability: Witch Rondo

Once during your turn, you may switch your active Pokemon with 1 of your benched Pokemon. Then, your opponent switches their active Pokemon with 1 of their benched Pokemon.

CC Psychic 30+

This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

S5a #32

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Diglett - Fighting - 50 HP

Pokemon - Basic

F Dig 10

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Grass
Resistance: None
Retreat: 1

S5a #33

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Dugtrio - Fighting - 90 HP

Pokemon - Stage 1

FC Triple-Head 60x

Flip 3 coins. This attack does 60 damage times the number of heads. If all coins are tails, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.

Weakness: Grass
Resistance: None
Retreat: 1

S5a #34

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Galarian Farfetch'd - Fighting - 80 HP

Pokemon - Basic

F Puncture 20

This attack's damage isn't affected by Resistance.

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #35

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Galarian Sirfetch'd - Fighting - 130 HP

Pokemon - Stage 1

F Peck 40

FCC Leek Strike 70+

If this Pokemon has a tool attached to it, this attack does 90 more damage and don't apply resistance for the damage of this attack.

Weakness: Psychic
Resistance: None
Retreat: 2

S5a #36

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Galarian Zapdos V - Fighting - 200 HP

Pokemon - Basic

Ability: Fighting Instinct

For each Pokemon V your opponent has in play, this Pokemon's attacks cost [c] less.

FCCC Thunderclap Kick 170

Before doing damage, discard a special energy from your opponent's active Pokemon.

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #37

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Roggenrola - Fighting - 70 HP

Pokemon - Basic

F Mud-Slap 10

FC Rolling Tackle 20

Weakness: Grass
Resistance: None
Retreat: 3

S5a #38

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Boldore - Fighting - 110 HP

Pokemon - Stage 1

F Protect

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

FCC Boulder Crush 60

Weakness: Grass
Resistance: None
Retreat: 4

S5a #39

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Gigalith - Fighting - 180 HP

Pokemon - Stage 2

F Guard Press 50

During your opponent's next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).

FCC High Pressure Throw 180

This Pokemon also takes 10 damage times the number of damage counters on this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 4

S5a #40

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Galarian Yamask - Fighting - 60 HP

Pokemon - Basic

CC Hard Swing 10+

Flip a coin. If heads, this attack does 30 more damage.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #41

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Galarian Runerigus - Fighting - 120 HP

Pokemon - Stage 1

Ability: Lithograph Grudge

If this Pokémon is your Active Pokémon and is damaged by an attack from your opponent's Pokémon VMAX (even if this Pokémon is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.

CCC Energy Press 60+

This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #42

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Passimian - Fighting - 110 HP

Pokemon - Basic

Ability: Throwing Coach

Your Rapid Strike Pokemon's attacks do 30 more damage against your opponent's benched Pokemon-GX and Pokemon V. This ability does not stack.

F Fling

This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #43

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Kubfu - Fighting - 70 HP

Pokemon - Basic

C Training

Search your deck for a basic Energy card and attach it to this Pokémon. Shuffle your deck afterward.

CCC Hijiuchi 60

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #44

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Galarian Moltres V - Darkness - 220 HP

Pokemon - Basic

Ability: Flame Wing

Once during your turn, you may attach a [d] energy form your discard pile to this Pokemon. You can't use this Ability if any of your other Pokemon used Flame Wing this turn.

DDC Aura Burn 190

This Pokémon also does 30 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #45

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Galarian Slowking V - Darkness - 220 HP

Pokemon - Basic

C Compounding

Discard a card from your hand. If you do, draw 3 cards.

DC Word Of Ruin

At the end of your opponent's next turn, the defending Pokemon is knocked out.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #46

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Galarian Slowking VMAX - Darkness - 320 HP

Pokemon - VMAX

DC Max Super Poison 10

Your opponent's Active Pokémon is now Poisoned. Put 12 damage counters instead of 1 on that Pokémon between turns.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #47

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Seviper - Darkness - 110 HP

Pokemon - Basic

DDC Super Strength Tail 90+

If you played a Single Strike Supporter card form your hand during this turn, this attack odes 90 more damage.

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #48

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Spiritomb - Darkness - 70 HP

Pokemon - Basic

C Ghost Scream

Put 1 damage counter for each Pokemon in your opponent's discard pile on your opponent's Pokemon in any way your like. Then, shuffle all Pokemon from your opponent's discard pile into their deck.

D Will-O-Wisp 20

Weakness: Grass
Resistance: None
Retreat: 1

S5a #49

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Venipede - Darkness - 70 HP

Pokemon - Basic

D Poison Sting 10

Your opponent's Active Pokémon is now Poisoned.

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #50

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Whirlipede - Darkness - 90 HP

Pokemon - Stage 1

D Poison Sting 20

Your opponent's Active Pokémon is now Poisoned.

DCC Rolling Tackle 50

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #51

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Scolipede - Darkness - 160 HP

Pokemon - Stage 2

D Poison Sting 50

Your opponent's Active Pokémon is now Poisoned.

DCC Venoshock 100+

If your opponent's Active Pokémon is Poisoned, this attack does 120 more damage.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #52

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Scraggy - Darkness - 70 HP

Pokemon - Basic

D Hard Head 10

During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

Weakness: Grass
Resistance: None
Retreat: 1

S5a #53

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Scrafty - Darkness - 120 HP

Pokemon - Stage 1

CC Headbutt 40

DCC Knock Off 90

Discard a random card from your opponent's hand.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #54

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Single Strike Urshifu - Darkness - 140 HP

Pokemon - Stage 1

DC Field Crush 50

If your opponent has a Stadium card in play, discard it.

DDC Fist Of The Shura 100+

If this Pokémon has any damage counters on it, this attack does 100 more damage.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #55

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Zangoose - Colorless - 110 HP

Pokemon - Basic

CCC Gale Claw 50

If you played a Rapid Strike Supporter card from your hand his turn, this attack does 50 damage to 2 of your opponent's benched Pokemon. (Don't apply weakness and resistance for benched Pokemon.)

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #56

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Shaymin - Colorless - 70 HP

Pokemon - Basic

C Return 10

You may draw cards until you have 6 cards in your hand.

CC Sky Return 30

Put this Pokémon and all attached cards into your hand.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #57

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Lillipup - Colorless - 60 HP

Pokemon - Basic

C Lead

Search your deck for a Supporter card, reveal it and put it into your hand. Then, shuffle your deck.

CC Tackle 20

Weakness: Fighting
Resistance: None
Retreat: 1

S5a #58

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Herdier - Colorless - 100 HP

Pokemon - Stage 1

CC Tackle 30

CCC Take Down 80

This Pokémon also does 20 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 2

S5a #59

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Stoutland - Colorless - 160 HP

Pokemon - Stage 2

Ability: Intimidating Fang

As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon's attacks do 30 less damage (before applying Weakness and Resistance).

CCC Knock Away 120+

Flip a coin. If heads, this attack does 100 more damage.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #60

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Rufflet - Colorless - 60 HP

Pokemon - Basic

C Whirlwind 10

Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #61

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Braviary - Colorless - 130 HP

Pokemon - Stage 1

C Doughty Claws 30+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.

CCC Brave Bird 150

This Pokémon also does 50 damage to itself.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

S5a #62

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Greeting Lantern

Trainer - Item

Put a Single Strike Supporter card from your discard pile into your hand.

S5a #63

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Echo Horn

Trainer - Item

Put a Basic Pokémon from your opponent's discard pile onto his or her Bench.

S5a #64

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Galarian Chest Protector

Trainer - Item

The Galarian Pokemon this card is attached to takes 30 less damage by attacks form your opponent's Pokemon.

S5a #65

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Karen's Faith

Trainer - Supporter

During this turn, your Single Strike Pokemon's attacks do 20 more damage times the number of prize cards your opponent has taken.

S5a #66

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Klara

Trainer - Supporter

Choose 1 or both:

• Put up to 2 Pokémon from your discard pile into your hand.
• Put up to 2 basic Energy cards from your discard pile into your hand.

S5a #67

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Avery

Trainer - Supporter

Draw 3 cards. Then, your opponent discards Pokemon from their bench until they only have 3 Pokemon on their bench.

S5a #68

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Brawly

Trainer - Supporter

Search your deck for up to 3 basic Rapid Strike Pokemon and put them onto you bench. Then, shuffle your deck.

S5a #69

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Giant Tree Hill

Trainer - Stadium

Neither player's Pokemon can be healed.

S5a #70

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Blaziken V - Fire - 210 HP

Pokemon - Basic

CC High Jump Kick 50

RRCC Fire Spin 210

Discard 2 Energy from this Pokémon.

Weakness: Water
Resistance: None
Retreat: 2

S5a #71

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Dracozolt V - Lightning - 220 HP

Pokemon - Basic

L Beak Of Taiko 30

During your opponent's next turn, Energy can't be attached from your opponent's hand to the Defending Pokémon.

LLC Mountain Swing 180

Discard the top 3 cards of your deck.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #72

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Galarian Articuno V - Psychic - 210 HP

Pokemon - Basic

Ability: Reconstruction

Once during your turn, you may discard exactly 2 cards form your hand in order to draw 1 card.

PCC Psycho Beam 110

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S5a #73

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Galarian Articuno V - Psychic - 210 HP

Pokemon - Basic

Ability: Reconstruction

Once during your turn, you may discard exactly 2 cards form your hand in order to draw 1 card.

PCC Psycho Beam 110

Your opponent's Active Pokémon is now Confused.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

S5a #74

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Galarian Zapdos V - Fighting - 200 HP

Pokemon - Basic

Ability: Fighting Instinct

For each Pokemon V your opponent has in play, this Pokemon's attacks cost [c] less.

FCCC Thunderclap Kick 170

Before doing damage, discard a special energy from your opponent's active Pokemon.

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #75

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Galarian Zapdos V - Fighting - 200 HP

Pokemon - Basic

Ability: Fighting Instinct

For each Pokemon V your opponent has in play, this Pokemon's attacks cost [c] less.

FCCC Thunderclap Kick 170

Before doing damage, discard a special energy from your opponent's active Pokemon.

Weakness: Psychic
Resistance: None
Retreat: 1

S5a #76

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Galarian Moltres V - Darkness - 220 HP

Pokemon - Basic

Ability: Flame Wing

Once during your turn, you may attach a [d] energy form your discard pile to this Pokemon. You can't use this Ability if any of your other Pokemon used Flame Wing this turn.

DDC Aura Burn 190

This Pokémon also does 30 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #77

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Galarian Moltres V - Darkness - 220 HP

Pokemon - Basic

Ability: Flame Wing

Once during your turn, you may attach a [d] energy form your discard pile to this Pokemon. You can't use this Ability if any of your other Pokemon used Flame Wing this turn.

DDC Aura Burn 190

This Pokémon also does 30 damage to itself.

Weakness: Grass
Resistance: None
Retreat: 2

S5a #78

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Galarian Slowking V - Darkness - 220 HP

Pokemon - Basic

C Compounding

Discard a card from your hand. If you do, draw 3 cards.

DC Word Of Ruin

At the end of your opponent's next turn, the defending Pokemon is knocked out.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #79

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Galarian Slowking V - Darkness - 220 HP

Pokemon - Basic

C Compounding

Discard a card from your hand. If you do, draw 3 cards.

DC Word Of Ruin

At the end of your opponent's next turn, the defending Pokemon is knocked out.

Weakness: Fighting
Resistance: None
Retreat: 3

S5a #80

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Karen's Faith

Trainer - Supporter

During this turn, your Single Strike Pokemon's attacks do 20 more damage times the number of prize cards your opponent has taken.

S5a #81

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Klara

Trainer - Supporter

Choose 1 or both:

• Put up to 2 Pokémon from your discard pile into your hand.
• Put up to 2 basic Energy cards from your discard pile into your hand.

S5a #82

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Avery

Trainer - Supporter

Draw 3 cards. Then, your opponent discards Pokemon from their bench until they only have 3 Pokemon on their bench.

S5a #83

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Brawly

Trainer - Supporter

Search your deck for up to 3 basic Rapid Strike Pokemon and put them onto you bench. Then, shuffle your deck.

S5a #84

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SP Sword & Shield Promotional Cards

Shibuya Pikachu - Lightning - 60 HP

Pokemon - Basic

C New Open

Both players reveal the top card from their deck and put them into their hand.

LLC Thunder 80

Flip a coin. If tails, this Pokemon does 20 damage to itself.

Weakness: Fighting
Resistance: None
Retreat: 1

SP #2

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Rescue Team DX Pikachu - Lightning - 60 HP

Pokemon - Basic

C Friends Institute For

Search your deck for a Pokémon and put it into your hand.

LCC Electro Ball 50

Weakness: Fighting
Resistance: None
Retreat: 1

SP #36

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